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/*
* Copyright (C) 2009 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
#include <unordered_map>
#include <unordered_set>
#include <AudioPatch.h>
#include <DeviceDescriptor.h>
#include <IOProfile.h>
#include <HwModule.h>
#include <PolicyAudioPort.h>
#include <AudioInputDescriptor.h>
#include <AudioOutputDescriptor.h>
#include <AudioPolicyMix.h>
#include <EffectDescriptor.h>
#include <SoundTriggerSession.h>
#include <media/AudioProfile.h>
namespace android {
// This class gathers together various bits of AudioPolicyManager
// configuration, which are usually filled out as a result of parsing
// the audio_policy_configuration.xml file.
//
// Note that AudioPolicyConfig doesn't own some of the data,
// it simply proxies access to the fields of AudioPolicyManager
// class. Be careful about the fields that are references,
// e.g. 'mOutputDevices'. This also means that it's impossible
// to implement "deep copying" of this class without re-designing it.
class AudioPolicyConfig
{
public:
AudioPolicyConfig(HwModuleCollection &hwModules,
DeviceVector &outputDevices,
DeviceVector &inputDevices,
sp<DeviceDescriptor> &defaultOutputDevice)
: mHwModules(hwModules),
mOutputDevices(outputDevices),
mInputDevices(inputDevices),
mDefaultOutputDevice(defaultOutputDevice) {
clear();
}
void clear() {
mSource = {};
mEngineLibraryNameSuffix = kDefaultEngineLibraryNameSuffix;
mHwModules.clear();
mOutputDevices.clear();
mInputDevices.clear();
mDefaultOutputDevice.clear();
mIsSpeakerDrcEnabled = false;
mIsCallScreenModeSupported = false;
mSurroundFormats.clear();
}
const std::string& getSource() const {
return mSource;
}
void setSource(const std::string& file) {
mSource = file;
}
const std::string& getEngineLibraryNameSuffix() const {
return mEngineLibraryNameSuffix;
}
void setEngineLibraryNameSuffix(const std::string& suffix) {
mEngineLibraryNameSuffix = suffix;
}
void setHwModules(const HwModuleCollection &hwModules)
{
mHwModules = hwModules;
}
void addDevice(const sp<DeviceDescriptor> &device)
{
if (audio_is_output_device(device->type())) {
mOutputDevices.add(device);
} else if (audio_is_input_device(device->type())) {
mInputDevices.add(device);
}
}
void addInputDevices(const DeviceVector &inputDevices)
{
mInputDevices.add(inputDevices);
}
void addOutputDevices(const DeviceVector &outputDevices)
{
mOutputDevices.add(outputDevices);
}
bool isSpeakerDrcEnabled() const { return mIsSpeakerDrcEnabled; }
void setSpeakerDrcEnabled(bool isSpeakerDrcEnabled)
{
mIsSpeakerDrcEnabled = isSpeakerDrcEnabled;
}
bool isCallScreenModeSupported() const { return mIsCallScreenModeSupported; }
void setCallScreenModeSupported(bool isCallScreenModeSupported)
{
mIsCallScreenModeSupported = isCallScreenModeSupported;
}
const HwModuleCollection getHwModules() const { return mHwModules; }
const DeviceVector &getInputDevices() const
{
return mInputDevices;
}
const DeviceVector &getOutputDevices() const
{
return mOutputDevices;
}
void setDefaultOutputDevice(const sp<DeviceDescriptor> &defaultDevice)
{
mDefaultOutputDevice = defaultDevice;
}
const sp<DeviceDescriptor> &getDefaultOutputDevice() const { return mDefaultOutputDevice; }
void setDefault(void)
{
mSource = "AudioPolicyConfig::setDefault";
mEngineLibraryNameSuffix = kDefaultEngineLibraryNameSuffix;
mDefaultOutputDevice = new DeviceDescriptor(AUDIO_DEVICE_OUT_SPEAKER);
mDefaultOutputDevice->addAudioProfile(AudioProfile::createFullDynamic(gDynamicFormat));
sp<DeviceDescriptor> defaultInputDevice = new DeviceDescriptor(AUDIO_DEVICE_IN_BUILTIN_MIC);
defaultInputDevice->addAudioProfile(AudioProfile::createFullDynamic(gDynamicFormat));
sp<AudioProfile> micProfile = new AudioProfile(
AUDIO_FORMAT_PCM_16_BIT, AUDIO_CHANNEL_IN_MONO, 8000);
defaultInputDevice->addAudioProfile(micProfile);
mOutputDevices.add(mDefaultOutputDevice);
mInputDevices.add(defaultInputDevice);
sp<HwModule> module = new HwModule(AUDIO_HARDWARE_MODULE_ID_PRIMARY, 2 /*halVersionMajor*/);
mHwModules.add(module);
sp<OutputProfile> outProfile = new OutputProfile("primary");
outProfile->addAudioProfile(
new AudioProfile(AUDIO_FORMAT_PCM_16_BIT, AUDIO_CHANNEL_OUT_STEREO, 44100));
outProfile->addSupportedDevice(mDefaultOutputDevice);
outProfile->setFlags(AUDIO_OUTPUT_FLAG_PRIMARY);
module->addOutputProfile(outProfile);
sp<InputProfile> inProfile = new InputProfile("primary");
inProfile->addAudioProfile(micProfile);
inProfile->addSupportedDevice(defaultInputDevice);
module->addInputProfile(inProfile);
setDefaultSurroundFormats();
}
// Surround formats, with an optional list of subformats that are equivalent from users' POV.
using SurroundFormats = std::unordered_map<audio_format_t, std::unordered_set<audio_format_t>>;
const SurroundFormats &getSurroundFormats() const
{
return mSurroundFormats;
}
void setSurroundFormats(const SurroundFormats &surroundFormats)
{
mSurroundFormats = surroundFormats;
}
void setDefaultSurroundFormats()
{
mSurroundFormats = {
{AUDIO_FORMAT_AC3, {}},
{AUDIO_FORMAT_E_AC3, {}},
{AUDIO_FORMAT_DTS, {}},
{AUDIO_FORMAT_DTS_HD, {}},
{AUDIO_FORMAT_AAC_LC, {
AUDIO_FORMAT_AAC_HE_V1, AUDIO_FORMAT_AAC_HE_V2, AUDIO_FORMAT_AAC_ELD,
AUDIO_FORMAT_AAC_XHE}},
{AUDIO_FORMAT_DOLBY_TRUEHD, {}},
{AUDIO_FORMAT_E_AC3_JOC, {}},
{AUDIO_FORMAT_AC4, {}}};
}
private:
static const constexpr char* const kDefaultEngineLibraryNameSuffix = "default";
std::string mSource;
std::string mEngineLibraryNameSuffix;
HwModuleCollection &mHwModules; /**< Collection of Module, with Profiles, i.e. Mix Ports. */
DeviceVector &mOutputDevices;
DeviceVector &mInputDevices;
sp<DeviceDescriptor> &mDefaultOutputDevice;
// TODO: remove when legacy conf file is removed. true on devices that use DRC on the
// DEVICE_CATEGORY_SPEAKER path to boost soft sounds, used to adjust volume curves accordingly.
// Note: remove also speaker_drc_enabled from global configuration of XML config file.
bool mIsSpeakerDrcEnabled;
bool mIsCallScreenModeSupported;
SurroundFormats mSurroundFormats;
};
} // namespace android