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// Copyright 2023 The Android Open Source Project
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either expresso or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#pragma once
#include <memory>
#include "Handle.h"
#include "aemu/base/files/Stream.h"
#include "gl/BufferGl.h"
#include "snapshot/LazySnapshotObj.h"
namespace gfxstream {
namespace gl {
class EmulationGl;
} // namespace gl
} // namespace gfxstream
namespace gfxstream {
namespace vk {
class BufferVk;
struct VkEmulation;
} // namespace vk
} // namespace gfxstream
namespace gfxstream {
class Buffer : public android::snapshot::LazySnapshotObj<Buffer> {
public:
static std::shared_ptr<Buffer> create(gl::EmulationGl* emulationGl,
vk::VkEmulation* emulationVk, uint64_t size,
HandleType handle);
static std::shared_ptr<Buffer> onLoad(gl::EmulationGl* emulationGl,
vk::VkEmulation* emulationVk,
android::base::Stream* stream);
void onSave(android::base::Stream* stream);
void restore();
HandleType getHndl() const { return mHandle; }
uint64_t getSize() const { return mSize; }
void readToBytes(uint64_t offset, uint64_t size, void* outBytes);
bool updateFromBytes(uint64_t offset, uint64_t size, const void* bytes);
private:
Buffer(HandleType handle, uint64_t size);
const uint64_t mSize;
const HandleType mHandle;
// If GL emulation is enabled.
std::unique_ptr<gl::BufferGl> mBufferGl;
// If Vk emulation is enabled.
std::unique_ptr<vk::BufferVk> mBufferVk;
};
typedef std::shared_ptr<Buffer> BufferPtr;
} // namespace gfxstream