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/*
* Copyright (C) 2017 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
// Record input using AAudio and display the peak amplitudes.
#include <assert.h>
#include <unistd.h>
#include <stdlib.h>
#include <stdio.h>
#include <math.h>
#include <time.h>
#include <aaudio/AAudio.h>
#include "AAudioExampleUtils.h"
#include "AAudioSimpleRecorder.h"
#define NUM_SECONDS 5
int main(int argc, char **argv)
{
(void)argc; // unused
AAudioSimpleRecorder recorder;
PeakTrackerData_t myData = {0.0};
aaudio_result_t result;
aaudio_stream_state_t state;
const int displayRateHz = 20; // arbitrary
const int loopsNeeded = NUM_SECONDS * displayRateHz;
// Make printf print immediately so that debug info is not stuck
// in a buffer if we hang or crash.
setvbuf(stdout, nullptr, _IONBF, (size_t) 0);
printf("%s - Display audio input using an AAudio callback\n", argv[0]);
result = recorder.open(2, 48000, AAUDIO_FORMAT_PCM_I16,
SimpleRecorderDataCallbackProc, SimpleRecorderErrorCallbackProc, &myData);
if (result != AAUDIO_OK) {
fprintf(stderr, "ERROR - recorder.open() returned %d\n", result);
goto error;
}
printf("recorder.getFramesPerSecond() = %d\n", recorder.getFramesPerSecond());
printf("recorder.getSamplesPerFrame() = %d\n", recorder.getSamplesPerFrame());
result = recorder.start();
if (result != AAUDIO_OK) {
fprintf(stderr, "ERROR - recorder.start() returned %d\n", result);
goto error;
}
printf("Sleep for %d seconds while audio record in a callback thread.\n", NUM_SECONDS);
for (int i = 0; i < loopsNeeded; i++)
{
const struct timespec request = { .tv_sec = 0,
.tv_nsec = NANOS_PER_SECOND / displayRateHz };
(void) clock_nanosleep(CLOCK_MONOTONIC, 0 /*flags*/, &request, NULL /*remain*/);
printf("%08d: ", (int)recorder.getFramesRead());
displayPeakLevel(myData.peakLevel);
result = AAudioStream_waitForStateChange(recorder.getStream(),
AAUDIO_STREAM_STATE_CLOSED,
&state,
0);
if (result != AAUDIO_OK) {
fprintf(stderr, "ERROR - AAudioStream_waitForStateChange() returned %d\n", result);
goto error;
}
if (state != AAUDIO_STREAM_STATE_STARTING && state != AAUDIO_STREAM_STATE_STARTED) {
printf("Stream state is %d %s!\n", state, AAudio_convertStreamStateToText(state));
break;
}
}
printf("Woke up. Stop for a moment.\n");
result = recorder.stop();
if (result != AAUDIO_OK) {
goto error;
}
usleep(2000 * 1000);
result = recorder.start();
if (result != AAUDIO_OK) {
fprintf(stderr, "ERROR - recorder.start() returned %d\n", result);
goto error;
}
printf("Sleep for %d seconds while audio records in a callback thread.\n", NUM_SECONDS);
for (int i = 0; i < loopsNeeded; i++)
{
const struct timespec request = { .tv_sec = 0,
.tv_nsec = NANOS_PER_SECOND / displayRateHz };
(void) clock_nanosleep(CLOCK_MONOTONIC, 0 /*flags*/, &request, NULL /*remain*/);
printf("%08d: ", (int)recorder.getFramesRead());
displayPeakLevel(myData.peakLevel);
state = AAudioStream_getState(recorder.getStream());
if (state != AAUDIO_STREAM_STATE_STARTING && state != AAUDIO_STREAM_STATE_STARTED) {
printf("Stream state is %d %s!\n", state, AAudio_convertStreamStateToText(state));
break;
}
}
printf("Woke up now.\n");
result = recorder.stop();
if (result != AAUDIO_OK) {
goto error;
}
result = recorder.close();
if (result != AAUDIO_OK) {
goto error;
}
printf("SUCCESS\n");
return EXIT_SUCCESS;
error:
recorder.close();
printf("exiting - AAudio result = %d = %s\n", result, AAudio_convertResultToText(result));
return EXIT_FAILURE;
}