blob: ecf2597b8c0c020237d90afc9c168660d99e5867 [file] [log] [blame]
/*
* Copyright 2018 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#undef LOG_TAG
#define LOG_TAG "LayerHistory"
#define ATRACE_TAG ATRACE_TAG_GRAPHICS
#include "LayerHistory.h"
#include <cutils/properties.h>
#include <utils/Log.h>
#include <utils/Timers.h>
#include <utils/Trace.h>
#include <algorithm>
#include <cmath>
#include <string>
#include <utility>
#include "../Layer.h"
#include "LayerInfo.h"
#include "SchedulerUtils.h"
namespace android::scheduler::impl {
namespace {
bool isLayerActive(const Layer& layer, const LayerInfo& info, nsecs_t threshold) {
if (layer.getFrameRateForLayerTree().rate > 0) {
return layer.isVisible();
}
return layer.isVisible() && info.getLastUpdatedTime() >= threshold;
}
bool traceEnabled() {
char value[PROPERTY_VALUE_MAX];
property_get("debug.sf.layer_history_trace", value, "0");
return atoi(value);
}
bool useFrameRatePriority() {
char value[PROPERTY_VALUE_MAX];
property_get("debug.sf.use_frame_rate_priority", value, "1");
return atoi(value);
}
void trace(const wp<Layer>& weak, int fps) {
const auto layer = weak.promote();
if (!layer) return;
const auto& name = layer->getName();
const auto tag = "LFPS " + name;
ATRACE_INT(tag.c_str(), fps);
ALOGD("%s: %s @ %d Hz", __FUNCTION__, name.c_str(), fps);
}
} // namespace
LayerHistory::LayerHistory()
: mTraceEnabled(traceEnabled()), mUseFrameRatePriority(useFrameRatePriority()) {}
LayerHistory::~LayerHistory() = default;
void LayerHistory::registerLayer(Layer* layer, float lowRefreshRate, float highRefreshRate,
LayerVoteType /*type*/) {
auto info = std::make_unique<LayerInfo>(lowRefreshRate, highRefreshRate);
std::lock_guard lock(mLock);
mLayerInfos.emplace_back(layer, std::move(info));
}
void LayerHistory::record(Layer* layer, nsecs_t presentTime, nsecs_t now,
LayerUpdateType /*updateType*/) {
std::lock_guard lock(mLock);
const auto it = std::find_if(mLayerInfos.begin(), mLayerInfos.end(),
[layer](const auto& pair) { return pair.first == layer; });
LOG_FATAL_IF(it == mLayerInfos.end(), "%s: unknown layer %p", __FUNCTION__, layer);
const auto& info = it->second;
info->setLastPresentTime(presentTime, now);
// Activate layer if inactive.
if (const auto end = activeLayers().end(); it >= end) {
std::iter_swap(it, end);
mActiveLayersEnd++;
}
}
LayerHistory::Summary LayerHistory::summarize(nsecs_t now) {
ATRACE_CALL();
std::lock_guard lock(mLock);
partitionLayers(now);
LayerHistory::Summary summary;
for (const auto& [weakLayer, info] : activeLayers()) {
const bool recent = info->isRecentlyActive(now);
auto layer = weakLayer.promote();
// Only use the layer if the reference still exists.
if (layer || CC_UNLIKELY(mTraceEnabled)) {
const auto layerFocused =
Layer::isLayerFocusedBasedOnPriority(layer->getFrameRateSelectionPriority());
// Check if frame rate was set on layer.
const auto frameRate = layer->getFrameRateForLayerTree();
if (frameRate.rate > 0.f) {
const auto voteType = [&]() {
switch (frameRate.type) {
case Layer::FrameRateCompatibility::Default:
return LayerVoteType::ExplicitDefault;
case Layer::FrameRateCompatibility::ExactOrMultiple:
return LayerVoteType::ExplicitExactOrMultiple;
case Layer::FrameRateCompatibility::NoVote:
return LayerVoteType::NoVote;
}
}();
summary.push_back({layer->getName(), voteType, frameRate.rate, /* weight */ 1.0f,
layerFocused});
} else if (recent) {
summary.push_back({layer->getName(), LayerVoteType::Heuristic,
info->getRefreshRate(now),
/* weight */ 1.0f, layerFocused});
}
if (CC_UNLIKELY(mTraceEnabled)) {
trace(weakLayer, round<int>(frameRate.rate));
}
}
}
return summary;
}
void LayerHistory::partitionLayers(nsecs_t now) {
const nsecs_t threshold = getActiveLayerThreshold(now);
// Collect expired and inactive layers after active layers.
size_t i = 0;
while (i < mActiveLayersEnd) {
auto& [weak, info] = mLayerInfos[i];
if (const auto layer = weak.promote(); layer && isLayerActive(*layer, *info, threshold)) {
i++;
continue;
}
if (CC_UNLIKELY(mTraceEnabled)) {
trace(weak, 0);
}
info->clearHistory();
std::swap(mLayerInfos[i], mLayerInfos[--mActiveLayersEnd]);
}
// Collect expired layers after inactive layers.
size_t end = mLayerInfos.size();
while (i < end) {
if (mLayerInfos[i].first.promote()) {
i++;
} else {
std::swap(mLayerInfos[i], mLayerInfos[--end]);
}
}
mLayerInfos.erase(mLayerInfos.begin() + static_cast<long>(end), mLayerInfos.end());
}
void LayerHistory::clear() {
std::lock_guard lock(mLock);
for (const auto& [layer, info] : activeLayers()) {
info->clearHistory();
}
mActiveLayersEnd = 0;
}
} // namespace android::scheduler::impl