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# Copyright 2018 The Android Open Source Project
#
# Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with
# the License. You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an
# "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the
# specific language governing permissions and limitations under the License.
# This contains a set of functions to make working with different targets a lot easier. The idea is that you can now set
# properties that define your lib/executable through variables that follow the following naming conventions
#
if(INCLUDE_ANDROID_CMAKE)
return()
endif()
set(INCLUDE_ANDROID_CMAKE 1)
# We want to make sure all the cross targets end up in a unique location
set(ANDROID_CROSS_BUILD_DIRECTORY ${CMAKE_BINARY_DIR}/build/${ANDROID_HOST_TAG})
# Checks to make sure the TAG is valid.
function(_check_target_tag TAG)
set(VALID_TARGETS
windows
windows_msvc-x86_64
linux-x86_64
linux-aarch64
darwin-x86_64
all
Clang)
if(NOT (TAG IN_LIST VALID_TARGETS))
message(
FATAL_ERROR
"The target ${TAG} does not exist, has to be one of: ${VALID_TARGETS}")
endif()
endfunction()
# Cross compiles the given cmake project if needed.
#
# EXE the name of the target we are interested in. This is the main build
# product you want to use. SOURCE the location of the CMakeList.txt describing
# the project. OUT_PATH Name of the variable that will contain the resulting
# executable.
function(android_compile_for_host EXE SOURCE OUT_PATH)
if(NOT CROSSCOMPILE)
# We can add this project without any translation..
if(NOT TARGET ${EXE})
message(STATUS "Adding ${EXE} as subproject, not cross compiling.")
add_subdirectory(${SOURCE} ${EXE}_ext)
endif()
set(${OUT_PATH} "$<TARGET_FILE:${EXE}>" PARENT_SCOPE)
else()
include(ExternalProject)
# If we are cross compiling we will need to build it for our actual OS we
# are currently running on.
get_filename_component(
BUILD_PRODUCT
${ANDROID_CROSS_BUILD_DIRECTORY}/${EXE}_ext_cross/src/${EXE}_ext_cross-build/${EXE}
ABSOLUTE)
if(NOT TARGET ${EXE}_ext_cross)
message(STATUS "Cross compiling ${EXE} for host ${ANDROID_HOST_TAG}")
externalproject_add(
${EXE}_ext_cross
PREFIX ${ANDROID_CROSS_BUILD_DIRECTORY}/${EXE}_ext_cross
DOWNLOAD_COMMAND ""
SOURCE_DIR ${SOURCE}
CMAKE_ARGS
"-DCMAKE_TOOLCHAIN_FILE=${ANDROID_QEMU2_TOP_DIR}/android/build/cmake/toolchain-${ANDROID_HOST_TAG}.cmake"
BUILD_BYPRODUCTS ${BUILD_PRODUCT}
TEST_BEFORE_INSTALL True
INSTALL_COMMAND "")
endif()
set(${OUT_PATH} ${BUILD_PRODUCT} PARENT_SCOPE)
endif()
endfunction()
# ~~~
# Enable the compilation of .asm files using nasm. This will include the nasm project if needed to compile the assembly
# files.
#
# The following parameters are accepted
#
# ``TARGET`` The library target to generate.
# ``INCLUDES`` Optional list of include paths to pass to nasm
# ``SOURCES`` List of source files to be compiled.
#
# For example:
# android_nasm_compile(TARGET foo_asm INCLUDES /tmp/foo /tmp/more_foo SOURCES /tmp/bar /tmp/z)
#
# nasm will be compiled for the HOST platform if needed.
# ~~~
function(android_nasm_compile)
_register_target(${ARGN})
# Parse arguments
set(options)
set(oneValueArgs TARGET)
set(multiValueArgs INCLUDES SOURCES)
cmake_parse_arguments(android_nasm_compile "${options}" "${oneValueArgs}"
"${multiValueArgs}" ${ARGN})
# Configure nasm
android_compile_for_host(
nasm ${ANDROID_QEMU2_TOP_DIR}/android/third_party/nasm nasm_EXECUTABLE)
# Setup the includes.
set(LIBNAME ${android_nasm_compile_TARGET})
set(ASM_INC "")
foreach(INCLUDE ${android_nasm_compile_INCLUDES})
set(ASM_INC ${ASM_INC} -I ${INCLUDE})
endforeach()
# Configure the nasm compile command.
foreach(asm ${REGISTERED_SRC})
get_filename_component(asm_base ${asm} NAME_WE)
set(DST ${CMAKE_CURRENT_BINARY_DIR}/${asm_base}.o)
add_custom_command(
OUTPUT ${DST}
COMMAND ${nasm_EXECUTABLE} -f ${ANDROID_ASM_TYPE} -o ${DST} ${asm}
${ASM_INC}
WORKING_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}
VERBATIM
DEPENDS ${nasm_EXECUTABLE} ${asm})
list(APPEND ${LIBNAME}_asm_o ${DST})
endforeach()
# Make the library available
add_library(${LIBNAME} ${${LIBNAME}_asm_o})
set_target_properties(${LIBNAME} PROPERTIES LINKER_LANGUAGE CXX)
endfunction()
# This function is the same as target_compile_definitions
# (https://cmake.org/cmake/help/v3.5/command/target_compile_definitions.html)
# The only difference is that the definitions will only be applied if the OS
# parameter matches the ANDROID_TARGET_TAG or compiler variable.
function(android_target_compile_definitions TGT OS MODIFIER ITEMS)
_check_target_tag(${OS})
if(ANDROID_TARGET_TAG MATCHES "${OS}.*" OR OS STREQUAL "all"
OR OS MATCHES "${CMAKE_CXX_COMPILER_ID}")
target_compile_definitions(${TGT} ${MODIFIER} ${ITEMS})
foreach(DEF ${ARGN})
target_compile_definitions(${TGT} ${MODIFIER} ${DEF})
endforeach()
endif()
endfunction()
# This function is the same as target_link_libraries
# (https://cmake.org/cmake/help/v3.5/command/target_link_libraries.html) T he
# only difference is that the definitions will only be applied if the OS
# parameter matches the ANDROID_TARGET_TAG or Compiler variable.
function(android_target_link_libraries TGT OS MODIFIER ITEMS)
if(ARGC GREATER "49")
message(
FATAL_ERROR
"Currently cannot link more than 49 dependecies due to some weirdness with calling target_link_libs"
)
endif()
_check_target_tag(${OS})
if(ANDROID_TARGET_TAG MATCHES "${OS}.*" OR OS STREQUAL "all"
OR OS MATCHES "${CMAKE_CXX_COMPILER_ID}")
# HACK ATTACK! We cannot properly expand unknown linker args as they are
# treated in a magical fashion. Some arguments need to be "grouped" together
# somehow (for example optimized;lib) since we cannot resolve this properly
# we just pass on the individual arguments..
# cmake-format: off
target_link_libraries(${TGT} ${MODIFIER} ${ARGV3} ${ARGV4} ${ARGV5} ${ARGV6} ${ARGV7} ${ARGV8} ${ARGV9}
${ARGV10} ${ARGV11} ${ARGV12} ${ARGV13} ${ARGV14} ${ARGV15} ${ARGV16} ${ARGV17} ${ARGV18} ${ARGV19}
${ARGV20} ${ARGV21} ${ARGV22} ${ARGV23} ${ARGV24} ${ARGV25} ${ARGV26} ${ARGV27} ${ARGV28} ${ARGV29}
${ARGV30} ${ARGV31} ${ARGV32} ${ARGV33} ${ARGV34} ${ARGV35} ${ARGV36} ${ARGV37} ${ARGV38} ${ARGV39}
${ARGV40} ${ARGV41} ${ARGV42} ${ARGV43} ${ARGV44} ${ARGV45} ${ARGV46} ${ARGV47} ${ARGV48} ${ARGV49})
# cmake-format: on
endif()
endfunction()
# This function is the same as target_include_directories
# (https://cmake.org/cmake/help/v3.5/command/target_include_directories.html)
# The only difference is that the definitions will only be applied if the OS
# parameter matches the ANDROID_TARGET_TAG variable.
function(android_target_include_directories TGT OS MODIFIER ITEMS)
_check_target_tag(${OS})
if(ANDROID_TARGET_TAG MATCHES "${OS}.*" OR OS STREQUAL "all"
OR OS MATCHES "${CMAKE_CXX_COMPILER_ID}")
target_include_directories(${TGT} ${MODIFIER} ${ITEMS})
foreach(DIR ${ARGN})
target_include_directories(${TGT} ${MODIFIER} ${DIR})
endforeach()
endif()
endfunction()
# This function is the same as target_compile_options
# (https://cmake.org/cmake/help/v3.5/command/target_compile_options.html) The
# only difference is that the definitions will only be applied if the OS
# parameter matches the ANDROID_TARGET_TAG variable.
function(android_target_compile_options TGT OS MODIFIER ITEMS)
_check_target_tag(${OS})
if(ANDROID_TARGET_TAG MATCHES "${OS}.*" OR OS STREQUAL "all"
OR OS MATCHES "${CMAKE_CXX_COMPILER_ID}")
target_compile_options(${TGT} ${MODIFIER} "${ITEMS};${ARGN}")
endif()
endfunction()
# ~~~
# Registers the given target, by calculating the source set and setting licensens.
#
# ``TARGET`` The library/executable target. For example emulatory-libyuv
# ``LIBNAME`` Public library name, this is how it is known in the world. For example libyuv.
# ``SOURCES`` List of source files to be compiled, part of every target.
# ``LINUX`` List of source files to be compiled if the current target is LINUX_X86_64
# ``DARWIN`` List of source files to be compiled if the current target is DARWIN_X86_64
# ``WINDOWS`` List of source files to be compiled if the current target is WINDOWS_MSVC_X86_64
# ``MSVC`` List of source files to be compiled if the current target is WINDOWS_MSVC_X86_64
# ``URL`` URL where the source code can be found.
# ``REPO`` Internal location where the, where the notice can be found.
# ``LICENSE`` SPDX License identifier.
# ``NOTICE`` Location where the NOTICE can be found
# ~~~
function(_register_target)
set(options NODISTRIBUTE)
set(oneValueArgs TARGET LICENSE LIBNAME REPO URL NOTICE)
set(multiValueArgs SRC LINUX MSVC WINDOWS DARWIN)
cmake_parse_arguments(build "${options}" "${oneValueArgs}"
"${multiValueArgs}" ${ARGN})
if(NOT DEFINED build_TARGET)
message(FATAL_ERROR "Undefined target for library.")
endif()
set(src ${build_SRC})
if(LINUX AND build_LINUX)
list(APPEND src ${build_LINUX})
elseif(DARWIN_X86_64 AND build_DARWIN)
list(APPEND src ${build_DARWIN})
elseif(WINDOWS_MSVC_X86_64 AND (build_MSVC OR build_WINDOWS))
list(APPEND src ${build_MSVC} ${build_WINDOWS})
endif()
set(REGISTERED_SRC ${src} PARENT_SCOPE)
if(build_NODISTRIBUTE)
return()
endif()
if(NOT DEFINED build_LIBNAME)
set(build_LIBNAME ${build_TARGET})
endif()
if(NOT DEFINED build_LICENSE)
message(
FATAL_ERROR
"You must set a license for ${build_TARGET}, or declare NODISTRIBUTE")
endif()
if(NOT DEFINED build_NOTICE)
set(build_URL
"https://android.googlesource.com/platform/external/qemu.git/+/refs/heads/emu-master-dev"
)
set(build_REPO "INTERNAL")
set(build_NOTICE "REPO/LICENSES/LICENSE.APACHE2")
endif()
if(NOT DEFINED build_URL OR NOT DEFINED build_REPO OR NOT DEFINED
build_NOTICE)
message(
FATAL_ERROR
"You must set a notice/url/repo for ${build_TARGET}, or declare NODISTRIBUTE"
)
endif()
if(DEFINED build_NOTICE AND NOT ${build_NODISTRIBUTE})
string(REPLACE "REPO" "${build_URL}" REMOTE_LICENSE ${build_NOTICE})
string(REPLACE "REPO" "${build_REPO}" LOCAL_LICENSE ${build_NOTICE})
android_license(
TARGET ${build_TARGET} URL ${build_URL} LIBNAME ${build_LIBNAME}
SPDX ${build_LICENSE} LICENSE ${REMOTE_LICENSE} LOCAL ${LOCAL_LICENSE})
endif()
endfunction()
# ~~~
# Registers the given library, by calculating the source set and setting licensens.
#
# ``SHARED`` Option indicating that this is a shared library.
# ``TARGET`` The library/executable target. For example emulatory-libyuv
# ``LIBNAME`` Public library name, this is how it is known in the world. For example libyuv.
# ``SOURCES`` List of source files to be compiled, part of every target.
# ``LINUX`` List of source files to be compiled if the current target is LINUX_X86_64
# ``DARWIN`` List of source files to be compiled if the current target is DARWIN_X86_64
# ``WINDOWS`` List of source files to be compiled if the current target is WINDOWS_MSVC_X86_64
# ``MSVC`` List of source files to be compiled if the current target is WINDOWS_MSVC_X86_64
# ``URL`` URL where the source code can be found.
# ``REPO`` Internal location where the, where the notice can be found.
# ``LICENSE`` SPDX License identifier.
# ``NOTICE`` Location where the NOTICE can be found
# ~~~
function(android_add_library)
_register_target(${ARGN})
set(options SHARED)
set(oneValueArgs TARGET)
set(multiValueArgs "")
cmake_parse_arguments(build "${options}" "${oneValueArgs}"
"${multiValueArgs}" ${ARGN})
if(${build_SHARED})
add_library(${build_TARGET} SHARED ${REGISTERED_SRC})
else()
add_library(${build_TARGET} ${REGISTERED_SRC})
endif()
if(WINDOWS_MSVC_X86_64 AND NOT ${build_TARGET} STREQUAL "msvc-posix-compat")
target_link_libraries(${build_TARGET} PRIVATE msvc-posix-compat)
endif()
android_clang_tidy(${build_TARGET})
# Clang on mac os does not get properly recognized by cmake
if (NOT DARWIN_X86_64)
target_compile_features(${build_TARGET} PRIVATE cxx_std_17)
endif()
if(${build_SHARED})
# We don't want cmake to binplace the shared libraries into the bin
# directory As this can make them show up in unexpected places!
if(ANDROID_TARGET_TAG MATCHES "windows.*")
set_target_properties(
${build_TARGET} PROPERTIES RUNTIME_OUTPUT_DIRECTORY
${CMAKE_LIBRARY_OUTPUT_DIRECTORY})
endif()
if(CROSSCOMPILE AND WINDOWS_MSVC_X86_64)
# For windows-msvc build (on linux), this generates a dll and a lib
# (import library) file. The files are being placed at
# ${CMAKE_RUNTIME_OUTPUT_DIRECTORY} which is correct for the dll, but the
# lib file needs to be in the ${CMAKE_ARCHIVE_OUTPUT_DIRECTORY} or we
# can't link to it. Most windows compilers, including clang, don't allow
# you to directly link to a dll (unlike mingw), and instead, need to link
# to it's import library.
#
# Another headache: it seems we attach a prefix to some of our shared
# libraries, which make cmake unable to locate the import library later on
# to whoever tries to link to it (e.g. OpenglRender -> lib64OpenglRender),
# as it will look for an import library by <target_library_name>.lib. We
# just symlink things to make it work.
add_custom_command(
TARGET ${build_TARGET}
POST_BUILD
COMMAND
${CMAKE_COMMAND} -E create_symlink
$<TARGET_FILE_DIR:${build_TARGET}>/${CMAKE_SHARED_LIBRARY_PREFIX}$<TARGET_LINKER_FILE_NAME:${build_TARGET}>
${CMAKE_ARCHIVE_OUTPUT_DIRECTORY}/$<TARGET_LINKER_FILE_NAME:${build_TARGET}>
COMMENT
"ln -sf $<TARGET_FILE_DIR:${build_TARGET}>/${CMAKE_ARCHIVE_OUTPUT_DIRECTORY}/$<TARGET_LINKER_FILE_NAME:${build_TARGET}> ${CMAKE_SHARED_LIBRARY_PREFIX}$<TARGET_LINKER_FILE_NAME:${build_TARGET}>"
)
endif()
endif()
endfunction()
# Discovers all the targets that are registered by this subdirectory.
#
# result: The variable containing all the targets defined by this project
# subdir: The directory of interest
function(android_discover_targets result subdir)
if(CMAKE_VERSION VERSION_LESS "3.7.0")
message(
FATAL_ERROR
"This function cannot be used by older cmake versions (${CMAKE_VERSION}<3.7.0)"
)
endif()
get_directory_property(subdirs DIRECTORY "${subdir}" SUBDIRECTORIES)
foreach(subdir IN LISTS subdirs)
android_discover_targets(${result} "${subdir}")
endforeach()
get_property(targets_in_dir DIRECTORY "${subdir}"
PROPERTY BUILDSYSTEM_TARGETS)
set(${result} ${${result}} ${targets_in_dir} PARENT_SCOPE)
endfunction()
# Adds an external project, transforming all external "executables" to include
# the runtime properties. On linux for example this will set the rpath to find
# libc++
#
# NOTE: This function requires CMake version > 3.7
function(android_add_subdirectory external_directory name)
get_filename_component(abs_dir ${external_directory} ABSOLUTE)
add_subdirectory(${abs_dir} ${name})
android_discover_targets(targets ${abs_dir})
foreach(target IN LISTS targets)
get_target_property(tgt_type ${target} TYPE)
if(tgt_type STREQUAL "EXECUTABLE")
android_target_properties(${target} all "${RUNTIME_OS_PROPERTIES}")
endif()
endforeach()
endfunction()
function(android_clang_tidy name)
if(${name} IN_LIST OPTION_CLANG_TIDY)
message(STATUS "Tidying ${name}")
if(OPTION_CLANG_TIDY_FIX)
message(STATUS " ===> Applying fixes to ${name}")
endif()
set_target_properties(${name} PROPERTIES CXX_CLANG_TIDY "${DO_CLANG_TIDY}")
endif()
endfunction()
# ~~~
# Registers the given library as an interface by calculating the source set and setting licensens.
# An INTERFACE library target does not directly create build output, though it may have properties
# set on it and it may be installed, exported and imported.
#
# ``TARGET`` The library/executable target. For example emulatory-libyuv
# ``LIBNAME`` Public library name, this is how it is known in the world. For example libyuv.
# ``URL`` URL where the source code can be found.
# ``REPO`` Internal location where the, where the notice can be found.
# ``LICENSE`` SPDX License identifier.
# ``NOTICE`` Location where the NOTICE can be found
# ~~~
function(android_add_interface)
_register_target(${ARGN})
set(options "")
set(oneValueArgs TARGET)
set(multiValueArgs "")
cmake_parse_arguments(build "${options}" "${oneValueArgs}"
"${multiValueArgs}" ${ARGN})
add_library(${build_TARGET} INTERFACE)
endfunction()
define_property(
GLOBAL PROPERTY LICENSES_LST BRIEF_DOCS "Global list of license definitions"
FULL_DOCS "Global list of license definitions")
define_property(
GLOBAL PROPERTY INSTALL_TARGETS_LST
BRIEF_DOCS "GLobal list of targets that are installed."
FULL_DOCS "GLobal list of targets that are installed.")
set_property(GLOBAL PROPERTY LICENSES_LST " ")
set_property(GLOBAL PROPERTY INSTALL_TARGETS_LST " ")
# ~~~
# ! android_license: Registers the given license, ands adds it to LICENSES_LST for post processing !
#
# ``LIBNAME`` The name of the library, this is how it is usually known in the world.
# for example: libpng
# ``URL`` The location where the source code for this library can be found.
# ``TARGET`` List of targets that are part of the named library. For example crypto;ssl
# ``SPDX`` The spdx license identifier. (See https://spdx.org/)
# ``LOCAL`` Path to the NOTICE/LICENSE file.
# ``LICENSE`` Url to the actual license file.
# ~~
function(android_license)
# Parse arguments
set(options)
set(oneValueArgs LIBNAME URL SPDX LICENSE LOCAL)
set(multiValueArgs TARGET)
cmake_parse_arguments(args "${options}" "${oneValueArgs}" "${multiValueArgs}"
${ARGN})
string(REPLACE "//" "/" URL "${args_URL}")
string(REPLACE ":/" "://" URL "${URL}")
string(REPLACE "//" "/" LICENSE "${args_LICENSE}")
string(REPLACE ":/" "://" LICENSE "${LICENSE}")
set_property(
GLOBAL APPEND
PROPERTY
LICENSES_LST
"${args_TARGET}|${args_LIBNAME}|${URL}|${args_SPDX}|${LICENSE}|${args_LOCAL}\n"
)
endfunction()
# ~~~
# Finalize all licenses:
#
# 1. Writes out all license related information to a file.
# 2. Invokes the python license validator.
# ~~~
function(finalize_all_licenses)
android_discover_targets(ALL_TARGETS ${ANDROID_QEMU2_TOP_DIR})
get_property(LICENSES GLOBAL PROPERTY LICENSES_LST)
get_property(TARGETS GLOBAL PROPERTY INSTALL_TARGETS_LST)
file(REMOVE ${CMAKE_BINARY_DIR}/TARGET_DEPS.LST)
file(WRITE ${CMAKE_BINARY_DIR}/LICENSES.LST "${LICENSES}")
file(WRITE ${CMAKE_BINARY_DIR}/INSTALL_TARGETS.LST "${TARGETS}")
foreach(tgt ${ALL_TARGETS})
get_target_property(target_type "${tgt}" TYPE)
set(DEPS "")
if(NOT target_type STREQUAL "INTERFACE_LIBRARY")
get_target_property(DEPS ${tgt} LINK_LIBRARIES)
endif()
file(APPEND ${CMAKE_BINARY_DIR}/TARGET_DEPS.LST
";${tgt}|${target_type}|${DEPS}\n")
endforeach()
execute_process(
COMMAND "python" "android/build/python/aemu/licensing.py"
"${PROJECT_BINARY_DIR}" WORKING_DIRECTORY ${ANDROID_QEMU2_TOP_DIR}
RESULT_VARIABLE LICENSE_RES OUTPUT_VARIABLE STD_OUT ERROR_VARIABLE STD_ERR)
if(NOT "${LICENSE_RES}" STREQUAL "0")
message(
FATAL_ERROR
"Unable to validate licenses, out: ${STD_OUT}, err: ${STD_ERR}")
endif()
endfunction()
# Creates the dependency
function(android_install_license tgt targetname)
set_property(GLOBAL APPEND PROPERTY INSTALL_TARGETS_LST
"${tgt}|${targetname}\n")
endfunction()
function(android_add_default_test_properties name)
# Configure the test to run with asan..
file(READ "${ANDROID_QEMU2_TOP_DIR}/android/asan_overrides" ASAN_OVERRIDES)
set_property(TEST ${name} PROPERTY ENVIRONMENT
"ASAN_OPTIONS=${ASAN_OVERRIDES}")
set_property(
TEST ${name} APPEND
PROPERTY ENVIRONMENT
"LLVM_PROFILE_FILE=$<TARGET_FILE_NAME:${name}>.profraw")
set_property(
TEST ${name} APPEND
PROPERTY ENVIRONMENT "ASAN_SYMBOLIZER_PATH=${ANDROID_LLVM_SYMBOLIZER}")
set_property(TEST ${name} PROPERTY TIMEOUT 600)
if(WINDOWS_MSVC_X86_64)
# Let's include the .dll path for our test runner
string(
REPLACE
"/"
"\\"
WIN_PATH
"${CMAKE_LIBRARY_OUTPUT_DIRECTORY};${CMAKE_LIBRARY_OUTPUT_DIRECTORY}/gles_swiftshader;${CMAKE_LIBRARY_OUTPUT_DIRECTORY}/qt/lib;$ENV{PATH}"
)
string(
REPLACE
";"
"\;"
WIN_PATH
"${WIN_PATH}"
)
set_property(TEST ${name} APPEND PROPERTY ENVIRONMENT "PATH=${WIN_PATH}")
endif()
endfunction()
# ~~~
# Adds a test target. It will create and register the test with the given name.
# Test targets are marked as NODISTRIBUTE and hence cannot be installed
#
# ``TARGET`` The library/executable target. For example emulatory-libyuv
# ``SOURCES`` List of source files to be compiled, part of every target.
# ``LINUX`` List of source files to be compiled if the current target is LINUX_X86_64
# ``DARWIN`` List of source files to be compiled if the current target is DARWIN_X86_64
# ``WINDOWS`` List of source files to be compiled if the current target is WINDOWS_MSVC_X86_64
# ``MSVC`` List of source files to be compiled if the current target is WINDOWS_MSVC_X86_64
# ~~~
function(android_add_test)
android_add_executable(${ARGN} NODISTRIBUTE)
set(options "")
set(oneValueArgs TARGET)
set(multiValueArgs "")
cmake_parse_arguments(build "${options}" "${oneValueArgs}"
"${multiValueArgs}" ${ARGN})
add_test(
NAME ${build_TARGET}
COMMAND
$<TARGET_FILE:${build_TARGET}>
--gtest_output=xml:$<TARGET_FILE_NAME:${build_TARGET}>.xml
--gtest_catch_exceptions=0
WORKING_DIRECTORY $<TARGET_FILE_DIR:${build_TARGET}>)
android_install_as_debug_info(${build_TARGET})
# Let's not optimize our tests.
target_compile_options(${build_TARGET} PRIVATE -O0)
android_add_default_test_properties(${build_TARGET})
endfunction()
# Installs the given target into ${DBG_INFO}/tests/ directory.. This is mainly
# there so we can preserve it as part of our automated builds.
function(android_install_as_debug_info name)
if(NOT DEFINED DBG_INFO)
# Ignore when cross-compiling withouth dbg_info available.
return()
endif()
# TODO(jansene): Would be nice if we could make this part of install.
add_custom_command(
TARGET ${name} POST_BUILD
COMMAND ${CMAKE_COMMAND} -E copy_if_different $<TARGET_FILE:${name}>
${DBG_INFO}/tests/$<TARGET_FILE_NAME:${name}>)
endfunction()
# ~~~
# Adds the given executable, by calculating the source set and registering the license
#
# ``SHARED`` Option indicating that this is a shared library.
# ``NODISTRIBUTE`` Option indicating that we will not distribute this.
# ``INSTALL`` Location where this executable should be installed if needed.
# ``TARGET`` The library/executable target. For example emulatory-libyuv
# ``LIBNAME`` Public library name, this is how it is known in the world. For example libyuv.
# ``SOURCES`` List of source files to be compiled, part of every target.
# ``LINUX`` List of source files to be compiled if the current target is LINUX_X86_64
# ``DARWIN`` List of source files to be compiled if the current target is DARWIN_X86_64
# ``WINDOWS`` List of source files to be compiled if the current target is WINDOWS_MSVC_X86_64
# ``MSVC`` List of source files to be compiled if the current target is WINDOWS_MSVC_X86_64
# ``URL`` URL where the source code can be found.
# ``REPO`` Internal location where the notice can be found.
# ``LICENSE`` SPDX License identifier.
# ``NOTICE`` Location where the NOTICE can be found relative to the source URL. Should be written
# as REPO/path/to/license.
# ~~~
function(android_add_executable)
_register_target(${ARGN})
set(options "")
set(oneValueArgs TARGET INSTALL)
set(multiValueArgs "")
cmake_parse_arguments(build "${options}" "${oneValueArgs}"
"${multiValueArgs}" ${ARGN})
add_executable(${build_TARGET} ${REGISTERED_SRC})
# Clang on mac os does not get properly recognized by cmake
if (NOT DARWIN_X86_64)
target_compile_features(${build_TARGET} PRIVATE cxx_std_17)
endif()
if(WINDOWS_MSVC_X86_64)
target_link_libraries(${build_TARGET} PRIVATE msvc-posix-compat)
endif()
android_clang_tidy(${build_TARGET})
android_target_dependency(${build_TARGET} all RUNTIME_OS_DEPENDENCIES)
android_target_properties(${build_TARGET} all "${RUNTIME_OS_PROPERTIES}")
if(ANDROID_CODE_COVERAGE)
# TODO Clean out existing .gcda files.
endif()
if(DEFINED build_INSTALL)
android_install_exe(${build_TARGET} ${build_INSTALL})
endif()
endfunction()
# Adds a protobuf library with the given name. It will export all the needed
# headers, and libraries You can take a dependency on this by adding:
# target_link_libraries(my_target ${name}) for your target. The generated
# library will not use execeptions. Protobuf targets will be licensed under the
# Apache-2.0 license.
#
# name: The name of the generated library. You can take a dependency on this
# with setting target_linke_libraries(my_target ${name})
#
# protofiles: The set of protofiles to be included.
function(android_add_protobuf name protofiles)
protobuf_generate_cpp(PROTO_SRCS PROTO_HDRS ${protofiles})
android_add_library(TARGET ${name} LICENSE Apache-2.0 SRC ${PROTO_SRCS}
${PROTO_HDRS})
target_link_libraries(${name} PUBLIC libprotobuf)
target_include_directories(${name} PUBLIC ${CMAKE_CURRENT_BINARY_DIR})
# Disable generation of information about every class with virtual functions
# for use by the C++ runtime type identification features (dynamic_cast and
# typeid). If you don't use those parts of the language, you can save some
# space by using this flag. Note that exception handling uses the same
# information, but it will generate it as needed. The dynamic_cast operator
# can still be used for casts that do not require runtime type information,
# i.e. casts to void * or to unambiguous base classes.
target_compile_options(${name} PRIVATE -fno-rtti)
# This needs to be public, as we don't want the headers to start exposing
# exceptions.
target_compile_definitions(${name} PUBLIC -DGOOGLE_PROTOBUF_NO_RTTI)
android_clang_tidy(${name})
endfunction()
function(protobuf_generate_with_plugin)
include(CMakeParseArguments)
set(_options APPEND_PATH)
set(_singleargs LANGUAGE OUT_VAR EXPORT_MACRO PROTOC_OUT_DIR PLUGIN PLUGINOUT PROTOPATH HEADERFILEEXTENSION)
if(COMMAND target_sources)
list(APPEND _singleargs TARGET)
endif()
set(_multiargs PROTOS IMPORT_DIRS GENERATE_EXTENSIONS)
cmake_parse_arguments(protobuf_generate_with_plugin "${_options}" "${_singleargs}" "${_multiargs}" "${ARGN}")
if(NOT protobuf_generate_with_plugin_PROTOS AND NOT protobuf_generate_with_plugin_TARGET)
message(SEND_ERROR "Error: protobuf_generate_with_plugin called without any targets or source files")
return()
endif()
if(NOT protobuf_generate_with_plugin_OUT_VAR AND NOT protobuf_generate_with_plugin_TARGET)
message(SEND_ERROR "Error: protobuf_generate called without a target or output variable")
return()
endif()
if(NOT protobuf_generate_with_plugin_LANGUAGE)
set(protobuf_generate_with_plugin_LANGUAGE cpp)
endif()
string(TOLOWER ${protobuf_generate_with_plugin_LANGUAGE} protobuf_generate_with_plugin_LANGUAGE)
if(NOT protobuf_generate_with_plugin_PROTOC_OUT_DIR)
set(protobuf_generate_with_plugin_PROTOC_OUT_DIR ${CMAKE_CURRENT_BINARY_DIR})
endif()
if(protobuf_generate_with_plugin_EXPORT_MACRO AND protobuf_generate_with_plugin_LANGUAGE STREQUAL cpp)
set(_dll_export_decl "dllexport_decl=${protobuf_generate_with_plugin_EXPORT_MACRO}:")
endif()
if(NOT protobuf_generate_with_plugin_GENERATE_EXTENSIONS)
if(protobuf_generate_with_plugin_LANGUAGE STREQUAL cpp)
set(protobuf_generate_with_plugin_GENERATE_EXTENSIONS ${HEADERFILEEXTENSION} .pb.cc)
elseif(protobuf_generate_with_plugin_LANGUAGE STREQUAL python)
set(protobuf_generate_with_plugin_GENERATE_EXTENSIONS _pb2.py)
else()
message(SEND_ERROR "Error: protobuf_generatewith_plugin given unknown Language ${LANGUAGE}, please provide a value for GENERATE_EXTENSIONS")
return()
endif()
endif()
if(protobuf_generate_with_plugin_TARGET)
get_target_property(_source_list ${protobuf_generate_with_plugin_TARGET} SOURCES)
foreach(_file ${_source_list})
if(_file MATCHES "proto$")
list(APPEND protobuf_generate_with_plugin_PROTOS ${_file})
endif()
endforeach()
endif()
if(NOT protobuf_generate_with_plugin_PROTOS)
message(SEND_ERROR "Error: protobuf_generate_with_plugin could not find any .proto files")
return()
endif()
if(protobuf_generate_with_plugin_APPEND_PATH)
# Create an include path for each file specified
foreach(_file ${protobuf_generate_with_plugin_PROTOS})
get_filename_component(_abs_file ${_file} ABSOLUTE)
get_filename_component(_abs_path ${_abs_file} PATH)
list(FIND _protobuf_include_path ${_abs_path} _contains_already)
if(${_contains_already} EQUAL -1)
list(APPEND _protobuf_include_path -I ${_abs_path})
endif()
endforeach()
else()
set(_protobuf_include_path -I ${CMAKE_CURRENT_SOURCE_DIR})
endif()
foreach(DIR ${protobuf_generate_with_plugin_IMPORT_DIRS})
get_filename_component(ABS_PATH ${DIR} ABSOLUTE)
list(FIND _protobuf_include_path ${ABS_PATH} _contains_already)
if(${_contains_already} EQUAL -1)
list(APPEND _protobuf_include_path -I ${ABS_PATH})
endif()
endforeach()
separate_arguments(PROTOPATH)
set(_generated_srcs_all)
foreach(_proto ${protobuf_generate_with_plugin_PROTOS})
get_filename_component(_abs_file ${_proto} ABSOLUTE)
get_filename_component(_abs_dir ${_abs_file} DIRECTORY)
get_filename_component(_basename ${_proto} NAME_WE)
file(RELATIVE_PATH _rel_dir ${CMAKE_CURRENT_SOURCE_DIR} ${_abs_dir})
set(_generated_srcs)
foreach(_ext ${protobuf_generate_with_plugin_GENERATE_EXTENSIONS})
list(APPEND _generated_srcs "${protobuf_generate_with_plugin_PROTOC_OUT_DIR}/${_rel_dir}/${_basename}${_ext}")
endforeach()
list(APPEND _generated_srcs_all ${_generated_srcs})
add_custom_command(
OUTPUT ${_generated_srcs}
COMMAND protobuf::protoc
ARGS --${protobuf_generate_with_plugin_LANGUAGE}_out ${_dll_export_decl}${protobuf_generate_with_plugin_PROTOC_OUT_DIR} ${_protobuf_include_path} ${PROTOPATH} ${_abs_file} --plugin=${PLUGIN} --plugin_out=${PLUGINOUT}
DEPENDS ${_abs_file} protobuf::protoc
COMMENT "Running ${protobuf_generate_with_plugin_LANGUAGE} protocol buffer compiler on ${_proto}"
VERBATIM )
endforeach()
set_source_files_properties(${_generated_srcs_all} PROPERTIES GENERATED TRUE)
if(protobuf_generate_with_plugin_OUT_VAR)
set(${protobuf_generate_with_plugin_OUT_VAR} ${_generated_srcs_all} PARENT_SCOPE)
endif()
if(protobuf_generate_with_plugin_TARGET)
target_sources(${protobuf_generate_with_plugin_TARGET} PRIVATE ${_generated_srcs_all})
endif()
endfunction()
function(PROTOBUF_GENERATE_CPP_WITH_PLUGIN HEADERFILEEXTENSION PLUGIN PLUGINOUT PROTOPATH SRCS HDRS)
cmake_parse_arguments(protobuf_generate_cpp_with_plugin "" "EXPORT_MACRO" "" ${ARGN})
set(_proto_files "${protobuf_generate_cpp_with_plugin_UNPARSED_ARGUMENTS}")
if(NOT _proto_files)
message(SEND_ERROR "Error: PROTOBUF_GENERATE_CPP_WITH_PLUGIN() called without any proto files")
return()
endif()
if(PROTOBUF_GENERATE_CPP_WITH_PLUGIN_APPEND_PATH)
set(_append_arg APPEND_PATH)
endif()
if(DEFINED Protobuf_IMPORT_DIRS)
set(_import_arg IMPORT_DIRS ${Protobuf_IMPORT_DIRS})
endif()
set(_outvar)
protobuf_generate_with_plugin(${_append_arg} LANGUAGE cpp EXPORT_MACRO ${protobuf_generate_cpp_with_plugin_EXPORT_MACRO} OUT_VAR _outvar ${_import_arg} PROTOS ${_proto_files} PLUGIN ${PLUGIN} PLUGINOUT ${PLUGINOUT} PROTOPATH ${PROTOPATH} HEADERFILEEXTENSION ${HEADERFILEEXTENSION})
set(${SRCS})
set(${HDRS})
foreach(_file ${_outvar})
if(_file MATCHES "cc$")
list(APPEND ${SRCS} ${_file})
else()
list(APPEND ${HDRS} ${_file})
endif()
endforeach()
set(${SRCS} ${${SRCS}} PARENT_SCOPE)
set(${HDRS} ${${HDRS}} PARENT_SCOPE)
endfunction()
# Adds a protozero library with the given plugin name.
function(android_add_protobuf_with_plugin name headerfileextension plugin pluginout protolib PROTOPATH protofile genccpath)
message(
WARNING "protozero protofile: ${protofile}")
protobuf_generate_cpp_with_plugin(${headerfileextension} ${plugin} ${pluginout} ${PROTOPATH} PROTO_SRCS PROTO_HDRS ${protofile})
get_filename_component(PROTO_SRCS_ABS ${PROTO_SRCS} ABSOLUTE)
set(genccpath2 ${CMAKE_CURRENT_BINARY_DIR}/${genccpath})
set_source_files_properties(${genccpath2} PROPERTIES GENERATED TRUE)
android_add_library(TARGET ${name} LICENSE Apache-2.0 SRC ${genccpath2}
${PROTO_HDRS})
target_link_libraries(${name} PUBLIC ${protolib})
target_include_directories(${name} PUBLIC ${CMAKE_CURRENT_BINARY_DIR})
# Disable generation of information about every class with virtual functions
# for use by the C++ runtime type identification features (dynamic_cast and
# typeid). If you don't use those parts of the language, you can save some
# space by using this flag. Note that exception handling uses the same
# information, but it will generate it as needed. The dynamic_cast operator
# can still be used for casts that do not require runtime type information,
# i.e. casts to void * or to unambiguous base classes.
target_compile_options(${name} PRIVATE -fno-rtti)
# This needs to be public, as we don't want the headers to start exposing
# exceptions.
target_compile_definitions(${name} PUBLIC -DGOOGLE_PROTOBUF_NO_RTTI)
android_clang_tidy(${name})
endfunction()
# For adding big proto files that mingw can't handle.
function(android_add_big_protobuf name protofiles)
android_add_protobuf(name protofiles)
endfunction()
# This function generates the hw config file. It translates android-
# emu/androd/avd/hardware-properties.ini -> android/avd/hw-config-defs.h
#
# This file will be placed on the current binary dir, so it can be included if
# this directory is on the include path.
function(android_generate_hw_config)
set(ANDROID_HW_CONFIG_H
${CMAKE_CURRENT_BINARY_DIR}/avd_config/android/avd/hw-config-defs.h)
add_custom_command(
OUTPUT ${ANDROID_HW_CONFIG_H}
COMMAND
python ${ANDROID_QEMU2_TOP_DIR}/android/scripts/gen-hw-config.py
${ANDROID_QEMU2_TOP_DIR}/android/android-emu/android/avd/hardware-properties.ini
${ANDROID_HW_CONFIG_H}
DEPENDS
${ANDROID_QEMU2_TOP_DIR}/android/android-emu/android/avd/hardware-properties.ini
VERBATIM)
android_add_library(TARGET android-hw-config LICENSE Apache-2.0
SRC ${ANDROID_HW_CONFIG_H} dummy.c)
set_source_files_properties(
${ANDROID_HW_CONFIG_H}
PROPERTIES GENERATED TRUE SKIP_AUTOGEN ON HEADER_FILE_ONLY TRUE)
target_include_directories(android-hw-config
PUBLIC ${CMAKE_CURRENT_BINARY_DIR}/avd_config)
endfunction()
# Copies the list of test data files to the given destination The test data
# resides in the prebuilts/android-emulator- build/common/testdata folder.
#
# TGT The target as part of which the test files should be copied. SOURCE_LIST
# The list of files that need to be copied DEST The subdirectory under TGT where
# the files should be copied to.
function(android_copy_test_files TGT SOURCE_LIST DEST)
get_filename_component(
TESTDATA_ROOT
"${ANDROID_QEMU2_TOP_DIR}/../../prebuilts/android-emulator-build/common/"
ABSOLUTE)
foreach(SRC_FILE ${SOURCE_LIST})
get_filename_component(DEST_FILE ${SRC_FILE} NAME)
add_custom_command(
TARGET ${TGT}
PRE_BUILD
COMMAND
${CMAKE_COMMAND} -E copy_if_different ${TESTDATA_ROOT}/${SRC_FILE}
$<TARGET_FILE_DIR:${TGT}>/${DEST}/${DEST_FILE})
endforeach()
endfunction()
# Copies the given file from ${SRC} -> ${DST} if needed.
function(android_copy_file TGT SRC DST)
add_custom_command(
TARGET ${TGT} PRE_BUILD COMMAND ${CMAKE_COMMAND} -E copy_if_different
${SRC} ${DST} MAIN_DEPENDENCY ${SRC})
endfunction()
# Copies the given test directory to the given destination. The test data
# resides in the prebuilts/android-emulator- build/common/testdata folder.
#
# TGT The target as part of which the test files should be copied. SRC_DIR The
# source directories to copy., DST_DIR The subdirectory under TGT where the
# files should be copied to.
function(android_copy_test_dir TGT SRC_DIR DST_DIR)
get_filename_component(
TESTDATA_ROOT
"${ANDROID_QEMU2_TOP_DIR}/../../prebuilts/android-emulator-build/common/testdata"
ABSOLUTE)
add_custom_command(
TARGET ${TGT} POST_BUILD
COMMAND ${CMAKE_COMMAND} -E copy_directory ${TESTDATA_ROOT}/${SRC_DIR}
$<TARGET_FILE_DIR:${TGT}>/${DST_DIR})
endfunction()
# Append the given flags to the existing CMAKE_C_FLAGS. Be careful as these
# flags are global and used for every target! Note this will not do anything
# under vs for now
function(add_c_flag FLGS)
foreach(FLAG ${FLGS})
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} ${FLAG}" PARENT_SCOPE)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${FLAG}" PARENT_SCOPE)
endforeach()
endfunction()
function(add_cxx_flag FLGS)
foreach(FLAG ${FLGS})
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${FLAG}" PARENT_SCOPE)
endforeach()
endfunction()
# This function retrieves th git_version, or reverting to the date if we cannot
# fetch it.
#
# VER The variable to set the version in Sets ${VER} The version as reported by
# git, or the date
function(get_git_version VER)
execute_process(
COMMAND "git" "describe" WORKING_DIRECTORY ${ANDROID_QEMU2_TOP_DIR}
RESULT_VARIABLE GIT_RES OUTPUT_VARIABLE STD_OUT ERROR_VARIABLE STD_ERR)
if(NOT "${GIT_RES}" STREQUAL "0")
message(
WARNING
"Unable to retrieve git version from ${ANDROID_QEMU2_TOP_DIR}, out: ${STD_OUT}, err: ${STD_ERR}"
)
if(NOT MSVC)
execute_process(
COMMAND "date" "+%Y-%m-%d" WORKING_DIRECTORY ${ANDROID_QEMU2_TOP_DIR}
RESULT_VARIABLE DATE_RES OUTPUT_VARIABLE STD_OUT ERROR_VARIABLE STD_ERR)
if(NOT "${DATE_RES}" STREQUAL "0")
message(FATAL_ERROR "Unable to retrieve date!")
endif()
else()
execute_process(
COMMAND "date" "/T" WORKING_DIRECTORY ${ANDROID_QEMU2_TOP_DIR}
RESULT_VARIABLE DATE_RES OUTPUT_VARIABLE STD_OUT ERROR_VARIABLE STD_ERR)
endif()
endif()
# Clean up and make visibile
string(REPLACE "\n" "" STD_OUT "${STD_OUT}")
set(${VER} ${STD_OUT} PARENT_SCOPE)
endfunction()
# VER The variable to set the sha in Sets ${VER} The latest sha as reported by
# git
function(get_git_sha VER)
execute_process(
COMMAND "git" "log" "-n" "1" "--pretty=format:'%H'"
WORKING_DIRECTORY ${ANDROID_QEMU2_TOP_DIR} RESULT_VARIABLE GIT_RES
OUTPUT_VARIABLE STD_OUT ERROR_VARIABLE STD_ERR)
if(NOT "${GIT_RES}" STREQUAL "0")
message(
FATAL_ERROR
"Unable to retrieve git version from ${ANDROID_QEMU2_TOP_DIR} : out: ${STD_OUT}, err: ${STD_ERR}"
)
endif()
# Clean up and make visibile
string(REPLACE "\n" "" STD_OUT "${STD_OUT}")
set(${VER} ${STD_OUT} PARENT_SCOPE)
endfunction()
# Constructs a linker command that will make sure the whole archive is included,
# not just the ones referenced.
#
# . LIBCMD The variable which will contain the complete linker command . LIBNAME
# The archive that needs to be included completely
function(android_complete_archive LIBCMD LIBNAME)
if(DARWIN_X86_64)
set(${LIBCMD} "-Wl,-force_load,$<TARGET_FILE:${LIBNAME}>" PARENT_SCOPE)
elseif(WINDOWS_MSVC_X86_64)
if(MSVC)
# The native build calls the linker directly
set(${LIBCMD} "-wholearchive:$<TARGET_FILE:${LIBNAME}>" PARENT_SCOPE)
else()
# The cross compiler calls the linker through clang.
set(${LIBCMD} "-Wl,-wholearchive:$<TARGET_FILE:${LIBNAME}>" PARENT_SCOPE)
endif()
else()
set(${LIBCMD} "-Wl,-whole-archive" ${LIBNAME} "-Wl,-no-whole-archive"
PARENT_SCOPE)
endif()
endfunction()
# Constructs the upstream qemu executable.
#
# ANDROID_AARCH The android architecture name QEMU_AARCH The qemu architecture
# name. CONFIG_AARCH The configuration architecture used. STUBS The set of stub
# sources to use. CPU The target cpu architecture used by qemu
#
# (Maybe on one day we will standardize all the naming, between qemu and configs
# and cpus..)
function(android_build_qemu_variant)
# Parse arguments
set(options INSTALL)
set(oneValueArgs CPU EXE)
set(multiValueArgs SOURCES DEFINITIONS LIBRARIES)
cmake_parse_arguments(qemu_build "${options}" "${oneValueArgs}"
"${multiValueArgs}" ${ARGN})
# translate various names.. because of inconsistent naming in the code base..
if(qemu_build_CPU STREQUAL "x86_64")
set(CPU "i386")
set(QEMU_AARCH "x86_64")
set(CONFIG_AARCH "x86_64")
elseif(qemu_build_CPU STREQUAL "i386")
set(CPU "i386")
set(QEMU_AARCH "i386")
set(CONFIG_AARCH "x86")
elseif(qemu_build_CPU STREQUAL "aarch64")
set(CPU "arm")
set(QEMU_AARCH "aarch64")
set(CONFIG_AARCH "arm64")
elseif(qemu_build_CPU STREQUAL "armel")
set(CPU "arm")
set(QEMU_AARCH "arm")
set(CONFIG_AARCH "arm")
else()
message(FATAL_ERROR "Unknown cpu type.")
endif()
# Workaround b/121393952, older cmake does not have proper object archives
android_complete_archive(QEMU_COMPLETE_LIB "qemu2-common")
android_add_executable(
TARGET ${qemu_build_EXE}
LICENSE Apache-2.0
LIBNAME
qemu-system
URL
"https://android.googlesource.com/platform/external/qemu/+/refs/heads/emu-master-dev"
REPO "${ANDROID_QEMU2_TOP_DIR}"
NOTICE "REPO/LICENSES/LICENSE.APACHE2"
SRC ${qemu_build_SOURCES} ${qemu-system-${QEMU_AARCH}_sources}
${qemu-system-${QEMU_AARCH}_generated_sources})
target_include_directories(
${qemu_build_EXE} PRIVATE android-qemu2-glue/config/target-${CONFIG_AARCH}
target/${CPU})
target_compile_definitions(${qemu_build_EXE}
PRIVATE ${qemu_build_DEFINITIONS})
target_link_libraries(${qemu_build_EXE} PRIVATE ${QEMU_COMPLETE_LIB}
${qemu_build_LIBRARIES})
# Make the common dependency explicit, as some generators might not detect it
# properly (Xcode/MSVC native)
add_dependencies(${qemu_build_EXE} qemu2-common)
# XCode bin places this not where we want this...
if(qemu_build_INSTALL)
set_target_properties(
${qemu_build_EXE}
PROPERTIES
RUNTIME_OUTPUT_DIRECTORY
"${CMAKE_RUNTIME_OUTPUT_DIRECTORY}/qemu/${ANDROID_TARGET_OS_FLAVOR}-${ANDROID_TARGET_ARCH}"
)
android_install_exe(${qemu_build_EXE}
"./qemu/${ANDROID_TARGET_OS_FLAVOR}-${ANDROID_TARGET_ARCH}")
endif()
endfunction()
# Constructs the qemu executable.
#
# ANDROID_AARCH The android architecture name STUBS The set of stub sources to
# use.
function(android_add_qemu_executable ANDROID_AARCH STUBS)
if (WINDOWS_MSVC_X86_64)
set(WINDOWS_LAUNCHER emulator-winqt-launcher)
endif()
android_build_qemu_variant(
INSTALL
EXE qemu-system-${ANDROID_AARCH}
CPU ${ANDROID_AARCH}
SOURCES android-qemu2-glue/main.cpp vl.c ${STUBS}
DEFINITIONS
-DNEED_CPU_H -DCONFIG_ANDROID
-DANDROID_SDK_TOOLS_REVISION=${OPTION_SDK_TOOLS_REVISION}
-DANDROID_SDK_TOOLS_BUILD_NUMBER=${OPTION_SDK_TOOLS_BUILD_NUMBER}
LIBRARIES libqemu2-glue
libqemu2-glue-vm-operations
libqemu2-util
emulator-libui
android-emu
android-qemu-deps
android-qemu-deps-headful
emulator-libusb
${WINDOWS_LAUNCHER})
endfunction()
# Constructs the qemu headless executable.
#
# ANDROID_AARCH The android architecture name STUBS The set of stub sources to
# use.
function(android_add_qemu_headless_executable ANDROID_AARCH STUBS)
android_build_qemu_variant(
INSTALL
EXE qemu-system-${ANDROID_AARCH}-headless
CPU ${ANDROID_AARCH}
SOURCES android-qemu2-glue/main.cpp vl.c ${STUBS}
DEFINITIONS
-DNEED_CPU_H -DCONFIG_ANDROID -DCONFIG_HEADLESS
-DANDROID_SDK_TOOLS_REVISION=${OPTION_SDK_TOOLS_REVISION}
-DANDROID_SDK_TOOLS_BUILD_NUMBER=${OPTION_SDK_TOOLS_BUILD_NUMBER}
LIBRARIES libqemu2-glue
libqemu2-glue-vm-operations
libqemu2-util
android-emu
emulator-libui-headless
android-qemu-deps
android-qemu-deps-headless
emulator-libusb)
endfunction()
# Constructs the qemu upstream executable.
#
# ANDROID_AARCH The android architecture name STUBS The set of stub sources to
# use.
function(android_add_qemu_upstream_executable ANDROID_AARCH STUBS)
android_build_qemu_variant(
# INSTALL We do not install this target.
EXE qemu-upstream-${ANDROID_AARCH}
CPU ${ANDROID_AARCH}
SOURCES vl.c ${STUBS}
DEFINITIONS -DNEED_CPU_H
LIBRARIES android-emu
libqemu2-glue
libqemu2-glue-vm-operations
libqemu2-util
SDL2::SDL2
android-qemu-deps
android-qemu-deps-headful
emulator-libusb)
endfunction()
# Copies a shared library
function(android_copy_shared_lib TGT SHARED_LIB NAME)
android_copy_file(
${TGT} $<TARGET_FILE:${SHARED_LIB}>
$<TARGET_FILE_DIR:${TGT}>/lib64/${NAME}${CMAKE_SHARED_LIBRARY_SUFFIX})
endfunction()
function(android_log MSG)
if(ANDROID_LOG)
message(STATUS ${MSG})
endif()
endfunction()
function(android_validate_sha256 FILE EXPECTED)
file(SHA256 ${FILE} CHECKSUM)
if(NOT CHECKSUM STREQUAL "${EXPECTED}")
get_filename_component(
DEST "${ANDROID_QEMU2_TOP_DIR}/../../device/generic/goldfish-opengl"
ABSOLUTE)
message(
FATAL_ERROR
"Checksum mismatch for ${FILE} = ${CHECKSUM}, expecting ${EXPECTED}, you need to regenerate the cmake files by executing 'make' in ${DEST}"
)
endif()
endfunction()
# Uploads the symbols to the breakpad crash server
function(android_upload_symbols TGT)
find_package(PythonInterp)
if(NOT ANDROID_EXTRACT_SYMBOLS)
return()
endif()
set(DEST "${ANDROID_SYMBOL_DIR}/${TGT}.sym")
set(LOG "${ANDROID_SYMBOL_DIR}/${TGT}.log")
install(
CODE # Upload the symbols, with warnings/error logging only.
"execute_process(COMMAND \"${PYTHON_EXECUTABLE}\"
\"${ANDROID_QEMU2_TOP_DIR}/android/build/python/aemu/upload_symbols.py\"
\"--symbol_file\" \"${DEST}\"
\"--environment\" \"${OPTION_CRASHUPLOAD}\"
OUTPUT_FILE ${LOG}
ERROR_FILE ${LOG})\n
if (EXISTS ${LOG})
FILE(READ ${LOG} contents)
STRING(STRIP \"\$\{contents\}\" contents)
else()
SET(contents \"No logfile in ${LOG} for ${DEST} was created\")
endif()
MESSAGE(STATUS \$\{contents\})")
endfunction()
# Installs the given target executable into the given destinations. Symbols will
# be extracted during build, and uploaded during install.
function(android_install_exe TGT)
install(TARGETS ${TGT} RUNTIME DESTINATION ${CMAKE_INSTALL_PREFIX})
# Make it available on the build server
# android_extract_symbols(${TGT})
# android_upload_symbols(${TGT})
# android_install_license(${TGT} ${DST}/${TGT}${CMAKE_EXECUTABLE_SUFFIX})
endfunction()
# Installs the given shared library. The shared library will end up in ../lib64
# Symbols will be extracted during build, and uploaded during install.
function(android_install_shared TGT)
install(
TARGETS ${TGT} RUNTIME DESTINATION ${CMAKE_INSTALL_PREFIX} LIBRARY DESTINATION ${CMAKE_INSTALL_PREFIX})
# android_extract_symbols(${TGT})
# android_upload_symbols(${TGT})
# android_install_license(${TGT} ${TGT}${CMAKE_SHARED_LIBRARY_SUFFIX})
endfunction()
# Strips the given prebuilt executable during install..
function(android_strip_prebuilt FNAME)
# MSVC stores debug info in seperate file, so no need to strip
if(NOT WINDOWS_MSVC_X86_64)
install(
CODE "if(CMAKE_INSTALL_DO_STRIP) \n
execute_process(COMMAND ${CMAKE_STRIP} \"$ENV{DESTDIR}${CMAKE_INSTALL_PREFIX}/${FNAME}\")\n
endif()\n
")
endif()
endfunction()
# Extracts symbols from a file that is not built. This is mainly here if we wish
# to extract symbols for a prebuilt file.
function(android_extract_symbols_file FNAME)
get_filename_component(BASENAME ${FNAME} NAME)
set(DEST "${ANDROID_SYMBOL_DIR}/${BASENAME}.sym")
if(WINDOWS_MSVC_X86_64)
# In msvc we need the pdb to generate the symbols, pdbs are not yet
# available for The prebuilts. b/122728651
message(
WARNING
"Extracting symbols requires access to the pdb for ${FNAME}, ignoring for now."
)
return()
endif()
install(
CODE "execute_process(COMMAND ${CMAKE_RUNTIME_OUTPUT_DIRECTORY}/dump_syms -g ${FNAME} OUTPUT_FILE ${DEST} RESULT_VARIABLE RES ERROR_QUIET) \n
message(STATUS \"Extracted symbols for ${FNAME} ${RES}\")")
install(
CODE "execute_process(COMMAND ${CMAKE_RUNTIME_OUTPUT_DIRECTORY}/sym_upload ${DEST} ${ANDROID_SYMBOL_URL} OUTPUT_VARIABLE RES ERROR_QUIET) \n
message(STATUS \"Uploaded symbols for ${FNAME} --> ${ANDROID_SYMBOL_URL} ${RES}\")"
)
endfunction()
# Extracts the symbols from the given target if extraction is requested. TODO:
# We need generator expressions to move this to the install phase. Which are
# available in cmake 3.13
function(android_extract_symbols TGT)
if(NOT ANDROID_EXTRACT_SYMBOLS)
# Note: we do not need to extract symbols on windows for uploading.
return()
endif()
set(DEST "${ANDROID_SYMBOL_DIR}/${TGT}.sym")
add_custom_command(
TARGET ${TGT} POST_BUILD COMMAND dump_syms "$<TARGET_FILE:${TGT}>" > ${DEST}
DEPENDS dump_syms
COMMENT "Extracting symbols for ${TGT}" VERBATIM)
endfunction()
# Make the compatibility layer available for every target
if(WINDOWS_MSVC_X86_64 AND NOT INCLUDE_MSVC_POSIX)
set(INCLUDE_MSVC_POSIX 1)
add_subdirectory(${ANDROID_QEMU2_TOP_DIR}/android/msvc-posix-compat/
msvc-posix-compat)
endif()
# Rule to build cf crosvm based on a combination of dependencies
# built locally / prebuilt
function(android_crosvm_build DEP)
message(STATUS "building crosvm with dependency ${DEP}")
set(CMAKE_CROSVM_HOST_PACKAGE_TOOLS_PATH
"${ANDROID_QEMU2_TOP_DIR}/../../prebuilts/android-emulator-build/common/cf-host-package")
set(CMAKE_CROSVM_BUILD_SCRIPT_PATH
"${CMAKE_CROSVM_HOST_PACKAGE_TOOLS_PATH}/crosvm-build.sh")
set(CMAKE_CROSVM_REPO_TOP_LEVEL_PATH
"${ANDROID_QEMU2_TOP_DIR}/../..")
set(CMAKE_CROSVM_BUILD_ENV_DIR
"${CMAKE_BINARY_DIR}/crosvm-build-env")
set(CMAKE_CROSVM_GFXSTREAM_BUILD_DIR
"${CMAKE_BINARY_DIR}")
set(CMAKE_CROSVM_DIST_DIR
"${CMAKE_INSTALL_PREFIX}")
add_custom_command(
OUTPUT "${CMAKE_CROSVM_BUILD_ENV_DIR}/release/crosvm"
COMMAND
"${CMAKE_CROSVM_BUILD_SCRIPT_PATH}"
"${CMAKE_CROSVM_REPO_TOP_LEVEL_PATH}"
"${CMAKE_CROSVM_HOST_PACKAGE_TOOLS_PATH}"
"${CMAKE_CROSVM_BUILD_ENV_DIR}"
"${CMAKE_CROSVM_GFXSTREAM_BUILD_DIR}"
"${CMAKE_CROSVM_DIST_DIR}"
DEPENDS ${DEP})
endfunction()