blob: 85caa0447f920ac4c44790d8d3133f902eb9361b [file] [log] [blame]
/*
*
* Copyright (C) 2015-2016 Valve Corporation
* Copyright (C) 2015-2016 LunarG, Inc.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
* Author: Chia-I Wu <olvaffe@gmail.com>
* Author: Jeremy Hayes <jeremy@lunarg.com>
*
*/
#ifndef FORMAT_H
#define FORMAT_H
#include "intel.h"
struct intel_gpu;
static inline bool intel_format_has_depth(const struct intel_gpu *gpu,
VkFormat format)
{
bool has_depth = false;
switch (format) {
case VK_FORMAT_D16_UNORM:
case VK_FORMAT_X8_D24_UNORM_PACK32:
case VK_FORMAT_D32_SFLOAT:
/* VK_FORMAT_D16_UNORM_S8_UINT is unsupported */
case VK_FORMAT_D24_UNORM_S8_UINT:
case VK_FORMAT_D32_SFLOAT_S8_UINT:
has_depth = true;
break;
default:
break;
}
return has_depth;
}
int intel_format_translate_color(const struct intel_gpu *gpu,
VkFormat format);
#endif /* FORMAT_H */