Merge "[MIPS] Add MIPS architecture support to libagl"
diff --git a/opengl/libagl/Android.mk b/opengl/libagl/Android.mk
index 1b3d6ed..9b8d3fe 100644
--- a/opengl/libagl/Android.mk
+++ b/opengl/libagl/Android.mk
@@ -34,6 +34,13 @@
 	LOCAL_CFLAGS += -fstrict-aliasing
 endif
 
+ifeq ($(TARGET_ARCH),mips)
+    LOCAL_SRC_FILES += arch-$(TARGET_ARCH)/fixed_asm.S
+    LOCAL_CFLAGS += -fstrict-aliasing
+    # The graphics code can generate division by zero
+    LOCAL_CFLAGS += -mno-check-zero-division
+endif
+
 # we need to access the private Bionic header <bionic_tls.h>
 LOCAL_C_INCLUDES += bionic/libc/private
 
diff --git a/opengl/libagl/arch-mips/fixed_asm.S b/opengl/libagl/arch-mips/fixed_asm.S
new file mode 100644
index 0000000..e1a53bc
--- /dev/null
+++ b/opengl/libagl/arch-mips/fixed_asm.S
@@ -0,0 +1,61 @@
+/* libs/opengles/arch-mips/fixed_asm.S
+**
+** Copyright 2012, The Android Open Source Project
+**
+** Licensed under the Apache License, Version 2.0 (the "License");
+** you may not use this file except in compliance with the License.
+** You may obtain a copy of the License at
+**
+**     http://www.apache.org/licenses/LICENSE-2.0
+**
+** Unless required by applicable law or agreed to in writing, software
+** distributed under the License is distributed on an "AS IS" BASIS,
+** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+** See the License for the specific language governing permissions and
+** limitations under the License.
+*/
+
+
+    .text
+    .align
+
+/*
+ * this version rounds-to-nearest and saturates numbers
+ * outside the range (but not NaNs).
+ */
+
+	.global	gglFloatToFixed
+	.ent	gglFloatToFixed
+	.type	gglFloatToFixed, @function
+gglFloatToFixed:
+#if !defined(__mips_soft_float)
+	mfc1	$a0,$f12
+#endif
+	srl	$t0,$a0,31		/* t0 <- sign bit */
+	srl	$t1,$a0,23
+	andi	$t1,$t1,0xff		/* get the e */
+	li	$t2,0x8e
+	subu	$t1,$t2,$t1		/* t1=127+15-e */
+	blez	$t1,0f			/* t1<=0? */
+	sll	$t2,$a0,8		/* mantissa<<8 */
+	lui	$t3,0x8000
+	or	$t2,$t2,$t3		/* add the missing 1 */
+	subu	$t1,$t1,1
+	srl	$v0,$t2,$t1
+	sltiu	$t3,$t1,32		/* t3=1 if t1<32, else t3=0. t1>=32 means the float value is too small. */
+	andi	$t4,$v0,0x1
+	srl	$v0,$v0,1		/* scale to 16.16 */
+	addu	$v0,$v0,$t4		/* round-to-nearest */
+	subu	$t2,$zero,$v0
+	movn	$v0,$t2,$t0		/* if negative? */
+	or	$t1,$a0,$zero		/* a0=0? */
+	movz	$v0,$zero,$t1
+	movz	$v0,$zero,$t3		/* t3=0 then res=0 */
+	jr	$ra
+0:
+	lui	$t1,0x8000
+	and	$v0,$a0,$t1		/* keep only the sign bit */
+	li	$t1,0x7fffffff
+	movz	$v0,$t1,$t0		/* positive, maximum value */
+	jr	$ra
+	.end	gglFloatToFixed
diff --git a/opengl/libagl/fp.cpp b/opengl/libagl/fp.cpp
index ae5f1fe..aea4449 100644
--- a/opengl/libagl/fp.cpp
+++ b/opengl/libagl/fp.cpp
@@ -19,7 +19,7 @@
 
 // ----------------------------------------------------------------------------
 
-#if !defined(__arm__)
+#if !defined(__arm__) && !defined(__mips__)
 GGLfixed gglFloatToFixed(float v) {   
     return GGLfixed(floorf(v * 65536.0f + 0.5f));
 }
diff --git a/opengl/libagl/matrix.h b/opengl/libagl/matrix.h
index c9a38a9..5bd717a 100644
--- a/opengl/libagl/matrix.h
+++ b/opengl/libagl/matrix.h
@@ -74,6 +74,30 @@
         ); 
     return r;
 
+#elif defined(__mips__)
+
+    GLfixed res;
+    int32_t t1,t2,t3;
+    asm(
+        "mult  %[a], %[a]       \r\n"
+        "li    %[res],0x8000 \r\n"
+        "madd   %[b],%[b] \r\n"
+        "move   %[t3],$zero \r\n"
+        "madd   %[c],%[c] \r\n"
+        "mflo   %[t1]\r\n"
+        "mfhi   %[t2]\r\n"
+        "addu   %[t1],%[res],%[t1]\r\n"          /*add 0x8000*/
+        "sltu   %[t3],%[t1],%[res]\r\n"
+        "addu   %[t2],%[t2],%[t3]\r\n"
+        "srl    %[res],%[t1],16\r\n"
+        "sll    %[t2],%[t2],16\r\n"
+        "or     %[res],%[res],%[t2]\r\n"
+        :   [res]"=&r"(res),[t1]"=&r"(t1),[t2]"=&r"(t2),[t3]"=&r"(t3)
+        :   [a] "r" (a),[b] "r" (b),[c] "r" (c)
+        : "%hi","%lo"
+        );
+    return res;
+
 #else
 
     return ((   int64_t(a)*a +
@@ -136,6 +160,26 @@
         ); 
     return r;
     
+#elif defined(__mips__)
+
+    GLfixed res;
+    int32_t t1,t2;
+    asm(
+        "mult  %[a0],%[b0]       \r\n"
+        "madd  %[a1],%[b1]       \r\n"
+        "madd  %[a2],%[b2]       \r\n"
+        "mflo  %[t2]\r\n"
+        "mfhi  %[t1]\r\n"
+        "srl    %[t2],%[t2],16\r\n"
+        "sll    %[t1],%[t1],16\r\n"
+        "or     %[t2],%[t2],%[t1]\r\n"
+        "addu   %[res],%[t2],%[c]"
+        :   [res]"=&r"(res),[t1]"=&r"(t1),[t2]"=&r"(t2)
+        :   [a0] "r" (a0),[b0] "r" (b0),[a1] "r" (a1),[b1] "r" (b1),[a2] "r" (a2),[b2] "r" (b2),[c] "r" (c)
+        : "%hi","%lo"
+        );
+    return res;
+
 #else
 
     return ((   int64_t(a0)*b0 +