Rename socket_loopback_server to _socket_loopback_server.
The master branch of this project gets included in ancient emulator
branches, that still have socket_loopback_server in libcutils. Prepend
an underscore in the local static implementation to avoid collision.
Test: treehugger
Change-Id: I458f3aeccee0cfeadc8226d64887ff5d0820c1d7
diff --git a/shared/OpenglCodecCommon/TcpStream.cpp b/shared/OpenglCodecCommon/TcpStream.cpp
index 9454f4a..2090ae0 100644
--- a/shared/OpenglCodecCommon/TcpStream.cpp
+++ b/shared/OpenglCodecCommon/TcpStream.cpp
@@ -28,7 +28,7 @@
#include <ws2tcpip.h>
#endif
-static int socket_loopback_server(int port, int type)
+static int _socket_loopback_server(int port, int type)
{
struct sockaddr_in addr;
@@ -81,7 +81,7 @@
int TcpStream::listen(unsigned short port)
{
- m_sock = socket_loopback_server(port, SOCK_STREAM);
+ m_sock = _socket_loopback_server(port, SOCK_STREAM);
if (!valid()) return int(ERR_INVALID_SOCKET);
return 0;