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/*
* Copyright (C) 2022 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
// #define LOG_NDEBUG 0
#define LOG_TAG "monotonicframecounter_tests"
#include "../MonotonicFrameCounter.h"
#include <gtest/gtest.h>
using namespace android::audioflinger;
namespace {
TEST(MonotonicFrameCounterTest, SimpleProgression) {
MonotonicFrameCounter monotonicFrameCounter;
const std::vector<std::pair<int64_t, int64_t>> frametimes{
{0, 0}, {100, 100}, {200, 200},
};
int64_t maxReceivedFrameCount = 0;
for (const auto& p : frametimes) {
maxReceivedFrameCount = std::max(maxReceivedFrameCount, p.first);
ASSERT_EQ(p.first,
monotonicFrameCounter.updateAndGetMonotonicFrameCount(p.first, p.second));
}
ASSERT_EQ(maxReceivedFrameCount, monotonicFrameCounter.getLastReportedFrameCount());
}
TEST(MonotonicFrameCounterTest, InvalidData) {
MonotonicFrameCounter monotonicFrameCounter;
const std::vector<std::pair<int64_t, int64_t>> frametimes{
{-1, -1}, {100, 100}, {-1, -1}, {90, 90}, {200, 200},
};
int64_t prevFrameCount = 0;
int64_t maxReceivedFrameCount = 0;
for (const auto& p : frametimes) {
maxReceivedFrameCount = std::max(maxReceivedFrameCount, p.first);
const int64_t frameCount =
monotonicFrameCounter.updateAndGetMonotonicFrameCount(p.first, p.second);
// we must be monotonic
ASSERT_GE(frameCount, prevFrameCount);
prevFrameCount = frameCount;
}
ASSERT_EQ(maxReceivedFrameCount, monotonicFrameCounter.getLastReportedFrameCount());
}
TEST(MonotonicFrameCounterTest, Flush) {
MonotonicFrameCounter monotonicFrameCounter;
// Different playback sequences are separated by a flush.
const std::vector<std::vector<std::pair<int64_t, int64_t>>> frameset{
{{-1, -1}, {100, 10}, {200, 20}, {300, 30},},
{{-1, -1}, {100, 10}, {200, 20}, {300, 30},},
{{-1, -1}, {100, 100}, {-1, -1}, {90, 90}, {200, 200},},
};
int64_t prevFrameCount = 0;
int64_t maxReceivedFrameCount = 0;
int64_t sumMaxReceivedFrameCount = 0;
for (const auto& v : frameset) {
for (const auto& p : v) {
maxReceivedFrameCount = std::max(maxReceivedFrameCount, p.first);
const int64_t frameCount =
monotonicFrameCounter.updateAndGetMonotonicFrameCount(p.first, p.second);
// we must be monotonic
ASSERT_GE(frameCount, prevFrameCount);
prevFrameCount = frameCount;
}
monotonicFrameCounter.onFlush();
sumMaxReceivedFrameCount += maxReceivedFrameCount;
maxReceivedFrameCount = 0;
}
// On flush we keep a monotonic reported framecount
// even though the received framecount resets to 0.
// The requirement of equality here is implementation dependent.
ASSERT_EQ(sumMaxReceivedFrameCount, monotonicFrameCounter.getLastReportedFrameCount());
}
} // namespace