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/*
* Copyright 2012, The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef CONVERTER_H_
#define CONVERTER_H_
#include <media/stagefright/foundation/AHandler.h>
namespace android {
struct ABuffer;
class IGraphicBufferProducer;
struct MediaCodec;
#define ENABLE_SILENCE_DETECTION 0
// Utility class that receives media access units and converts them into
// media access unit of a different format.
// Right now this'll convert raw video into H.264 and raw audio into AAC.
struct Converter : public AHandler {
enum {
kWhatAccessUnit,
kWhatEOS,
kWhatError,
kWhatShutdownCompleted,
};
enum FlagBits {
FLAG_USE_SURFACE_INPUT = 1,
FLAG_PREPEND_CSD_IF_NECESSARY = 2,
};
Converter(const sp<AMessage> &notify,
const sp<ALooper> &codecLooper,
const sp<AMessage> &outputFormat,
uint32_t flags = 0);
status_t init();
sp<IGraphicBufferProducer> getGraphicBufferProducer();
size_t getInputBufferCount() const;
sp<AMessage> getOutputFormat() const;
bool needToManuallyPrependSPSPPS() const;
void feedAccessUnit(const sp<ABuffer> &accessUnit);
void signalEOS();
void requestIDRFrame();
void dropAFrame();
void suspendEncoding(bool suspend);
void shutdownAsync();
int32_t getVideoBitrate() const;
void setVideoBitrate(int32_t bitrate);
static int32_t GetInt32Property(const char *propName, int32_t defaultValue);
enum {
// MUST not conflict with private enums below.
kWhatMediaPullerNotify = 'pulN',
};
protected:
virtual ~Converter();
virtual void onMessageReceived(const sp<AMessage> &msg);
private:
enum {
kWhatDoMoreWork,
kWhatRequestIDRFrame,
kWhatSuspendEncoding,
kWhatShutdown,
kWhatEncoderActivity,
kWhatDropAFrame,
kWhatReleaseOutputBuffer,
};
sp<AMessage> mNotify;
sp<ALooper> mCodecLooper;
sp<AMessage> mOutputFormat;
uint32_t mFlags;
bool mIsVideo;
bool mIsH264;
bool mIsPCMAudio;
bool mNeedToManuallyPrependSPSPPS;
sp<MediaCodec> mEncoder;
sp<AMessage> mEncoderActivityNotify;
sp<IGraphicBufferProducer> mGraphicBufferProducer;
Vector<sp<ABuffer> > mEncoderInputBuffers;
Vector<sp<ABuffer> > mEncoderOutputBuffers;
List<size_t> mAvailEncoderInputIndices;
List<sp<ABuffer> > mInputBufferQueue;
sp<ABuffer> mCSD0;
bool mDoMoreWorkPending;
#if ENABLE_SILENCE_DETECTION
int64_t mFirstSilentFrameUs;
bool mInSilentMode;
#endif
sp<ABuffer> mPartialAudioAU;
int32_t mPrevVideoBitrate;
int32_t mNumFramesToDrop;
bool mEncodingSuspended;
status_t initEncoder();
void releaseEncoder();
status_t feedEncoderInputBuffers();
void scheduleDoMoreWork();
status_t doMoreWork();
void notifyError(status_t err);
// Packetizes raw PCM audio data available in mInputBufferQueue
// into a format suitable for transport stream inclusion and
// notifies the observer.
status_t feedRawAudioInputBuffers();
static bool IsSilence(const sp<ABuffer> &accessUnit);
sp<ABuffer> prependCSD(const sp<ABuffer> &accessUnit) const;
DISALLOW_EVIL_CONSTRUCTORS(Converter);
};
} // namespace android
#endif // CONVERTER_H_