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// Generated Code - DO NOT EDIT !!
// generated by 'emugen'
#ifndef __GUARD_gl2_opcodes_h_
#define __GUARD_gl2_opcodes_h_
#define OP_glActiveTexture 2048
#define OP_glAttachShader 2049
#define OP_glBindAttribLocation 2050
#define OP_glBindBuffer 2051
#define OP_glBindFramebuffer 2052
#define OP_glBindRenderbuffer 2053
#define OP_glBindTexture 2054
#define OP_glBlendColor 2055
#define OP_glBlendEquation 2056
#define OP_glBlendEquationSeparate 2057
#define OP_glBlendFunc 2058
#define OP_glBlendFuncSeparate 2059
#define OP_glBufferData 2060
#define OP_glBufferSubData 2061
#define OP_glCheckFramebufferStatus 2062
#define OP_glClear 2063
#define OP_glClearColor 2064
#define OP_glClearDepthf 2065
#define OP_glClearStencil 2066
#define OP_glColorMask 2067
#define OP_glCompileShader 2068
#define OP_glCompressedTexImage2D 2069
#define OP_glCompressedTexSubImage2D 2070
#define OP_glCopyTexImage2D 2071
#define OP_glCopyTexSubImage2D 2072
#define OP_glCreateProgram 2073
#define OP_glCreateShader 2074
#define OP_glCullFace 2075
#define OP_glDeleteBuffers 2076
#define OP_glDeleteFramebuffers 2077
#define OP_glDeleteProgram 2078
#define OP_glDeleteRenderbuffers 2079
#define OP_glDeleteShader 2080
#define OP_glDeleteTextures 2081
#define OP_glDepthFunc 2082
#define OP_glDepthMask 2083
#define OP_glDepthRangef 2084
#define OP_glDetachShader 2085
#define OP_glDisable 2086
#define OP_glDisableVertexAttribArray 2087
#define OP_glDrawArrays 2088
#define OP_glDrawElements 2089
#define OP_glEnable 2090
#define OP_glEnableVertexAttribArray 2091
#define OP_glFinish 2092
#define OP_glFlush 2093
#define OP_glFramebufferRenderbuffer 2094
#define OP_glFramebufferTexture2D 2095
#define OP_glFrontFace 2096
#define OP_glGenBuffers 2097
#define OP_glGenerateMipmap 2098
#define OP_glGenFramebuffers 2099
#define OP_glGenRenderbuffers 2100
#define OP_glGenTextures 2101
#define OP_glGetActiveAttrib 2102
#define OP_glGetActiveUniform 2103
#define OP_glGetAttachedShaders 2104
#define OP_glGetAttribLocation 2105
#define OP_glGetBooleanv 2106
#define OP_glGetBufferParameteriv 2107
#define OP_glGetError 2108
#define OP_glGetFloatv 2109
#define OP_glGetFramebufferAttachmentParameteriv 2110
#define OP_glGetIntegerv 2111
#define OP_glGetProgramiv 2112
#define OP_glGetProgramInfoLog 2113
#define OP_glGetRenderbufferParameteriv 2114
#define OP_glGetShaderiv 2115
#define OP_glGetShaderInfoLog 2116
#define OP_glGetShaderPrecisionFormat 2117
#define OP_glGetShaderSource 2118
#define OP_glGetString 2119
#define OP_glGetTexParameterfv 2120
#define OP_glGetTexParameteriv 2121
#define OP_glGetUniformfv 2122
#define OP_glGetUniformiv 2123
#define OP_glGetUniformLocation 2124
#define OP_glGetVertexAttribfv 2125
#define OP_glGetVertexAttribiv 2126
#define OP_glGetVertexAttribPointerv 2127
#define OP_glHint 2128
#define OP_glIsBuffer 2129
#define OP_glIsEnabled 2130
#define OP_glIsFramebuffer 2131
#define OP_glIsProgram 2132
#define OP_glIsRenderbuffer 2133
#define OP_glIsShader 2134
#define OP_glIsTexture 2135
#define OP_glLineWidth 2136
#define OP_glLinkProgram 2137
#define OP_glPixelStorei 2138
#define OP_glPolygonOffset 2139
#define OP_glReadPixels 2140
#define OP_glReleaseShaderCompiler 2141
#define OP_glRenderbufferStorage 2142
#define OP_glSampleCoverage 2143
#define OP_glScissor 2144
#define OP_glShaderBinary 2145
#define OP_glShaderSource 2146
#define OP_glStencilFunc 2147
#define OP_glStencilFuncSeparate 2148
#define OP_glStencilMask 2149
#define OP_glStencilMaskSeparate 2150
#define OP_glStencilOp 2151
#define OP_glStencilOpSeparate 2152
#define OP_glTexImage2D 2153
#define OP_glTexParameterf 2154
#define OP_glTexParameterfv 2155
#define OP_glTexParameteri 2156
#define OP_glTexParameteriv 2157
#define OP_glTexSubImage2D 2158
#define OP_glUniform1f 2159
#define OP_glUniform1fv 2160
#define OP_glUniform1i 2161
#define OP_glUniform1iv 2162
#define OP_glUniform2f 2163
#define OP_glUniform2fv 2164
#define OP_glUniform2i 2165
#define OP_glUniform2iv 2166
#define OP_glUniform3f 2167
#define OP_glUniform3fv 2168
#define OP_glUniform3i 2169
#define OP_glUniform3iv 2170
#define OP_glUniform4f 2171
#define OP_glUniform4fv 2172
#define OP_glUniform4i 2173
#define OP_glUniform4iv 2174
#define OP_glUniformMatrix2fv 2175
#define OP_glUniformMatrix3fv 2176
#define OP_glUniformMatrix4fv 2177
#define OP_glUseProgram 2178
#define OP_glValidateProgram 2179
#define OP_glVertexAttrib1f 2180
#define OP_glVertexAttrib1fv 2181
#define OP_glVertexAttrib2f 2182
#define OP_glVertexAttrib2fv 2183
#define OP_glVertexAttrib3f 2184
#define OP_glVertexAttrib3fv 2185
#define OP_glVertexAttrib4f 2186
#define OP_glVertexAttrib4fv 2187
#define OP_glVertexAttribPointer 2188
#define OP_glViewport 2189
#define OP_glEGLImageTargetTexture2DOES 2190
#define OP_glEGLImageTargetRenderbufferStorageOES 2191
#define OP_glGetProgramBinaryOES 2192
#define OP_glProgramBinaryOES 2193
#define OP_glMapBufferOES 2194
#define OP_glUnmapBufferOES 2195
#define OP_glTexImage3DOES 2196
#define OP_glTexSubImage3DOES 2197
#define OP_glCopyTexSubImage3DOES 2198
#define OP_glCompressedTexImage3DOES 2199
#define OP_glCompressedTexSubImage3DOES 2200
#define OP_glFramebufferTexture3DOES 2201
#define OP_glBindVertexArrayOES 2202
#define OP_glDeleteVertexArraysOES 2203
#define OP_glGenVertexArraysOES 2204
#define OP_glIsVertexArrayOES 2205
#define OP_glDiscardFramebufferEXT 2206
#define OP_glMultiDrawArraysEXT 2207
#define OP_glMultiDrawElementsEXT 2208
#define OP_glGetPerfMonitorGroupsAMD 2209
#define OP_glGetPerfMonitorCountersAMD 2210
#define OP_glGetPerfMonitorGroupStringAMD 2211
#define OP_glGetPerfMonitorCounterStringAMD 2212
#define OP_glGetPerfMonitorCounterInfoAMD 2213
#define OP_glGenPerfMonitorsAMD 2214
#define OP_glDeletePerfMonitorsAMD 2215
#define OP_glSelectPerfMonitorCountersAMD 2216
#define OP_glBeginPerfMonitorAMD 2217
#define OP_glEndPerfMonitorAMD 2218
#define OP_glGetPerfMonitorCounterDataAMD 2219
#define OP_glRenderbufferStorageMultisampleIMG 2220
#define OP_glFramebufferTexture2DMultisampleIMG 2221
#define OP_glDeleteFencesNV 2222
#define OP_glGenFencesNV 2223
#define OP_glIsFenceNV 2224
#define OP_glTestFenceNV 2225
#define OP_glGetFenceivNV 2226
#define OP_glFinishFenceNV 2227
#define OP_glSetFenceNV 2228
#define OP_glCoverageMaskNV 2229
#define OP_glCoverageOperationNV 2230
#define OP_glGetDriverControlsQCOM 2231
#define OP_glGetDriverControlStringQCOM 2232
#define OP_glEnableDriverControlQCOM 2233
#define OP_glDisableDriverControlQCOM 2234
#define OP_glExtGetTexturesQCOM 2235
#define OP_glExtGetBuffersQCOM 2236
#define OP_glExtGetRenderbuffersQCOM 2237
#define OP_glExtGetFramebuffersQCOM 2238
#define OP_glExtGetTexLevelParameterivQCOM 2239
#define OP_glExtTexObjectStateOverrideiQCOM 2240
#define OP_glExtGetTexSubImageQCOM 2241
#define OP_glExtGetBufferPointervQCOM 2242
#define OP_glExtGetShadersQCOM 2243
#define OP_glExtGetProgramsQCOM 2244
#define OP_glExtIsProgramBinaryQCOM 2245
#define OP_glExtGetProgramBinarySourceQCOM 2246
#define OP_glStartTilingQCOM 2247
#define OP_glEndTilingQCOM 2248
#define OP_glVertexAttribPointerData 2249
#define OP_glVertexAttribPointerOffset 2250
#define OP_glDrawElementsOffset 2251
#define OP_glDrawElementsData 2252
#define OP_glGetCompressedTextureFormats 2253
#define OP_glShaderString 2254
#define OP_glFinishRoundTrip 2255
#define OP_glGenVertexArrays 2256
#define OP_glBindVertexArray 2257
#define OP_glDeleteVertexArrays 2258
#define OP_glIsVertexArray 2259
#define OP_glMapBufferRange 2260
#define OP_glUnmapBuffer 2261
#define OP_glFlushMappedBufferRange 2262
#define OP_glMapBufferRangeAEMU 2263
#define OP_glUnmapBufferAEMU 2264
#define OP_glFlushMappedBufferRangeAEMU 2265
#define OP_glReadPixelsOffsetAEMU 2266
#define OP_glCompressedTexImage2DOffsetAEMU 2267
#define OP_glCompressedTexSubImage2DOffsetAEMU 2268
#define OP_glTexImage2DOffsetAEMU 2269
#define OP_glTexSubImage2DOffsetAEMU 2270
#define OP_glBindBufferRange 2271
#define OP_glBindBufferBase 2272
#define OP_glCopyBufferSubData 2273
#define OP_glClearBufferiv 2274
#define OP_glClearBufferuiv 2275
#define OP_glClearBufferfv 2276
#define OP_glClearBufferfi 2277
#define OP_glGetBufferParameteri64v 2278
#define OP_glGetBufferPointerv 2279
#define OP_glUniformBlockBinding 2280
#define OP_glGetUniformBlockIndex 2281
#define OP_glGetUniformIndices 2282
#define OP_glGetUniformIndicesAEMU 2283
#define OP_glGetActiveUniformBlockiv 2284
#define OP_glGetActiveUniformBlockName 2285
#define OP_glUniform1ui 2286
#define OP_glUniform2ui 2287
#define OP_glUniform3ui 2288
#define OP_glUniform4ui 2289
#define OP_glUniform1uiv 2290
#define OP_glUniform2uiv 2291
#define OP_glUniform3uiv 2292
#define OP_glUniform4uiv 2293
#define OP_glUniformMatrix2x3fv 2294
#define OP_glUniformMatrix3x2fv 2295
#define OP_glUniformMatrix2x4fv 2296
#define OP_glUniformMatrix4x2fv 2297
#define OP_glUniformMatrix3x4fv 2298
#define OP_glUniformMatrix4x3fv 2299
#define OP_glGetUniformuiv 2300
#define OP_glGetActiveUniformsiv 2301
#define OP_glVertexAttribI4i 2302
#define OP_glVertexAttribI4ui 2303
#define OP_glVertexAttribI4iv 2304
#define OP_glVertexAttribI4uiv 2305
#define OP_glVertexAttribIPointer 2306
#define OP_glVertexAttribIPointerOffsetAEMU 2307
#define OP_glVertexAttribIPointerDataAEMU 2308
#define OP_glGetVertexAttribIiv 2309
#define OP_glGetVertexAttribIuiv 2310
#define OP_glVertexAttribDivisor 2311
#define OP_glDrawArraysInstanced 2312
#define OP_glDrawElementsInstanced 2313
#define OP_glDrawElementsInstancedDataAEMU 2314
#define OP_glDrawElementsInstancedOffsetAEMU 2315
#define OP_glDrawRangeElements 2316
#define OP_glDrawRangeElementsDataAEMU 2317
#define OP_glDrawRangeElementsOffsetAEMU 2318
#define OP_glFenceSync 2319
#define OP_glClientWaitSync 2320
#define OP_glWaitSync 2321
#define OP_glDeleteSync 2322
#define OP_glIsSync 2323
#define OP_glGetSynciv 2324
#define OP_glFenceSyncAEMU 2325
#define OP_glClientWaitSyncAEMU 2326
#define OP_glWaitSyncAEMU 2327
#define OP_glDeleteSyncAEMU 2328
#define OP_glIsSyncAEMU 2329
#define OP_glGetSyncivAEMU 2330
#define OP_glDrawBuffers 2331
#define OP_glReadBuffer 2332
#define OP_glBlitFramebuffer 2333
#define OP_glInvalidateFramebuffer 2334
#define OP_glInvalidateSubFramebuffer 2335
#define OP_glFramebufferTextureLayer 2336
#define OP_glRenderbufferStorageMultisample 2337
#define OP_glTexStorage2D 2338
#define OP_glGetInternalformativ 2339
#define OP_glBeginTransformFeedback 2340
#define OP_glEndTransformFeedback 2341
#define OP_glGenTransformFeedbacks 2342
#define OP_glDeleteTransformFeedbacks 2343
#define OP_glBindTransformFeedback 2344
#define OP_glPauseTransformFeedback 2345
#define OP_glResumeTransformFeedback 2346
#define OP_glIsTransformFeedback 2347
#define OP_glTransformFeedbackVaryings 2348
#define OP_glTransformFeedbackVaryingsAEMU 2349
#define OP_glGetTransformFeedbackVarying 2350
#define OP_glGenSamplers 2351
#define OP_glDeleteSamplers 2352
#define OP_glBindSampler 2353
#define OP_glSamplerParameterf 2354
#define OP_glSamplerParameteri 2355
#define OP_glSamplerParameterfv 2356
#define OP_glSamplerParameteriv 2357
#define OP_glGetSamplerParameterfv 2358
#define OP_glGetSamplerParameteriv 2359
#define OP_glIsSampler 2360
#define OP_glGenQueries 2361
#define OP_glDeleteQueries 2362
#define OP_glBeginQuery 2363
#define OP_glEndQuery 2364
#define OP_glGetQueryiv 2365
#define OP_glGetQueryObjectuiv 2366
#define OP_glIsQuery 2367
#define OP_glProgramParameteri 2368
#define OP_glProgramBinary 2369
#define OP_glGetProgramBinary 2370
#define OP_glGetFragDataLocation 2371
#define OP_glGetInteger64v 2372
#define OP_glGetIntegeri_v 2373
#define OP_glGetInteger64i_v 2374
#define OP_glTexImage3D 2375
#define OP_glTexImage3DOffsetAEMU 2376
#define OP_glTexStorage3D 2377
#define OP_glTexSubImage3D 2378
#define OP_glTexSubImage3DOffsetAEMU 2379
#define OP_glCompressedTexImage3D 2380
#define OP_glCompressedTexImage3DOffsetAEMU 2381
#define OP_glCompressedTexSubImage3D 2382
#define OP_glCompressedTexSubImage3DOffsetAEMU 2383
#define OP_glCopyTexSubImage3D 2384
#define OP_glGetStringi 2385
#define OP_glGetBooleani_v 2386
#define OP_glMemoryBarrier 2387
#define OP_glMemoryBarrierByRegion 2388
#define OP_glGenProgramPipelines 2389
#define OP_glDeleteProgramPipelines 2390
#define OP_glBindProgramPipeline 2391
#define OP_glGetProgramPipelineiv 2392
#define OP_glGetProgramPipelineInfoLog 2393
#define OP_glValidateProgramPipeline 2394
#define OP_glIsProgramPipeline 2395
#define OP_glUseProgramStages 2396
#define OP_glActiveShaderProgram 2397
#define OP_glCreateShaderProgramv 2398
#define OP_glCreateShaderProgramvAEMU 2399
#define OP_glProgramUniform1f 2400
#define OP_glProgramUniform2f 2401
#define OP_glProgramUniform3f 2402
#define OP_glProgramUniform4f 2403
#define OP_glProgramUniform1i 2404
#define OP_glProgramUniform2i 2405
#define OP_glProgramUniform3i 2406
#define OP_glProgramUniform4i 2407
#define OP_glProgramUniform1ui 2408
#define OP_glProgramUniform2ui 2409
#define OP_glProgramUniform3ui 2410
#define OP_glProgramUniform4ui 2411
#define OP_glProgramUniform1fv 2412
#define OP_glProgramUniform2fv 2413
#define OP_glProgramUniform3fv 2414
#define OP_glProgramUniform4fv 2415
#define OP_glProgramUniform1iv 2416
#define OP_glProgramUniform2iv 2417
#define OP_glProgramUniform3iv 2418
#define OP_glProgramUniform4iv 2419
#define OP_glProgramUniform1uiv 2420
#define OP_glProgramUniform2uiv 2421
#define OP_glProgramUniform3uiv 2422
#define OP_glProgramUniform4uiv 2423
#define OP_glProgramUniformMatrix2fv 2424
#define OP_glProgramUniformMatrix3fv 2425
#define OP_glProgramUniformMatrix4fv 2426
#define OP_glProgramUniformMatrix2x3fv 2427
#define OP_glProgramUniformMatrix3x2fv 2428
#define OP_glProgramUniformMatrix2x4fv 2429
#define OP_glProgramUniformMatrix4x2fv 2430
#define OP_glProgramUniformMatrix3x4fv 2431
#define OP_glProgramUniformMatrix4x3fv 2432
#define OP_glGetProgramInterfaceiv 2433
#define OP_glGetProgramResourceiv 2434
#define OP_glGetProgramResourceIndex 2435
#define OP_glGetProgramResourceLocation 2436
#define OP_glGetProgramResourceName 2437
#define OP_glBindImageTexture 2438
#define OP_glDispatchCompute 2439
#define OP_glDispatchComputeIndirect 2440
#define OP_glBindVertexBuffer 2441
#define OP_glVertexAttribBinding 2442
#define OP_glVertexAttribFormat 2443
#define OP_glVertexAttribIFormat 2444
#define OP_glVertexBindingDivisor 2445
#define OP_glDrawArraysIndirect 2446
#define OP_glDrawArraysIndirectDataAEMU 2447
#define OP_glDrawArraysIndirectOffsetAEMU 2448
#define OP_glDrawElementsIndirect 2449
#define OP_glDrawElementsIndirectDataAEMU 2450
#define OP_glDrawElementsIndirectOffsetAEMU 2451
#define OP_glTexStorage2DMultisample 2452
#define OP_glSampleMaski 2453
#define OP_glGetMultisamplefv 2454
#define OP_glFramebufferParameteri 2455
#define OP_glGetFramebufferParameteriv 2456
#define OP_glGetTexLevelParameterfv 2457
#define OP_glGetTexLevelParameteriv 2458
#define OP_glMapBufferRangeDMA 2459
#define OP_glUnmapBufferDMA 2460
#define OP_glMapBufferRangeDirect 2461
#define OP_glUnmapBufferDirect 2462
#define OP_glFlushMappedBufferRangeDirect 2463
#define OP_glGetGraphicsResetStatusEXT 2464
#define OP_glReadnPixelsEXT 2465
#define OP_glGetnUniformfvEXT 2466
#define OP_glGetnUniformivEXT 2467
#define OP_glDrawArraysNullAEMU 2468
#define OP_glDrawElementsNullAEMU 2469
#define OP_glDrawElementsOffsetNullAEMU 2470
#define OP_glDrawElementsDataNullAEMU 2471
#define OP_glUnmapBufferAsyncAEMU 2472
#define OP_glFlushMappedBufferRangeAEMU2 2473
#define OP_last 2474
#endif