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/*
* Copyright (C) 2015 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
#include "AudioPort.h"
#include <RoutingStrategy.h>
#include <utils/Errors.h>
#include <utils/Timers.h>
#include <utils/KeyedVector.h>
#include <system/audio.h>
namespace android {
class IOProfile;
class AudioMix;
class AudioPolicyClientInterface;
// descriptor for audio outputs. Used to maintain current configuration of each opened audio output
// and keep track of the usage of this output by each audio stream type.
class AudioOutputDescriptor: public AudioPortConfig
{
public:
AudioOutputDescriptor(const sp<AudioPort>& port,
AudioPolicyClientInterface *clientInterface);
virtual ~AudioOutputDescriptor() {}
status_t dump(int fd);
void log(const char* indent);
audio_port_handle_t getId() const;
virtual audio_devices_t device() const;
virtual bool sharesHwModuleWith(const sp<AudioOutputDescriptor> outputDesc);
virtual audio_devices_t supportedDevices();
virtual bool isDuplicated() const { return false; }
virtual uint32_t latency() { return 0; }
virtual bool isFixedVolume(audio_devices_t device);
virtual sp<AudioOutputDescriptor> subOutput1() { return 0; }
virtual sp<AudioOutputDescriptor> subOutput2() { return 0; }
virtual bool setVolume(float volume,
audio_stream_type_t stream,
audio_devices_t device,
uint32_t delayMs,
bool force);
virtual void changeRefCount(audio_stream_type_t stream, int delta);
bool isActive(uint32_t inPastMs = 0) const;
bool isStreamActive(audio_stream_type_t stream,
uint32_t inPastMs = 0,
nsecs_t sysTime = 0) const;
virtual void toAudioPortConfig(struct audio_port_config *dstConfig,
const struct audio_port_config *srcConfig = NULL) const;
virtual sp<AudioPort> getAudioPort() const { return mPort; }
virtual void toAudioPort(struct audio_port *port) const;
audio_module_handle_t getModuleHandle() const;
sp<AudioPort> mPort;
audio_devices_t mDevice; // current device this output is routed to
audio_patch_handle_t mPatchHandle;
uint32_t mRefCount[AUDIO_STREAM_CNT]; // number of streams of each type using this output
nsecs_t mStopTime[AUDIO_STREAM_CNT];
float mCurVolume[AUDIO_STREAM_CNT]; // current stream volume in dB
int mMuteCount[AUDIO_STREAM_CNT]; // mute request counter
bool mStrategyMutedByDevice[NUM_STRATEGIES]; // strategies muted because of incompatible
// device selection. See checkDeviceMuteStrategies()
AudioPolicyClientInterface *mClientInterface;
protected:
audio_port_handle_t mId;
};
// Audio output driven by a software mixer in audio flinger.
class SwAudioOutputDescriptor: public AudioOutputDescriptor
{
public:
SwAudioOutputDescriptor(const sp<IOProfile>& profile,
AudioPolicyClientInterface *clientInterface);
virtual ~SwAudioOutputDescriptor() {}
status_t dump(int fd);
void setIoHandle(audio_io_handle_t ioHandle);
virtual audio_devices_t device() const;
virtual bool sharesHwModuleWith(const sp<AudioOutputDescriptor> outputDesc);
virtual audio_devices_t supportedDevices();
virtual uint32_t latency();
virtual bool isDuplicated() const { return (mOutput1 != NULL && mOutput2 != NULL); }
virtual bool isFixedVolume(audio_devices_t device);
virtual sp<AudioOutputDescriptor> subOutput1() { return mOutput1; }
virtual sp<AudioOutputDescriptor> subOutput2() { return mOutput2; }
virtual void changeRefCount(audio_stream_type_t stream, int delta);
virtual bool setVolume(float volume,
audio_stream_type_t stream,
audio_devices_t device,
uint32_t delayMs,
bool force);
virtual void toAudioPortConfig(struct audio_port_config *dstConfig,
const struct audio_port_config *srcConfig = NULL) const;
virtual void toAudioPort(struct audio_port *port) const;
const sp<IOProfile> mProfile; // I/O profile this output derives from
audio_io_handle_t mIoHandle; // output handle
uint32_t mLatency; //
audio_output_flags_t mFlags; //
AudioMix *mPolicyMix; // non NULL when used by a dynamic policy
sp<SwAudioOutputDescriptor> mOutput1; // used by duplicated outputs: first output
sp<SwAudioOutputDescriptor> mOutput2; // used by duplicated outputs: second output
uint32_t mDirectOpenCount; // number of clients using this output (direct outputs only)
uint32_t mGlobalRefCount; // non-stream-specific ref count
};
class SwAudioOutputCollection :
public DefaultKeyedVector< audio_io_handle_t, sp<SwAudioOutputDescriptor> >
{
public:
bool isStreamActive(audio_stream_type_t stream, uint32_t inPastMs = 0) const;
/**
* return whether a stream is playing remotely, override to change the definition of
* local/remote playback, used for instance by notification manager to not make
* media players lose audio focus when not playing locally
* For the base implementation, "remotely" means playing during screen mirroring which
* uses an output for playback with a non-empty, non "0" address.
*/
bool isStreamActiveRemotely(audio_stream_type_t stream, uint32_t inPastMs = 0) const;
/**
* returns the A2DP output handle if it is open or 0 otherwise
*/
audio_io_handle_t getA2dpOutput() const;
sp<SwAudioOutputDescriptor> getOutputFromId(audio_port_handle_t id) const;
sp<SwAudioOutputDescriptor> getPrimaryOutput() const;
/**
* return true if any output is playing anything besides the stream to ignore
*/
bool isAnyOutputActive(audio_stream_type_t streamToIgnore) const;
audio_devices_t getSupportedDevices(audio_io_handle_t handle) const;
status_t dump(int fd) const;
};
}; // namespace android