| // Copyright 2022 The Android Open Source Project |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either expresso or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| #pragma once |
| |
| #include <memory> |
| |
| #include "BorrowedImage.h" |
| #include "FrameworkFormats.h" |
| #include "Handle.h" |
| #include "Hwc2.h" |
| #include "aemu/base/files/Stream.h" |
| #include "gl/ColorBufferGl.h" |
| #include "render-utils/Renderer.h" |
| #include "snapshot/LazySnapshotObj.h" |
| |
| namespace gfxstream { |
| namespace gl { |
| class EmulationGl; |
| } // namespace gl |
| } // namespace gfxstream |
| |
| namespace gfxstream { |
| namespace vk { |
| class ColorBufferVk; |
| struct VkEmulation; |
| } // namespace vk |
| } // namespace gfxstream |
| |
| namespace gfxstream { |
| |
| class ColorBuffer : public android::snapshot::LazySnapshotObj<ColorBuffer> { |
| public: |
| static std::shared_ptr<ColorBuffer> create(gl::EmulationGl* emulationGl, |
| vk::VkEmulation* emulationVk, uint32_t width, |
| uint32_t height, GLenum format, |
| FrameworkFormat frameworkFormat, HandleType handle); |
| |
| static std::shared_ptr<ColorBuffer> onLoad(gl::EmulationGl* emulationGl, |
| vk::VkEmulation* emulationVk, |
| android::base::Stream* stream); |
| void onSave(android::base::Stream* stream); |
| void restore(); |
| |
| HandleType getHndl() const { return mHandle; } |
| uint32_t getWidth() const { return mWidth; } |
| uint32_t getHeight() const { return mHeight; } |
| GLenum getFormat() const { return mFormat; } |
| FrameworkFormat getFrameworkFormat() const { return mFrameworkFormat; } |
| |
| void readToBytes(int x, int y, int width, int height, GLenum pixelsFormat, GLenum pixelsType, |
| void* outPixels); |
| void readToBytesScaled(int pixelsWidth, int pixelsHeight, GLenum pixelsFormat, |
| GLenum pixelsType, int pixelsRotation, Rect rect, void* outPixels); |
| void readYuvToBytes(int x, int y, int width, int height, void* outPixels, uint32_t pixelsSize); |
| |
| bool updateFromBytes(int x, int y, int width, int height, GLenum pixelsFormat, |
| GLenum pixelsType, const void* pixels); |
| bool updateFromBytes(int x, int y, int width, int height, FrameworkFormat frameworkFormat, |
| GLenum pixelsFormat, GLenum pixelsType, const void* pixels); |
| bool updateGlFromBytes(const void* bytes, std::size_t bytesSize); |
| |
| enum class UsedApi { |
| kGl, |
| kVk, |
| }; |
| std::unique_ptr<BorrowedImageInfo> borrowForComposition(UsedApi api, bool isTarget); |
| std::unique_ptr<BorrowedImageInfo> borrowForDisplay(UsedApi api); |
| |
| bool flushFromGl(); |
| bool flushFromVk(); |
| bool flushFromVkBytes(const void* bytes, size_t bytesSize); |
| bool invalidateForGl(); |
| bool invalidateForVk(); |
| |
| GLuint glOpGetTexture(); |
| bool glOpBlitFromCurrentReadBuffer(); |
| bool glOpBindToTexture(); |
| bool glOpBindToTexture2(); |
| bool glOpBindToRenderbuffer(); |
| void glOpReadback(unsigned char* img, bool readbackBgra); |
| void glOpReadbackAsync(GLuint buffer, bool readbackBgra); |
| bool glOpImportEglImage(void* image, bool preserveContent); |
| bool glOpImportEglNativePixmap(void* pixmap, bool preserveContent); |
| void glOpSwapYuvTexturesAndUpdate(GLenum format, GLenum type, FrameworkFormat frameworkFormat, |
| GLuint* textures); |
| bool glOpReadContents(size_t* outNumBytes, void* outContents); |
| bool glOpIsFastBlitSupported() const; |
| void glOpPostLayer(const ComposeLayer& l, int frameWidth, int frameHeight); |
| void glOpPostViewportScaledWithOverlay(float rotation, float dx, float dy); |
| |
| private: |
| ColorBuffer(HandleType, uint32_t width, uint32_t height, GLenum format, |
| FrameworkFormat frameworkFormat); |
| |
| const HandleType mHandle; |
| const uint32_t mWidth; |
| const uint32_t mHeight; |
| const GLenum mFormat; |
| const FrameworkFormat mFrameworkFormat; |
| |
| // If GL emulation is enabled. |
| std::unique_ptr<gl::ColorBufferGl> mColorBufferGl; |
| |
| // If Vk emulation is enabled. |
| std::unique_ptr<vk::ColorBufferVk> mColorBufferVk; |
| |
| bool mGlAndVkAreSharingExternalMemory = false; |
| }; |
| |
| typedef std::shared_ptr<ColorBuffer> ColorBufferPtr; |
| |
| struct ColorBufferRef { |
| ColorBufferPtr cb; |
| uint32_t refcount; // number of client-side references |
| |
| // Tracks whether opened at least once. In O+, |
| // color buffers can be created/closed immediately, |
| // but then registered (opened) afterwards. |
| bool opened; |
| |
| // Tracks the time when this buffer got a close request while not being |
| // opened yet. |
| uint64_t closedTs; |
| }; |
| |
| typedef std::unordered_map<HandleType, ColorBufferRef> ColorBufferMap; |
| typedef std::unordered_multiset<HandleType> ColorBufferSet; |
| |
| } // namespace gfxstream |