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/*
* Copyright (C) 2017 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef AAUDIO_EXAMPLE_UTILS_H
#define AAUDIO_EXAMPLE_UTILS_H
#include <atomic>
#include <errno.h>
#include <linux/futex.h>
#include <sched.h>
#include <string.h>
#include <sys/syscall.h>
#include <unistd.h>
#include <aaudio/AAudio.h>
#include <utils/Errors.h>
#define NANOS_PER_MICROSECOND ((int64_t)1000)
#define NANOS_PER_MILLISECOND (NANOS_PER_MICROSECOND * 1000)
#define NANOS_PER_SECOND (NANOS_PER_MILLISECOND * 1000)
const char *getSharingModeText(aaudio_sharing_mode_t mode) {
const char *text = "unknown";
switch (mode) {
case AAUDIO_SHARING_MODE_EXCLUSIVE:
text = "EXCLUSIVE";
break;
case AAUDIO_SHARING_MODE_SHARED:
text = "SHARED";
break;
default:
break;
}
return text;
}
const char *getPerformanceModeText(aaudio_performance_mode_t mode) {
const char *text = "unknown";
switch (mode) {
case AAUDIO_PERFORMANCE_MODE_NONE:
text = "NONE";
break;
case AAUDIO_PERFORMANCE_MODE_LOW_LATENCY:
text = "LOW_LATENCY";
break;
case AAUDIO_PERFORMANCE_MODE_POWER_SAVING:
text = "POWER_SAVING";
break;
default:
break;
}
return text;
}
const char *getDirectionText(aaudio_direction_t direction) {
const char *text = "unknown";
switch (direction) {
case AAUDIO_DIRECTION_INPUT:
text = "INPUT";
break;
case AAUDIO_DIRECTION_OUTPUT:
text = "OUTPUT";
break;
default:
break;
}
return text;
}
template <class T = int64_t>
void convertNanosecondsToTimespec(int64_t nanoseconds, struct timespec *time) {
time->tv_sec = nanoseconds / NANOS_PER_SECOND;
// Calculate the fractional nanoseconds. Avoids expensive % operation.
time->tv_nsec = nanoseconds - (time->tv_sec * NANOS_PER_SECOND);
}
template <class T = clockid_t>
int64_t getNanoseconds(clockid_t clockId = CLOCK_MONOTONIC) {
struct timespec time;
int result = clock_gettime(clockId, &time);
if (result < 0) {
return -errno;
}
return (time.tv_sec * NANOS_PER_SECOND) + time.tv_nsec;
}
template <class T = float>
void displayPeakLevel(float peakLevel) {
printf("%5.3f ", peakLevel);
const int maxStars = 50; // arbitrary, fits on one line
int numStars = (int) (peakLevel * maxStars);
for (int i = 0; i < numStars; i++) {
printf("*");
}
printf("\n");
}
/**
* @param position1 position of hardware frame
* @param nanoseconds1
* @param position2 position of client read/write
* @param nanoseconds2
* @param sampleRate
* @return latency in milliseconds
*/
template <class T = int64_t>
double calculateLatencyMillis(int64_t position1, int64_t nanoseconds1,
int64_t position2, int64_t nanoseconds2,
int64_t sampleRate) {
int64_t deltaFrames = position2 - position1;
int64_t deltaTime =
(NANOS_PER_SECOND * deltaFrames / sampleRate);
int64_t timeCurrentFramePlayed = nanoseconds1 + deltaTime;
int64_t latencyNanos = timeCurrentFramePlayed - nanoseconds2;
double latencyMillis = latencyNanos / 1000000.0;
return latencyMillis;
}
// ================================================================================
// These Futex calls are common online examples.
template <class T = int>
android::status_t sys_futex(void *addr1, int op, int val1,
struct timespec *timeout, void *addr2, int val3) {
android::status_t result = (android::status_t) syscall(SYS_futex, addr1,
op, val1, timeout,
addr2, val3);
return (result == 0) ? 0 : -errno;
}
template <class T = int>
android::status_t futex_wake(void *addr, int numWake) {
// Use _PRIVATE because we are just using the futex in one process.
return sys_futex(addr, FUTEX_WAKE_PRIVATE, numWake, NULL, NULL, 0);
}
template <class T = int>
android::status_t futex_wait(void *addr, int current, struct timespec *time) {
// Use _PRIVATE because we are just using the futex in one process.
return sys_futex(addr, FUTEX_WAIT_PRIVATE, current, time, NULL, 0);
}
// TODO better name?
/**
* The WakeUp class is used to send a wakeup signal to one or more sleeping threads.
*/
class WakeUp {
public:
WakeUp() : mValue(0) {}
explicit WakeUp(int32_t value) : mValue(value) {}
/**
* Wait until the internal value no longer matches the given value.
* Note that this code uses a futex, which is subject to spurious wake-ups.
* So check to make sure that the desired condition has been met.
*
* @return zero if the value changes or various negative errors including
* -ETIMEDOUT if a timeout occurs,
* or -EINTR if interrupted by a signal,
* or -EAGAIN or -EWOULDBLOCK if the internal value does not match the specified value
*/
android::status_t wait(int32_t value, int64_t timeoutNanoseconds) {
struct timespec time;
convertNanosecondsToTimespec(timeoutNanoseconds, &time);
return futex_wait(&mValue, value, &time);
}
/**
* Increment value and wake up any threads that need to be woken.
*
* @return number of waiters woken up
*/
android::status_t wake() {
++mValue;
return futex_wake(&mValue, INT_MAX);
}
/**
* Set value and wake up any threads that need to be woken.
*
* @return number of waiters woken up
*/
android::status_t wake(int32_t value) {
mValue.store(value);
return futex_wake(&mValue, INT_MAX);
}
int32_t get() {
return mValue.load();
}
private:
std::atomic<int32_t> mValue;
};
#endif // AAUDIO_EXAMPLE_UTILS_H