| # Build the unit tests. |
| LOCAL_PATH:= $(call my-dir) |
| include $(CLEAR_VARS) |
| LOCAL_ADDITIONAL_DEPENDENCIES := $(LOCAL_PATH)/Android.mk |
| |
| LOCAL_MODULE := codec2_test |
| |
| LOCAL_MODULE_TAGS := tests |
| |
| LOCAL_SRC_FILES := \ |
| vndk/C2UtilTest.cpp \ |
| C2_test.cpp \ |
| C2Param_test.cpp \ |
| |
| LOCAL_SHARED_LIBRARIES := \ |
| libcutils \ |
| libstagefright_codec2 \ |
| liblog |
| |
| LOCAL_C_INCLUDES := \ |
| frameworks/av/media/libstagefright/codec2/include \ |
| frameworks/av/media/libstagefright/codec2/vndk/include \ |
| $(TOP)/frameworks/native/include/media/openmax \ |
| |
| LOCAL_CFLAGS += -Werror -Wall -std=c++14 |
| LOCAL_CLANG := true |
| |
| include $(BUILD_NATIVE_TEST) |
| |
| # Include subdirectory makefiles |
| # ============================================================ |
| |
| # If we're building with ONE_SHOT_MAKEFILE (mm, mmm), then what the framework |
| # team really wants is to build the stuff defined by this makefile. |
| ifeq (,$(ONE_SHOT_MAKEFILE)) |
| include $(call first-makefiles-under,$(LOCAL_PATH)) |
| endif |