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/*
* Copyright (C) 2020 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include <system/window.h>
#include <thread>
#include "LayerTransactionTest.h"
namespace android {
class SetFrameRateTest : public LayerTransactionTest {
protected:
void TearDown() {
mLayer = nullptr;
LayerTransactionTest::TearDown();
}
void CreateLayer(uint32_t layerType) {
ASSERT_EQ(nullptr, mLayer.get());
mLayerType = layerType;
ASSERT_NO_FATAL_FAILURE(mLayer = createLayer("TestLayer", mLayerWidth, mLayerHeight,
/*flags=*/mLayerType));
ASSERT_NE(nullptr, mLayer.get());
}
void PostBuffers(const Color& color) {
auto startTime = systemTime();
while (systemTime() - startTime < s2ns(1)) {
ASSERT_NO_FATAL_FAILURE(
fillLayerColor(mLayerType, mLayer, color, mLayerWidth, mLayerHeight));
std::this_thread::sleep_for(100ms);
}
}
const uint32_t mLayerWidth = 32;
const uint32_t mLayerHeight = 32;
sp<SurfaceControl> mLayer;
uint32_t mLayerType;
};
TEST_F(SetFrameRateTest, BufferQueueLayerSetFrameRate) {
CreateLayer(ISurfaceComposerClient::eFXSurfaceBufferQueue);
native_window_set_frame_rate(mLayer->getSurface().get(), 100.f,
ANATIVEWINDOW_FRAME_RATE_COMPATIBILITY_DEFAULT,
/* shouldBeSeamless */ true);
ASSERT_NO_FATAL_FAILURE(PostBuffers(Color::RED));
Transaction()
.setFrameRate(mLayer, 200.f, ANATIVEWINDOW_FRAME_RATE_COMPATIBILITY_DEFAULT,
/* shouldBeSeamless */ true)
.apply();
ASSERT_NO_FATAL_FAILURE(PostBuffers(Color::RED));
native_window_set_frame_rate(mLayer->getSurface().get(), 300.f,
ANATIVEWINDOW_FRAME_RATE_COMPATIBILITY_DEFAULT,
/* shouldBeSeamless */ true);
ASSERT_NO_FATAL_FAILURE(PostBuffers(Color::RED));
}
TEST_F(SetFrameRateTest, BufferStateLayerSetFrameRate) {
CreateLayer(ISurfaceComposerClient::eFXSurfaceBufferState);
Transaction()
.setFrameRate(mLayer, 400.f, ANATIVEWINDOW_FRAME_RATE_COMPATIBILITY_DEFAULT,
/* shouldBeSeamless */ true)
.apply();
ASSERT_NO_FATAL_FAILURE(PostBuffers(Color::GREEN));
}
} // namespace android