blob: deed726bb394d07a00ba06a31f1f9c3b8536056d [file] [log] [blame]
/******************************************************************************
*
* Module Name: asutils - common utilities
*
*****************************************************************************/
/*
* Copyright (C) 2000 - 2020, Intel Corp.
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions, and the following disclaimer,
* without modification.
* 2. Redistributions in binary form must reproduce at minimum a disclaimer
* substantially similar to the "NO WARRANTY" disclaimer below
* ("Disclaimer") and any redistribution must be conditioned upon
* including a substantially similar Disclaimer requirement for further
* binary redistribution.
* 3. Neither the names of the above-listed copyright holders nor the names
* of any contributors may be used to endorse or promote products derived
* from this software without specific prior written permission.
*
* NO WARRANTY
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTIBILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* HOLDERS OR CONTRIBUTORS BE LIABLE FOR SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
* STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING
* IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGES.
*/
#include "acpisrc.h"
/******************************************************************************
*
* FUNCTION: AsSkipUntilChar
*
* DESCRIPTION: Find the next instance of the input character
*
******************************************************************************/
char *
AsSkipUntilChar (
char *Buffer,
char Target)
{
while (*Buffer != Target)
{
if (!*Buffer)
{
return (NULL);
}
Buffer++;
}
return (Buffer);
}
/******************************************************************************
*
* FUNCTION: AsSkipPastChar
*
* DESCRIPTION: Find the next instance of the input character, return a buffer
* pointer to this character+1.
*
******************************************************************************/
char *
AsSkipPastChar (
char *Buffer,
char Target)
{
while (*Buffer != Target)
{
if (!*Buffer)
{
return (NULL);
}
Buffer++;
}
Buffer++;
return (Buffer);
}
/******************************************************************************
*
* FUNCTION: AsReplaceData
*
* DESCRIPTION: This function inserts and removes data from the file buffer.
* if more data is inserted than is removed, the data in the buffer
* is moved to make room. If less data is inserted than is removed,
* the remaining data is moved to close the hole.
*
******************************************************************************/
char *
AsReplaceData (
char *Buffer,
UINT32 LengthToRemove,
char *BufferToAdd,
UINT32 LengthToAdd)
{
UINT32 BufferLength;
/*
* Buffer is a string, so the length must include the terminating zero
*/
BufferLength = strlen (Buffer) + 1;
if (LengthToRemove != LengthToAdd)
{
/*
* Move some of the existing data
* 1) If adding more bytes than removing, make room for the new data
* 2) if removing more bytes than adding, delete the extra space
*/
Gbl_MadeChanges = TRUE;
memmove ((Buffer + LengthToAdd), (Buffer + LengthToRemove),
(BufferLength - LengthToRemove));
}
/*
* Now we can move in the new data
*/
if (LengthToAdd > 0)
{
Gbl_MadeChanges = TRUE;
memmove (Buffer, BufferToAdd, LengthToAdd);
}
return (Buffer + LengthToAdd);
}
/******************************************************************************
*
* FUNCTION: AsInsertData
*
* DESCRIPTION: This function inserts and removes data from the file buffer.
* if more data is inserted than is removed, the data in the buffer
* is moved to make room. If less data is inserted than is removed,
* the remaining data is moved to close the hole.
*
******************************************************************************/
char *
AsInsertData (
char *Buffer,
char *BufferToAdd,
UINT32 LengthToAdd)
{
UINT32 BufferLength;
if (LengthToAdd > 0)
{
/*
* Buffer is a string, so the length must include the terminating zero
*/
BufferLength = strlen (Buffer) + 1;
/*
* Move some of the existing data
* 1) If adding more bytes than removing, make room for the new data
* 2) if removing more bytes than adding, delete the extra space
*/
Gbl_MadeChanges = TRUE;
memmove ((Buffer + LengthToAdd), Buffer, BufferLength);
/*
* Now we can move in the new data
*/
memmove (Buffer, BufferToAdd, LengthToAdd);
}
return (Buffer + LengthToAdd);
}
/******************************************************************************
*
* FUNCTION: AsRemoveData
*
* DESCRIPTION: This function inserts and removes data from the file buffer.
* if more data is inserted than is removed, the data in the buffer
* is moved to make room. If less data is inserted than is removed,
* the remaining data is moved to close the hole.
*
******************************************************************************/
char *
AsRemoveData (
char *StartPointer,
char *EndPointer)
{
UINT32 BufferLength;
/*
* Buffer is a string, so the length must include the terminating zero
*/
BufferLength = strlen (EndPointer) + 1;
Gbl_MadeChanges = TRUE;
memmove (StartPointer, EndPointer, BufferLength);
return (StartPointer);
}