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/*
* Copyright (C) 2019 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef _UI_INPUTREADER_VIBRATOR_INPUT_MAPPER_H
#define _UI_INPUTREADER_VIBRATOR_INPUT_MAPPER_H
#include "InputMapper.h"
namespace android {
class VibratorInputMapper : public InputMapper {
public:
explicit VibratorInputMapper(InputDeviceContext& deviceContext);
virtual ~VibratorInputMapper();
virtual uint32_t getSources() override;
virtual void populateDeviceInfo(InputDeviceInfo* deviceInfo) override;
virtual void process(const RawEvent* rawEvent) override;
virtual void vibrate(const VibrationSequence& sequence, ssize_t repeat, int32_t token) override;
virtual void cancelVibrate(int32_t token) override;
virtual bool isVibrating() override;
virtual std::vector<int32_t> getVibratorIds() override;
virtual void timeoutExpired(nsecs_t when) override;
virtual void dump(std::string& dump) override;
private:
bool mVibrating;
VibrationSequence mSequence;
ssize_t mRepeat;
int32_t mToken;
ssize_t mIndex;
nsecs_t mNextStepTime;
void nextStep();
void stopVibrating();
};
} // namespace android
#endif // _UI_INPUTREADER_VIBRATOR_INPUT_MAPPER_H