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/*
* Copyright (C) 2015 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
#include "EngineBase.h"
#include "EngineInterface.h"
#include <policy.h>
namespace android
{
class AudioPolicyManagerObserver;
namespace audio_policy
{
enum legacy_strategy {
STRATEGY_NONE = -1,
STRATEGY_MEDIA,
STRATEGY_PHONE,
STRATEGY_SONIFICATION,
STRATEGY_SONIFICATION_RESPECTFUL,
STRATEGY_DTMF,
STRATEGY_ENFORCED_AUDIBLE,
STRATEGY_TRANSMITTED_THROUGH_SPEAKER,
STRATEGY_ACCESSIBILITY,
STRATEGY_REROUTING,
STRATEGY_CALL_ASSISTANT,
};
class Engine : public EngineBase
{
public:
Engine() = default;
virtual ~Engine() = default;
Engine(const Engine &object) = delete;
Engine &operator=(const Engine &object) = delete;
///
/// from EngineInterface
///
status_t loadFromHalConfigWithFallback(
const media::audio::common::AudioHalEngineConfig& config) override;
status_t loadFromXmlConfigWithFallback(const std::string& xmlFilePath = "") override;
private:
///
/// from EngineBase, so from EngineInterface
///
status_t setForceUse(audio_policy_force_use_t usage,
audio_policy_forced_cfg_t config) override;
DeviceVector getOutputDevicesForAttributes(const audio_attributes_t &attr,
const sp<DeviceDescriptor> &preferedDevice = nullptr,
bool fromCache = false) const override;
DeviceVector getOutputDevicesForStream(audio_stream_type_t stream,
bool fromCache = false) const override;
sp<DeviceDescriptor> getInputDeviceForAttributes(const audio_attributes_t &attr,
uid_t uid = 0,
sp<AudioPolicyMix> *mix = nullptr)
const override;
void setStrategyDevices(const sp<ProductStrategy>& strategy,
const DeviceVector& devices) override;
DeviceVector getDevicesForProductStrategy(product_strategy_t strategy) const override;
private:
template<typename T>
status_t loadWithFallback(const T& configSource);
status_t setDefaultDevice(audio_devices_t device);
void filterOutputDevicesForStrategy(legacy_strategy strategy,
DeviceVector& availableOutputDevices,
const SwAudioOutputCollection &outputs) const;
product_strategy_t remapStrategyFromContext(product_strategy_t strategy,
const SwAudioOutputCollection &outputs) const;
DeviceVector getDevicesForStrategyInt(legacy_strategy strategy,
DeviceVector availableOutputDevices,
const SwAudioOutputCollection &outputs) const;
sp<DeviceDescriptor> getDeviceForInputSource(audio_source_t inputSource) const;
product_strategy_t getProductStrategyFromLegacy(legacy_strategy legacyStrategy) const;
audio_devices_t getPreferredDeviceTypeForLegacyStrategy(
const DeviceVector& availableOutputDevices, legacy_strategy legacyStrategy) const;
DeviceVector getPreferredAvailableDevicesForProductStrategy(
const DeviceVector& availableOutputDevices, product_strategy_t strategy) const;
std::map<product_strategy_t, legacy_strategy> mLegacyStrategyMap;
};
} // namespace audio_policy
} // namespace android