Merge "Blast: Fix missing release callbacks for shared buffers" into sc-dev
diff --git a/services/surfaceflinger/BufferStateLayer.cpp b/services/surfaceflinger/BufferStateLayer.cpp
index 6253036..8bc51df 100644
--- a/services/surfaceflinger/BufferStateLayer.cpp
+++ b/services/surfaceflinger/BufferStateLayer.cpp
@@ -425,7 +425,8 @@
 
     if (mDrawingState.buffer) {
         mReleasePreviousBuffer = true;
-        if (mDrawingState.buffer != mBufferInfo.mBuffer) {
+        if (mDrawingState.buffer != mBufferInfo.mBuffer ||
+            mDrawingState.frameNumber != mBufferInfo.mFrameNumber) {
             // If mDrawingState has a buffer, and we are about to update again
             // before swapping to drawing state, then the first buffer will be
             // dropped and we should decrement the pending buffer count and
@@ -963,22 +964,6 @@
     ATRACE_INT(mBlastTransactionName.c_str(), pendingBuffers);
 }
 
-void BufferStateLayer::bufferMayChange(const sp<GraphicBuffer>& newBuffer) {
-    if (mDrawingState.buffer != nullptr &&
-        (!mBufferInfo.mBuffer ||
-         mDrawingState.buffer->getBuffer() != mBufferInfo.mBuffer->getBuffer()) &&
-        newBuffer != mDrawingState.buffer->getBuffer()) {
-        // If we are about to update mDrawingState.buffer but it has not yet latched
-        // then we will drop a buffer and should decrement the pending buffer count and
-        // call any release buffer callbacks if set.
-        callReleaseBufferCallback(mDrawingState.releaseBufferListener,
-                                  mDrawingState.buffer->getBuffer(), mDrawingState.frameNumber,
-                                  mDrawingState.acquireFence, mTransformHint,
-                                  mFlinger->getMaxAcquiredBufferCountForCurrentRefreshRate(
-                                          mOwnerUid));
-        decrementPendingBufferCount();
-    }
-}
 
 /*
  * We don't want to send the layer's transform to input, but rather the
diff --git a/services/surfaceflinger/BufferStateLayer.h b/services/surfaceflinger/BufferStateLayer.h
index e567478..cab4899 100644
--- a/services/surfaceflinger/BufferStateLayer.h
+++ b/services/surfaceflinger/BufferStateLayer.h
@@ -97,7 +97,6 @@
 
     // See mPendingBufferTransactions
     void decrementPendingBufferCount();
-    void bufferMayChange(const sp<GraphicBuffer>& newBuffer) override;
     std::atomic<int32_t>* getPendingBufferCounter() override { return &mPendingBufferTransactions; }
     std::string getPendingBufferCounterName() override { return mBlastTransactionName; }
 
diff --git a/services/surfaceflinger/Layer.h b/services/surfaceflinger/Layer.h
index 4426c70..59f5b0d 100644
--- a/services/surfaceflinger/Layer.h
+++ b/services/surfaceflinger/Layer.h
@@ -703,12 +703,6 @@
     virtual uint32_t doTransaction(uint32_t transactionFlags);
 
     /*
-     * Called before updating the drawing state buffer. Used by BufferStateLayer to release any
-     * unlatched buffers in the drawing state.
-     */
-    virtual void bufferMayChange(const sp<GraphicBuffer>& /* newBuffer */){};
-
-    /*
      * Remove relative z for the layer if its relative parent is not part of the
      * provided layer tree.
      */