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/*
* Copyright 2021 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#undef LOG_TAG
#define LOG_TAG "FpsReporterTest"
#include <android/gui/BnFpsListener.h>
#include <gmock/gmock.h>
#include <gtest/gtest.h>
#include <gui/LayerMetadata.h>
#include "BufferQueueLayer.h"
#include "BufferStateLayer.h"
#include "EffectLayer.h"
#include "FpsReporter.h"
#include "Layer.h"
#include "TestableSurfaceFlinger.h"
#include "fake/FakeClock.h"
#include "mock/DisplayHardware/MockComposer.h"
#include "mock/MockEventThread.h"
#include "mock/MockFrameTimeline.h"
#include "mock/MockVsyncController.h"
namespace android {
using testing::_;
using testing::DoAll;
using testing::Mock;
using testing::Return;
using testing::SetArgPointee;
using testing::UnorderedElementsAre;
using android::Hwc2::IComposer;
using android::Hwc2::IComposerClient;
using FakeHwcDisplayInjector = TestableSurfaceFlinger::FakeHwcDisplayInjector;
struct TestableFpsListener : public gui::BnFpsListener {
TestableFpsListener() {}
float lastReportedFps = 0;
binder::Status onFpsReported(float fps) override {
lastReportedFps = fps;
return binder::Status::ok();
}
};
/**
* This class covers all the test that are related to refresh rate selection.
*/
class FpsReporterTest : public testing::Test {
public:
FpsReporterTest();
~FpsReporterTest() override;
protected:
static constexpr int DEFAULT_DISPLAY_WIDTH = 1920;
static constexpr int DEFAULT_DISPLAY_HEIGHT = 1024;
static constexpr uint32_t WIDTH = 100;
static constexpr uint32_t HEIGHT = 100;
static constexpr uint32_t LAYER_FLAGS = 0;
static constexpr int32_t PRIORITY_UNSET = -1;
void setupScheduler();
sp<BufferStateLayer> createBufferStateLayer(LayerMetadata metadata);
TestableSurfaceFlinger mFlinger;
mock::FrameTimeline mFrameTimeline =
mock::FrameTimeline(std::make_shared<impl::TimeStats>(), 0);
sp<Client> mClient;
sp<Layer> mParent;
sp<Layer> mTarget;
sp<Layer> mChild;
sp<Layer> mGrandChild;
sp<Layer> mUnrelated;
sp<TestableFpsListener> mFpsListener;
fake::FakeClock* mClock = new fake::FakeClock();
sp<FpsReporter> mFpsReporter =
new FpsReporter(mFrameTimeline, *(mFlinger.flinger()), std::unique_ptr<Clock>(mClock));
};
FpsReporterTest::FpsReporterTest() {
const ::testing::TestInfo* const test_info =
::testing::UnitTest::GetInstance()->current_test_info();
ALOGD("**** Setting up for %s.%s\n", test_info->test_case_name(), test_info->name());
setupScheduler();
mFlinger.setupComposer(std::make_unique<Hwc2::mock::Composer>());
mFpsListener = new TestableFpsListener();
}
FpsReporterTest::~FpsReporterTest() {
const ::testing::TestInfo* const test_info =
::testing::UnitTest::GetInstance()->current_test_info();
ALOGD("**** Tearing down after %s.%s\n", test_info->test_case_name(), test_info->name());
}
sp<BufferStateLayer> FpsReporterTest::createBufferStateLayer(LayerMetadata metadata = {}) {
sp<Client> client;
LayerCreationArgs args(mFlinger.flinger(), client, "buffer-state-layer", WIDTH, HEIGHT,
LAYER_FLAGS, metadata);
return new BufferStateLayer(args);
}
void FpsReporterTest::setupScheduler() {
auto eventThread = std::make_unique<mock::EventThread>();
auto sfEventThread = std::make_unique<mock::EventThread>();
EXPECT_CALL(*eventThread, registerDisplayEventConnection(_));
EXPECT_CALL(*eventThread, createEventConnection(_, _))
.WillOnce(Return(new EventThreadConnection(eventThread.get(), /*callingUid=*/0,
ResyncCallback())));
EXPECT_CALL(*sfEventThread, registerDisplayEventConnection(_));
EXPECT_CALL(*sfEventThread, createEventConnection(_, _))
.WillOnce(Return(new EventThreadConnection(sfEventThread.get(), /*callingUid=*/0,
ResyncCallback())));
auto vsyncController = std::make_unique<mock::VsyncController>();
auto vsyncTracker = std::make_unique<mock::VSyncTracker>();
EXPECT_CALL(*vsyncTracker, nextAnticipatedVSyncTimeFrom(_)).WillRepeatedly(Return(0));
EXPECT_CALL(*vsyncTracker, currentPeriod())
.WillRepeatedly(Return(FakeHwcDisplayInjector::DEFAULT_VSYNC_PERIOD));
EXPECT_CALL(*vsyncTracker, nextAnticipatedVSyncTimeFrom(_)).WillRepeatedly(Return(0));
mFlinger.setupScheduler(std::move(vsyncController), std::move(vsyncTracker),
std::move(eventThread), std::move(sfEventThread));
}
namespace {
TEST_F(FpsReporterTest, callsListeners) {
mParent = createBufferStateLayer();
constexpr int32_t kTaskId = 12;
LayerMetadata targetMetadata;
targetMetadata.setInt32(METADATA_TASK_ID, kTaskId);
mTarget = createBufferStateLayer(targetMetadata);
mChild = createBufferStateLayer();
mGrandChild = createBufferStateLayer();
mUnrelated = createBufferStateLayer();
mParent->addChild(mTarget);
mTarget->addChild(mChild);
mChild->addChild(mGrandChild);
mParent->commitChildList();
mFlinger.mutableCurrentState().layersSortedByZ.add(mParent);
mFlinger.mutableCurrentState().layersSortedByZ.add(mTarget);
mFlinger.mutableCurrentState().layersSortedByZ.add(mChild);
mFlinger.mutableCurrentState().layersSortedByZ.add(mGrandChild);
float expectedFps = 44.0;
EXPECT_CALL(mFrameTimeline,
computeFps(UnorderedElementsAre(mTarget->getSequence(), mChild->getSequence(),
mGrandChild->getSequence())))
.WillOnce(Return(expectedFps));
mFpsReporter->addListener(mFpsListener, kTaskId);
mClock->advanceTime(600ms);
mFpsReporter->dispatchLayerFps();
EXPECT_EQ(expectedFps, mFpsListener->lastReportedFps);
mFpsReporter->removeListener(mFpsListener);
Mock::VerifyAndClearExpectations(&mFrameTimeline);
EXPECT_CALL(mFrameTimeline, computeFps(_)).Times(0);
mFpsReporter->dispatchLayerFps();
}
TEST_F(FpsReporterTest, rateLimits) {
const constexpr int32_t kTaskId = 12;
LayerMetadata targetMetadata;
targetMetadata.setInt32(METADATA_TASK_ID, kTaskId);
mTarget = createBufferStateLayer(targetMetadata);
mFlinger.mutableCurrentState().layersSortedByZ.add(mTarget);
float firstFps = 44.0;
float secondFps = 53.0;
EXPECT_CALL(mFrameTimeline, computeFps(UnorderedElementsAre(mTarget->getSequence())))
.WillOnce(Return(firstFps))
.WillOnce(Return(secondFps));
mFpsReporter->addListener(mFpsListener, kTaskId);
mClock->advanceTime(600ms);
mFpsReporter->dispatchLayerFps();
EXPECT_EQ(firstFps, mFpsListener->lastReportedFps);
mClock->advanceTime(200ms);
mFpsReporter->dispatchLayerFps();
EXPECT_EQ(firstFps, mFpsListener->lastReportedFps);
mClock->advanceTime(200ms);
mFpsReporter->dispatchLayerFps();
EXPECT_EQ(firstFps, mFpsListener->lastReportedFps);
mClock->advanceTime(200ms);
mFpsReporter->dispatchLayerFps();
EXPECT_EQ(secondFps, mFpsListener->lastReportedFps);
}
} // namespace
} // namespace android