| /* |
| * Copyright (C) 2020 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| package aaudio; |
| |
| import aaudio.Endpoint; |
| import aaudio.IAAudioClient; |
| import aaudio.StreamParameters; |
| import aaudio.StreamRequest; |
| |
| interface IAAudioService { |
| /** |
| * Register an object to receive audio input/output change and track notifications. |
| * For a given calling pid, AAudio service disregards any registrations after the first. |
| * Thus the IAAudioClient must be a singleton per process. |
| */ |
| void registerClient(IAAudioClient client); |
| |
| /** |
| * @param request info needed to create the stream |
| * @param paramsOut contains information about the created stream |
| * @return handle to the stream or a negative error |
| */ |
| int openStream(in StreamRequest request, |
| out StreamParameters paramsOut); |
| |
| int closeStream(int streamHandle); |
| |
| /* |
| * Get an immutable description of the in-memory queues |
| * used to communicate with the underlying HAL or Service. |
| */ |
| int getStreamDescription(int streamHandle, out Endpoint endpoint); |
| |
| /** |
| * Start the flow of data. |
| * This is asynchronous. When complete, the service will send a STARTED event. |
| */ |
| int startStream(int streamHandle); |
| |
| /** |
| * Stop the flow of data such that start() can resume without loss of data. |
| * This is asynchronous. When complete, the service will send a PAUSED event. |
| */ |
| int pauseStream(int streamHandle); |
| |
| /** |
| * Stop the flow of data such that the data currently in the buffer is played. |
| * This is asynchronous. When complete, the service will send a STOPPED event. |
| */ |
| int stopStream(int streamHandle); |
| |
| /** |
| * Discard any data held by the underlying HAL or Service. |
| * This is asynchronous. When complete, the service will send a FLUSHED event. |
| */ |
| int flushStream(int streamHandle); |
| |
| /** |
| * Manage the specified thread as a low latency audio thread. |
| */ |
| int registerAudioThread(int streamHandle, |
| int clientThreadId, |
| long periodNanoseconds); |
| |
| int unregisterAudioThread(int streamHandle, |
| int clientThreadId); |
| } |