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// Copyright (C) 2019 The Android Open Source Project
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#pragma once
#include "host-common/GoldfishMediaDefs.h"
#include "host-common/MediaH264DecoderPlugin.h"
#include "host-common/MediaH264Decoder.h"
#include <stddef.h>
#include <mutex>
#include <unordered_map>
namespace android {
namespace emulation {
class MediaH264DecoderDefault : public MediaH264Decoder {
public:
MediaH264DecoderDefault() = default;
virtual ~MediaH264DecoderDefault() = default;
// This is the entry point
virtual void handlePing(MediaCodecType type, MediaOperation op, void* ptr) override;
// For snapshots
virtual void save(base::Stream* stream) const override;
virtual bool load(base::Stream* stream) override;
private:
std::mutex mIdLock{};
std::mutex mMapLock{};
uint64_t mId = 0;
std::unordered_map<uint64_t, MediaH264DecoderPlugin*> mDecoders;
uint64_t readId(void* ptr); // read id from the address
void removeDecoder(uint64_t id);
uint64_t createId();
void addDecoder(uint64_t key,
MediaH264DecoderPlugin* val); // this just add
void updateDecoder(
uint64_t key,
MediaH264DecoderPlugin* val); // this will overwrite
MediaH264DecoderPlugin* getDecoder(uint64_t key);
};
} // namespace emulation
} // namespace android