| /* |
| * Copyright (C) 2007 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #ifndef ANDROID_DISPLAY_DEVICE_H |
| #define ANDROID_DISPLAY_DEVICE_H |
| |
| #include "Transform.h" |
| |
| #include <stdlib.h> |
| |
| #ifndef USE_HWC2 |
| #include <ui/PixelFormat.h> |
| #endif |
| #include <ui/Region.h> |
| |
| #include <EGL/egl.h> |
| #include <EGL/eglext.h> |
| |
| #ifdef USE_HWC2 |
| #include <binder/IBinder.h> |
| #include <utils/RefBase.h> |
| #endif |
| #include <utils/Mutex.h> |
| #include <utils/String8.h> |
| #include <utils/Timers.h> |
| |
| #include <hardware/hwcomposer_defs.h> |
| |
| #ifdef USE_HWC2 |
| #include <memory> |
| #endif |
| |
| struct ANativeWindow; |
| |
| namespace android { |
| |
| struct DisplayInfo; |
| class DisplaySurface; |
| class Fence; |
| class IGraphicBufferProducer; |
| class Layer; |
| class SurfaceFlinger; |
| class HWComposer; |
| |
| class DisplayDevice : public LightRefBase<DisplayDevice> |
| { |
| public: |
| // region in layer-stack space |
| mutable Region dirtyRegion; |
| // region in screen space |
| mutable Region swapRegion; |
| // region in screen space |
| Region undefinedRegion; |
| bool lastCompositionHadVisibleLayers; |
| |
| enum DisplayType { |
| DISPLAY_ID_INVALID = -1, |
| DISPLAY_PRIMARY = HWC_DISPLAY_PRIMARY, |
| DISPLAY_EXTERNAL = HWC_DISPLAY_EXTERNAL, |
| DISPLAY_VIRTUAL = HWC_DISPLAY_VIRTUAL, |
| NUM_BUILTIN_DISPLAY_TYPES = HWC_NUM_PHYSICAL_DISPLAY_TYPES, |
| }; |
| |
| enum { |
| PARTIAL_UPDATES = 0x00020000, // video driver feature |
| SWAP_RECTANGLE = 0x00080000, |
| }; |
| |
| enum { |
| NO_LAYER_STACK = 0xFFFFFFFF, |
| }; |
| |
| // clang-format off |
| DisplayDevice( |
| const sp<SurfaceFlinger>& flinger, |
| DisplayType type, |
| int32_t hwcId, |
| #ifndef USE_HWC2 |
| int format, |
| #endif |
| bool isSecure, |
| const wp<IBinder>& displayToken, |
| const sp<DisplaySurface>& displaySurface, |
| const sp<IGraphicBufferProducer>& producer, |
| EGLConfig config, |
| bool supportWideColor); |
| // clang-format on |
| |
| ~DisplayDevice(); |
| |
| // whether this is a valid object. An invalid DisplayDevice is returned |
| // when an non existing id is requested |
| bool isValid() const; |
| |
| // isSecure indicates whether this display can be trusted to display |
| // secure surfaces. |
| bool isSecure() const { return mIsSecure; } |
| |
| // Flip the front and back buffers if the back buffer is "dirty". Might |
| // be instantaneous, might involve copying the frame buffer around. |
| void flip(const Region& dirty) const; |
| |
| int getWidth() const; |
| int getHeight() const; |
| #ifndef USE_HWC2 |
| PixelFormat getFormat() const; |
| #endif |
| uint32_t getFlags() const; |
| |
| EGLSurface getEGLSurface() const; |
| |
| void setVisibleLayersSortedByZ(const Vector< sp<Layer> >& layers); |
| const Vector< sp<Layer> >& getVisibleLayersSortedByZ() const; |
| void setLayersNeedingFences(const Vector< sp<Layer> >& layers); |
| const Vector< sp<Layer> >& getLayersNeedingFences() const; |
| Region getDirtyRegion(bool repaintEverything) const; |
| |
| void setLayerStack(uint32_t stack); |
| void setDisplaySize(const int newWidth, const int newHeight); |
| void setProjection(int orientation, const Rect& viewport, const Rect& frame); |
| |
| int getOrientation() const { return mOrientation; } |
| uint32_t getOrientationTransform() const; |
| static uint32_t getPrimaryDisplayOrientationTransform(); |
| const Transform& getTransform() const { return mGlobalTransform; } |
| const Rect getViewport() const { return mViewport; } |
| const Rect getFrame() const { return mFrame; } |
| const Rect& getScissor() const { return mScissor; } |
| bool needsFiltering() const { return mNeedsFiltering; } |
| |
| uint32_t getLayerStack() const { return mLayerStack; } |
| int32_t getDisplayType() const { return mType; } |
| bool isPrimary() const { return mType == DISPLAY_PRIMARY; } |
| int32_t getHwcDisplayId() const { return mHwcDisplayId; } |
| const wp<IBinder>& getDisplayToken() const { return mDisplayToken; } |
| |
| // We pass in mustRecompose so we can keep VirtualDisplaySurface's state |
| // machine happy without actually queueing a buffer if nothing has changed |
| status_t beginFrame(bool mustRecompose) const; |
| #ifdef USE_HWC2 |
| status_t prepareFrame(HWComposer& hwc); |
| bool getWideColorSupport() const { return mDisplayHasWideColor; } |
| #else |
| status_t prepareFrame(const HWComposer& hwc) const; |
| #endif |
| |
| void swapBuffers(HWComposer& hwc) const; |
| #ifndef USE_HWC2 |
| status_t compositionComplete() const; |
| #endif |
| |
| // called after h/w composer has completed its set() call |
| #ifdef USE_HWC2 |
| void onSwapBuffersCompleted() const; |
| #else |
| void onSwapBuffersCompleted(HWComposer& hwc) const; |
| #endif |
| |
| Rect getBounds() const { |
| return Rect(mDisplayWidth, mDisplayHeight); |
| } |
| inline Rect bounds() const { return getBounds(); } |
| |
| void setDisplayName(const String8& displayName); |
| const String8& getDisplayName() const { return mDisplayName; } |
| |
| EGLBoolean makeCurrent(EGLDisplay dpy, EGLContext ctx) const; |
| void setViewportAndProjection() const; |
| |
| const sp<Fence>& getClientTargetAcquireFence() const; |
| |
| /* ------------------------------------------------------------------------ |
| * Display power mode management. |
| */ |
| int getPowerMode() const; |
| void setPowerMode(int mode); |
| bool isDisplayOn() const; |
| |
| #ifdef USE_HWC2 |
| android_color_mode_t getActiveColorMode() const; |
| void setActiveColorMode(android_color_mode_t mode); |
| void setCompositionDataSpace(android_dataspace dataspace); |
| #endif |
| |
| /* ------------------------------------------------------------------------ |
| * Display active config management. |
| */ |
| int getActiveConfig() const; |
| void setActiveConfig(int mode); |
| |
| // release HWC resources (if any) for removable displays |
| void disconnect(HWComposer& hwc); |
| |
| /* ------------------------------------------------------------------------ |
| * Debugging |
| */ |
| uint32_t getPageFlipCount() const; |
| void dump(String8& result) const; |
| |
| private: |
| /* |
| * Constants, set during initialization |
| */ |
| sp<SurfaceFlinger> mFlinger; |
| DisplayType mType; |
| int32_t mHwcDisplayId; |
| wp<IBinder> mDisplayToken; |
| |
| // ANativeWindow this display is rendering into |
| sp<ANativeWindow> mNativeWindow; |
| sp<DisplaySurface> mDisplaySurface; |
| |
| EGLConfig mConfig; |
| EGLDisplay mDisplay; |
| EGLSurface mSurface; |
| int mDisplayWidth; |
| int mDisplayHeight; |
| #ifndef USE_HWC2 |
| PixelFormat mFormat; |
| #endif |
| uint32_t mFlags; |
| mutable uint32_t mPageFlipCount; |
| String8 mDisplayName; |
| bool mIsSecure; |
| |
| /* |
| * Can only accessed from the main thread, these members |
| * don't need synchronization. |
| */ |
| |
| // list of visible layers on that display |
| Vector< sp<Layer> > mVisibleLayersSortedByZ; |
| // list of layers needing fences |
| Vector< sp<Layer> > mLayersNeedingFences; |
| |
| /* |
| * Transaction state |
| */ |
| static status_t orientationToTransfrom(int orientation, |
| int w, int h, Transform* tr); |
| |
| // The identifier of the active layer stack for this display. Several displays |
| // can use the same layer stack: A z-ordered group of layers (sometimes called |
| // "surfaces"). Any given layer can only be on a single layer stack. |
| uint32_t mLayerStack; |
| |
| int mOrientation; |
| static uint32_t sPrimaryDisplayOrientation; |
| // user-provided visible area of the layer stack |
| Rect mViewport; |
| // user-provided rectangle where mViewport gets mapped to |
| Rect mFrame; |
| // pre-computed scissor to apply to the display |
| Rect mScissor; |
| Transform mGlobalTransform; |
| bool mNeedsFiltering; |
| // Current power mode |
| int mPowerMode; |
| // Current active config |
| int mActiveConfig; |
| #ifdef USE_HWC2 |
| // current active color mode |
| android_color_mode_t mActiveColorMode; |
| |
| // Need to know if display is wide-color capable or not. |
| // Initialized by SurfaceFlinger when the DisplayDevice is created. |
| // Fed to RenderEngine during composition. |
| bool mDisplayHasWideColor; |
| #endif |
| }; |
| |
| struct DisplayDeviceState { |
| DisplayDeviceState() = default; |
| DisplayDeviceState(DisplayDevice::DisplayType type, bool isSecure); |
| |
| bool isValid() const { return type >= 0; } |
| bool isMainDisplay() const { return type == DisplayDevice::DISPLAY_PRIMARY; } |
| bool isVirtualDisplay() const { return type >= DisplayDevice::DISPLAY_VIRTUAL; } |
| |
| static std::atomic<int32_t> nextDisplayId; |
| int32_t displayId = nextDisplayId++; |
| DisplayDevice::DisplayType type = DisplayDevice::DISPLAY_ID_INVALID; |
| sp<IGraphicBufferProducer> surface; |
| uint32_t layerStack = DisplayDevice::NO_LAYER_STACK; |
| Rect viewport; |
| Rect frame; |
| uint8_t orientation = 0; |
| uint32_t width = 0; |
| uint32_t height = 0; |
| String8 displayName; |
| bool isSecure = false; |
| }; |
| |
| }; // namespace android |
| |
| #endif // ANDROID_DISPLAY_DEVICE_H |