| /* ----------------------------------------------------------------------------- |
| Software License for The Fraunhofer FDK AAC Codec Library for Android |
| |
| © Copyright 1995 - 2018 Fraunhofer-Gesellschaft zur Förderung der angewandten |
| Forschung e.V. All rights reserved. |
| |
| 1. INTRODUCTION |
| The Fraunhofer FDK AAC Codec Library for Android ("FDK AAC Codec") is software |
| that implements the MPEG Advanced Audio Coding ("AAC") encoding and decoding |
| scheme for digital audio. This FDK AAC Codec software is intended to be used on |
| a wide variety of Android devices. |
| |
| AAC's HE-AAC and HE-AAC v2 versions are regarded as today's most efficient |
| general perceptual audio codecs. AAC-ELD is considered the best-performing |
| full-bandwidth communications codec by independent studies and is widely |
| deployed. AAC has been standardized by ISO and IEC as part of the MPEG |
| specifications. |
| |
| Patent licenses for necessary patent claims for the FDK AAC Codec (including |
| those of Fraunhofer) may be obtained through Via Licensing |
| (www.vialicensing.com) or through the respective patent owners individually for |
| the purpose of encoding or decoding bit streams in products that are compliant |
| with the ISO/IEC MPEG audio standards. Please note that most manufacturers of |
| Android devices already license these patent claims through Via Licensing or |
| directly from the patent owners, and therefore FDK AAC Codec software may |
| already be covered under those patent licenses when it is used for those |
| licensed purposes only. |
| |
| Commercially-licensed AAC software libraries, including floating-point versions |
| with enhanced sound quality, are also available from Fraunhofer. Users are |
| encouraged to check the Fraunhofer website for additional applications |
| information and documentation. |
| |
| 2. COPYRIGHT LICENSE |
| |
| Redistribution and use in source and binary forms, with or without modification, |
| are permitted without payment of copyright license fees provided that you |
| satisfy the following conditions: |
| |
| You must retain the complete text of this software license in redistributions of |
| the FDK AAC Codec or your modifications thereto in source code form. |
| |
| You must retain the complete text of this software license in the documentation |
| and/or other materials provided with redistributions of the FDK AAC Codec or |
| your modifications thereto in binary form. You must make available free of |
| charge copies of the complete source code of the FDK AAC Codec and your |
| modifications thereto to recipients of copies in binary form. |
| |
| The name of Fraunhofer may not be used to endorse or promote products derived |
| from this library without prior written permission. |
| |
| You may not charge copyright license fees for anyone to use, copy or distribute |
| the FDK AAC Codec software or your modifications thereto. |
| |
| Your modified versions of the FDK AAC Codec must carry prominent notices stating |
| that you changed the software and the date of any change. For modified versions |
| of the FDK AAC Codec, the term "Fraunhofer FDK AAC Codec Library for Android" |
| must be replaced by the term "Third-Party Modified Version of the Fraunhofer FDK |
| AAC Codec Library for Android." |
| |
| 3. NO PATENT LICENSE |
| |
| NO EXPRESS OR IMPLIED LICENSES TO ANY PATENT CLAIMS, including without |
| limitation the patents of Fraunhofer, ARE GRANTED BY THIS SOFTWARE LICENSE. |
| Fraunhofer provides no warranty of patent non-infringement with respect to this |
| software. |
| |
| You may use this FDK AAC Codec software or modifications thereto only for |
| purposes that are authorized by appropriate patent licenses. |
| |
| 4. DISCLAIMER |
| |
| This FDK AAC Codec software is provided by Fraunhofer on behalf of the copyright |
| holders and contributors "AS IS" and WITHOUT ANY EXPRESS OR IMPLIED WARRANTIES, |
| including but not limited to the implied warranties of merchantability and |
| fitness for a particular purpose. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR |
| CONTRIBUTORS BE LIABLE for any direct, indirect, incidental, special, exemplary, |
| or consequential damages, including but not limited to procurement of substitute |
| goods or services; loss of use, data, or profits, or business interruption, |
| however caused and on any theory of liability, whether in contract, strict |
| liability, or tort (including negligence), arising in any way out of the use of |
| this software, even if advised of the possibility of such damage. |
| |
| 5. CONTACT INFORMATION |
| |
| Fraunhofer Institute for Integrated Circuits IIS |
| Attention: Audio and Multimedia Departments - FDK AAC LL |
| Am Wolfsmantel 33 |
| 91058 Erlangen, Germany |
| |
| www.iis.fraunhofer.de/amm |
| amm-info@iis.fraunhofer.de |
| ----------------------------------------------------------------------------- */ |
| |
| /******************* Library for basic calculation routines ******************** |
| |
| Author(s): |
| |
| Description: matrix memory allocation |
| |
| *******************************************************************************/ |
| |
| #ifndef FDK_MATRIXCALLOC_H |
| #define FDK_MATRIXCALLOC_H |
| |
| #include "machine_type.h" |
| #include "genericStds.h" |
| |
| /* It is recommended to use FDK_ALLOCATE_MEMORY_1D instead of fdkCallocMatrix1D |
| */ |
| void* fdkCallocMatrix1D(UINT dim1, UINT size); |
| void* fdkCallocMatrix1D_aligned(UINT dim1, UINT size); |
| /* It is recommended to use FDK_ALLOCATE_MEMORY_1D_INT instead of |
| * fdkCallocMatrix1D_int */ |
| void* fdkCallocMatrix1D_int(UINT dim1, UINT size, MEMORY_SECTION s); |
| void* fdkCallocMatrix1D_int_aligned(UINT dim1, UINT size, MEMORY_SECTION s); |
| /* It is recommended to use FDK_FREE_MEMORY_1D instead of fdkFreeMatrix1D */ |
| void fdkFreeMatrix1D(void* p); |
| void fdkFreeMatrix1D_aligned(void* p); |
| |
| /* It is recommended to use FDK_ALLOCATE_MEMORY_2D instead of fdkCallocMatrix2D |
| */ |
| void** fdkCallocMatrix2D(UINT dim1, UINT dim2, UINT size); |
| void** fdkCallocMatrix2D_aligned(UINT dim1, UINT dim2, UINT size); |
| /* It is recommended to use FDK_ALLOCATE_MEMORY_2D_INT instead of |
| * fdkCallocMatrix2D_int */ |
| void** fdkCallocMatrix2D_int(UINT dim1, UINT dim2, UINT size, MEMORY_SECTION s); |
| /* It is recommended to use FDK_ALLOCATE_MEMORY_2D_INT_ALIGNED instead of |
| * fdkCallocMatrix2D_int_aligned */ |
| void** fdkCallocMatrix2D_int_aligned(UINT dim1, UINT dim2, UINT size, |
| MEMORY_SECTION s); |
| /* It is recommended to use FDK_FREE_MEMORY_2D instead of fdkFreeMatrix2D */ |
| void fdkFreeMatrix2D(void** p); |
| /* It is recommended to use FDK_FREE_MEMORY_2D_ALIGNED instead of |
| * fdkFreeMatrix2D_aligned */ |
| void fdkFreeMatrix2D_aligned(void** p); |
| |
| /* It is recommended to use FDK_ALLOCATE_MEMORY_3D instead of fdkCallocMatrix3D |
| */ |
| void*** fdkCallocMatrix3D(UINT dim1, UINT dim2, UINT dim3, UINT size); |
| /* It is recommended to use FDK_ALLOCATE_MEMORY_3D_INT instead of |
| * fdkCallocMatrix3D_int */ |
| void*** fdkCallocMatrix3D_int(UINT dim1, UINT dim2, UINT dim3, UINT size, |
| MEMORY_SECTION s); |
| /* It is recommended to use FDK_FREE_MEMORY_3D instead of fdkFreeMatrix3D */ |
| void fdkFreeMatrix3D(void*** p); |
| |
| #define FDK_ALLOCATE_MEMORY_1D(a, dim1, type) \ |
| if (((a) = (type*)fdkCallocMatrix1D((dim1), sizeof(type))) == NULL) { \ |
| goto bail; \ |
| } |
| |
| #define FDK_ALLOCATE_MEMORY_1D_ALIGNED(a, dim1, type) \ |
| if (((a) = (type*)fdkCallocMatrix1D_aligned((dim1), sizeof(type))) == \ |
| NULL) { \ |
| goto bail; \ |
| } |
| |
| #define FDK_ALLOCATE_MEMORY_1D_P(a, dim1, type, ptype) \ |
| if (((a) = (ptype)fdkCallocMatrix1D((dim1), sizeof(type))) == NULL) { \ |
| goto bail; \ |
| } |
| |
| #define FDK_ALLOCATE_MEMORY_1D_INT(a, dim1, type, s) \ |
| if (((a) = (type*)fdkCallocMatrix1D_int((dim1), sizeof(type), (s))) == \ |
| NULL) { \ |
| goto bail; \ |
| } |
| |
| #define FDK_FREE_MEMORY_1D(a) \ |
| do { \ |
| fdkFreeMatrix1D((void*)(a)); \ |
| (a) = NULL; \ |
| } while (0) |
| |
| #define FDK_FREE_MEMORY_1D_ALIGNED(a) \ |
| do { \ |
| fdkFreeMatrix1D_aligned((void*)(a)); \ |
| (a) = NULL; \ |
| } while (0) |
| |
| #define FDK_ALLOCATE_MEMORY_2D(a, dim1, dim2, type) \ |
| if (((a) = (type**)fdkCallocMatrix2D((dim1), (dim2), sizeof(type))) == \ |
| NULL) { \ |
| goto bail; \ |
| } |
| |
| #define FDK_ALLOCATE_MEMORY_2D_INT(a, dim1, dim2, type, s) \ |
| if (((a) = (type**)fdkCallocMatrix2D_int((dim1), (dim2), sizeof(type), \ |
| (s))) == NULL) { \ |
| goto bail; \ |
| } |
| |
| #define FDK_ALLOCATE_MEMORY_2D_INT_ALIGNED(a, dim1, dim2, type, s) \ |
| if (((a) = (type**)fdkCallocMatrix2D_int_aligned( \ |
| (dim1), (dim2), sizeof(type), (s))) == NULL) { \ |
| goto bail; \ |
| } |
| |
| #define FDK_FREE_MEMORY_2D(a) \ |
| do { \ |
| fdkFreeMatrix2D((void**)(a)); \ |
| (a) = NULL; \ |
| } while (0) |
| |
| #define FDK_FREE_MEMORY_2D_ALIGNED(a) \ |
| do { \ |
| fdkFreeMatrix2D_aligned((void**)(a)); \ |
| (a) = NULL; \ |
| } while (0) |
| |
| #define FDK_ALLOCATE_MEMORY_3D(a, dim1, dim2, dim3, type) \ |
| if (((a) = (type***)fdkCallocMatrix3D((dim1), (dim2), (dim3), \ |
| sizeof(type))) == NULL) { \ |
| goto bail; \ |
| } |
| |
| #define FDK_ALLOCATE_MEMORY_3D_INT(a, dim1, dim2, dim3, type, s) \ |
| if (((a) = (type***)fdkCallocMatrix3D_int((dim1), (dim2), (dim3), \ |
| sizeof(type), (s))) == NULL) { \ |
| goto bail; \ |
| } |
| |
| #define FDK_FREE_MEMORY_3D(a) \ |
| do { \ |
| fdkFreeMatrix3D((void***)(a)); \ |
| (a) = NULL; \ |
| } while (0) |
| |
| #endif /* FDK_MATRIXCALLOC_H */ |