| /* |
| * Copyright (C) 2017 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| // Play sine waves using an AAudio callback. |
| // If a disconnection occurs then reopen the stream on the new device. |
| |
| #include <assert.h> |
| #include <unistd.h> |
| #include <stdlib.h> |
| #include <sched.h> |
| #include <stdio.h> |
| #include <math.h> |
| #include <string.h> |
| #include <time.h> |
| #include <aaudio/AAudio.h> |
| #include "AAudioExampleUtils.h" |
| #include "AAudioSimplePlayer.h" |
| #include "../../utils/AAudioSimplePlayer.h" |
| |
| /** |
| * Open stream, play some sine waves, then close the stream. |
| * |
| * @param argParser |
| * @return AAUDIO_OK or negative error code |
| */ |
| static aaudio_result_t testOpenPlayClose(AAudioArgsParser &argParser) |
| { |
| SineThreadedData_t myData; |
| AAudioSimplePlayer &player = myData.simplePlayer; |
| aaudio_result_t result = AAUDIO_OK; |
| bool disconnected = false; |
| int64_t startedAtNanos; |
| |
| printf("----------------------- run complete test --------------------------\n"); |
| myData.schedulerChecked = false; |
| myData.callbackCount = 0; |
| myData.forceUnderruns = false; // set true to test AAudioStream_getXRunCount() |
| |
| result = player.open(argParser, |
| SimplePlayerDataCallbackProc, SimplePlayerErrorCallbackProc, &myData); |
| if (result != AAUDIO_OK) { |
| fprintf(stderr, "ERROR - player.open() returned %d\n", result); |
| goto error; |
| } |
| |
| argParser.compareWithStream(player.getStream()); |
| |
| // Setup sine wave generators. |
| { |
| int32_t actualSampleRate = player.getSampleRate(); |
| myData.sineOsc1.setup(440.0, actualSampleRate); |
| myData.sineOsc1.setSweep(300.0, 600.0, 5.0); |
| myData.sineOsc1.setAmplitude(0.2); |
| myData.sineOsc2.setup(660.0, actualSampleRate); |
| myData.sineOsc2.setSweep(350.0, 900.0, 7.0); |
| myData.sineOsc2.setAmplitude(0.2); |
| } |
| |
| #if 0 |
| // writes not allowed for callback streams |
| result = player.prime(); // FIXME crashes AudioTrack.cpp |
| if (result != AAUDIO_OK) { |
| fprintf(stderr, "ERROR - player.prime() returned %d\n", result); |
| goto error; |
| } |
| #endif |
| |
| result = player.start(); |
| if (result != AAUDIO_OK) { |
| fprintf(stderr, "ERROR - player.start() returned %d\n", result); |
| goto error; |
| } |
| |
| // Play a sine wave in the background. |
| printf("Sleep for %d seconds while audio plays in a callback thread.\n", |
| argParser.getDurationSeconds()); |
| startedAtNanos = getNanoseconds(CLOCK_MONOTONIC); |
| for (int second = 0; second < argParser.getDurationSeconds(); second++) |
| { |
| // Sleep a while. Wake up early if there is an error, for example a DISCONNECT. |
| long ret = myData.waker.wait(AAUDIO_OK, NANOS_PER_SECOND); |
| int64_t millis = (getNanoseconds(CLOCK_MONOTONIC) - startedAtNanos) / NANOS_PER_MILLISECOND; |
| result = myData.waker.get(); |
| printf("wait() returns %ld, aaudio_result = %d, at %6d millis" |
| ", second = %d, framesWritten = %8d, underruns = %d\n", |
| ret, result, (int) millis, |
| second, |
| (int) AAudioStream_getFramesWritten(player.getStream()), |
| (int) AAudioStream_getXRunCount(player.getStream())); |
| if (result != AAUDIO_OK) { |
| if (result == AAUDIO_ERROR_DISCONNECTED) { |
| disconnected = true; |
| } |
| break; |
| } |
| } |
| printf("AAudio result = %d = %s\n", result, AAudio_convertResultToText(result)); |
| |
| printf("call stop() callback # = %d\n", myData.callbackCount); |
| result = player.stop(); |
| if (result != AAUDIO_OK) { |
| goto error; |
| } |
| printf("call close()\n"); |
| result = player.close(); |
| if (result != AAUDIO_OK) { |
| goto error; |
| } |
| |
| for (int i = 0; i < myData.timestampCount; i++) { |
| Timestamp *timestamp = &myData.timestamps[i]; |
| bool retro = (i > 0 && |
| ((timestamp->position < (timestamp - 1)->position) |
| || ((timestamp->nanoseconds < (timestamp - 1)->nanoseconds)))); |
| const char *message = retro ? " <= RETROGRADE!" : ""; |
| printf("Timestamp %3d : %8lld, %8lld %s\n", i, |
| (long long) timestamp->position, |
| (long long) timestamp->nanoseconds, |
| message); |
| } |
| |
| if (myData.schedulerChecked) { |
| printf("scheduler = 0x%08x, SCHED_FIFO = 0x%08X\n", |
| myData.scheduler, |
| SCHED_FIFO); |
| } |
| |
| printf("min numFrames = %8d\n", (int) myData.minNumFrames); |
| printf("max numFrames = %8d\n", (int) myData.maxNumFrames); |
| |
| printf("SUCCESS\n"); |
| error: |
| player.close(); |
| return disconnected ? AAUDIO_ERROR_DISCONNECTED : result; |
| } |
| |
| int main(int argc, const char **argv) |
| { |
| AAudioArgsParser argParser; |
| aaudio_result_t result; |
| |
| // Make printf print immediately so that debug info is not stuck |
| // in a buffer if we hang or crash. |
| setvbuf(stdout, nullptr, _IONBF, (size_t) 0); |
| |
| printf("%s - Play a sine sweep using an AAudio callback V0.1.2\n", argv[0]); |
| |
| if (argParser.parseArgs(argc, argv)) { |
| return EXIT_FAILURE; |
| } |
| |
| // Keep looping until we can complete the test without disconnecting. |
| while((result = testOpenPlayClose(argParser)) == AAUDIO_ERROR_DISCONNECTED); |
| |
| return (result) ? EXIT_FAILURE : EXIT_SUCCESS; |
| } |