| /* |
| * Copyright (C) 2016 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #ifndef ANDROID_HARDWARE_SOUNDTRIGGER_HAL_INTERFACE_H |
| #define ANDROID_HARDWARE_SOUNDTRIGGER_HAL_INTERFACE_H |
| |
| #include <utils/RefBase.h> |
| #include <system/sound_trigger.h> |
| #include <hardware/sound_trigger.h> |
| |
| namespace android { |
| |
| class SoundTriggerHalInterface : public virtual RefBase |
| { |
| public: |
| /* get a sound trigger HAL instance */ |
| static sp<SoundTriggerHalInterface> connectModule(const char *moduleName); |
| |
| virtual ~SoundTriggerHalInterface() {} |
| |
| virtual int getProperties(struct sound_trigger_properties *properties) = 0; |
| |
| /* |
| * Load a sound model. Once loaded, recognition of this model can be started and stopped. |
| * Only one active recognition per model at a time. The SoundTrigger service will handle |
| * concurrent recognition requests by different users/applications on the same model. |
| * The implementation returns a unique handle used by other functions (unload_sound_model(), |
| * start_recognition(), etc... |
| */ |
| virtual int loadSoundModel(struct sound_trigger_sound_model *sound_model, |
| sound_model_callback_t callback, |
| void *cookie, |
| sound_model_handle_t *handle) = 0; |
| |
| /* |
| * Unload a sound model. A sound model can be unloaded to make room for a new one to overcome |
| * implementation limitations. |
| */ |
| virtual int unloadSoundModel(sound_model_handle_t handle) = 0; |
| |
| /* Start recognition on a given model. Only one recognition active at a time per model. |
| * Once recognition succeeds of fails, the callback is called. |
| * TODO: group recognition configuration parameters into one struct and add key phrase options. |
| */ |
| virtual int startRecognition(sound_model_handle_t handle, |
| const struct sound_trigger_recognition_config *config, |
| recognition_callback_t callback, |
| void *cookie) = 0; |
| |
| /* Stop recognition on a given model. |
| * The implementation does not have to call the callback when stopped via this method. |
| */ |
| virtual int stopRecognition(sound_model_handle_t handle) = 0; |
| |
| /* Stop recognition on all models. |
| * Only supported for device api versions SOUND_TRIGGER_DEVICE_API_VERSION_1_1 or above. |
| * If no implementation is provided, stop_recognition will be called for each running model. |
| */ |
| virtual int stopAllRecognitions() = 0; |
| |
| /* Get the current state of a given model. |
| * Returns 0 or an error code. If successful the state will be returned asynchronously |
| * via a recognition event in the callback method that was registered in the |
| * startRecognition() method. |
| * Only supported for device api versions SOUND_TRIGGER_DEVICE_API_VERSION_1_2 or above. |
| */ |
| virtual int getModelState(sound_model_handle_t handle) = 0; |
| |
| protected: |
| SoundTriggerHalInterface() {} |
| }; |
| |
| } // namespace android |
| |
| #endif // ANDROID_HARDWARE_SOUNDTRIGGER_HAL_INTERFACE_H |