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/*
* Copyright (C) 2015 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
#include "DeviceDescriptor.h"
#include <utils/RefBase.h>
#include <media/AudioPolicy.h>
#include <utils/Vector.h>
#include <system/audio.h>
#include <utils/String8.h>
#include <DeviceDescriptor.h>
#include <AudioOutputDescriptor.h>
namespace android {
/**
* custom mix entry in mPolicyMixes
*/
class AudioPolicyMix : public AudioMix, public RefBase {
public:
AudioPolicyMix(const AudioMix &mix) : AudioMix(mix) {}
AudioPolicyMix(const AudioPolicyMix&) = delete;
AudioPolicyMix& operator=(const AudioPolicyMix&) = delete;
const sp<SwAudioOutputDescriptor> &getOutput() const { return mOutput; }
void setOutput(const sp<SwAudioOutputDescriptor> &output) { mOutput = output; }
void clearOutput() { mOutput.clear(); }
void dump(String8 *dst, int spaces, int index) const;
private:
sp<SwAudioOutputDescriptor> mOutput; // Corresponding output stream
};
class AudioPolicyMixCollection : public Vector<sp<AudioPolicyMix>>
{
public:
status_t getAudioPolicyMix(audio_devices_t deviceType,
const String8& address, sp<AudioPolicyMix> &policyMix) const;
status_t registerMix(AudioMix mix, sp<SwAudioOutputDescriptor> desc);
status_t unregisterMix(const AudioMix& mix);
void closeOutput(sp<SwAudioOutputDescriptor> &desc);
/**
* Try to find an output descriptor for the given attributes.
*
* @param[in] attributes to consider fowr the research of output descriptor.
* @param[out] desc to return if an primary output could be found.
* @param[out] secondaryDesc other desc that the audio should be routed to.
* @return OK if the request is valid
* otherwise if the request is not supported
*/
status_t getOutputForAttr(const audio_attributes_t& attributes, uid_t uid,
audio_output_flags_t flags,
sp<SwAudioOutputDescriptor> &primaryDesc,
std::vector<sp<SwAudioOutputDescriptor>> *secondaryDescs);
sp<DeviceDescriptor> getDeviceAndMixForInputSource(audio_source_t inputSource,
const DeviceVector &availableDeviceTypes,
sp<AudioPolicyMix> *policyMix) const;
/**
* @brief try to find a matching mix for a given output descriptor and returns the associated
* output device.
* @param output to be considered
* @param availableOutputDevices list of output devices currently reachable
* @return device selected from the mix attached to the output, null pointer otherwise
*/
sp<DeviceDescriptor> getDeviceAndMixForOutput(const sp<SwAudioOutputDescriptor> &output,
const DeviceVector &availableOutputDevices);
status_t getInputMixForAttr(audio_attributes_t attr, sp<AudioPolicyMix> *policyMix);
/**
* Updates the mix rules in order to make streams associated with the given uid
* be routed to the given audio devices.
* @param uid the uid for which the device affinity is set
* @param devices the vector of devices that this uid may be routed to. A typical
* use is to pass the devices associated with a given zone in a multi-zone setup.
* @return NO_ERROR if the update was successful, INVALID_OPERATION otherwise.
* An example of failure is when there are already rules in place to restrict
* a mix to the given uid (i.e. when a MATCH_UID rule was set for it).
*/
status_t setUidDeviceAffinities(uid_t uid, const Vector<AudioDeviceTypeAddr>& devices);
status_t removeUidDeviceAffinities(uid_t uid);
status_t getDevicesForUid(uid_t uid, Vector<AudioDeviceTypeAddr>& devices) const;
void dump(String8 *dst) const;
private:
enum class MixMatchStatus { MATCH, NO_MATCH, INVALID_MIX };
MixMatchStatus mixMatch(const AudioMix* mix, size_t mixIndex,
const audio_attributes_t& attributes, uid_t uid);
};
} // namespace android