blob: a1230b3c4da36b1dc7b4433d2133c4713089d14e [file] [log] [blame]
/*
* Copyright 2019 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
#include <cstdint>
#include <memory>
#include <compositionengine/DisplaySurface.h>
#include <utils/StrongPointer.h>
struct ANativeWindow;
namespace android {
namespace compositionengine {
class Display;
/**
* A parameter object for creating RenderSurface instances
*/
struct RenderSurfaceCreationArgs {
// The initial width of the surface
int32_t displayWidth;
// The initial height of the surface
int32_t displayHeight;
// The ANativeWindow for the buffer queue for this surface
sp<ANativeWindow> nativeWindow;
// The DisplaySurface for this surface
sp<DisplaySurface> displaySurface;
};
/**
* A helper for setting up a RenderSurfaceCreationArgs value in-line.
* Prefer this builder over raw structure initialization.
*
* Instead of:
*
* RenderSurfaceCreationArgs{1000, 1000, nativeWindow, displaySurface}
*
* Prefer:
*
* RenderSurfaceCreationArgsBuilder().setDisplayWidth(1000).setDisplayHeight(1000)
* .setNativeWindow(nativeWindow).setDisplaySurface(displaySurface).Build();
*/
class RenderSurfaceCreationArgsBuilder {
public:
RenderSurfaceCreationArgs build() { return std::move(mArgs); }
RenderSurfaceCreationArgsBuilder& setDisplayWidth(int32_t displayWidth) {
mArgs.displayWidth = displayWidth;
return *this;
}
RenderSurfaceCreationArgsBuilder& setDisplayHeight(int32_t displayHeight) {
mArgs.displayHeight = displayHeight;
return *this;
}
RenderSurfaceCreationArgsBuilder& setNativeWindow(sp<ANativeWindow> nativeWindow) {
mArgs.nativeWindow = nativeWindow;
return *this;
}
RenderSurfaceCreationArgsBuilder& setDisplaySurface(sp<DisplaySurface> displaySurface) {
mArgs.displaySurface = displaySurface;
return *this;
}
private:
RenderSurfaceCreationArgs mArgs;
};
} // namespace compositionengine
} // namespace android