| /* |
| * Copyright (C) 2019 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #ifndef FRAME_CAPTURE_LAYER_H_ |
| #define FRAME_CAPTURE_LAYER_H_ |
| |
| #include <media/stagefright/foundation/ABase.h> |
| #include <gui/IConsumerListener.h> |
| #include <ui/GraphicTypes.h> |
| #include <utils/Mutex.h> |
| #include <utils/Condition.h> |
| |
| namespace android { |
| |
| class GraphicBuffer; |
| class IGraphicBufferConsumer; |
| class Rect; |
| class Surface; |
| |
| /* |
| * This class is a simple BufferQueue consumer implementation to |
| * obtain a decoded buffer output from MediaCodec. The output |
| * buffer is then sent to FrameCaptureProcessor to be converted |
| * to sRGB properly. |
| */ |
| struct FrameCaptureLayer : public ConsumerListener { |
| FrameCaptureLayer(); |
| ~FrameCaptureLayer() = default; |
| |
| // ConsumerListener |
| void onFrameAvailable(const BufferItem& /*item*/) override; |
| void onBuffersReleased() override; |
| void onSidebandStreamChanged() override; |
| |
| status_t init(); |
| |
| sp<Surface> getSurface() { return mSurface; } |
| |
| status_t capture(const ui::PixelFormat reqPixelFormat, |
| const Rect &sourceCrop, sp<GraphicBuffer> *outBuffer); |
| |
| private: |
| struct BufferLayer; |
| // Note: do not hold any sp ref to GraphicBufferSource |
| // GraphicBufferSource is holding an sp to us, holding any sp ref |
| // to GraphicBufferSource will cause circular dependency and both |
| // object will not be released. |
| sp<IGraphicBufferConsumer> mConsumer; |
| sp<Surface> mSurface; |
| std::map<int32_t, sp<GraphicBuffer> > mSlotToBufferMap; |
| |
| Mutex mLock; |
| Condition mCondition; |
| bool mFrameAvailable GUARDED_BY(mLock); |
| |
| status_t acquireBuffer(BufferItem *bi); |
| status_t releaseBuffer(const BufferItem &bi); |
| |
| DISALLOW_EVIL_CONSTRUCTORS(FrameCaptureLayer); |
| }; |
| |
| } // namespace android |
| |
| #endif // FRAME_CAPTURE_LAYER_H_ |