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/*
* Copyright 2019 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
#include <cstdint>
#include <gui/HdrMetadata.h>
#include <math/mat4.h>
#include <ui/FloatRect.h>
#include <ui/Rect.h>
#include <ui/Region.h>
#include <ui/Transform.h>
// TODO(b/129481165): remove the #pragma below and fix conversion issues
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Wconversion"
#include <gui/BufferQueue.h>
#include <ui/GraphicBuffer.h>
#include <ui/GraphicTypes.h>
#include "DisplayHardware/Hal.h"
// TODO(b/129481165): remove the #pragma below and fix conversion issues
#pragma clang diagnostic pop // ignored "-Wconversion"
namespace android::compositionengine {
namespace hal = android::hardware::graphics::composer::hal;
// More complex metadata for this layer
struct GenericLayerMetadataEntry {
// True if the metadata may affect the composed result.
// See setLayerGenericMetadata in IComposerClient.hal
bool mandatory;
// Byte blob or parcel
std::vector<uint8_t> value;
std::string dumpAsString() const;
};
inline bool operator==(const GenericLayerMetadataEntry& lhs, const GenericLayerMetadataEntry& rhs) {
return lhs.mandatory == rhs.mandatory && lhs.value == rhs.value;
}
// Defining PrintTo helps with Google Tests.
inline void PrintTo(const GenericLayerMetadataEntry& v, ::std::ostream* os) {
*os << v.dumpAsString();
}
using GenericLayerMetadataMap = std::unordered_map<std::string, GenericLayerMetadataEntry>;
/*
* Used by LayerFE::getCompositionState
*/
struct LayerFECompositionState {
// If set to true, forces client composition on all output layers until
// the next geometry change.
bool forceClientComposition{false};
// TODO(b/121291683): Reorganize and rename the contents of this structure
/*
* Visibility state
*/
// the layer stack this layer belongs to
std::optional<uint32_t> layerStackId;
// If true, this layer should be only visible on the internal display
bool internalOnly{false};
// If false, this layer should not be considered visible
bool isVisible{true};
// True if the layer is completely opaque
bool isOpaque{true};
// If true, invalidates the entire visible region
bool contentDirty{false};
// The alpha value for this layer
float alpha{1.f};
// Background blur in pixels
int backgroundBlurRadius{0};
// The transform from layer local coordinates to composition coordinates
ui::Transform geomLayerTransform;
// The inverse of the layer transform
ui::Transform geomInverseLayerTransform;
// The hint from the layer producer as to what portion of the layer is
// transparent.
Region transparentRegionHint;
// The blend mode for this layer
hal::BlendMode blendMode{hal::BlendMode::INVALID};
// The bounds of the layer in layer local coordinates
FloatRect geomLayerBounds;
// length of the shadow in screen space
float shadowRadius;
/*
* Geometry state
*/
bool isSecure{false};
bool geomUsesSourceCrop{false};
bool geomBufferUsesDisplayInverseTransform{false};
uint32_t geomBufferTransform{0};
Rect geomBufferSize;
Rect geomContentCrop;
Rect geomCrop;
/*
* Extra metadata
*/
// The type for this layer
int type{0};
// The appId for this layer
int appId{0};
GenericLayerMetadataMap metadata;
/*
* Per-frame content
*/
// The type of composition for this layer
hal::Composition compositionType{hal::Composition::INVALID};
// The buffer and related state
sp<GraphicBuffer> buffer;
int bufferSlot{BufferQueue::INVALID_BUFFER_SLOT};
sp<Fence> acquireFence;
Region surfaceDamage;
// The handle to use for a sideband stream for this layer
sp<NativeHandle> sidebandStream;
// The color for this layer
half4 color;
/*
* Per-frame presentation state
*/
// If true, this layer will use the dataspace chosen for the output and
// ignore the dataspace value just below
bool isColorspaceAgnostic{false};
// The dataspace for this layer
ui::Dataspace dataspace{ui::Dataspace::UNKNOWN};
// The metadata for this layer
HdrMetadata hdrMetadata;
// The color transform
mat4 colorTransform;
bool colorTransformIsIdentity{true};
// True if the layer has protected content
bool hasProtectedContent{false};
/*
* Cursor state
*/
// The output-independent frame for the cursor
Rect cursorFrame;
virtual ~LayerFECompositionState();
// Debugging
virtual void dump(std::string& out) const;
};
} // namespace android::compositionengine