blob: 5f4080e7639d4cdfed100b33210292269ffb6ace [file] [log] [blame]
/*
* Copyright (C) 2018 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
#include <functional>
#include <android/media/audio/common/AudioHalEngineConfig.h>
#include <EngineConfig.h>
#include <EngineInterface.h>
#include <ProductStrategy.h>
#include <VolumeGroup.h>
#include <LastRemovableMediaDevices.h>
namespace android {
namespace audio_policy {
class EngineBase : public EngineInterface
{
public:
///
/// from EngineInterface
///
android::status_t initCheck() override;
void setObserver(AudioPolicyManagerObserver *observer) override;
status_t setPhoneState(audio_mode_t mode) override;
audio_mode_t getPhoneState() const override { return mPhoneState; }
status_t setForceUse(audio_policy_force_use_t usage, audio_policy_forced_cfg_t config) override
{
mForceUse[usage] = config;
return NO_ERROR;
}
audio_policy_forced_cfg_t getForceUse(audio_policy_force_use_t usage) const override
{
return mForceUse[usage];
}
android::status_t setDeviceConnectionState(const sp<DeviceDescriptor> /*devDesc*/,
audio_policy_dev_state_t /*state*/) override;
product_strategy_t getProductStrategyForAttributes(
const audio_attributes_t &attr, bool fallbackOnDefault = true) const override;
audio_stream_type_t getStreamTypeForAttributes(const audio_attributes_t &attr) const override;
audio_attributes_t getAttributesForStreamType(audio_stream_type_t stream) const override;
StreamTypeVector getStreamTypesForProductStrategy(product_strategy_t ps) const override;
AttributesVector getAllAttributesForProductStrategy(product_strategy_t ps) const override;
StrategyVector getOrderedProductStrategies() const override;
status_t listAudioProductStrategies(AudioProductStrategyVector &strategies) const override;
VolumeCurves *getVolumeCurvesForAttributes(const audio_attributes_t &attr) const override;
VolumeCurves *getVolumeCurvesForStreamType(audio_stream_type_t stream) const override;
IVolumeCurves *getVolumeCurvesForVolumeGroup(volume_group_t group) const override
{
return mVolumeGroups.find(group) != end(mVolumeGroups) ?
mVolumeGroups.at(group)->getVolumeCurves() : nullptr;
}
VolumeGroupVector getVolumeGroups() const override;
volume_group_t getVolumeGroupForAttributes(
const audio_attributes_t &attr, bool fallbackOnDefault = true) const override;
volume_group_t getVolumeGroupForStreamType(
audio_stream_type_t stream, bool fallbackOnDefault = true) const override;
status_t listAudioVolumeGroups(AudioVolumeGroupVector &groups) const override;
/**
* Get the list of currently connected removable device types ordered from most recently
* connected to least recently connected.
* @param group the device group to consider: wired, a2dp... If none, consider all groups.
* @param excludedDevices list of device types to ignore
* @return a potentially empty ordered list of connected removable devices.
*/
std::vector<audio_devices_t> getLastRemovableMediaDevices(
device_out_group_t group = GROUP_NONE,
std::vector<audio_devices_t> excludedDevices = {}) const {
return mLastRemovableMediaDevices.getLastRemovableMediaDevices(group, excludedDevices);
}
void dump(String8 *dst) const override;
status_t setDevicesRoleForStrategy(product_strategy_t strategy, device_role_t role,
const AudioDeviceTypeAddrVector &devices) override;
status_t removeDevicesRoleForStrategy(product_strategy_t strategy, device_role_t role) override;
status_t getDevicesForRoleAndStrategy(product_strategy_t strategy, device_role_t role,
AudioDeviceTypeAddrVector &devices) const override;
engineConfig::ParsingResult loadAudioPolicyEngineConfig(
const media::audio::common::AudioHalEngineConfig& aidlConfig);
engineConfig::ParsingResult loadAudioPolicyEngineConfig(const std::string& xmlFilePath = "");
const ProductStrategyMap &getProductStrategies() const { return mProductStrategies; }
ProductStrategyMap &getProductStrategies() { return mProductStrategies; }
product_strategy_t getProductStrategyForStream(audio_stream_type_t stream) const;
product_strategy_t getProductStrategyByName(const std::string &name) const;
AudioPolicyManagerObserver *getApmObserver() const { return mApmObserver; }
inline bool isInCall() const
{
return is_state_in_call(getPhoneState());
}
VolumeSource toVolumeSource(audio_stream_type_t stream) const
{
return static_cast<VolumeSource>(getVolumeGroupForStreamType(stream));
}
status_t switchVolumeCurve(audio_stream_type_t streamSrc, audio_stream_type_t streamDst);
status_t restoreOriginVolumeCurve(audio_stream_type_t stream);
status_t setDevicesRoleForCapturePreset(audio_source_t audioSource, device_role_t role,
const AudioDeviceTypeAddrVector &devices) override;
status_t addDevicesRoleForCapturePreset(audio_source_t audioSource, device_role_t role,
const AudioDeviceTypeAddrVector &devices) override;
/**
* Remove devices role for capture preset. When `forceMatched` is true, the devices to be
* removed must all show as role for the capture preset. Otherwise, only devices that has shown
* as role for the capture preset will be remove.
*/
status_t doRemoveDevicesRoleForCapturePreset(audio_source_t audioSource,
device_role_t role, const AudioDeviceTypeAddrVector& devices,
bool forceMatched=true);
status_t removeDevicesRoleForCapturePreset(audio_source_t audioSource,
device_role_t role, const AudioDeviceTypeAddrVector& devices) override;
status_t clearDevicesRoleForCapturePreset(audio_source_t audioSource,
device_role_t role) override;
status_t getDevicesForRoleAndCapturePreset(audio_source_t audioSource,
device_role_t role, AudioDeviceTypeAddrVector &devices) const override;
DeviceVector getActiveMediaDevices(const DeviceVector& availableDevices) const override;
void initializeDeviceSelectionCache() override;
void updateDeviceSelectionCache() override;
private:
engineConfig::ParsingResult processParsingResult(engineConfig::ParsingResult&& rawResult);
/**
* Get media devices as the given role
*
* @param role the audio devices role
* @param availableDevices all available devices
* @param devices the DeviceVector to store devices as the given role
* @return NO_ERROR if all devices associated to the given role are present in available devices
* NAME_NO_FOUND if there is no strategy for media or there are no devices associate to
* the given role
* NOT_ENOUGH_DATA if not all devices as given role are present in available devices
*/
status_t getMediaDevicesForRole(device_role_t role, const DeviceVector& availableDevices,
DeviceVector& devices) const;
void dumpCapturePresetDevicesRoleMap(String8 *dst, int spaces) const;
AudioPolicyManagerObserver *mApmObserver = nullptr;
ProductStrategyMap mProductStrategies;
ProductStrategyDevicesRoleMap mProductStrategyDeviceRoleMap;
CapturePresetDevicesRoleMap mCapturePresetDevicesRoleMap;
VolumeGroupMap mVolumeGroups;
LastRemovableMediaDevices mLastRemovableMediaDevices;
audio_mode_t mPhoneState = AUDIO_MODE_NORMAL; /**< current phone state. */
/** current forced use configuration. */
audio_policy_forced_cfg_t mForceUse[AUDIO_POLICY_FORCE_USE_CNT] = {};
protected:
/**
* Set the device information for a given strategy.
*
* @param strategy the strategy to set devices information
* @param devices the devices selected for the strategy
*/
virtual void setStrategyDevices(const sp<ProductStrategy>& /*strategy*/,
const DeviceVector& /*devices*/) {
// In EngineBase, do nothing. It is up to the actual engine to decide if it is needed to
// set devices information for the given strategy.
}
/**
* Get devices that will be used for the given product strategy.
*
* @param strategy the strategy to query
*/
virtual DeviceVector getDevicesForProductStrategy(product_strategy_t strategy) const = 0;
DeviceStrategyMap mDevicesForStrategies;
};
} // namespace audio_policy
} // namespace android