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/*
* Copyright 2018 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#undef LOG_TAG
#define LOG_TAG "SchedulerUnittests"
#include <gmock/gmock.h>
#include <gtest/gtest.h>
#include <utils/Log.h>
#include "AsyncCallRecorder.h"
#include "Scheduler/OneShotTimer.h"
using namespace std::chrono_literals;
namespace android {
namespace scheduler {
class OneShotTimerTest : public testing::Test {
protected:
OneShotTimerTest() = default;
~OneShotTimerTest() override = default;
// This timeout should be used when a 3ms callback is expected.
// While the tests typically request a callback after 3ms, the scheduler
// does not always cooperate, at it can take significantly longer (observed
// 30ms).
static constexpr auto waitTimeForExpected3msCallback = 100ms;
// This timeout should be used when an 3ms callback is not expected.
// Note that there can be false-negatives if the callback happens later.
static constexpr auto waitTimeForUnexpected3msCallback = 6ms;
AsyncCallRecorder<void (*)()> mResetTimerCallback;
AsyncCallRecorder<void (*)()> mExpiredTimerCallback;
std::unique_ptr<OneShotTimer> mIdleTimer;
void clearPendingCallbacks() {
while (mExpiredTimerCallback.waitForCall(0us).has_value()) {
}
}
};
namespace {
TEST_F(OneShotTimerTest, createAndDestroyTest) {
mIdleTimer = std::make_unique<scheduler::OneShotTimer>(
3ms, [] {}, [] {});
}
TEST_F(OneShotTimerTest, startStopTest) {
mIdleTimer = std::make_unique<scheduler::OneShotTimer>(30ms, mResetTimerCallback.getInvocable(),
mExpiredTimerCallback.getInvocable());
auto startTime = std::chrono::steady_clock::now();
mIdleTimer->start();
EXPECT_TRUE(mResetTimerCallback.waitForCall().has_value());
// The idle timer fires after 30ms, so there should be no callback within
// 25ms (waiting for a callback for the full 30ms would be problematic).
bool callbackCalled = mExpiredTimerCallback.waitForCall(25ms).has_value();
// Under ideal conditions there should be no event. But occasionally
// it is possible that the wait just prior takes more than 30ms, and
// a callback is observed. We check the elapsed time since before the OneShotTimer
// thread was started as a sanity check to not have a flakey test.
EXPECT_FALSE(callbackCalled && std::chrono::steady_clock::now() - startTime < 30ms);
std::this_thread::sleep_for(std::chrono::milliseconds(25));
EXPECT_FALSE(mResetTimerCallback.waitForCall().has_value());
mIdleTimer->stop();
}
TEST_F(OneShotTimerTest, resetTest) {
mIdleTimer = std::make_unique<scheduler::OneShotTimer>(20ms, mResetTimerCallback.getInvocable(),
mExpiredTimerCallback.getInvocable());
mIdleTimer->start();
EXPECT_TRUE(mResetTimerCallback.waitForCall().has_value());
// Observe any event that happens in about 25ms. We don't care if one was
// observed or not.
mExpiredTimerCallback.waitForCall(25ms).has_value();
mIdleTimer->reset();
EXPECT_TRUE(mResetTimerCallback.waitForCall().has_value());
// There may have been a race with the reset. Clear any callbacks we
// received right afterwards.
clearPendingCallbacks();
// A single callback should be generated after 30ms
EXPECT_TRUE(
mExpiredTimerCallback.waitForCall(waitTimeForExpected3msCallback + 30ms).has_value());
// After one event, it should be idle, and not generate another.
EXPECT_FALSE(
mExpiredTimerCallback.waitForCall(waitTimeForUnexpected3msCallback * 10).has_value());
mIdleTimer->stop();
// Final quick check that no more callback were observed.
EXPECT_FALSE(mExpiredTimerCallback.waitForCall(0ms).has_value());
EXPECT_FALSE(mResetTimerCallback.waitForCall(0ms).has_value());
}
TEST_F(OneShotTimerTest, resetBackToBackTest) {
mIdleTimer = std::make_unique<scheduler::OneShotTimer>(20ms, mResetTimerCallback.getInvocable(),
mExpiredTimerCallback.getInvocable());
mIdleTimer->start();
EXPECT_TRUE(mResetTimerCallback.waitForCall().has_value());
mIdleTimer->reset();
EXPECT_FALSE(mResetTimerCallback.waitForCall(1ms).has_value());
EXPECT_FALSE(mExpiredTimerCallback.waitForCall(waitTimeForUnexpected3msCallback).has_value());
mIdleTimer->reset();
EXPECT_FALSE(mResetTimerCallback.waitForCall(1ms).has_value());
EXPECT_FALSE(mExpiredTimerCallback.waitForCall(waitTimeForUnexpected3msCallback).has_value());
mIdleTimer->reset();
EXPECT_FALSE(mResetTimerCallback.waitForCall(1ms).has_value());
EXPECT_FALSE(mExpiredTimerCallback.waitForCall(waitTimeForUnexpected3msCallback).has_value());
mIdleTimer->reset();
EXPECT_FALSE(mResetTimerCallback.waitForCall(1ms).has_value());
EXPECT_FALSE(mExpiredTimerCallback.waitForCall(waitTimeForUnexpected3msCallback).has_value());
// A single callback should be generated after 30ms
EXPECT_TRUE(
mExpiredTimerCallback.waitForCall(waitTimeForExpected3msCallback + 30ms).has_value());
mIdleTimer->stop();
// Final quick check that no more callback were observed.
EXPECT_FALSE(mExpiredTimerCallback.waitForCall(0ms).has_value());
EXPECT_FALSE(mResetTimerCallback.waitForCall(0ms).has_value());
}
TEST_F(OneShotTimerTest, startNotCalledTest) {
mIdleTimer = std::make_unique<scheduler::OneShotTimer>(3ms, mResetTimerCallback.getInvocable(),
mExpiredTimerCallback.getInvocable());
// The start hasn't happened, so the callback does not happen.
EXPECT_FALSE(mExpiredTimerCallback.waitForCall(waitTimeForUnexpected3msCallback).has_value());
EXPECT_FALSE(mResetTimerCallback.waitForCall().has_value());
mIdleTimer->stop();
// Final quick check that no more callback were observed.
EXPECT_FALSE(mExpiredTimerCallback.waitForCall(0ms).has_value());
EXPECT_FALSE(mResetTimerCallback.waitForCall(0ms).has_value());
}
TEST_F(OneShotTimerTest, idleTimerIdlesTest) {
mIdleTimer = std::make_unique<scheduler::OneShotTimer>(3ms, mResetTimerCallback.getInvocable(),
mExpiredTimerCallback.getInvocable());
mIdleTimer->start();
EXPECT_TRUE(mResetTimerCallback.waitForCall().has_value());
// A callback should be generated after 3ms
EXPECT_TRUE(mExpiredTimerCallback.waitForCall(waitTimeForExpected3msCallback).has_value());
// After one event, it should be idle, and not generate another.
EXPECT_FALSE(mExpiredTimerCallback.waitForCall(waitTimeForUnexpected3msCallback).has_value());
// Once reset, it should generate another
mIdleTimer->reset();
EXPECT_TRUE(mResetTimerCallback.waitForCall().has_value());
EXPECT_TRUE(mExpiredTimerCallback.waitForCall(waitTimeForExpected3msCallback).has_value());
mIdleTimer->stop();
// Final quick check that no more callback were observed.
EXPECT_FALSE(mExpiredTimerCallback.waitForCall(0ms).has_value());
EXPECT_FALSE(mResetTimerCallback.waitForCall(0ms).has_value());
}
TEST_F(OneShotTimerTest, timeoutCallbackExecutionTest) {
mIdleTimer = std::make_unique<scheduler::OneShotTimer>(3ms, mResetTimerCallback.getInvocable(),
mExpiredTimerCallback.getInvocable());
mIdleTimer->start();
EXPECT_TRUE(mResetTimerCallback.waitForCall().has_value());
EXPECT_TRUE(mExpiredTimerCallback.waitForCall(waitTimeForExpected3msCallback).has_value());
mIdleTimer->stop();
}
TEST_F(OneShotTimerTest, noCallbacksAfterStopAndResetTest) {
mIdleTimer = std::make_unique<scheduler::OneShotTimer>(3ms, mResetTimerCallback.getInvocable(),
mExpiredTimerCallback.getInvocable());
mIdleTimer->start();
EXPECT_TRUE(mResetTimerCallback.waitForCall().has_value());
EXPECT_TRUE(mExpiredTimerCallback.waitForCall(waitTimeForExpected3msCallback).has_value());
mIdleTimer->stop();
clearPendingCallbacks();
mIdleTimer->reset();
EXPECT_FALSE(mExpiredTimerCallback.waitForCall(waitTimeForUnexpected3msCallback).has_value());
EXPECT_FALSE(mResetTimerCallback.waitForCall().has_value());
}
TEST_F(OneShotTimerTest, noCallbacksAfterStopTest) {
mIdleTimer = std::make_unique<scheduler::OneShotTimer>(3ms, mResetTimerCallback.getInvocable(),
mExpiredTimerCallback.getInvocable());
mIdleTimer->start();
EXPECT_TRUE(mResetTimerCallback.waitForCall().has_value());
mIdleTimer->stop();
clearPendingCallbacks();
mIdleTimer->reset();
// No more idle events should be observed
EXPECT_FALSE(mExpiredTimerCallback.waitForCall(waitTimeForUnexpected3msCallback).has_value());
EXPECT_FALSE(mResetTimerCallback.waitForCall().has_value());
}
} // namespace
} // namespace scheduler
} // namespace android