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/*
* Copyright (C) 2018 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef ANDROID_STAGEFRIGHT_C2BLOCK_INTERNAL_H_
#define ANDROID_STAGEFRIGHT_C2BLOCK_INTERNAL_H_
#include <android/hardware/graphics/bufferqueue/2.0/IGraphicBufferProducer.h>
#include <C2Buffer.h>
namespace android {
namespace hardware {
namespace media {
namespace bufferpool {
struct BufferPoolData;
}
}
}
}
/**
* Stores informations from C2BlockPool implementations which are required by C2Block.
*/
struct C2_HIDE _C2BlockPoolData {
enum type_t : int {
TYPE_BUFFERPOOL = 0,
TYPE_BUFFERQUEUE,
};
virtual type_t getType() const = 0;
protected:
_C2BlockPoolData() = default;
virtual ~_C2BlockPoolData() = default;
};
struct C2BufferQueueBlockPoolData;
/**
* Internal only interface for creating blocks by block pool/buffer passing implementations.
*
* \todo this must be hidden
*/
struct _C2BlockFactory {
/**
* Create a linear block from an allocation for an allotted range.
*
* \param alloc parent allocation
* \param data blockpool data
* \param offset allotted range offset
* \param size allotted size
*
* \return shared pointer to the linear block. nullptr if there was not enough memory to
* create this block.
*/
static
std::shared_ptr<C2LinearBlock> CreateLinearBlock(
const std::shared_ptr<C2LinearAllocation> &alloc,
const std::shared_ptr<_C2BlockPoolData> &data = nullptr,
size_t offset = 0,
size_t size = ~(size_t)0);
/**
* Create a graphic block from an allocation for an allotted section.
*
* \param alloc parent allocation
* \param data blockpool data
* \param crop allotted crop region
*
* \return shared pointer to the graphic block. nullptr if there was not enough memory to
* create this block.
*/
static
std::shared_ptr<C2GraphicBlock> CreateGraphicBlock(
const std::shared_ptr<C2GraphicAllocation> &alloc,
const std::shared_ptr<_C2BlockPoolData> &data = nullptr,
const C2Rect &allottedCrop = C2Rect(~0u, ~0u));
/**
* Return a block pool data from 1D block.
*
* \param shared pointer to the 1D block which is already created.
*/
static
std::shared_ptr<_C2BlockPoolData> GetLinearBlockPoolData(
const C2Block1D& block);
/**
* Return a block pool data from 2D block.
*
* \param shared pointer to the 2D block which is already created.
*/
static
std::shared_ptr<_C2BlockPoolData> GetGraphicBlockPoolData(
const C2Block2D& block);
/**
* Create a linear block from the received native handle.
*
* \param handle native handle to a linear block
*
* \return shared pointer to the linear block. nullptr if there was not enough memory to
* create this block.
*/
static
std::shared_ptr<C2LinearBlock> CreateLinearBlock(
const C2Handle *handle);
/**
* Create a graphic block from the received native handle.
*
* \param handle native handle to a graphic block
*
* \return shared pointer to the graphic block. nullptr if there was not enough memory to
* create this block.
*/
static
std::shared_ptr<C2GraphicBlock> CreateGraphicBlock(
const C2Handle *handle);
/**
* Create a linear block from the received bufferpool data.
*
* \param data bufferpool data to a linear block
*
* \return shared pointer to the linear block. nullptr if there was not enough memory to
* create this block.
*/
static
std::shared_ptr<C2LinearBlock> CreateLinearBlock(
const C2Handle *handle,
const std::shared_ptr<android::hardware::media::bufferpool::BufferPoolData> &data);
/**
* Create a graphic block from the received bufferpool data.
*
* \param data bufferpool data to a graphic block
*
* \return shared pointer to the graphic block. nullptr if there was not enough memory to
* create this block.
*/
static
std::shared_ptr<C2GraphicBlock> CreateGraphicBlock(
const C2Handle *handle,
const std::shared_ptr<android::hardware::media::bufferpool::BufferPoolData> &data);
/**
* Get bufferpool data from the blockpool data.
*
* \param poolData blockpool data
* \param bufferPoolData pointer to bufferpool data where the bufferpool
* data is stored.
*
* \return {\code true} when there is valid bufferpool data, {\code false} otherwise.
*/
static
bool GetBufferPoolData(
const std::shared_ptr<const _C2BlockPoolData> &poolData,
std::shared_ptr<android::hardware::media::bufferpool::BufferPoolData> *bufferPoolData);
/*
* Life Cycle Management of BufferQueue-Based Blocks
* =================================================
*
* A block that is created by a bufferqueue-based blockpool requires some
* special treatment when it is destroyed. In particular, if the block
* corresponds to a held (dequeued/attached) GraphicBuffer in a slot of a
* bufferqueue, its destruction should trigger a call to
* IGraphicBufferProducer::cancelBuffer(). On the other hand, if the
* GraphicBuffer is not held, i.e., if it has been queued or detached,
* cancelBuffer() should not be called upon the destruction of the block.
*
* _C2BlockPoolData created by a bufferqueue-based blockpool includes two
* main pieces of information:
* - "held" status: Whether cancelBuffer() should be called upon
* destruction of the block.
* - bufferqueue assignment: The quadruple (igbp, generation, bqId,
* bqSlot), where igbp is the IGraphicBufferProducer instance of the
* bufferqueue, generation is the latest generation number, of the
* bufferqueue, bqId is the globally unique id of the bufferqueue, and
* bqSlot is the slot in the bufferqueue.
*
* igbp is the instance of IGraphicBufferProducer on which cancelBuffer()
* will be called if "held" status is true when the block is destroyed.
* (bqSlot is an input to cancelBuffer().) However, only generation, bqId
* and bqSlot are retained when a block is transferred from one process to
* another. It is the responsibility of both the sending and receiving
* processes to maintain consistency of "held" status and igbp. Below are
* functions provided for this purpose:
*
* - GetBufferQueueData(): Returns generation, bqId and bqSlot.
* - HoldBlockFromBufferQueue(): Sets "held" status to true.
* - BeginTransferBlockToClient()/EndTransferBlockToClient():
* Clear "held" status to false if transfer was successful,
* otherwise "held" status remains true.
* - BeginAttachBlockToBufferQueue()/EndAttachBlockToBufferQueue():
* The will keep "held" status true if attach was eligible.
* Otherwise, "held" status is cleared to false. In that case,
* ownership of buffer should be transferred to bufferqueue.
* - DisplayBlockToBufferQueue()
* This will clear "held" status to false.
*
* All these functions operate on _C2BlockPoolData, which can be obtained by
* calling GetGraphicBlockPoolData().
*
* Maintaining Consistency with IGraphicBufferProducer Operations
* ==============================================================
*
* dequeueBuffer()
* - This function is called by the blockpool. It should not be called
* manually. The blockpool will automatically generate the correct
* information for _C2BlockPoolData, with "held" status set to true.
*
* queueBuffer()
* - Before queueBuffer() is called, DisplayBlockToBufferQueue() should be
* called to test eligibility. If it's not eligible, do not call
* queueBuffer().
*
* attachBuffer() - remote migration only.
* - Local migration on blockpool side will be done automatically by
* blockpool.
* - Before attachBuffer(), BeginAttachBlockToBufferQueue() should be called
* to test eligiblity.
* - After attachBuffer() is called, EndAttachBlockToBufferQueue() should
* be called. This will set "held" status to true. If it returned
* false, cancelBuffer() should be called.
*
* detachBuffer() - no-op.
*/
/**
* Get bufferqueue data from the blockpool data.
*
* Calling this function with \p generation set to nullptr will return
* whether the block comes from a bufferqueue-based blockpool, but will not
* fill in the values for \p generation, \p bqId or \p bqSlot.
*
* \param[in] poolData blockpool data.
* \param[out] generation Generation number attached to the buffer.
* \param[out] bqId Id of the bufferqueue owning the buffer (block).
* \param[out] bqSlot Slot number of the buffer.
*
* \return \c true when there is valid bufferqueue data;
* \c false otherwise.
*/
static
bool GetBufferQueueData(
const std::shared_ptr<const _C2BlockPoolData>& poolData,
uint32_t* generation = nullptr,
uint64_t* bqId = nullptr,
int32_t* bqSlot = nullptr);
/**
* Hold a block from the designated bufferqueue. This causes the destruction
* of the block to trigger a call to cancelBuffer().
*
* This function assumes that \p poolData comes from a bufferqueue-based
* block. It does not check if that is the case.
*
* \param poolData blockpool data associated to the block.
* \param owner block owner from client bufferqueue manager.
* If this is expired, the block is not owned by client
* anymore.
* \param igbp \c IGraphicBufferProducer instance to be assigned to the
* block. This is not needed when the block is local.
*
* \return The previous held status.
*/
static
bool HoldBlockFromBufferQueue(
const std::shared_ptr<_C2BlockPoolData>& poolData,
const std::shared_ptr<int>& owner,
const ::android::sp<::android::hardware::graphics::bufferqueue::
V2_0::IGraphicBufferProducer>& igbp = nullptr);
/**
* Prepare a block to be transferred to other process. This blocks
* bufferqueue migration from happening. The block should be in held.
*
* This function assumes that \p poolData comes from a bufferqueue-based
* block. It does not check if that is the case.
*
* \param poolData blockpool data associated to the block.
*
* \return true if transfer is eligible, false otherwise.
*/
static
bool BeginTransferBlockToClient(
const std::shared_ptr<_C2BlockPoolData>& poolData);
/**
* Called after transferring the specified block is finished. Make sure
* that BeginTransferBlockToClient() was called before this call.
*
* This will unblock bufferqueue migration. If transfer result was
* successful, this causes the destruction of the block not to trigger a
* call to cancelBuffer().
* This function assumes that \p poolData comes from a bufferqueue-based
* block. It does not check if that is the case.
*
* \param poolData blockpool data associated to the block.
*
* \return true if transfer began before, false otherwise.
*/
static
bool EndTransferBlockToClient(
const std::shared_ptr<_C2BlockPoolData>& poolData,
bool transferred);
/**
* Prepare a block to be migrated to another bufferqueue. This blocks
* rendering until migration has been finished. The block should be in
* held.
*
* This function assumes that \p poolData comes from a bufferqueue-based
* block. It does not check if that is the case.
*
* \param poolData blockpool data associated to the block.
*
* \return true if migration is eligible, false otherwise.
*/
static
bool BeginAttachBlockToBufferQueue(
const std::shared_ptr<_C2BlockPoolData>& poolData);
/**
* Called after migration of the specified block is finished. Make sure
* that BeginAttachBlockToBufferQueue() was called before this call.
*
* This will unblock rendering. if redering is tried during migration,
* this returns false. In that case, cancelBuffer() should be called.
* This function assumes that \p poolData comes from a bufferqueue-based
* block. It does not check if that is the case.
*
* \param poolData blockpool data associated to the block.
*
* \return true if migration is eligible, false otherwise.
*/
static
bool EndAttachBlockToBufferQueue(
const std::shared_ptr<_C2BlockPoolData>& poolData,
const std::shared_ptr<int>& owner,
const ::android::sp<::android::hardware::graphics::bufferqueue::
V2_0::IGraphicBufferProducer>& igbp,
uint32_t generation,
uint64_t bqId,
int32_t bqSlot);
/**
* Indicates a block to be rendered very soon.
*
* This function assumes that \p poolData comes from a bufferqueue-based
* block. It does not check if that is the case.
*
* \param poolData blockpool data associated to the block.
*
* \return true if migration is eligible, false otherwise.
*/
static
bool DisplayBlockToBufferQueue(
const std::shared_ptr<_C2BlockPoolData>& poolData);
};
#endif // ANDROID_STAGEFRIGHT_C2BLOCK_INTERNAL_H_