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/*
* Copyright 2012, The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef MEDIA_CODEC_H_
#define MEDIA_CODEC_H_
#include <memory>
#include <vector>
#include <gui/IGraphicBufferProducer.h>
#include <media/hardware/CryptoAPI.h>
#include <media/MediaCodecInfo.h>
#include <media/MediaResource.h>
#include <media/MediaAnalyticsItem.h>
#include <media/stagefright/foundation/AHandler.h>
#include <media/stagefright/FrameRenderTracker.h>
#include <utils/Vector.h>
namespace android {
struct ABuffer;
struct AMessage;
struct AReplyToken;
struct AString;
class BufferChannelBase;
struct CodecBase;
class IBatteryStats;
struct ICrypto;
class MediaCodecBuffer;
class IMemory;
class IResourceManagerClient;
class IResourceManagerService;
struct PersistentSurface;
class SoftwareRenderer;
class Surface;
namespace hardware {
namespace cas {
namespace native {
namespace V1_0 {
struct IDescrambler;
}}}}
using hardware::cas::native::V1_0::IDescrambler;
struct MediaCodec : public AHandler {
enum ConfigureFlags {
CONFIGURE_FLAG_ENCODE = 1,
};
enum BufferFlags {
BUFFER_FLAG_SYNCFRAME = 1,
BUFFER_FLAG_CODECCONFIG = 2,
BUFFER_FLAG_EOS = 4,
BUFFER_FLAG_PARTIAL_FRAME = 8,
BUFFER_FLAG_MUXER_DATA = 16,
};
enum {
CB_INPUT_AVAILABLE = 1,
CB_OUTPUT_AVAILABLE = 2,
CB_ERROR = 3,
CB_OUTPUT_FORMAT_CHANGED = 4,
CB_RESOURCE_RECLAIMED = 5,
};
static const pid_t kNoPid = -1;
static const uid_t kNoUid = -1;
static sp<MediaCodec> CreateByType(
const sp<ALooper> &looper, const AString &mime, bool encoder, status_t *err = NULL,
pid_t pid = kNoPid, uid_t uid = kNoUid);
static sp<MediaCodec> CreateByComponentName(
const sp<ALooper> &looper, const AString &name, status_t *err = NULL,
pid_t pid = kNoPid, uid_t uid = kNoUid);
static sp<PersistentSurface> CreatePersistentInputSurface();
status_t configure(
const sp<AMessage> &format,
const sp<Surface> &nativeWindow,
const sp<ICrypto> &crypto,
uint32_t flags);
status_t configure(
const sp<AMessage> &format,
const sp<Surface> &nativeWindow,
const sp<ICrypto> &crypto,
const sp<IDescrambler> &descrambler,
uint32_t flags);
status_t releaseCrypto();
status_t setCallback(const sp<AMessage> &callback);
status_t setOnFrameRenderedNotification(const sp<AMessage> &notify);
status_t createInputSurface(sp<IGraphicBufferProducer>* bufferProducer);
status_t setInputSurface(const sp<PersistentSurface> &surface);
status_t start();
// Returns to a state in which the component remains allocated but
// unconfigured.
status_t stop();
// Resets the codec to the INITIALIZED state. Can be called after an error
// has occured to make the codec usable.
status_t reset();
// Client MUST call release before releasing final reference to this
// object.
status_t release();
status_t flush();
status_t queueInputBuffer(
size_t index,
size_t offset,
size_t size,
int64_t presentationTimeUs,
uint32_t flags,
AString *errorDetailMsg = NULL);
status_t queueSecureInputBuffer(
size_t index,
size_t offset,
const CryptoPlugin::SubSample *subSamples,
size_t numSubSamples,
const uint8_t key[16],
const uint8_t iv[16],
CryptoPlugin::Mode mode,
const CryptoPlugin::Pattern &pattern,
int64_t presentationTimeUs,
uint32_t flags,
AString *errorDetailMsg = NULL);
status_t dequeueInputBuffer(size_t *index, int64_t timeoutUs = 0ll);
status_t dequeueOutputBuffer(
size_t *index,
size_t *offset,
size_t *size,
int64_t *presentationTimeUs,
uint32_t *flags,
int64_t timeoutUs = 0ll);
status_t renderOutputBufferAndRelease(size_t index, int64_t timestampNs);
status_t renderOutputBufferAndRelease(size_t index);
status_t releaseOutputBuffer(size_t index);
status_t signalEndOfInputStream();
status_t getOutputFormat(sp<AMessage> *format) const;
status_t getInputFormat(sp<AMessage> *format) const;
status_t getInputBuffers(Vector<sp<MediaCodecBuffer> > *buffers) const;
status_t getOutputBuffers(Vector<sp<MediaCodecBuffer> > *buffers) const;
status_t getOutputBuffer(size_t index, sp<MediaCodecBuffer> *buffer);
status_t getOutputFormat(size_t index, sp<AMessage> *format);
status_t getInputBuffer(size_t index, sp<MediaCodecBuffer> *buffer);
status_t setSurface(const sp<Surface> &nativeWindow);
status_t requestIDRFrame();
// Notification will be posted once there "is something to do", i.e.
// an input/output buffer has become available, a format change is
// pending, an error is pending.
void requestActivityNotification(const sp<AMessage> &notify);
status_t getName(AString *componentName) const;
status_t getCodecInfo(sp<MediaCodecInfo> *codecInfo) const;
status_t getMetrics(MediaAnalyticsItem * &reply);
status_t setParameters(const sp<AMessage> &params);
// Create a MediaCodec notification message from a list of rendered or dropped render infos
// by adding rendered frame information to a base notification message. Returns the number
// of frames that were rendered.
static size_t CreateFramesRenderedMessage(
const std::list<FrameRenderTracker::Info> &done, sp<AMessage> &msg);
protected:
virtual ~MediaCodec();
virtual void onMessageReceived(const sp<AMessage> &msg);
private:
// used by ResourceManagerClient
status_t reclaim(bool force = false);
friend struct ResourceManagerClient;
private:
enum State {
UNINITIALIZED,
INITIALIZING,
INITIALIZED,
CONFIGURING,
CONFIGURED,
STARTING,
STARTED,
FLUSHING,
FLUSHED,
STOPPING,
RELEASING,
};
std::string stateString(State state);
enum {
kPortIndexInput = 0,
kPortIndexOutput = 1,
};
enum {
kWhatInit = 'init',
kWhatConfigure = 'conf',
kWhatSetSurface = 'sSur',
kWhatCreateInputSurface = 'cisf',
kWhatSetInputSurface = 'sisf',
kWhatStart = 'strt',
kWhatStop = 'stop',
kWhatRelease = 'rele',
kWhatDequeueInputBuffer = 'deqI',
kWhatQueueInputBuffer = 'queI',
kWhatDequeueOutputBuffer = 'deqO',
kWhatReleaseOutputBuffer = 'relO',
kWhatSignalEndOfInputStream = 'eois',
kWhatGetBuffers = 'getB',
kWhatFlush = 'flus',
kWhatGetOutputFormat = 'getO',
kWhatGetInputFormat = 'getI',
kWhatDequeueInputTimedOut = 'dITO',
kWhatDequeueOutputTimedOut = 'dOTO',
kWhatCodecNotify = 'codc',
kWhatRequestIDRFrame = 'ridr',
kWhatRequestActivityNotification = 'racN',
kWhatGetName = 'getN',
kWhatGetCodecInfo = 'gCoI',
kWhatSetParameters = 'setP',
kWhatSetCallback = 'setC',
kWhatSetNotification = 'setN',
kWhatDrmReleaseCrypto = 'rDrm',
};
enum {
kFlagUsesSoftwareRenderer = 1,
kFlagOutputFormatChanged = 2,
kFlagOutputBuffersChanged = 4,
kFlagStickyError = 8,
kFlagDequeueInputPending = 16,
kFlagDequeueOutputPending = 32,
kFlagIsSecure = 64,
kFlagSawMediaServerDie = 128,
kFlagIsEncoder = 256,
// 512 skipped
kFlagIsAsync = 1024,
kFlagIsComponentAllocated = 2048,
kFlagPushBlankBuffersOnShutdown = 4096,
};
struct BufferInfo {
BufferInfo();
sp<MediaCodecBuffer> mData;
bool mOwnedByClient;
};
struct ResourceManagerServiceProxy : public IBinder::DeathRecipient {
ResourceManagerServiceProxy(pid_t pid);
~ResourceManagerServiceProxy();
void init();
// implements DeathRecipient
virtual void binderDied(const wp<IBinder>& /*who*/);
void addResource(
int64_t clientId,
const sp<IResourceManagerClient> &client,
const Vector<MediaResource> &resources);
void removeResource(int64_t clientId);
bool reclaimResource(const Vector<MediaResource> &resources);
private:
Mutex mLock;
sp<IResourceManagerService> mService;
pid_t mPid;
};
State mState;
uid_t mUid;
bool mReleasedByResourceManager;
sp<ALooper> mLooper;
sp<ALooper> mCodecLooper;
sp<CodecBase> mCodec;
AString mComponentName;
AString mOwnerName;
sp<MediaCodecInfo> mCodecInfo;
sp<AReplyToken> mReplyID;
uint32_t mFlags;
status_t mStickyError;
sp<Surface> mSurface;
SoftwareRenderer *mSoftRenderer;
MediaAnalyticsItem *mAnalyticsItem;
void initAnalyticsItem();
void updateAnalyticsItem();
void flushAnalyticsItem();
void updateEphemeralAnalytics(MediaAnalyticsItem *item);
sp<AMessage> mOutputFormat;
sp<AMessage> mInputFormat;
sp<AMessage> mCallback;
sp<AMessage> mOnFrameRenderedNotification;
sp<IResourceManagerClient> mResourceManagerClient;
sp<ResourceManagerServiceProxy> mResourceManagerService;
bool mBatteryStatNotified;
bool mIsVideo;
int32_t mVideoWidth;
int32_t mVideoHeight;
int32_t mRotationDegrees;
int32_t mAllowFrameDroppingBySurface;
// initial create parameters
AString mInitName;
// configure parameter
sp<AMessage> mConfigureMsg;
// Used only to synchronize asynchronous getBufferAndFormat
// across all the other (synchronous) buffer state change
// operations, such as de/queueIn/OutputBuffer, start and
// stop/flush/reset/release.
Mutex mBufferLock;
List<size_t> mAvailPortBuffers[2];
std::vector<BufferInfo> mPortBuffers[2];
int32_t mDequeueInputTimeoutGeneration;
sp<AReplyToken> mDequeueInputReplyID;
int32_t mDequeueOutputTimeoutGeneration;
sp<AReplyToken> mDequeueOutputReplyID;
sp<ICrypto> mCrypto;
sp<IDescrambler> mDescrambler;
List<sp<ABuffer> > mCSD;
sp<AMessage> mActivityNotify;
bool mHaveInputSurface;
bool mHavePendingInputBuffers;
bool mCpuBoostRequested;
std::shared_ptr<BufferChannelBase> mBufferChannel;
MediaCodec(const sp<ALooper> &looper, pid_t pid, uid_t uid);
static sp<CodecBase> GetCodecBase(const AString &name, const char *owner = nullptr);
static status_t PostAndAwaitResponse(
const sp<AMessage> &msg, sp<AMessage> *response);
void PostReplyWithError(const sp<AReplyToken> &replyID, int32_t err);
status_t init(const AString &name);
void setState(State newState);
void returnBuffersToCodec(bool isReclaim = false);
void returnBuffersToCodecOnPort(int32_t portIndex, bool isReclaim = false);
size_t updateBuffers(int32_t portIndex, const sp<AMessage> &msg);
status_t onQueueInputBuffer(const sp<AMessage> &msg);
status_t onReleaseOutputBuffer(const sp<AMessage> &msg);
ssize_t dequeuePortBuffer(int32_t portIndex);
status_t getBufferAndFormat(
size_t portIndex, size_t index,
sp<MediaCodecBuffer> *buffer, sp<AMessage> *format);
bool handleDequeueInputBuffer(const sp<AReplyToken> &replyID, bool newRequest = false);
bool handleDequeueOutputBuffer(const sp<AReplyToken> &replyID, bool newRequest = false);
void cancelPendingDequeueOperations();
void extractCSD(const sp<AMessage> &format);
status_t queueCSDInputBuffer(size_t bufferIndex);
status_t handleSetSurface(const sp<Surface> &surface);
status_t connectToSurface(const sp<Surface> &surface);
status_t disconnectFromSurface();
bool hasCryptoOrDescrambler() {
return mCrypto != NULL || mDescrambler != NULL;
}
void postActivityNotificationIfPossible();
void onInputBufferAvailable();
void onOutputBufferAvailable();
void onError(status_t err, int32_t actionCode, const char *detail = NULL);
void onOutputFormatChanged();
status_t onSetParameters(const sp<AMessage> &params);
status_t amendOutputFormatWithCodecSpecificData(const sp<MediaCodecBuffer> &buffer);
void updateBatteryStat();
bool isExecuting() const;
uint64_t getGraphicBufferSize();
void addResource(MediaResource::Type type, MediaResource::SubType subtype, uint64_t value);
void requestCpuBoostIfNeeded();
bool hasPendingBuffer(int portIndex);
bool hasPendingBuffer();
/* called to get the last codec error when the sticky flag is set.
* if no such codec error is found, returns UNKNOWN_ERROR.
*/
inline status_t getStickyError() const {
return mStickyError != 0 ? mStickyError : UNKNOWN_ERROR;
}
inline void setStickyError(status_t err) {
mFlags |= kFlagStickyError;
mStickyError = err;
}
void onReleaseCrypto(const sp<AMessage>& msg);
// managing time-of-flight aka latency
typedef struct {
int64_t presentationUs;
int64_t startedNs;
} BufferFlightTiming_t;
std::deque<BufferFlightTiming_t> mBuffersInFlight;
Mutex mLatencyLock;
int64_t mLatencyUnknown; // buffers for which we couldn't calculate latency
void statsBufferSent(int64_t presentationUs);
void statsBufferReceived(int64_t presentationUs);
enum {
// the default shape of our latency histogram buckets
// XXX: should these be configurable in some way?
kLatencyHistBuckets = 20,
kLatencyHistWidth = 2000,
kLatencyHistFloor = 2000,
// how many samples are in the 'recent latency' histogram
// 300 frames = 5 sec @ 60fps or ~12 sec @ 24fps
kRecentLatencyFrames = 300,
// how we initialize mRecentSamples
kRecentSampleInvalid = -1,
};
int64_t mRecentSamples[kRecentLatencyFrames];
int mRecentHead;
Mutex mRecentLock;
class Histogram {
public:
Histogram() : mFloor(0), mWidth(0), mBelow(0), mAbove(0),
mMin(INT64_MAX), mMax(INT64_MIN), mSum(0), mCount(0),
mBucketCount(0), mBuckets(NULL) {};
~Histogram() { clear(); };
void clear() { if (mBuckets != NULL) free(mBuckets); mBuckets = NULL; };
bool setup(int nbuckets, int64_t width, int64_t floor = 0);
void insert(int64_t sample);
int64_t getMin() const { return mMin; }
int64_t getMax() const { return mMax; }
int64_t getCount() const { return mCount; }
int64_t getSum() const { return mSum; }
int64_t getAvg() const { return mSum / (mCount == 0 ? 1 : mCount); }
std::string emit();
private:
int64_t mFloor, mCeiling, mWidth;
int64_t mBelow, mAbove;
int64_t mMin, mMax, mSum, mCount;
int mBucketCount;
int64_t *mBuckets;
};
Histogram mLatencyHist;
DISALLOW_EVIL_CONSTRUCTORS(MediaCodec);
};
} // namespace android
#endif // MEDIA_CODEC_H_