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// Copyright 2020 The Android Open Source Project
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#pragma once
#include "aemu/base/c_header.h"
#include <stdbool.h>
#include <stdint.h>
// #include "android/settings-agent.h"
// #include "android/skin/rect.h"
// #include "android/utils/compiler.h"
#ifndef USING_ANDROID_BP
ANDROID_BEGIN_HEADER
#endif
// Window agent's possible message types
typedef enum {
WINDOW_MESSAGE_GENERIC,
WINDOW_MESSAGE_INFO,
WINDOW_MESSAGE_WARNING,
WINDOW_MESSAGE_ERROR,
WINDOW_MESSAGE_OK,
} WindowMessageType;
typedef struct {} MultiDisplayPageChangeEvent;
static const int kWindowMessageTimeoutInfinite = -1;
typedef struct EmulatorWindow EmulatorWindow;
typedef void (*UiUpdateFunc)(void* data);
typedef struct QAndroidEmulatorWindowAgent {
// Get a pointer to the emulator window structure.
EmulatorWindow* (*getEmulatorWindow)(void);
// Rotate the screen clockwise by 90 degrees.
// Returns true on success, false otherwise.
bool (*rotate90Clockwise)(void);
// Rotate to specific |rotation|
bool (*rotate)(int skinRotation);
// Returns the current rotation.
int (*getRotation)(void);
// Shows a message to the user.
void (*showMessage)(const char* message,
WindowMessageType type,
int timeoutMs);
// Shows a message to the user + custom dismiss op.
void (*showMessageWithDismissCallback)(const char* message,
WindowMessageType type,
const char* dismissText,
void* context,
void (*func)(void*),
int timeoutMs);
// Fold/Unfold device
bool (*fold)(bool is_fold);
// Query folded state
bool (*isFolded)(void);
bool (*getFoldedArea)(int* x, int* y, int* w, int* h);
// Update UI indicator which shows which foldable posture device is in
void (*updateFoldablePostureIndicator)(bool confirmFoldedArea);
// Set foldable device posture
bool (*setPosture)(int posture);
// Set the UI display region
void (*setUIDisplayRegion)(int, int, int, int, bool);
bool (*getMultiDisplay)(uint32_t,
int32_t*,
int32_t*,
uint32_t*,
uint32_t*,
uint32_t*,
uint32_t*,
bool*);
void (*setNoSkin)(void);
void (*restoreSkin)(void);
void (*updateUIMultiDisplayPage)(uint32_t);
bool (*addMultiDisplayWindow)(uint32_t, bool, uint32_t, uint32_t);
bool (*paintMultiDisplayWindow)(uint32_t, uint32_t);
bool (*getMonitorRect)(uint32_t*, uint32_t*);
// moves the extended window to the given position if the window was never displayed. This does nothing
// if the window has been show once during the lifetime of the avd.
void (*moveExtendedWindow)(uint32_t x, uint32_t y, int horizonalAnchor, int verticalAnchor);
// start extended window and switch to the pane specified by the index.
// return true if extended controls window's visibility has changed.
// The window is not necessarily visible when this method returns.
bool (*startExtendedWindow)(int index);
// Closes the extended window. At some point in time it will be gone.
bool (*quitExtendedWindow)(void);
// This will wait until the state of the visibility of the window has
// changed to the given value. Calling show or close does not make
// a qt frame immediately visible. Instead a series of events will be
// fired when the frame is actually added to, or removed from the display.
// so usually the pattern is showWindow, wait for visibility..
//
// Be careful to:
// - Not run this on a looper thread. The ui controls can post actions
// to the looper thread which can result in a deadlock
// - Not to run this on the Qt Message pump. You will deadlock.
void (*waitForExtendedWindowVisibility)(bool);
bool (*setUiTheme)(int type);
void (*runOnUiThread)(UiUpdateFunc f, void* data, bool wait);
bool (*isRunningInUiThread)(void);
bool (*changeResizableDisplay)(int presetSize);
void* (*getLayout)(void);
bool (*resizableEnabled)(void);
void (*show_virtual_scene_controls)(bool);
void (*quit_request)(void);
void (*getWindowPosition)(int*, int*);
bool (*hasWindow)();
} QAndroidEmulatorWindowAgent;
#ifndef USING_ANDROID_BP
ANDROID_END_HEADER
#endif