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/*
* Copyright 2018 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef ANDROID_JAUDIOTRACK_H
#define ANDROID_JAUDIOTRACK_H
#include <jni.h>
#include <media/AudioResamplerPublic.h>
#include <media/AudioSystem.h>
#include <media/VolumeShaper.h>
#include <system/audio.h>
#include <utils/Errors.h>
#include <media/AudioTimestamp.h> // It has dependency on audio.h/Errors.h, but doesn't
// include them in it. Therefore it is included here at last.
namespace android {
class JAudioTrack {
public:
/* Events used by AudioTrack callback function (callback_t).
* Keep in sync with frameworks/base/media/java/android/media/AudioTrack.java NATIVE_EVENT_*.
*/
enum event_type {
EVENT_MORE_DATA = 0, // Request to write more data to buffer.
EVENT_NEW_IAUDIOTRACK = 6, // IAudioTrack was re-created, either due to re-routing and
// voluntary invalidation by mediaserver, or mediaserver crash.
EVENT_STREAM_END = 7, // Sent after all the buffers queued in AF and HW are played
// back (after stop is called) for an offloaded track.
};
class Buffer
{
public:
size_t mSize; // input/output in bytes.
void* mData; // pointer to the audio data.
};
/* As a convenience, if a callback is supplied, a handler thread
* is automatically created with the appropriate priority. This thread
* invokes the callback when a new buffer becomes available or various conditions occur.
*
* Parameters:
*
* event: type of event notified (see enum AudioTrack::event_type).
* user: Pointer to context for use by the callback receiver.
* info: Pointer to optional parameter according to event type:
* - EVENT_MORE_DATA: pointer to JAudioTrack::Buffer struct. The callback must not
* write more bytes than indicated by 'size' field and update 'size' if fewer bytes
* are written.
* - EVENT_NEW_IAUDIOTRACK: unused.
* - EVENT_STREAM_END: unused.
*/
typedef void (*callback_t)(int event, void* user, void *info);
/* Creates an JAudioTrack object for non-offload mode.
* Once created, the track needs to be started before it can be used.
* Unspecified values are set to appropriate default values.
*
* Parameters:
*
* streamType: Select the type of audio stream this track is attached to
* (e.g. AUDIO_STREAM_MUSIC).
* sampleRate: Data source sampling rate in Hz. Zero means to use the sink sample rate.
* A non-zero value must be specified if AUDIO_OUTPUT_FLAG_DIRECT is set.
* 0 will not work with current policy implementation for direct output
* selection where an exact match is needed for sampling rate.
* (TODO: Check direct output after flags can be used in Java AudioTrack.)
* format: Audio format. For mixed tracks, any PCM format supported by server is OK.
* For direct and offloaded tracks, the possible format(s) depends on the
* output sink.
* (TODO: How can we check whether a format is supported?)
* channelMask: Channel mask, such that audio_is_output_channel(channelMask) is true.
* cbf: Callback function. If not null, this function is called periodically
* to provide new data and inform of marker, position updates, etc.
* user: Context for use by the callback receiver.
* frameCount: Minimum size of track PCM buffer in frames. This defines the
* application's contribution to the latency of the track.
* The actual size selected by the JAudioTrack could be larger if the
* requested size is not compatible with current audio HAL configuration.
* Zero means to use a default value.
* sessionId: Specific session ID, or zero to use default.
* pAttributes: If not NULL, supersedes streamType for use case selection.
* maxRequiredSpeed: For PCM tracks, this creates an appropriate buffer size that will allow
* maxRequiredSpeed playback. Values less than 1.0f and greater than
* AUDIO_TIMESTRETCH_SPEED_MAX will be clamped. For non-PCM tracks
* and direct or offloaded tracks, this parameter is ignored.
* (TODO: Handle this after offload / direct track is supported.)
*
* TODO: Revive removed arguments after offload mode is supported.
*/
JAudioTrack(audio_stream_type_t streamType,
uint32_t sampleRate,
audio_format_t format,
audio_channel_mask_t channelMask,
callback_t cbf,
void* user,
size_t frameCount = 0,
audio_session_t sessionId = AUDIO_SESSION_ALLOCATE,
const audio_attributes_t* pAttributes = NULL,
float maxRequiredSpeed = 1.0f);
/*
// Q. May be used in AudioTrack.setPreferredDevice(AudioDeviceInfo)?
audio_port_handle_t selectedDeviceId,
// TODO: No place to use these values.
int32_t notificationFrames,
const audio_offload_info_t *offloadInfo,
*/
virtual ~JAudioTrack();
size_t frameCount();
size_t channelCount();
/* Returns this track's estimated latency in milliseconds.
* This includes the latency due to AudioTrack buffer size, AudioMixer (if any)
* and audio hardware driver.
*/
uint32_t latency();
/* Return the total number of frames played since playback start.
* The counter will wrap (overflow) periodically, e.g. every ~27 hours at 44.1 kHz.
* It is reset to zero by flush(), reload(), and stop().
*
* Parameters:
*
* position: Address where to return play head position.
*
* Returned status (from utils/Errors.h) can be:
* - NO_ERROR: successful operation
* - BAD_VALUE: position is NULL
*/
status_t getPosition(uint32_t *position);
// TODO: Does this comment apply same to Java AudioTrack::getTimestamp?
// Changed the return type from status_t to bool, since Java AudioTrack::getTimestamp returns
// boolean. Will Java getTimestampWithStatus() be public?
/* Poll for a timestamp on demand.
* Use if EVENT_NEW_TIMESTAMP is not delivered often enough for your needs,
* or if you need to get the most recent timestamp outside of the event callback handler.
* Caution: calling this method too often may be inefficient;
* if you need a high resolution mapping between frame position and presentation time,
* consider implementing that at application level, based on the low resolution timestamps.
* Returns true if timestamp is valid.
* The timestamp parameter is undefined on return, if false is returned.
*/
bool getTimestamp(AudioTimestamp& timestamp);
// TODO: This doc is just copied from AudioTrack.h. Revise it after implemenation.
/* Return the extended timestamp, with additional timebase info and improved drain behavior.
*
* This is similar to the AudioTrack.java API:
* getTimestamp(@NonNull AudioTimestamp timestamp, @AudioTimestamp.Timebase int timebase)
*
* Some differences between this method and the getTimestamp(AudioTimestamp& timestamp) method
*
* 1. stop() by itself does not reset the frame position.
* A following start() resets the frame position to 0.
* 2. flush() by itself does not reset the frame position.
* The frame position advances by the number of frames flushed,
* when the first frame after flush reaches the audio sink.
* 3. BOOTTIME clock offsets are provided to help synchronize with
* non-audio streams, e.g. sensor data.
* 4. Position is returned with 64 bits of resolution.
*
* Parameters:
* timestamp: A pointer to the caller allocated ExtendedTimestamp.
*
* Returns NO_ERROR on success; timestamp is filled with valid data.
* BAD_VALUE if timestamp is NULL.
* WOULD_BLOCK if called immediately after start() when the number
* of frames consumed is less than the
* overall hardware latency to physical output. In WOULD_BLOCK cases,
* one might poll again, or use getPosition(), or use 0 position and
* current time for the timestamp.
* If WOULD_BLOCK is returned, the timestamp is still
* modified with the LOCATION_CLIENT portion filled.
* DEAD_OBJECT if AudioFlinger dies or the output device changes and
* the track cannot be automatically restored.
* The application needs to recreate the AudioTrack
* because the audio device changed or AudioFlinger died.
* This typically occurs for direct or offloaded tracks
* or if mDoNotReconnect is true.
* INVALID_OPERATION if called on a offloaded or direct track.
* Use getTimestamp(AudioTimestamp& timestamp) instead.
*/
status_t getTimestamp(ExtendedTimestamp *timestamp);
/* Set source playback rate for timestretch
* 1.0 is normal speed: < 1.0 is slower, > 1.0 is faster
* 1.0 is normal pitch: < 1.0 is lower pitch, > 1.0 is higher pitch
*
* AUDIO_TIMESTRETCH_SPEED_MIN <= speed <= AUDIO_TIMESTRETCH_SPEED_MAX
* AUDIO_TIMESTRETCH_PITCH_MIN <= pitch <= AUDIO_TIMESTRETCH_PITCH_MAX
*
* Speed increases the playback rate of media, but does not alter pitch.
* Pitch increases the "tonal frequency" of media, but does not affect the playback rate.
*/
status_t setPlaybackRate(const AudioPlaybackRate &playbackRate);
/* Return current playback rate */
const AudioPlaybackRate getPlaybackRate();
/* Sets the volume shaper object */
media::VolumeShaper::Status applyVolumeShaper(
const sp<media::VolumeShaper::Configuration>& configuration,
const sp<media::VolumeShaper::Operation>& operation);
/* Set the send level for this track. An auxiliary effect should be attached
* to the track with attachEffect(). Level must be >= 0.0 and <= 1.0.
*/
status_t setAuxEffectSendLevel(float level);
/* Attach track auxiliary output to specified effect. Use effectId = 0
* to detach track from effect.
*
* Parameters:
*
* effectId: effectId obtained from AudioEffect::id().
*
* Returned status (from utils/Errors.h) can be:
* - NO_ERROR: successful operation
* - INVALID_OPERATION: The effect is not an auxiliary effect.
* - BAD_VALUE: The specified effect ID is invalid.
*/
status_t attachAuxEffect(int effectId);
/* Set volume for this track, mostly used for games' sound effects
* left and right volumes. Levels must be >= 0.0 and <= 1.0.
* This is the older API. New applications should use setVolume(float) when possible.
*/
status_t setVolume(float left, float right);
/* Set volume for all channels. This is the preferred API for new applications,
* especially for multi-channel content.
*/
status_t setVolume(float volume);
// TODO: Does this comment equally apply to the Java AudioTrack::play()?
/* After it's created the track is not active. Call start() to
* make it active. If set, the callback will start being called.
* If the track was previously paused, volume is ramped up over the first mix buffer.
*/
status_t start();
// TODO: Does this comment still applies? It seems not. (obtainBuffer, AudioFlinger, ...)
/* As a convenience we provide a write() interface to the audio buffer.
* Input parameter 'size' is in byte units.
* This is implemented on top of obtainBuffer/releaseBuffer. For best
* performance use callbacks. Returns actual number of bytes written >= 0,
* or one of the following negative status codes:
* INVALID_OPERATION AudioTrack is configured for static buffer or streaming mode
* BAD_VALUE size is invalid
* WOULD_BLOCK when obtainBuffer() returns same, or
* AudioTrack was stopped during the write
* DEAD_OBJECT when AudioFlinger dies or the output device changes and
* the track cannot be automatically restored.
* The application needs to recreate the AudioTrack
* because the audio device changed or AudioFlinger died.
* This typically occurs for direct or offload tracks
* or if mDoNotReconnect is true.
* or any other error code returned by IAudioTrack::start() or restoreTrack_l().
* Default behavior is to only return when all data has been transferred. Set 'blocking' to
* false for the method to return immediately without waiting to try multiple times to write
* the full content of the buffer.
*/
ssize_t write(const void* buffer, size_t size, bool blocking = true);
// TODO: Does this comment equally apply to the Java AudioTrack::stop()?
/* Stop a track.
* In static buffer mode, the track is stopped immediately.
* In streaming mode, the callback will cease being called. Note that obtainBuffer() still
* works and will fill up buffers until the pool is exhausted, and then will return WOULD_BLOCK.
* In streaming mode the stop does not occur immediately: any data remaining in the buffer
* is first drained, mixed, and output, and only then is the track marked as stopped.
*/
void stop();
bool stopped() const;
// TODO: Does this comment equally apply to the Java AudioTrack::flush()?
/* Flush a stopped or paused track. All previously buffered data is discarded immediately.
* This has the effect of draining the buffers without mixing or output.
* Flush is intended for streaming mode, for example before switching to non-contiguous content.
* This function is a no-op if the track is not stopped or paused, or uses a static buffer.
*/
void flush();
// TODO: Does this comment equally apply to the Java AudioTrack::pause()?
// At least we are not using obtainBuffer.
/* Pause a track. After pause, the callback will cease being called and
* obtainBuffer returns WOULD_BLOCK. Note that obtainBuffer() still works
* and will fill up buffers until the pool is exhausted.
* Volume is ramped down over the next mix buffer following the pause request,
* and then the track is marked as paused. It can be resumed with ramp up by start().
*/
void pause();
bool isPlaying() const;
/* Return current source sample rate in Hz.
* If specified as zero in constructor, this will be the sink sample rate.
*/
uint32_t getSampleRate();
/* Returns the buffer duration in microseconds at current playback rate. */
status_t getBufferDurationInUs(int64_t *duration);
audio_format_t format();
/*
* Dumps the state of an audio track.
* Not a general-purpose API; intended only for use by media player service to dump its tracks.
*/
status_t dump(int fd, const Vector<String16>& args) const;
/* Returns the ID of the audio device actually used by the output to which this AudioTrack is
* attached. When the AudioTrack is inactive, it will return AUDIO_PORT_HANDLE_NONE.
*/
audio_port_handle_t getRoutedDeviceId();
/* Returns the ID of the audio session this AudioTrack belongs to. */
audio_session_t getAudioSessionId();
/* Selects the audio device to use for output of this AudioTrack. A value of
* AUDIO_PORT_HANDLE_NONE indicates default routing.
*
* Parameters:
* The device ID of the selected device (as returned by the AudioDevicesManager API).
*
* Returned value:
* - NO_ERROR: successful operation
* - BAD_VALUE: failed to find the valid output device with given device Id.
*/
status_t setOutputDevice(audio_port_handle_t deviceId);
// TODO: Add AUDIO_OUTPUT_FLAG_DIRECT when it is possible to check.
// TODO: Add AUDIO_FLAG_HW_AV_SYNC when it is possible to check.
/* Returns the flags */
audio_output_flags_t getFlags() const { return mFlags; }
/* Obtain the pending duration in milliseconds for playback of pure PCM data remaining in
* AudioTrack.
*
* Returns NO_ERROR if successful.
* INVALID_OPERATION if the AudioTrack does not contain pure PCM data.
* BAD_VALUE if msec is nullptr.
*/
status_t pendingDuration(int32_t *msec);
/* Adds an AudioDeviceCallback. The caller will be notified when the audio device to which this
* AudioTrack is routed is updated.
* Replaces any previously installed callback.
*
* Parameters:
*
* callback: The callback interface
*
* Returns NO_ERROR if successful.
* INVALID_OPERATION if the same callback is already installed.
* NO_INIT or PREMISSION_DENIED if AudioFlinger service is not reachable
* BAD_VALUE if the callback is NULL
*/
status_t addAudioDeviceCallback(const sp<AudioSystem::AudioDeviceCallback>& callback);
/* Removes an AudioDeviceCallback.
*
* Parameters:
*
* callback: The callback interface
*
* Returns NO_ERROR if successful.
* INVALID_OPERATION if the callback is not installed
* BAD_VALUE if the callback is NULL
*/
status_t removeAudioDeviceCallback(const sp<AudioSystem::AudioDeviceCallback>& callback);
private:
audio_output_flags_t mFlags;
jclass mAudioTrackCls;
jobject mAudioTrackObj;
/* Creates a Java VolumeShaper.Configuration object from VolumeShaper::Configuration */
jobject createVolumeShaperConfigurationObj(
const sp<media::VolumeShaper::Configuration>& config);
/* Creates a Java VolumeShaper.Operation object from VolumeShaper::Operation */
jobject createVolumeShaperOperationObj(
const sp<media::VolumeShaper::Operation>& operation);
/* Creates a Java StreamEventCallback object */
jobject createStreamEventCallback(callback_t cbf, void* user);
/* Creates a Java Executor object for running a callback */
jobject createCallbackExecutor();
status_t javaToNativeStatus(int javaStatus);
};
}; // namespace android
#endif // ANDROID_JAUDIOTRACK_H