| /* |
| * Copyright 2018 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #pragma once |
| |
| #include <aidl/android/hardware/graphics/common/BlendMode.h> |
| #include <aidl/android/hardware/graphics/common/ChromaSiting.h> |
| #include <aidl/android/hardware/graphics/common/Compression.h> |
| #include <aidl/android/hardware/graphics/common/Cta861_3.h> |
| #include <aidl/android/hardware/graphics/common/Interlaced.h> |
| #include <aidl/android/hardware/graphics/common/PlaneLayout.h> |
| #include <aidl/android/hardware/graphics/common/Smpte2086.h> |
| #include <android/hardware/graphics/common/1.1/types.h> |
| #include <android/hardware/graphics/common/1.2/types.h> |
| #include <system/graphics.h> |
| |
| namespace android { |
| |
| /** |
| * android::ui::* in this header file will alias different types as |
| * the HIDL and stable AIDL interfaces are updated. |
| */ |
| namespace ui { |
| |
| /** |
| * The following HIDL types should be moved to their stable AIDL |
| * equivalents when composer moves to stable AIDL. |
| */ |
| using android::hardware::graphics::common::V1_1::RenderIntent; |
| using android::hardware::graphics::common::V1_2::ColorMode; |
| using android::hardware::graphics::common::V1_2::Dataspace; |
| using android::hardware::graphics::common::V1_2::Hdr; |
| using android::hardware::graphics::common::V1_2::PixelFormat; |
| |
| /** |
| * Stable AIDL types |
| */ |
| using aidl::android::hardware::graphics::common::BlendMode; |
| using aidl::android::hardware::graphics::common::Cta861_3; |
| using aidl::android::hardware::graphics::common::PlaneLayout; |
| using aidl::android::hardware::graphics::common::Smpte2086; |
| |
| /** |
| * The following stable AIDL types below have standard platform definitions |
| * that can be extended by vendors. The extensions are not defined here |
| * because they cannot be understood by the framework. |
| */ |
| using ChromaSiting = aidl::android::hardware::graphics::common::ChromaSiting; |
| using Compression = aidl::android::hardware::graphics::common::Compression; |
| using Interlaced = aidl::android::hardware::graphics::common::Interlaced; |
| |
| } // namespace ui |
| } // namespace android |