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/*
* Copyright (C) 2023 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef SRC_TRACE_PROCESSOR_SQLITE_SQLITE_ENGINE_H_
#define SRC_TRACE_PROCESSOR_SQLITE_SQLITE_ENGINE_H_
#include <sqlite3.h>
#include <stdint.h>
#include <functional>
#include <memory>
#include <optional>
#include <string>
#include <type_traits>
#include "perfetto/base/status.h"
#include "perfetto/ext/base/flat_hash_map.h"
#include "perfetto/ext/base/hash.h"
#include "src/trace_processor/db/table.h"
#include "src/trace_processor/sqlite/query_cache.h"
#include "src/trace_processor/sqlite/scoped_db.h"
#include "src/trace_processor/sqlite/sql_source.h"
#include "src/trace_processor/sqlite/sqlite_table.h"
#include "src/trace_processor/sqlite/sqlite_utils.h"
#include "src/trace_processor/tp_metatrace.h"
namespace perfetto {
namespace trace_processor {
// Wrapper class around SQLite C API.
//
// The goal of this class is to provide a one-stop-shop mechanism to use SQLite.
// Benefits of this include:
// 1) It allows us to add code which intercepts registration of functions
// and tables and keeps track of this for later lookup.
// 2) Allows easily auditing the SQLite APIs we use making it easy to determine
// what functionality we rely on.
class SqliteEngine {
public:
using Fn = void(sqlite3_context* ctx, int argc, sqlite3_value** argv);
using FnCtxDestructor = void(void*);
// Wrapper class for SQLite's |sqlite3_stmt| struct and associated functions.
struct PreparedStatement {
public:
bool Step();
bool IsDone() const;
const char* original_sql() const;
const char* sql() const;
const base::Status& status() const { return status_; }
sqlite3_stmt* sqlite_stmt() const { return stmt_.get(); }
private:
friend class SqliteEngine;
explicit PreparedStatement(ScopedStmt, SqlSource);
ScopedStmt stmt_;
ScopedSqliteString expanded_sql_;
SqlSource sql_source_;
base::Status status_ = base::OkStatus();
};
SqliteEngine();
~SqliteEngine();
// Prepares a SQLite statement for the given SQL.
PreparedStatement PrepareStatement(SqlSource);
// Registers a C++ function to be runnable from SQL.
base::Status RegisterFunction(const char* name,
int argc,
Fn* fn,
void* ctx,
FnCtxDestructor* ctx_destructor,
bool deterministic);
// Unregisters a C++ function from SQL.
base::Status UnregisterFunction(const char* name, int argc);
// Registers a SQLite virtual table module with the given name.
template <typename Vtab, typename Context>
void RegisterVirtualTableModule(const std::string& module_name,
Context ctx,
SqliteTable::TableType table_type,
bool updatable);
// Declares a virtual table with SQLite.
base::Status DeclareVirtualTable(const std::string& create_stmt);
// Saves a SQLite table across a pair of xDisconnect/xConnect callbacks.
base::Status SaveSqliteTable(const std::string& table_name,
std::unique_ptr<SqliteTable>);
// Restores a SQLite table across a pair of xDisconnect/xConnect callbacks.
base::StatusOr<std::unique_ptr<SqliteTable>> RestoreSqliteTable(
const std::string& table_name);
// Gets the context for a registered SQL function.
void* GetFunctionContext(const std::string& name, int argc);
// Should be called when a SqliteTable instance is created.
void OnSqliteTableCreated(const std::string& name, SqliteTable::TableType);
// Should be called when a SqliteTable instance is destroyed.
void OnSqliteTableDestroyed(const std::string& name);
sqlite3* db() const { return db_.get(); }
private:
struct FnHasher {
size_t operator()(const std::pair<std::string, int>& x) const {
base::Hasher hasher;
hasher.Update(x.first);
hasher.Update(x.second);
return static_cast<size_t>(hasher.digest());
}
};
std::optional<uint32_t> GetErrorOffset() const;
SqliteEngine(SqliteEngine&&) noexcept = delete;
SqliteEngine& operator=(SqliteEngine&&) = delete;
base::FlatHashMap<std::string, SqliteTable::TableType> sqlite_tables_;
base::FlatHashMap<std::string, std::unique_ptr<SqliteTable>> saved_tables_;
base::FlatHashMap<std::pair<std::string, int>, void*, FnHasher> fn_ctx_;
ScopedDb db_;
};
} // namespace trace_processor
} // namespace perfetto
// The rest of this file is just implementation details which we need
// in the header file because it is templated code. We separate it out
// like this to keep the API people actually care about easy to read.
namespace perfetto {
namespace trace_processor {
template <typename Vtab, typename Context>
void SqliteEngine::RegisterVirtualTableModule(const std::string& module_name,
Context ctx,
SqliteTable::TableType table_type,
bool updatable) {
static_assert(std::is_base_of_v<SqliteTable, Vtab>,
"Must subclass TypedSqliteTable");
auto module_arg =
Vtab::CreateModuleArg(this, std::move(ctx), table_type, updatable);
sqlite3_module* module = &module_arg->module;
int res = sqlite3_create_module_v2(
db_.get(), module_name.c_str(), module, module_arg.release(),
[](void* arg) { delete static_cast<typename Vtab::ModuleArg*>(arg); });
PERFETTO_CHECK(res == SQLITE_OK);
}
} // namespace trace_processor
} // namespace perfetto
#endif // SRC_TRACE_PROCESSOR_SQLITE_SQLITE_ENGINE_H_