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// Copyright 2017 The Android Open Source Project
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include "host-common/opengl/NativeGpuInfo.h"
#include "aemu/base/StringFormat.h"
#include "aemu/base/containers/SmallVector.h"
#include "aemu/base/StringFormat.h"
#include "aemu/base/files/PathUtils.h"
#include "aemu/base/system/System.h"
#include "aemu/base/system/Win32UnicodeString.h"
#include <windows.h>
#include <d3d9.h>
#include <ctype.h>
#include <algorithm>
#include <string>
#include <tuple>
using android::base::PathUtils;
using android::base::SmallFixedVector;
using android::base::StringFormat;
using android::base::Win32UnicodeString;
static std::string& toLower(std::string& s) {
std::transform(s.begin(), s.end(), s.begin(), ::tolower);
return s;
}
static void parse_windows_gpu_ids(const std::string& val,
GpuInfoList* gpulist) {
std::string result;
size_t key_start = 0;
size_t key_end = 0;
key_start = val.find("VEN_", key_start);
if (key_start == std::string::npos) {
return;
}
key_end = val.find("&", key_start);
if (key_end == std::string::npos) {
return;
}
result = val.substr(key_start + 4, key_end - key_start - 4);
gpulist->currGpu().make = std::move(toLower(result));
key_start = val.find("DEV_", key_start);
if (key_start == std::string::npos) {
return;
}
key_end = val.find("&", key_start);
if (key_end == std::string::npos) {
return;
}
result = val.substr(key_start + 4, key_end - key_start - 4);
gpulist->currGpu().device_id = std::move(toLower(result));
}
static bool startsWith(const std::string& string, const std::string& prefix) {
return string.size() >= prefix.size() &&
memcmp(string.data(), prefix.data(), prefix.size()) == 0;
}
static void add_predefined_gpu_dlls(GpuInfo* gpu) {
const std::string& currMake = gpu->make;
if (currMake == "NVIDIA" || startsWith(gpu->model, "NVIDIA")) {
gpu->addDll("nvoglv32.dll");
gpu->addDll("nvoglv64.dll");
} else if (currMake == "Advanced Micro Devices, Inc." ||
startsWith(gpu->model, "Advanced Micro Devices, Inc.")) {
gpu->addDll("atioglxx.dll");
gpu->addDll("atig6txx.dll");
}
}
static void parse_windows_gpu_dlls(int line_loc,
int val_pos,
const std::string& contents,
GpuInfoList* gpulist) {
if (line_loc - val_pos != 0) {
const std::string& dll_str =
contents.substr(val_pos, line_loc - val_pos);
size_t vp = 0;
size_t dll_sep_loc = dll_str.find(",", vp);
size_t dll_end = (dll_sep_loc != std::string::npos)
? dll_sep_loc
: dll_str.size() - vp;
gpulist->currGpu().addDll(dll_str.substr(vp, dll_end - vp));
while (dll_sep_loc != std::string::npos) {
vp = dll_sep_loc + 1;
dll_sep_loc = dll_str.find(",", vp);
dll_end = (dll_sep_loc != std::string::npos) ? dll_sep_loc
: dll_str.size() - vp;
gpulist->currGpu().addDll(dll_str.substr(vp, dll_end - vp));
}
}
add_predefined_gpu_dlls(&gpulist->currGpu());
}
static void load_gpu_registry_info(const wchar_t* keyName, GpuInfo* gpu) {
HKEY hkey;
if (::RegOpenKeyW(HKEY_LOCAL_MACHINE, keyName, &hkey) != ERROR_SUCCESS) {
return;
}
SmallFixedVector<wchar_t, 256> name;
SmallFixedVector<BYTE, 1024> value;
for (int i = 0;; ++i) {
name.resize_noinit(name.capacity());
value.resize_noinit(value.capacity());
DWORD nameLen = name.size();
DWORD valueLen = value.size();
DWORD type;
auto res = RegEnumValueW(hkey, i, name.data(), &nameLen, nullptr, &type,
value.data(), &valueLen);
if (res == ERROR_NO_MORE_ITEMS) {
break;
} else if (res == ERROR_MORE_DATA) {
if (type != REG_SZ && type != REG_MULTI_SZ) {
// we don't care about other types for now, so let's not even
// try
continue;
}
name.resize_noinit(nameLen + 1);
value.resize_noinit(valueLen + 1);
nameLen = name.size();
valueLen = value.size();
res = ::RegEnumValueW(hkey, i, name.data(), &nameLen, nullptr,
&type, value.data(), &valueLen);
if (res != ERROR_SUCCESS) {
break;
}
}
if (res != ERROR_SUCCESS) {
break; // well, what can we do here?
}
name[nameLen] = L'\0';
if (type == REG_SZ && wcscmp(name.data(), L"DriverVersion") == 0) {
const auto strVal = (wchar_t*)value.data();
const auto strLen = valueLen / sizeof(wchar_t);
strVal[strLen] = L'\0';
gpu->version = Win32UnicodeString::convertToUtf8(strVal, strLen);
} else if (type == REG_MULTI_SZ &&
(wcscmp(name.data(), L"UserModeDriverName") == 0 ||
wcscmp(name.data(), L"UserModeDriverNameWoW") == 0)) {
const auto strVal = (wchar_t*)value.data();
const auto strLen = valueLen / sizeof(wchar_t);
strVal[strLen] = L'\0';
// Iterate over the '0'-delimited list of strings,
// stopping at double '0' (AKA empty string after the
// delimiter).
for (const wchar_t* ptr = strVal;;) {
auto len = wcslen(ptr);
if (!len) {
break;
}
gpu->dlls.emplace_back(
Win32UnicodeString::convertToUtf8(ptr, len));
ptr += len + 1;
}
}
}
::RegCloseKey(hkey);
}
// static const int kGPUInfoQueryTimeoutMs = 5000;
// static std::string load_gpu_info_wmic() {
// auto guid = Uuid::generateFast().toString();
// // WMIC doesn't allow one to have any unquoted '-' characters in file name,
// // so let's get rid of them.
// guid.erase(std::remove(guid.begin(), guid.end(), '-'), guid.end());
// auto tempName = PathUtils::join(System::get()->getTempDir(),
// StringFormat("gpuinfo_%s.txt", guid));
//
// auto deleteTempFile = makeCustomScopedPtr(
// &tempName,
// [](const std::string* name) { path_delete_file(name->c_str()); });
// if (!System::get()->runCommand(
// {"wmic", StringFormat("/OUTPUT:%s", tempName), "path",
// "Win32_VideoController", "get", "/value"},
// RunOptions::WaitForCompletion | RunOptions::TerminateOnTimeout,
// kGPUInfoQueryTimeoutMs)) {
// return {};
// }
// auto res = android::readFileIntoString(tempName);
// return res ? Win32UnicodeString::convertToUtf8(
// (const wchar_t*)res->c_str(),
// res->size() / sizeof(wchar_t))
// : std::string{};
// }
void parse_gpu_info_list_windows(const std::string& contents,
GpuInfoList* gpulist) {
size_t line_loc = contents.find("\r\n");
if (line_loc == std::string::npos) {
line_loc = contents.size();
}
size_t p = 0;
size_t equals_pos = 0;
size_t val_pos = 0;
std::string key;
std::string val;
// Windows: We use `wmic path Win32_VideoController get /value`
// to get a reasonably detailed list of '<key>=<val>'
// pairs. From these, we can get the make/model
// of the GPU, the driver version, and all DLLs involved.
while (line_loc != std::string::npos) {
equals_pos = contents.find("=", p);
if ((equals_pos != std::string::npos) && (equals_pos < line_loc)) {
key = contents.substr(p, equals_pos - p);
val_pos = equals_pos + 1;
val = contents.substr(val_pos, line_loc - val_pos);
if (key.find("AdapterCompatibility") != std::string::npos) {
gpulist->addGpu();
gpulist->currGpu().os = "W";
// 'make' will be overwritten in parsing 'PNPDeviceID'
// later. Set it here because we need it in paring
// 'InstalledDisplayDrivers' which comes before
// 'PNPDeviceID'.
gpulist->currGpu().make = val;
} else if (key.find("Caption") != std::string::npos) {
gpulist->currGpu().model = val;
} else if (key.find("PNPDeviceID") != std::string::npos) {
parse_windows_gpu_ids(val, gpulist);
} else if (key.find("DriverVersion") != std::string::npos) {
gpulist->currGpu().version = val;
} else if (key.find("InstalledDisplayDrivers") !=
std::string::npos) {
parse_windows_gpu_dlls(line_loc, val_pos, contents, gpulist);
}
}
if (line_loc == contents.size()) {
break;
}
p = line_loc + 2;
line_loc = contents.find("\r\n", p);
if (line_loc == std::string::npos) {
line_loc = contents.size();
}
}
}
static bool queryGpuInfoD3D(GpuInfoList* gpus) {
LPDIRECT3D9 pD3D = Direct3DCreate9(D3D_SDK_VERSION);
UINT numAdapters = pD3D->GetAdapterCount();
char vendoridBuf[16] = {};
char deviceidBuf[16] = {};
// MAX_DEVICE_IDENTIFIER_STRING can be pretty big,
// don't allocate on stack.
std::vector<char> descriptionBuf(MAX_DEVICE_IDENTIFIER_STRING + 1, '\0');
if (numAdapters == 0) return false;
// The adapter that is equal to D3DADAPTER_DEFAULT is the primary display adapter.
// D3DADAPTER_DEFAULT is currently defined to be 0, btw---but this is more future proof
for (UINT i = 0; i < numAdapters; i++) {
if (i == D3DADAPTER_DEFAULT) {
gpus->addGpu();
GpuInfo& gpu = gpus->currGpu();
gpu.os = "W";
D3DADAPTER_IDENTIFIER9 id;
pD3D->GetAdapterIdentifier(0, 0, &id);
snprintf(vendoridBuf, sizeof(vendoridBuf), "%04x", (unsigned int)id.VendorId);
snprintf(deviceidBuf, sizeof(deviceidBuf), "%04x", (unsigned int)id.DeviceId);
snprintf(&descriptionBuf[0], MAX_DEVICE_IDENTIFIER_STRING, "%s", id.Description);
gpu.make = vendoridBuf;
gpu.device_id = deviceidBuf;
gpu.model = &descriptionBuf[0];
// crashhandler_append_message_format(
// "gpu found. vendor id %04x device id 0x%04x\n",
// (unsigned int)(id.VendorId),
// (unsigned int)(id.DeviceId));
return true;
}
}
return false;
}
void getGpuInfoListNative(GpuInfoList* gpus) {
if (queryGpuInfoD3D(gpus)) return;
// crashhandler_append_message_format("d3d gpu query failed.\n");
DISPLAY_DEVICEW device = { sizeof(device) };
for (int i = 0; EnumDisplayDevicesW(nullptr, i, &device, 0); ++i) {
gpus->addGpu();
GpuInfo& gpu = gpus->currGpu();
gpu.os = "W";
gpu.current_gpu =
(device.StateFlags & DISPLAY_DEVICE_PRIMARY_DEVICE) != 0;
gpu.model = Win32UnicodeString::convertToUtf8(device.DeviceString);
parse_windows_gpu_ids(
Win32UnicodeString::convertToUtf8(device.DeviceID), gpus);
// Now try inspecting the registry directly; |device|.DeviceKey can be a
// path to the GPU information key.
static const std::string prefix = "\\Registry\\Machine\\";
if (startsWith(Win32UnicodeString::convertToUtf8(device.DeviceKey),
prefix)) {
load_gpu_registry_info(device.DeviceKey + prefix.size(), &gpu);
}
add_predefined_gpu_dlls(&gpu);
}
if (gpus->infos.empty()) {
// Everything failed; bail.
// Everything failed - fall back to the good^Wbad old WMIC command.
// auto gpuInfoWmic = load_gpu_info_wmic();
// parse_gpu_info_list_windows(gpuInfoWmic, gpus);
}
}
// windows: blacklist depending on amdvlk and certain versions of vulkan-1.dll
// Based on chromium/src/gpu/config/gpu_info_collector_win.cc
bool badAmdVulkanDriverVersion() {
int major, minor, build_1, build_2;
// crashhandler_append_message_format(
// "checking for bad AMD Vulkan driver version...\n");
if (!android::base::queryFileVersionInfo("amdvlk64.dll", &major, &minor, &build_1, &build_2)) {
// crashhandler_append_message_format(
// "amdvlk64.dll not found. Checking for amdvlk32...\n");
if (!android::base::queryFileVersionInfo("amdvlk32.dll", &major, &minor, &build_1, &build_2)) {
// crashhandler_append_message_format(
// "amdvlk32.dll not found. No bad AMD Vulkan driver versions found.\n");
// Information about amdvlk64 not availble; not blacklisted
return false;
}
}
// crashhandler_append_message_format(
// "AMD driver info found. Version: %d.%d.%d.%d\n",
// major, minor, build_1, build_2);
bool isBad = (major == 1 && minor == 0 && build_1 <= 54);
if (isBad) {
// crashhandler_append_message_format(
// "Is bad AMD driver version; blacklisting.\n");
} else {
// crashhandler_append_message_format(
// "Not known bad AMD driver version; passing.\n");
}
return isBad;
}
using WindowsDllVersion = std::tuple<int, int, int, int>;
bool badVulkanDllVersion() {
int major, minor, build_1, build_2;
// crashhandler_append_message_format(
// "checking for bad vulkan-1.dll version...\n");
if (!android::base::queryFileVersionInfo("vulkan-1.dll", &major, &minor, &build_1, &build_2)) {
// crashhandler_append_message_format(
// "info on vulkan-1.dll cannot be found, continue.\n");
// Information about vulkan-1.dll not available; not blacklisted
return false;
}
// crashhandler_append_message_format(
// "vulkan-1.dll version: %d.%d.%d.%d\n",
// major, minor, build_1, build_2);
// Ban all Windows Vulkan drivers < 1.1;
// they sometimes advertise vkEnumerateInstanceVersion
// and then running that function pointer causes a segfault.
// In any case, properly updated GPU drivers for Windows
// should all be 1.1 now for the major manufacturers
// (even Intel; see https://www.intel.com/content/www/us/en/support/articles/000005524/graphics-drivers.html)
bool isBad =
major == 1 && minor == 0;
if (isBad) {
// crashhandler_append_message_format(
// "Is bad vulkan-1.dll version; blacklisting.\n");
} else {
// crashhandler_append_message_format(
// "Not known bad vulkan-1.dll version; continue.\n");
}
return isBad;
}
bool isVulkanSafeToUseNative() {
return !badAmdVulkanDriverVersion() && !badVulkanDllVersion();
}