| /* Copyright (c) 2023 Nintendo |
| * Copyright (c) 2023 LunarG, Inc. |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #include "core_validation.h" |
| #include "state_tracker/shader_object_state.h" |
| #include "generated/spirv_grammar_helper.h" |
| |
| VkShaderStageFlags FindNextStage(uint32_t createInfoCount, const VkShaderCreateInfoEXT* pCreateInfos, VkShaderStageFlagBits stage) { |
| constexpr uint32_t graphicsStagesCount = 5; |
| constexpr uint32_t meshStagesCount = 3; |
| const VkShaderStageFlagBits graphicsStages[graphicsStagesCount] = { |
| VK_SHADER_STAGE_VERTEX_BIT, VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT, VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT, |
| VK_SHADER_STAGE_GEOMETRY_BIT, VK_SHADER_STAGE_FRAGMENT_BIT}; |
| const VkShaderStageFlagBits meshStages[meshStagesCount] = {VK_SHADER_STAGE_TASK_BIT_EXT, VK_SHADER_STAGE_MESH_BIT_EXT, |
| VK_SHADER_STAGE_FRAGMENT_BIT}; |
| |
| uint32_t graphicsIndex = graphicsStagesCount; |
| uint32_t meshIndex = meshStagesCount; |
| for (uint32_t i = 0; i < graphicsStagesCount; ++i) { |
| if (graphicsStages[i] == stage) { |
| graphicsIndex = i; |
| break; |
| } |
| if (i < meshStagesCount && meshStages[i] == stage) { |
| meshIndex = i; |
| break; |
| } |
| } |
| |
| if (graphicsIndex < graphicsStagesCount) { |
| while (++graphicsIndex < graphicsStagesCount) { |
| for (uint32_t i = 0; i < createInfoCount; ++i) { |
| if (pCreateInfos[i].stage == graphicsStages[graphicsIndex]) { |
| return graphicsStages[graphicsIndex]; |
| } |
| } |
| } |
| } else { |
| while (++meshIndex < meshStagesCount) { |
| for (uint32_t i = 0; i < createInfoCount; ++i) { |
| if (pCreateInfos[i].stage == meshStages[meshIndex]) { |
| return meshStages[meshIndex]; |
| } |
| } |
| } |
| } |
| |
| return 0; |
| } |
| |
| bool CoreChecks::PreCallValidateCreateShadersEXT(VkDevice device, uint32_t createInfoCount, |
| const VkShaderCreateInfoEXT* pCreateInfos, const VkAllocationCallbacks* pAllocator, |
| VkShaderEXT* pShaders, const ErrorObject& error_obj) const { |
| bool skip = false; |
| |
| if (enabled_features.shaderObject == VK_FALSE) { |
| skip |= |
| LogError("VUID-vkCreateShadersEXT-None-08400", device, error_obj.location, "the shaderObject feature was not enabled."); |
| } |
| |
| const uint32_t invalid = createInfoCount; |
| uint32_t linked_stage = invalid; |
| uint32_t non_linked_graphics_stage = invalid; |
| uint32_t non_linked_task_mesh_stage = invalid; |
| uint32_t linked_task_mesh_stage = invalid; |
| uint32_t linked_vert_stage = invalid; |
| uint32_t linked_task_stage = invalid; |
| uint32_t linked_mesh_no_task_stage = invalid; |
| uint32_t linked_spirv_index = invalid; |
| uint32_t linked_binary_index = invalid; |
| for (uint32_t i = 0; i < createInfoCount; ++i) { |
| const Location create_info_loc = error_obj.location.dot(Field::pCreateInfos, i); |
| const VkShaderCreateInfoEXT& createInfo = pCreateInfos[i]; |
| if (createInfo.stage == VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT || |
| createInfo.stage == VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT) { |
| if (enabled_features.tessellationShader == VK_FALSE) { |
| skip |= LogError("VUID-VkShaderCreateInfoEXT-stage-08419", device, create_info_loc.dot(Field::stage), |
| "is %s, but the tessellationShader feature was not enabled.", |
| string_VkShaderStageFlagBits(createInfo.stage)); |
| } |
| } else if (createInfo.stage == VK_SHADER_STAGE_GEOMETRY_BIT) { |
| if (enabled_features.geometryShader == VK_FALSE) { |
| skip |= LogError("VUID-VkShaderCreateInfoEXT-stage-08420", device, create_info_loc.dot(Field::stage), |
| "is VK_SHADER_STAGE_GEOMETRY_BIT, but the geometryShader feature was not enabled."); |
| } |
| } else if (createInfo.stage == VK_SHADER_STAGE_TASK_BIT_EXT) { |
| if (enabled_features.taskShader == VK_FALSE) { |
| skip |= LogError("VUID-VkShaderCreateInfoEXT-stage-08421", device, create_info_loc.dot(Field::stage), |
| "is VK_SHADER_STAGE_TASK_BIT_EXT, but the taskShader feature was not enabled."); |
| } |
| } else if (createInfo.stage == VK_SHADER_STAGE_MESH_BIT_EXT) { |
| if (enabled_features.meshShader == VK_FALSE) { |
| skip |= LogError("VUID-VkShaderCreateInfoEXT-stage-08422", device, create_info_loc.dot(Field::stage), |
| "is VK_SHADER_STAGE_MESH_BIT_EXT, but the meshShader feature was not enabled."); |
| } |
| } |
| |
| if ((createInfo.flags & VK_SHADER_CREATE_FRAGMENT_SHADING_RATE_ATTACHMENT_BIT_EXT) != 0 && |
| enabled_features.attachmentFragmentShadingRate == VK_FALSE) { |
| skip |= LogError("VUID-VkShaderCreateInfoEXT-flags-08487", device, create_info_loc.dot(Field::flags), |
| "is %s, but the attachmentFragmentShadingRate feature was not enabled.", |
| string_VkShaderCreateFlagsEXT(createInfo.flags).c_str()); |
| } |
| if ((createInfo.flags & VK_SHADER_CREATE_FRAGMENT_DENSITY_MAP_ATTACHMENT_BIT_EXT) != 0 && |
| enabled_features.fragmentDensityMap == VK_FALSE) { |
| skip |= LogError("VUID-VkShaderCreateInfoEXT-flags-08489", device, create_info_loc.dot(Field::flags), |
| "is %s, but the fragmentDensityMap feature was not enabled.", |
| string_VkShaderCreateFlagsEXT(createInfo.flags).c_str()); |
| } |
| |
| if ((createInfo.flags & VK_SHADER_CREATE_LINK_STAGE_BIT_EXT) != 0 && createInfoCount == 1) { |
| skip |= LogError("VUID-vkCreateShadersEXT-pCreateInfos-08401", device, create_info_loc.dot(Field::flags), |
| "is %s, but createInfoCount is 1.", string_VkShaderCreateFlagsEXT(createInfo.flags).c_str()); |
| } |
| if ((createInfo.flags & VK_SHADER_CREATE_LINK_STAGE_BIT_EXT) != 0) { |
| const auto nextStage = FindNextStage(createInfoCount, pCreateInfos, createInfo.stage); |
| if (nextStage != 0 && createInfo.nextStage != nextStage) { |
| skip |= |
| LogError("VUID-vkCreateShadersEXT-pCreateInfos-08409", device, create_info_loc.dot(Field::flags), |
| "is %s, but nextStage (%s) does not equal the " |
| "logically next stage (%s) which also has the VK_SHADER_CREATE_LINK_STAGE_BIT_EXT bit.", |
| string_VkShaderCreateFlagsEXT(createInfo.flags).c_str(), |
| string_VkShaderStageFlags(createInfo.nextStage).c_str(), string_VkShaderStageFlags(nextStage).c_str()); |
| } |
| for (uint32_t j = i; j < createInfoCount; ++j) { |
| if (i != j && createInfo.stage == pCreateInfos[j].stage) { |
| skip |= LogError("VUID-vkCreateShadersEXT-pCreateInfos-08410", device, create_info_loc, |
| "and pCreateInfos[%" PRIu32 |
| "] both contain VK_SHADER_CREATE_LINK_STAGE_BIT_EXT and have the stage %s.", |
| j, string_VkShaderStageFlagBits(createInfo.stage)); |
| } |
| } |
| |
| linked_stage = i; |
| if ((createInfo.stage & VK_SHADER_STAGE_VERTEX_BIT) != 0) { |
| linked_vert_stage = i; |
| } else if ((createInfo.stage & VK_SHADER_STAGE_TASK_BIT_EXT) != 0) { |
| linked_task_mesh_stage = i; |
| linked_task_stage = i; |
| } else if ((createInfo.stage & VK_SHADER_STAGE_MESH_BIT_EXT) != 0) { |
| linked_task_mesh_stage = i; |
| if ((createInfo.flags & VK_SHADER_CREATE_NO_TASK_SHADER_BIT_EXT) != 0) { |
| linked_mesh_no_task_stage = i; |
| } |
| } |
| if (createInfo.codeType == VK_SHADER_CODE_TYPE_SPIRV_EXT) { |
| linked_spirv_index = i; |
| } else if (createInfo.codeType == VK_SHADER_CODE_TYPE_BINARY_EXT) { |
| linked_binary_index = i; |
| } |
| } else if ((createInfo.stage & (VK_SHADER_STAGE_VERTEX_BIT | VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT | |
| VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT | VK_SHADER_STAGE_GEOMETRY_BIT | |
| VK_SHADER_STAGE_FRAGMENT_BIT)) != 0) { |
| non_linked_graphics_stage = i; |
| } else if ((createInfo.stage & (VK_SHADER_STAGE_TASK_BIT_EXT | VK_SHADER_STAGE_MESH_BIT_EXT)) != 0) { |
| non_linked_task_mesh_stage = i; |
| } |
| |
| if (enabled_features.tessellationShader == VK_FALSE && |
| (createInfo.nextStage == VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT || |
| createInfo.nextStage == VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT)) { |
| skip |= LogError("VUID-VkShaderCreateInfoEXT-nextStage-08428", device, create_info_loc.dot(Field::nextStage), |
| "is %s, but tessellationShader feature was not enabled.", |
| string_VkShaderStageFlags(createInfo.nextStage).c_str()); |
| } |
| if (enabled_features.geometryShader == VK_FALSE && createInfo.nextStage == VK_SHADER_STAGE_GEOMETRY_BIT) { |
| skip |= LogError("VUID-VkShaderCreateInfoEXT-nextStage-08429", device, create_info_loc.dot(Field::nextStage), |
| "is VK_SHADER_STAGE_GEOMETRY_BIT, but tessellationShader feature was not enabled."); |
| } |
| if (createInfo.stage == VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT && |
| (createInfo.nextStage & ~VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT) > 0) { |
| skip |= LogError("VUID-VkShaderCreateInfoEXT-nextStage-08430", device, create_info_loc.dot(Field::stage), |
| "is VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT, but nextStage is %s.", |
| string_VkShaderStageFlags(createInfo.nextStage).c_str()); |
| } |
| if (createInfo.stage == VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT && |
| (createInfo.nextStage & ~(VK_SHADER_STAGE_GEOMETRY_BIT | VK_SHADER_STAGE_FRAGMENT_BIT)) > 0) { |
| skip |= LogError("VUID-VkShaderCreateInfoEXT-nextStage-08431", device, create_info_loc.dot(Field::stage), |
| "is VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT, but nextStage is %s.", |
| string_VkShaderStageFlags(createInfo.nextStage).c_str()); |
| } |
| if (createInfo.stage == VK_SHADER_STAGE_GEOMETRY_BIT && (createInfo.nextStage & ~VK_SHADER_STAGE_FRAGMENT_BIT) > 0) { |
| skip |= LogError("VUID-VkShaderCreateInfoEXT-nextStage-08433", device, create_info_loc.dot(Field::stage), |
| "is VK_SHADER_STAGE_GEOMETRY_BIT, but nextStage is %s.", |
| string_VkShaderStageFlags(createInfo.nextStage).c_str()); |
| } |
| if ((createInfo.stage == VK_SHADER_STAGE_FRAGMENT_BIT || createInfo.stage == VK_SHADER_STAGE_COMPUTE_BIT) && |
| createInfo.nextStage > 0) { |
| skip |= LogError("VUID-VkShaderCreateInfoEXT-nextStage-08434", device, create_info_loc.dot(Field::stage), |
| "is %s, but nextStage is %s.", string_VkShaderStageFlagBits(createInfo.stage), |
| string_VkShaderStageFlags(createInfo.nextStage).c_str()); |
| } |
| if (createInfo.stage == VK_SHADER_STAGE_TASK_BIT_EXT && (createInfo.nextStage & ~VK_SHADER_STAGE_MESH_BIT_EXT) > 0) { |
| skip |= LogError("VUID-VkShaderCreateInfoEXT-nextStage-08435", device, create_info_loc.dot(Field::stage), |
| "is VK_SHADER_STAGE_TASK_BIT_EXT, but nextStage is %s.", |
| string_VkShaderStageFlags(createInfo.nextStage).c_str()); |
| } |
| if (createInfo.stage == VK_SHADER_STAGE_MESH_BIT_EXT && (createInfo.nextStage & ~VK_SHADER_STAGE_FRAGMENT_BIT) > 0) { |
| skip |= LogError("VUID-VkShaderCreateInfoEXT-nextStage-08436", device, create_info_loc.dot(Field::stage), |
| "is VK_SHADER_STAGE_MESH_BIT_EXT, but nextStage is %s.", |
| string_VkShaderStageFlags(createInfo.nextStage).c_str()); |
| } |
| |
| if ((createInfo.flags & VK_SHADER_CREATE_ALLOW_VARYING_SUBGROUP_SIZE_BIT_EXT) != 0 && |
| enabled_features.subgroupSizeControl == VK_FALSE) { |
| skip |= LogError( |
| "VUID-VkShaderCreateInfoEXT-flags-09404", device, create_info_loc.dot(Field::flags), |
| "contains VK_SHADER_CREATE_ALLOW_VARYING_SUBGROUP_SIZE_BIT_EXT, but subgroupSizeControl feature is not enabled."); |
| } |
| if ((createInfo.flags & VK_SHADER_CREATE_REQUIRE_FULL_SUBGROUPS_BIT_EXT) != 0 && |
| enabled_features.computeFullSubgroups == VK_FALSE) { |
| skip |= LogError( |
| "VUID-VkShaderCreateInfoEXT-flags-09405", device, create_info_loc.dot(Field::flags), |
| "contains VK_SHADER_CREATE_REQUIRE_FULL_SUBGROUPS_BIT_EXT, but computeFullSubgroups feature is not enabled."); |
| } |
| } |
| |
| if (linked_stage != invalid && non_linked_graphics_stage != invalid) { |
| skip |= LogError("VUID-vkCreateShadersEXT-pCreateInfos-08402", device, error_obj.location, |
| "vkCreateShadersEXT(): pCreateInfos[%" PRIu32 |
| "].flags contains VK_SHADER_CREATE_LINK_STAGE_BIT_EXT, but pCreateInfos[%" PRIu32 |
| "] stage is %s and does not have VK_SHADER_CREATE_LINK_STAGE_BIT_EXT.", |
| linked_stage, non_linked_graphics_stage, |
| string_VkShaderStageFlagBits(pCreateInfos[non_linked_graphics_stage].stage)); |
| } |
| if (linked_stage != invalid && non_linked_task_mesh_stage != invalid) { |
| skip |= LogError("VUID-vkCreateShadersEXT-pCreateInfos-08403", device, error_obj.location, |
| "vkCreateShadersEXT(): pCreateInfos[%" PRIu32 |
| "].flags contains VK_SHADER_CREATE_LINK_STAGE_BIT_EXT, but pCreateInfos[%" PRIu32 |
| "] stage is %s and does not have VK_SHADER_CREATE_LINK_STAGE_BIT_EXT.", |
| linked_stage, non_linked_task_mesh_stage, |
| string_VkShaderStageFlagBits(pCreateInfos[non_linked_task_mesh_stage].stage)); |
| } |
| if (linked_vert_stage != invalid && linked_task_mesh_stage != invalid) { |
| skip |= LogError("VUID-vkCreateShadersEXT-pCreateInfos-08404", device, error_obj.location, |
| "pCreateInfos[%" PRIu32 "].stage is %s and pCreateInfos[%" PRIu32 |
| "].stage is %s, but both contain VK_SHADER_CREATE_LINK_STAGE_BIT_EXT.", |
| linked_vert_stage, string_VkShaderStageFlagBits(pCreateInfos[linked_vert_stage].stage), |
| linked_task_mesh_stage, string_VkShaderStageFlagBits(pCreateInfos[linked_task_mesh_stage].stage)); |
| } |
| if (linked_task_stage != invalid && linked_mesh_no_task_stage != invalid) { |
| skip |= LogError("VUID-vkCreateShadersEXT-pCreateInfos-08405", device, error_obj.location, |
| "pCreateInfos[%" PRIu32 "] is a linked task shader, but pCreateInfos[%" PRIu32 |
| "] is a linked mesh shader with VK_SHADER_CREATE_NO_TASK_SHADER_BIT_EXT flag.", |
| linked_task_stage, linked_mesh_no_task_stage); |
| } |
| if (linked_spirv_index != invalid && linked_binary_index != invalid) { |
| skip |= LogError("VUID-vkCreateShadersEXT-pCreateInfos-08411", device, error_obj.location, |
| "pCreateInfos[%" PRIu32 |
| "] is a linked shader with codeType VK_SHADER_CODE_TYPE_SPIRV_EXT, but pCreateInfos[%" PRIu32 |
| "] is a linked shader with codeType VK_SHADER_CODE_TYPE_BINARY_EXT.", |
| linked_spirv_index, linked_binary_index); |
| } |
| |
| uint32_t tesc_linked_subdivision = 0u; |
| uint32_t tese_linked_subdivision = 0u; |
| uint32_t tesc_linked_orientation = 0u; |
| uint32_t tese_linked_orientation = 0u; |
| bool tesc_linked_point_mode = false; |
| bool tese_linked_point_mode = false; |
| uint32_t tesc_linked_spacing = 0u; |
| uint32_t tese_linked_spacing = 0u; |
| uint32_t tesc_output_patch_size = 0u; |
| uint32_t tese_output_patch_size = 0u; |
| for (uint32_t i = 0; i < createInfoCount; ++i) { |
| if (pCreateInfos[i].codeType == VK_SHADER_CODE_TYPE_SPIRV_EXT) { |
| const Location create_info_loc = error_obj.location.dot(Field::pCreateInfos, i); |
| const StageCreateInfo stage_create_info(pCreateInfos[i]); |
| const auto spirv = |
| std::make_shared<spirv::Module>(pCreateInfos[i].codeSize, static_cast<const uint32_t*>(pCreateInfos[i].pCode)); |
| safe_VkShaderCreateInfoEXT safe_create_info = safe_VkShaderCreateInfoEXT(&pCreateInfos[i]); |
| const PipelineStageState stage_state(nullptr, &safe_create_info, nullptr, spirv); |
| skip |= ValidatePipelineShaderStage(stage_create_info, stage_state, create_info_loc); |
| |
| // Validate tessellation stages |
| if (stage_state.entrypoint && (pCreateInfos[i].stage == VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT || |
| pCreateInfos[i].stage == VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT)) { |
| if (pCreateInfos[i].stage == VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT) { |
| if (stage_state.entrypoint->execution_mode.output_vertices == vvl::kU32Max) { |
| skip |= LogError("VUID-VkShaderCreateInfoEXT-codeType-08875", device, create_info_loc.dot(Field::stage), |
| "is VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT, but patch size is not specified."); |
| } |
| } else if (pCreateInfos[i].stage == VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT) { |
| if (stage_state.entrypoint->execution_mode.tessellation_subdivision == 0) { |
| skip |= LogError("VUID-VkShaderCreateInfoEXT-codeType-08872", device, create_info_loc.dot(Field::stage), |
| "is VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT, but subdivision is not specified."); |
| } |
| if (stage_state.entrypoint->execution_mode.tessellation_orientation == 0) { |
| skip |= LogError("VUID-VkShaderCreateInfoEXT-codeType-08873", device, create_info_loc.dot(Field::stage), |
| "is VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT, but orientation is not specified."); |
| } |
| if (stage_state.entrypoint->execution_mode.tessellation_spacing == 0) { |
| skip |= LogError("VUID-VkShaderCreateInfoEXT-codeType-08874", device, create_info_loc.dot(Field::stage), |
| "is VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT, but spacing is not specified."); |
| } |
| } |
| |
| if (stage_state.entrypoint->execution_mode.output_vertices != vvl::kU32Max && |
| (stage_state.entrypoint->execution_mode.output_vertices == 0u || |
| stage_state.entrypoint->execution_mode.output_vertices >= phys_dev_props.limits.maxTessellationPatchSize)) { |
| skip |= LogError("VUID-VkShaderCreateInfoEXT-pCode-08453", device, create_info_loc.dot(Field::pCode), |
| "is using patch size %" PRIu32 |
| ", which is not greater than 0 and less than maxTessellationPatchSize (%" PRIu32 ").", |
| stage_state.entrypoint->execution_mode.output_vertices, |
| phys_dev_props.limits.maxTessellationPatchSize); |
| } |
| |
| if ((pCreateInfos[i].flags & VK_SHADER_CREATE_LINK_STAGE_BIT_EXT) != 0u) { |
| if (pCreateInfos[i].stage == VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT) { |
| tesc_linked_subdivision = stage_state.entrypoint->execution_mode.tessellation_subdivision; |
| tesc_linked_orientation = stage_state.entrypoint->execution_mode.tessellation_orientation; |
| tesc_linked_point_mode = |
| stage_state.entrypoint->execution_mode.flags & spirv::ExecutionModeSet::point_mode_bit; |
| tesc_linked_spacing = stage_state.entrypoint->execution_mode.tessellation_spacing; |
| tesc_output_patch_size = stage_state.entrypoint->execution_mode.output_vertices; |
| } else if (pCreateInfos[i].stage == VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT) { |
| tese_linked_subdivision = stage_state.entrypoint->execution_mode.tessellation_subdivision; |
| tese_linked_orientation = stage_state.entrypoint->execution_mode.tessellation_orientation; |
| tese_linked_point_mode = |
| stage_state.entrypoint->execution_mode.flags & spirv::ExecutionModeSet::point_mode_bit; |
| tese_linked_spacing = stage_state.entrypoint->execution_mode.tessellation_spacing; |
| tese_output_patch_size = stage_state.entrypoint->execution_mode.output_vertices; |
| } |
| } |
| } |
| } |
| } |
| |
| if (tesc_linked_subdivision != 0 && tese_linked_subdivision != 0 && tesc_linked_subdivision != tese_linked_subdivision) { |
| skip |= LogError("VUID-vkCreateShadersEXT-pCreateInfos-08867", device, error_obj.location, |
| "The subdivision specified in tessellation control shader (%s) does not match the subdivision in " |
| "tessellation evaluation shader (%s).", |
| string_SpvExecutionMode(tesc_linked_subdivision), string_SpvExecutionMode(tese_linked_subdivision)); |
| } |
| if (tesc_linked_orientation != 0 && tese_linked_orientation != 0 && tesc_linked_orientation != tese_linked_orientation) { |
| skip |= LogError("VUID-vkCreateShadersEXT-pCreateInfos-08868", device, error_obj.location, |
| "The orientation specified in tessellation control shader (%s) does not match the orientation in " |
| "tessellation evaluation shader (%s).", |
| string_SpvExecutionMode(tesc_linked_orientation), string_SpvExecutionMode(tese_linked_orientation)); |
| } |
| if (tesc_linked_point_mode && !tese_linked_point_mode) { |
| skip |= LogError("VUID-vkCreateShadersEXT-pCreateInfos-08869", device, error_obj.location, |
| "The tessellation control shader specifies execution mode point mode, but the tessellation evaluation " |
| "shader does not."); |
| } |
| if (tesc_linked_spacing != 0 && tese_linked_spacing != 0 && tesc_linked_spacing != tese_linked_spacing) { |
| skip |= LogError("VUID-vkCreateShadersEXT-pCreateInfos-08870", device, error_obj.location, |
| "The spacing specified in tessellation control shader (%s) does not match the spacing in " |
| "tessellation evaluation shader (%s).", |
| string_SpvExecutionMode(tesc_linked_spacing), string_SpvExecutionMode(tese_linked_spacing)); |
| } |
| if (tesc_output_patch_size != tese_output_patch_size && tese_output_patch_size != vvl::kU32Max) { |
| skip |= LogError("VUID-vkCreateShadersEXT-pCreateInfos-08871", device, error_obj.location, |
| "The output patch size in tessellation control shader (%" PRIu32 |
| ") does not match the output patch size in tessellation evaluation shader (%" PRIu32 ").", |
| tesc_output_patch_size, tese_output_patch_size); |
| } |
| |
| return skip; |
| } |
| |
| bool CoreChecks::PreCallValidateDestroyShaderEXT(VkDevice device, VkShaderEXT shader, const VkAllocationCallbacks* pAllocator, |
| const ErrorObject& error_obj) const { |
| bool skip = false; |
| |
| if (enabled_features.shaderObject == VK_FALSE) { |
| skip |= |
| LogError("VUID-vkDestroyShaderEXT-None-08481", device, error_obj.location, "the shaderObject feature was not enabled."); |
| } |
| |
| return skip; |
| } |
| |
| bool CoreChecks::PreCallValidateCmdBindShadersEXT(VkCommandBuffer commandBuffer, uint32_t stageCount, |
| const VkShaderStageFlagBits* pStages, const VkShaderEXT* pShaders, |
| const ErrorObject& error_obj) const { |
| bool skip = false; |
| |
| const auto cb_state = GetRead<vvl::CommandBuffer>(commandBuffer); |
| |
| if (enabled_features.shaderObject == VK_FALSE) { |
| skip |= LogError("VUID-vkCmdBindShadersEXT-None-08462", device, error_obj.location, |
| "the shaderObject feature was not enabled."); |
| } |
| |
| uint32_t vertexStageIndex = stageCount; |
| uint32_t taskStageIndex = stageCount; |
| uint32_t meshStageIndex = stageCount; |
| for (uint32_t i = 0; i < stageCount; ++i) { |
| const Location stage_loc = error_obj.location.dot(Field::pStages, i); |
| const VkShaderStageFlagBits& stage = pStages[i]; |
| VkShaderEXT shader = pShaders ? pShaders[i] : VK_NULL_HANDLE; |
| |
| for (uint32_t j = i; j < stageCount; ++j) { |
| if (i != j && stage == pStages[j]) { |
| skip |= LogError("VUID-vkCmdBindShadersEXT-pStages-08463", device, stage_loc, |
| "and pStages[%" PRIu32 "] are both %s.", j, string_VkShaderStageFlagBits(stage)); |
| } |
| } |
| |
| if (stage == VK_SHADER_STAGE_VERTEX_BIT && shader != VK_NULL_HANDLE) { |
| vertexStageIndex = i; |
| } else if (stage == VK_SHADER_STAGE_TASK_BIT_EXT && shader != VK_NULL_HANDLE) { |
| taskStageIndex = i; |
| } else if (stage == VK_SHADER_STAGE_MESH_BIT_EXT && shader != VK_NULL_HANDLE) { |
| meshStageIndex = i; |
| } else if (enabled_features.tessellationShader == VK_FALSE && |
| (stage == VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT || stage == VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT) && |
| shader != VK_NULL_HANDLE) { |
| skip |= |
| LogError("VUID-vkCmdBindShadersEXT-pShaders-08474", device, stage_loc, |
| "is %s and pShaders[%" PRIu32 "] is not VK_NULL_HANDLE, but tessellationShader feature was not enabled.", |
| string_VkShaderStageFlagBits(stage), i); |
| } else if (enabled_features.geometryShader == VK_FALSE && stage == VK_SHADER_STAGE_GEOMETRY_BIT && |
| shader != VK_NULL_HANDLE) { |
| skip |= LogError("VUID-vkCmdBindShadersEXT-pShaders-08475", device, stage_loc, |
| "is VK_SHADER_STAGE_GEOMETRY_BIT and pShaders[%" PRIu32 |
| "] is not VK_NULL_HANDLE, but geometryShader feature was not enabled.", |
| i); |
| } else if (stage == VK_SHADER_STAGE_COMPUTE_BIT) { |
| if ((cb_state->command_pool->queue_flags & VK_QUEUE_COMPUTE_BIT) == 0) { |
| const LogObjectList objlist(commandBuffer, cb_state->command_pool->Handle()); |
| skip |= |
| LogError("VUID-vkCmdBindShadersEXT-pShaders-08476", objlist, stage_loc, |
| "is VK_SHADER_STAGE_COMPUTE_BIT, but the command pool the command buffer (%s) was allocated from " |
| "does not support compute operations (%s).", |
| FormatHandle(commandBuffer).c_str(), string_VkQueueFlags(cb_state->command_pool->queue_flags).c_str()); |
| } |
| } |
| if ((stage & (VK_SHADER_STAGE_VERTEX_BIT | VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT | |
| VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT | VK_SHADER_STAGE_GEOMETRY_BIT | VK_SHADER_STAGE_FRAGMENT_BIT)) > |
| 0) { |
| if ((cb_state->command_pool->queue_flags & VK_QUEUE_GRAPHICS_BIT) == 0) { |
| const LogObjectList objlist(commandBuffer, cb_state->command_pool->Handle()); |
| skip |= LogError("VUID-vkCmdBindShadersEXT-pShaders-08477", objlist, stage_loc, |
| "is %s, but the command pool the command buffer %s was allocated from " |
| "does not support graphics operations (%s).", |
| string_VkShaderStageFlagBits(stage), FormatHandle(commandBuffer).c_str(), |
| string_VkQueueFlags(cb_state->command_pool->queue_flags).c_str()); |
| } |
| } |
| if ((stage & (VK_SHADER_STAGE_MESH_BIT_EXT | VK_SHADER_STAGE_TASK_BIT_EXT)) > 0) { |
| if ((cb_state->command_pool->queue_flags & VK_QUEUE_GRAPHICS_BIT) == 0) { |
| const LogObjectList objlist(commandBuffer, cb_state->command_pool->Handle()); |
| skip |= LogError("VUID-vkCmdBindShadersEXT-pShaders-08478", objlist, stage_loc, |
| "is %s, but the command pool the command buffer %s was allocated from " |
| "does not support graphics operations (%s).", |
| string_VkShaderStageFlagBits(stage), FormatHandle(commandBuffer).c_str(), |
| string_VkQueueFlags(cb_state->command_pool->queue_flags).c_str()); |
| } |
| } |
| if (stage == VK_SHADER_STAGE_TASK_BIT_EXT && enabled_features.taskShader == VK_FALSE && shader != VK_NULL_HANDLE) { |
| skip |= LogError("VUID-vkCmdBindShadersEXT-pShaders-08490", device, stage_loc, |
| "is %s and pShaders[%" PRIu32 "] is not VK_NULL_HANDLE, but taskShader feature was not enabled.", |
| string_VkShaderStageFlagBits(stage), i); |
| } else if (stage == VK_SHADER_STAGE_MESH_BIT_EXT && enabled_features.meshShader == VK_FALSE && shader != VK_NULL_HANDLE) { |
| skip |= LogError("VUID-vkCmdBindShadersEXT-pShaders-08491", device, stage_loc, |
| "is %s and pShaders[%" PRIu32 "] is not VK_NULL_HANDLE, but meshShader feature was not enabled.", |
| string_VkShaderStageFlagBits(stage), i); |
| } |
| if (stage == VK_SHADER_STAGE_ALL_GRAPHICS || stage == VK_SHADER_STAGE_ALL) { |
| skip |= LogError("VUID-vkCmdBindShadersEXT-pStages-08464", device, stage_loc, "is %s.", |
| string_VkShaderStageFlagBits(stage)); |
| } |
| if ((stage & (VK_SHADER_STAGE_RAYGEN_BIT_KHR | VK_SHADER_STAGE_ANY_HIT_BIT_KHR | VK_SHADER_STAGE_CLOSEST_HIT_BIT_KHR | |
| VK_SHADER_STAGE_MISS_BIT_KHR | VK_SHADER_STAGE_INTERSECTION_BIT_KHR | VK_SHADER_STAGE_CALLABLE_BIT_KHR)) > |
| 0) { |
| skip |= LogError("VUID-vkCmdBindShadersEXT-pStages-08465", device, stage_loc, "is %s.", |
| string_VkShaderStageFlagBits(stage)); |
| } |
| if (stage == VK_SHADER_STAGE_SUBPASS_SHADING_BIT_HUAWEI) { |
| skip |= LogError("VUID-vkCmdBindShadersEXT-pStages-08467", device, stage_loc, "is %s.", |
| string_VkShaderStageFlagBits(stage)); |
| } |
| if (stage == VK_SHADER_STAGE_CLUSTER_CULLING_BIT_HUAWEI) { |
| skip |= LogError("VUID-vkCmdBindShadersEXT-pStages-08468", device, stage_loc, "is %s.", |
| string_VkShaderStageFlagBits(stage)); |
| } |
| if (shader != VK_NULL_HANDLE) { |
| const auto shader_state = Get<vvl::ShaderObject>(shader); |
| if (shader_state->create_info.stage != stage) { |
| skip |= |
| LogError("VUID-vkCmdBindShadersEXT-pShaders-08469", device, stage_loc, |
| "is %s, but pShaders[%" PRIu32 "] was created with shader stage %s.", |
| string_VkShaderStageFlagBits(stage), i, string_VkShaderStageFlagBits(shader_state->create_info.stage)); |
| } |
| } |
| } |
| |
| if (vertexStageIndex != stageCount && taskStageIndex != stageCount) { |
| skip |= LogError("VUID-vkCmdBindShadersEXT-pShaders-08470", device, error_obj.location, |
| "pStages[%" PRIu32 "] is VK_SHADER_STAGE_VERTEX_BIT and pStages[%" PRIu32 |
| "] is VK_SHADER_STAGE_TASK_BIT_EXT, but neither of pShaders[%" PRIu32 "] and pShaders[%" PRIu32 |
| "] are VK_NULL_HANDLE.", |
| vertexStageIndex, taskStageIndex, vertexStageIndex, taskStageIndex); |
| } |
| if (vertexStageIndex != stageCount && meshStageIndex != stageCount) { |
| skip |= LogError("VUID-vkCmdBindShadersEXT-pShaders-08471", device, error_obj.location, |
| "pStages[%" PRIu32 "] is VK_SHADER_STAGE_VERTEX_BIT and pStages[%" PRIu32 |
| "] is VK_SHADER_STAGE_MESH_BIT_EXT, but neither of pShaders[%" PRIu32 "] and pShaders[%" PRIu32 |
| "] are VK_NULL_HANDLE.", |
| vertexStageIndex, meshStageIndex, vertexStageIndex, meshStageIndex); |
| } |
| |
| return skip; |
| } |
| |
| bool CoreChecks::PreCallValidateGetShaderBinaryDataEXT(VkDevice device, VkShaderEXT shader, size_t* pDataSize, void* pData, |
| const ErrorObject& error_obj) const { |
| bool skip = false; |
| |
| if (enabled_features.shaderObject == VK_FALSE) { |
| skip |= LogError("VUID-vkGetShaderBinaryDataEXT-None-08461", device, error_obj.location, |
| "the shaderObject feature was not enabled."); |
| } |
| |
| return skip; |
| } |