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/*
* Copyright (C) 2007 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
// TODO(b/129481165): remove the #pragma below and fix conversion issues
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Wconversion"
// #define LOG_NDEBUG 0
#undef LOG_TAG
#define LOG_TAG "DisplayDevice"
#include <android-base/stringprintf.h>
#include <compositionengine/CompositionEngine.h>
#include <compositionengine/Display.h>
#include <compositionengine/DisplayColorProfile.h>
#include <compositionengine/DisplayColorProfileCreationArgs.h>
#include <compositionengine/DisplayCreationArgs.h>
#include <compositionengine/DisplaySurface.h>
#include <compositionengine/RenderSurface.h>
#include <compositionengine/RenderSurfaceCreationArgs.h>
#include <compositionengine/impl/OutputCompositionState.h>
#include <configstore/Utils.h>
#include <log/log.h>
#include <system/window.h>
#include <ui/GraphicTypes.h>
#include "DisplayDevice.h"
#include "Layer.h"
#include "SurfaceFlinger.h"
namespace android {
namespace hal = hardware::graphics::composer::hal;
using android::base::StringAppendF;
ui::Transform::RotationFlags DisplayDevice::sPrimaryDisplayRotationFlags = ui::Transform::ROT_0;
DisplayDeviceCreationArgs::DisplayDeviceCreationArgs(
const sp<SurfaceFlinger>& flinger, const wp<IBinder>& displayToken,
std::shared_ptr<compositionengine::Display> compositionDisplay)
: flinger(flinger), displayToken(displayToken), compositionDisplay(compositionDisplay) {}
DisplayDevice::DisplayDevice(DisplayDeviceCreationArgs& args)
: mFlinger(args.flinger),
mDisplayToken(args.displayToken),
mSequenceId(args.sequenceId),
mConnectionType(args.connectionType),
mCompositionDisplay{args.compositionDisplay},
mPhysicalOrientation(args.physicalOrientation),
mIsPrimary(args.isPrimary) {
mCompositionDisplay->editState().isSecure = args.isSecure;
mCompositionDisplay->createRenderSurface(
compositionengine::RenderSurfaceCreationArgs{ANativeWindow_getWidth(
args.nativeWindow.get()),
ANativeWindow_getHeight(
args.nativeWindow.get()),
args.nativeWindow, args.displaySurface});
if (!mFlinger->mDisableClientCompositionCache &&
SurfaceFlinger::maxFrameBufferAcquiredBuffers > 0) {
mCompositionDisplay->createClientCompositionCache(
static_cast<uint32_t>(SurfaceFlinger::maxFrameBufferAcquiredBuffers));
}
mCompositionDisplay->createDisplayColorProfile(
compositionengine::DisplayColorProfileCreationArgs{args.hasWideColorGamut,
std::move(args.hdrCapabilities),
args.supportedPerFrameMetadata,
args.hwcColorModes});
if (!mCompositionDisplay->isValid()) {
ALOGE("Composition Display did not validate!");
}
mCompositionDisplay->getRenderSurface()->initialize();
setPowerMode(args.initialPowerMode);
// initialize the display orientation transform.
setProjection(ui::ROTATION_0, Rect::INVALID_RECT, Rect::INVALID_RECT);
}
DisplayDevice::~DisplayDevice() = default;
void DisplayDevice::disconnect() {
mCompositionDisplay->disconnect();
}
int DisplayDevice::getWidth() const {
return mCompositionDisplay->getState().bounds.getWidth();
}
int DisplayDevice::getHeight() const {
return mCompositionDisplay->getState().bounds.getHeight();
}
void DisplayDevice::setDisplayName(const std::string& displayName) {
if (!displayName.empty()) {
// never override the name with an empty name
mDisplayName = displayName;
mCompositionDisplay->setName(displayName);
}
}
uint32_t DisplayDevice::getPageFlipCount() const {
return mCompositionDisplay->getRenderSurface()->getPageFlipCount();
}
// ----------------------------------------------------------------------------
void DisplayDevice::setPowerMode(hal::PowerMode mode) {
mPowerMode = mode;
getCompositionDisplay()->setCompositionEnabled(mPowerMode != hal::PowerMode::OFF);
}
hal::PowerMode DisplayDevice::getPowerMode() const {
return mPowerMode;
}
bool DisplayDevice::isPoweredOn() const {
return mPowerMode != hal::PowerMode::OFF;
}
void DisplayDevice::setActiveConfig(HwcConfigIndexType mode) {
mActiveConfig = mode;
}
HwcConfigIndexType DisplayDevice::getActiveConfig() const {
return mActiveConfig;
}
ui::Dataspace DisplayDevice::getCompositionDataSpace() const {
return mCompositionDisplay->getState().dataspace;
}
void DisplayDevice::setLayerStack(ui::LayerStack stack) {
mCompositionDisplay->setLayerStackFilter(stack, isPrimary());
}
void DisplayDevice::setDisplaySize(int width, int height) {
mCompositionDisplay->setBounds(ui::Size(width, height));
}
void DisplayDevice::setProjection(ui::Rotation orientation, Rect viewport, Rect frame) {
mOrientation = orientation;
const Rect& displayBounds = getCompositionDisplay()->getState().bounds;
const int displayWidth = displayBounds.width();
const int displayHeight = displayBounds.height();
ui::Transform rotation;
if (const auto flags = ui::Transform::toRotationFlags(orientation);
flags != ui::Transform::ROT_INVALID) {
rotation.set(flags, displayWidth, displayHeight);
}
if (!frame.isValid()) {
// the destination frame can be invalid if it has never been set,
// in that case we assume the whole display frame.
frame = Rect(displayWidth, displayHeight);
}
if (viewport.isEmpty()) {
// viewport can be invalid if it has never been set, in that case
// we assume the whole display size.
// it's also invalid to have an empty viewport, so we handle that
// case in the same way.
viewport = Rect(displayWidth, displayHeight);
if (rotation.getOrientation() & ui::Transform::ROT_90) {
// viewport is always specified in the logical orientation
// of the display (ie: post-rotation).
std::swap(viewport.right, viewport.bottom);
}
}
ui::Transform logicalTranslation, physicalTranslation, scale;
const float sourceWidth = viewport.width();
const float sourceHeight = viewport.height();
const float destWidth = frame.width();
const float destHeight = frame.height();
if (sourceWidth != destWidth || sourceHeight != destHeight) {
const float scaleX = destWidth / sourceWidth;
const float scaleY = destHeight / sourceHeight;
scale.set(scaleX, 0, 0, scaleY);
}
const float sourceX = viewport.left;
const float sourceY = viewport.top;
const float destX = frame.left;
const float destY = frame.top;
logicalTranslation.set(-sourceX, -sourceY);
physicalTranslation.set(destX, destY);
// need to take care of primary display rotation for globalTransform
// for case if the panel is not installed aligned with device orientation
if (isPrimary()) {
if (const auto flags = ui::Transform::toRotationFlags(orientation + mPhysicalOrientation);
flags != ui::Transform::ROT_INVALID) {
rotation.set(flags, displayWidth, displayHeight);
}
}
// The viewport and frame are both in the logical orientation.
// Apply the logical translation, scale to physical size, apply the
// physical translation and finally rotate to the physical orientation.
ui::Transform globalTransform = rotation * physicalTranslation * scale * logicalTranslation;
const uint8_t type = globalTransform.getType();
const bool needsFiltering =
(!globalTransform.preserveRects() || (type >= ui::Transform::SCALE));
const Rect& sourceClip = viewport;
Rect destinationClip = globalTransform.transform(viewport);
if (destinationClip.isEmpty()) {
destinationClip = displayBounds;
}
// Make sure the destination clip is contained in the display bounds
destinationClip.intersect(displayBounds, &destinationClip);
uint32_t transformOrientation;
if (isPrimary()) {
sPrimaryDisplayRotationFlags = ui::Transform::toRotationFlags(orientation);
transformOrientation = ui::Transform::toRotationFlags(orientation + mPhysicalOrientation);
} else {
transformOrientation = ui::Transform::toRotationFlags(orientation);
}
getCompositionDisplay()->setProjection(globalTransform, transformOrientation, frame, viewport,
sourceClip, destinationClip, needsFiltering);
}
ui::Transform::RotationFlags DisplayDevice::getPrimaryDisplayRotationFlags() {
return sPrimaryDisplayRotationFlags;
}
std::string DisplayDevice::getDebugName() const {
std::string displayId;
if (const auto id = getId()) {
displayId = to_string(*id) + ", ";
}
const char* type = "virtual";
if (mConnectionType) {
type = *mConnectionType == DisplayConnectionType::Internal ? "internal" : "external";
}
return base::StringPrintf("DisplayDevice{%s%s%s, \"%s\"}", displayId.c_str(), type,
isPrimary() ? ", primary" : "", mDisplayName.c_str());
}
void DisplayDevice::dump(std::string& result) const {
StringAppendF(&result, "+ %s\n", getDebugName().c_str());
result.append(" ");
StringAppendF(&result, "powerMode=%s (%d), ", to_string(mPowerMode).c_str(),
static_cast<int32_t>(mPowerMode));
StringAppendF(&result, "activeConfig=%d, ", mActiveConfig.value());
getCompositionDisplay()->dump(result);
}
bool DisplayDevice::hasRenderIntent(ui::RenderIntent intent) const {
return mCompositionDisplay->getDisplayColorProfile()->hasRenderIntent(intent);
}
// ----------------------------------------------------------------------------
const std::optional<DisplayId>& DisplayDevice::getId() const {
return mCompositionDisplay->getId();
}
bool DisplayDevice::isSecure() const {
return mCompositionDisplay->isSecure();
}
const Rect& DisplayDevice::getBounds() const {
return mCompositionDisplay->getState().bounds;
}
const Region& DisplayDevice::getUndefinedRegion() const {
return mCompositionDisplay->getState().undefinedRegion;
}
bool DisplayDevice::needsFiltering() const {
return mCompositionDisplay->getState().needsFiltering;
}
ui::LayerStack DisplayDevice::getLayerStack() const {
return mCompositionDisplay->getState().layerStackId;
}
const ui::Transform& DisplayDevice::getTransform() const {
return mCompositionDisplay->getState().transform;
}
const Rect& DisplayDevice::getViewport() const {
return mCompositionDisplay->getState().viewport;
}
const Rect& DisplayDevice::getFrame() const {
return mCompositionDisplay->getState().frame;
}
const Rect& DisplayDevice::getSourceClip() const {
return mCompositionDisplay->getState().sourceClip;
}
bool DisplayDevice::hasWideColorGamut() const {
return mCompositionDisplay->getDisplayColorProfile()->hasWideColorGamut();
}
bool DisplayDevice::hasHDR10PlusSupport() const {
return mCompositionDisplay->getDisplayColorProfile()->hasHDR10PlusSupport();
}
bool DisplayDevice::hasHDR10Support() const {
return mCompositionDisplay->getDisplayColorProfile()->hasHDR10Support();
}
bool DisplayDevice::hasHLGSupport() const {
return mCompositionDisplay->getDisplayColorProfile()->hasHLGSupport();
}
bool DisplayDevice::hasDolbyVisionSupport() const {
return mCompositionDisplay->getDisplayColorProfile()->hasDolbyVisionSupport();
}
int DisplayDevice::getSupportedPerFrameMetadata() const {
return mCompositionDisplay->getDisplayColorProfile()->getSupportedPerFrameMetadata();
}
const HdrCapabilities& DisplayDevice::getHdrCapabilities() const {
return mCompositionDisplay->getDisplayColorProfile()->getHdrCapabilities();
}
std::atomic<int32_t> DisplayDeviceState::sNextSequenceId(1);
} // namespace android
// TODO(b/129481165): remove the #pragma below and fix conversion issues
#pragma clang diagnostic pop // ignored "-Wconversion"