blob: 4a3540f90d235475d9f90b0d34aecc3aa4a26e6c [file] [log] [blame]
cmake_minimum_required (VERSION 2.8.11)
if(CMAKE_SYSTEM_NAME STREQUAL "Windows")
add_definitions(-DVK_USE_PLATFORM_WIN32_KHR -DWIN32_LEAN_AND_MEAN)
set(DisplayServer Win32)
elseif(CMAKE_SYSTEM_NAME STREQUAL "Android")
add_definitions(-DVK_USE_PLATFORM_ANDROID_KHR)
elseif(CMAKE_SYSTEM_NAME STREQUAL "Linux")
if (BUILD_WSI_XCB_SUPPORT)
add_definitions(-DVK_USE_PLATFORM_XCB_KHR)
set(DisplayServer Xcb)
endif()
if (BUILD_WSI_XLIB_SUPPORT)
if (NOT DisplayServer)
set(DisplayServer Xlib)
endif()
add_definitions(-DVK_USE_PLATFORM_XLIB_KHR)
endif()
if (BUILD_WSI_WAYLAND_SUPPORT)
# TODO Add Wayland Support
# add_definitions(-DVK_USE_PLATFORM_WAYLAND_KHR)
endif()
if (BUILD_WSI_MIR_SUPPORT)
# TODO Add Mir Support
# add_definitions(-DVK_USE_PLATFORM_MIR_KHR)
# include_directories(${MIR_INCLUDE_DIR})
endif()
else()
message(FATAL_ERROR "Unsupported Platform!")
endif()
add_custom_target( generate_api_cpp DEPENDS api_dump.cpp )
add_custom_target( generate_api_h DEPENDS api_dump_text.h )
macro(run_vk_helper subcmd)
add_custom_command(OUTPUT ${ARGN}
COMMAND ${PYTHON_CMD} ${SCRIPTS_DIR}/vk_helper.py --${subcmd} ${PROJECT_SOURCE_DIR}/include/vulkan/vulkan.h --abs_out_dir ${CMAKE_CURRENT_BINARY_DIR}
DEPENDS ${SCRIPTS_DIR}/vk_helper.py ${PROJECT_SOURCE_DIR}/include/vulkan/vulkan.h
)
endmacro()
## VulkanTools has its own layer generator script
macro(run_vk_vtlayer_generate subcmd output)
add_custom_command(OUTPUT ${output}
COMMAND ${PYTHON_CMD} ${SCRIPTS_DIR}/vk-vtlayer-generate.py ${DisplayServer} ${subcmd} ${PROJECT_SOURCE_DIR}/include/vulkan/vulkan.h > ${output}
DEPENDS ${SCRIPTS_DIR}/vk-vtlayer-generate.py ${PROJECT_SOURCE_DIR}/include/vulkan/vulkan.h ${SCRIPTS_DIR}/vulkan.py
)
endmacro()
macro(run_vk_xml_generate subcmd output)
add_custom_command(OUTPUT ${output}
COMMAND ${PYTHON_CMD} ${SCRIPTS_DIR}/vt_genvk.py -registry ${SCRIPTS_DIR}/vk.xml ${output}
DEPENDS ${SCRIPTS_DIR}/vk.xml ${SCRIPTS_DIR}/generator.py ${SCRIPTS_DIR}/vt_genvk.py ${SCRIPTS_DIR}/reg.py
)
endmacro()
set(LAYER_JSON_FILES
VkLayer_api_dump
VkLayer_basic
VkLayer_generic
VkLayer_monitor
VkLayer_multi
VkLayer_screenshot
)
set(VK_LAYER_RPATH /usr/lib/x86_64-linux-gnu/vulkan/layer:/usr/lib/i386-linux-gnu/vulkan/layer)
set(CMAKE_INSTALL_RPATH ${VK_LAYER_RPATH})
if (WIN32)
if (NOT (CMAKE_CURRENT_SOURCE_DIR STREQUAL CMAKE_CURRENT_BINARY_DIR))
if (CMAKE_GENERATOR MATCHES "^Visual Studio.*")
foreach (config_file ${LAYER_JSON_FILES})
FILE(TO_NATIVE_PATH ${CMAKE_CURRENT_SOURCE_DIR}/windows/${config_file}.json src_json)
FILE(TO_NATIVE_PATH ${CMAKE_CURRENT_BINARY_DIR}/$<CONFIGURATION>/${config_file}.json dst_json)
add_custom_target(${config_file}-json ALL
COMMAND copy ${src_json} ${dst_json}
VERBATIM
)
add_dependencies(${config_file}-json ${config_file})
endforeach(config_file)
else()
foreach (config_file ${LAYER_JSON_FILES})
FILE(TO_NATIVE_PATH ${CMAKE_CURRENT_SOURCE_DIR}/windows/${config_file}.json src_json)
FILE(TO_NATIVE_PATH ${CMAKE_CURRENT_BINARY_DIR}/${config_file}.json dst_json)
add_custom_target(${config_file}-json ALL
COMMAND copy ${src_json} ${dst_json}
VERBATIM
)
add_dependencies(${config_file}-json ${config_file})
endforeach(config_file)
endif()
endif()
else()
# extra setup for out-of-tree builds
if (NOT (CMAKE_CURRENT_SOURCE_DIR STREQUAL CMAKE_CURRENT_BINARY_DIR))
foreach (config_file ${LAYER_JSON_FILES})
add_custom_target(${config_file}-json ALL
COMMAND ln -sf ${CMAKE_CURRENT_SOURCE_DIR}/linux/${config_file}.json
VERBATIM
)
add_dependencies(${config_file}-json ${config_file})
endforeach(config_file)
endif()
endif()
if (WIN32)
macro(add_vk_layer target)
FILE(TO_NATIVE_PATH ${CMAKE_CURRENT_SOURCE_DIR}/VkLayer_${target}.def DEF_FILE)
add_custom_target(copy-${target}-def-file ALL
COMMAND ${CMAKE_COMMAND} -E copy_if_different ${DEF_FILE} VkLayer_${target}.def
VERBATIM
)
add_library(VkLayer_${target} SHARED ${ARGN} VkLayer_${target}.def)
target_link_Libraries(VkLayer_${target} VkLayer_utilsvt)
add_dependencies(VkLayer_${target} generate_vt_helpers generate_api_cpp generate_api_h)
endmacro()
else()
macro(add_vk_layer target)
add_library(VkLayer_${target} SHARED ${ARGN})
target_link_Libraries(VkLayer_${target} VkLayer_utilsvt)
add_dependencies(VkLayer_${target} generate_vt_helpers generate_api_cpp generate_api_h)
set_target_properties(VkLayer_${target} PROPERTIES LINK_FLAGS "-Wl,-Bsymbolic")
install(TARGETS VkLayer_${target} DESTINATION ${PROJECT_BINARY_DIR}/install_staging)
endmacro()
endif()
include_directories(
${CMAKE_CURRENT_SOURCE_DIR}
${CMAKE_CURRENT_SOURCE_DIR}/../loader
${CMAKE_CURRENT_SOURCE_DIR}/../layers
${CMAKE_CURRENT_SOURCE_DIR}/../include/vulkan
${CMAKE_CURRENT_BINARY_DIR}
${PROJECT_SOURCE_DIR}/../glslang/SPIRV
)
if (WIN32)
set (CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE} -D_CRT_SECURE_NO_WARNINGS")
set (CMAKE_C_FLAGS_RELEASE "${CMAKE_C_FLAGS_RELEASE} -D_CRT_SECURE_NO_WARNINGS")
# For VS 2015, which uses compiler version 1900, core_validation.cpp fails with too many objects
# without either optimizations enabled, or setting the /bigobj compilation option. Since
# optimizations are enabled in a release build, this only affects the debug build. For now,
# enable /bigobj mode for all debug layer files. An alternative for the future is to split
# large source files into multiple files which will also alleviate the compilation error.
if (MSVC AND NOT (MSVC_VERSION LESS 1900))
set (CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} -D_CRT_SECURE_NO_WARNINGS /bigobj")
set (CMAKE_C_FLAGS_DEBUG "${CMAKE_C_FLAGS_DEBUG} -D_CRT_SECURE_NO_WARNINGS /bigobj")
else()
set (CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} -D_CRT_SECURE_NO_WARNINGS")
set (CMAKE_C_FLAGS_DEBUG "${CMAKE_C_FLAGS_DEBUG} -D_CRT_SECURE_NO_WARNINGS")
endif()
else()
set (CMAKE_CXX_FLAGS "-std=c++11")
set (CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wpointer-arith")
set (CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -Wpointer-arith")
endif()
run_vk_helper(gen_enum_string_helper vk_enum_string_helper.h)
run_vk_helper(gen_struct_wrappers
vk_struct_string_helper.h
vk_struct_string_helper_cpp.h
vk_struct_string_helper_no_addr.h
vk_struct_string_helper_no_addr_cpp.h
vk_struct_size_helper.h
vk_struct_size_helper.c
vk_struct_wrappers.h
vk_struct_wrappers.cpp
vk_safe_struct.h
# Don't list vk_safe_struct.cpp as OUTPUT to avoid duplicate builds.
# If listed here use of it for add_library will cause it to be created
# independently of custom target generate_vk_layer_helpers .
# That breaks parallel builds.
# vk_safe_struct.cpp
)
# Let gen_struct_wrappers really create vk_safe_struct.cpp
add_custom_command(OUTPUT vk_safe_struct.cpp
COMMAND echo defer making vk_safe_struct.cpp
)
set_source_files_properties(
vk_struct_string_helper.h
vk_struct_string_helper_cpp.h
vk_struct_string_helper_no_addr.h
vk_struct_string_helper_no_addr_cpp.h
vk_struct_size_helper.h
vk_struct_size_helper.c
vk_struct_wrappers.h
vk_struct_wrappers.cpp
vk_safe_struct.h
vk_safe_struct.cpp
PROPERTIES GENERATED TRUE)
add_custom_target(generate_vt_helpers DEPENDS
vk_dispatch_table_helper.h
vk_enum_string_helper.h
vk_struct_string_helper.h
vk_struct_string_helper_no_addr.h
vk_struct_string_helper_cpp.h
vk_struct_string_helper_no_addr_cpp.h
vk_struct_size_helper.h
vk_struct_size_helper.c
vk_struct_wrappers.h
vk_struct_wrappers.cpp
vk_safe_struct.h
vk_safe_struct.cpp
)
#VulkanTools layers
run_vk_vtlayer_generate(generic generic_layer.cpp)
run_vk_xml_generate(dispatch_table_generator.py vk_dispatch_table_helper.h)
run_vk_xml_generate(ApiDump api_dump.cpp)
run_vk_xml_generate(ApiDump api_dump_text.h)
# Layer Utils Library
# For Windows, we use a static lib because the Windows loader has a fairly restrictive loader search
# path that can't be easily modified to point it to the same directory that contains the layers.
if (WIN32)
add_library(VkLayer_utilsvt STATIC ../layers/vk_layer_config.cpp ../layers/vk_layer_extension_utils.cpp ../layers/vk_layer_utils.cpp)
else()
add_library(VkLayer_utilsvt SHARED ../layers/vk_layer_config.cpp ../layers/vk_layer_extension_utils.cpp ../layers/vk_layer_utils.cpp)
install(TARGETS VkLayer_utilsvt DESTINATION ${PROJECT_BINARY_DIR}/install_staging)
endif()
# VulkanTools layers
add_vk_layer(basic basic.cpp ../layers/vk_layer_table.cpp)
add_vk_layer(multi multi.cpp ../layers/vk_layer_table.cpp)
add_vk_layer(monitor monitor.cpp ../layers/vk_layer_table.cpp)
# generated
add_vk_layer(generic generic_layer.cpp ../layers/vk_layer_table.cpp)
add_vk_layer(api_dump api_dump.cpp ../layers/vk_layer_table.cpp)
add_vk_layer(screenshot screenshot.cpp ../layers/vk_layer_table.cpp)