blob: ac082933a38f1ac9e4f24a56f53e6a932297d510 [file] [log] [blame]
/*
* Copyright (C) 2018 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
#include <gmock/gmock.h>
#include "RenderEngine/Image.h"
#include "RenderEngine/Mesh.h"
#include "RenderEngine/RenderEngine.h"
#include "RenderEngine/Surface.h"
#include "RenderEngine/Texture.h"
namespace android {
namespace RE {
namespace mock {
class RenderEngine : public RE::RenderEngine {
public:
RenderEngine();
~RenderEngine() override;
MOCK_METHOD0(createSurface, std::unique_ptr<RE::Surface>());
MOCK_METHOD0(createImage, std::unique_ptr<RE::Image>());
MOCK_CONST_METHOD0(primeCache, void());
MOCK_METHOD1(dump, void(String8&));
MOCK_CONST_METHOD0(supportsImageCrop, bool());
MOCK_CONST_METHOD0(isCurrent, bool());
MOCK_METHOD1(setCurrentSurface, bool(const RE::Surface&));
MOCK_METHOD0(resetCurrentSurface, void());
MOCK_METHOD0(flush, base::unique_fd());
MOCK_METHOD0(finish, bool());
MOCK_METHOD1(waitFence, bool(base::unique_fd*));
bool waitFence(base::unique_fd fd) override { return waitFence(&fd); };
MOCK_METHOD4(clearWithColor, void(float, float, float, float));
MOCK_METHOD6(fillRegionWithColor, void(const Region&, uint32_t, float, float, float, float));
MOCK_METHOD4(setScissor, void(uint32_t, uint32_t, uint32_t, uint32_t));
MOCK_METHOD0(disableScissor, void());
MOCK_METHOD2(genTextures, void(size_t, uint32_t*));
MOCK_METHOD2(deleteTextures, void(size_t, uint32_t const*));
MOCK_METHOD2(bindExternalTextureImage, void(uint32_t, const RE::Image&));
MOCK_METHOD5(readPixels, void(size_t, size_t, size_t, size_t, uint32_t*));
MOCK_CONST_METHOD0(checkErrors, void());
MOCK_METHOD6(setViewportAndProjection,
void(size_t, size_t, Rect, size_t, bool, Transform::orientation_flags));
MOCK_METHOD4(setupLayerBlending, void(bool, bool, bool, const half4&));
MOCK_METHOD1(setupLayerTexturing, void(const Texture&));
MOCK_METHOD0(setupLayerBlackedOut, void());
MOCK_METHOD4(setupFillWithColor, void(float, float, float, float));
MOCK_METHOD1(setupColorTransform, void(const mat4&));
MOCK_METHOD1(setSaturationMatrix, void(const mat4&));
MOCK_METHOD0(disableTexturing, void());
MOCK_METHOD0(disableBlending, void());
MOCK_METHOD1(setSourceY410BT2020, void(bool));
MOCK_METHOD1(setSourceDataSpace, void(ui::Dataspace));
MOCK_METHOD1(setOutputDataSpace, void(ui::Dataspace));
MOCK_METHOD1(setDisplayMaxLuminance, void(const float));
MOCK_METHOD2(bindNativeBufferAsFrameBuffer,
void(ANativeWindowBuffer*, RE::BindNativeBufferAsFramebuffer*));
MOCK_METHOD1(unbindNativeBufferAsFrameBuffer, void(RE::BindNativeBufferAsFramebuffer*));
MOCK_METHOD1(drawMesh, void(const Mesh&));
MOCK_CONST_METHOD0(getMaxTextureSize, size_t());
MOCK_CONST_METHOD0(getMaxViewportDims, size_t());
};
class Surface : public RE::Surface {
public:
Surface();
~Surface() override;
MOCK_METHOD1(setCritical, void(bool));
MOCK_METHOD1(setAsync, void(bool));
MOCK_METHOD1(setNativeWindow, void(ANativeWindow*));
MOCK_CONST_METHOD0(swapBuffers, void());
MOCK_CONST_METHOD0(queryRedSize, int32_t());
MOCK_CONST_METHOD0(queryGreenSize, int32_t());
MOCK_CONST_METHOD0(queryBlueSize, int32_t());
MOCK_CONST_METHOD0(queryAlphaSize, int32_t());
MOCK_CONST_METHOD0(queryWidth, int32_t());
MOCK_CONST_METHOD0(queryHeight, int32_t());
};
class Image : public RE::Image {
public:
Image();
~Image() override;
MOCK_METHOD4(setNativeWindowBuffer,
bool(ANativeWindowBuffer* buffer, bool isProtected, int32_t cropWidth,
int32_t cropHeight));
};
} // namespace mock
} // namespace RE
} // namespace android