| /* |
| * Copyright (C) 2018 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #pragma once |
| |
| #include "BufferLayer.h" |
| |
| #include <utils/String8.h> |
| |
| namespace android { |
| |
| /* |
| * A new BufferQueue and a new BufferLayerConsumer are created when the |
| * BufferLayer is first referenced. |
| * |
| * This also implements onFrameAvailable(), which notifies SurfaceFlinger |
| * that new data has arrived. |
| */ |
| class BufferQueueLayer : public BufferLayer { |
| public: |
| // Only call while mStateLock is held |
| explicit BufferQueueLayer(const LayerCreationArgs&); |
| ~BufferQueueLayer() override; |
| |
| // ----------------------------------------------------------------------- |
| // Interface implementation for Layer |
| // ----------------------------------------------------------------------- |
| public: |
| const char* getType() const override { return "BufferQueueLayer"; } |
| |
| void onLayerDisplayed(const sp<Fence>& releaseFence) override; |
| |
| std::vector<OccupancyTracker::Segment> getOccupancyHistory(bool forceFlush) override; |
| |
| // If a buffer was replaced this frame, release the former buffer |
| void releasePendingBuffer(nsecs_t dequeueReadyTime) override; |
| |
| void setDefaultBufferSize(uint32_t w, uint32_t h) override; |
| |
| int32_t getQueuedFrameCount() const override; |
| |
| bool shouldPresentNow(nsecs_t expectedPresentTime) const override; |
| |
| // ----------------------------------------------------------------------- |
| |
| // ----------------------------------------------------------------------- |
| // Interface implementation for BufferLayer |
| // ----------------------------------------------------------------------- |
| public: |
| bool fenceHasSignaled() const override; |
| bool framePresentTimeIsCurrent(nsecs_t expectedPresentTime) const override; |
| |
| private: |
| uint64_t getFrameNumber(nsecs_t expectedPresentTime) const override; |
| |
| bool getAutoRefresh() const override; |
| bool getSidebandStreamChanged() const override; |
| |
| bool latchSidebandStream(bool& recomputeVisibleRegions) override; |
| void setTransformHint(ui::Transform::RotationFlags displayTransformHint) override; |
| |
| bool hasFrameUpdate() const override; |
| |
| status_t bindTextureImage() override; |
| status_t updateTexImage(bool& recomputeVisibleRegions, nsecs_t latchTime, |
| nsecs_t expectedPresentTime) override; |
| |
| status_t updateActiveBuffer() override; |
| status_t updateFrameNumber(nsecs_t latchTime) override; |
| |
| sp<Layer> createClone() override; |
| |
| void onFrameAvailable(const BufferItem& item); |
| void onFrameReplaced(const BufferItem& item); |
| void onSidebandStreamChanged(); |
| void onFrameDequeued(const uint64_t bufferId); |
| void onFrameDetached(const uint64_t bufferId); |
| void onFrameCancelled(const uint64_t bufferId); |
| |
| protected: |
| void gatherBufferInfo() override; |
| |
| // ----------------------------------------------------------------------- |
| // Interface implementation for BufferLayerConsumer::ContentsChangedListener |
| // ----------------------------------------------------------------------- |
| class ContentsChangedListener : public BufferLayerConsumer::ContentsChangedListener { |
| public: |
| ContentsChangedListener(BufferQueueLayer* bufferQueueLayer) |
| : mBufferQueueLayer(bufferQueueLayer) {} |
| void abandon(); |
| |
| protected: |
| void onFrameAvailable(const BufferItem& item) override; |
| void onFrameReplaced(const BufferItem& item) override; |
| void onSidebandStreamChanged() override; |
| void onFrameDequeued(const uint64_t bufferId) override; |
| void onFrameDetached(const uint64_t bufferId) override; |
| void onFrameCancelled(const uint64_t bufferId) override; |
| |
| private: |
| BufferQueueLayer* mBufferQueueLayer = nullptr; |
| Mutex mMutex; |
| }; |
| // ----------------------------------------------------------------------- |
| |
| public: |
| status_t setDefaultBufferProperties(uint32_t w, uint32_t h, PixelFormat format); |
| |
| sp<IGraphicBufferProducer> getProducer() const; |
| |
| private: |
| // Temporary - Used only for LEGACY camera mode. |
| uint32_t getProducerStickyTransform() const; |
| |
| void onFirstRef() override; |
| |
| sp<BufferLayerConsumer> mConsumer; |
| sp<IGraphicBufferProducer> mProducer; |
| |
| bool mUpdateTexImageFailed{false}; |
| |
| uint64_t mPreviousBufferId = 0; |
| uint64_t mPreviousReleasedFrameNumber = 0; |
| |
| // Local copy of the queued contents of the incoming BufferQueue |
| mutable Mutex mQueueItemLock; |
| Condition mQueueItemCondition; |
| Vector<BufferItem> mQueueItems; |
| std::atomic<uint64_t> mLastFrameNumberReceived{0}; |
| |
| bool mAutoRefresh{false}; |
| |
| // thread-safe |
| std::atomic<int32_t> mQueuedFrames{0}; |
| std::atomic<bool> mSidebandStreamChanged{false}; |
| |
| sp<ContentsChangedListener> mContentsChangedListener; |
| }; |
| |
| } // namespace android |