| /* Copyright (c) 2015-2021 The Khronos Group Inc. |
| * Copyright (c) 2015-2021 Valve Corporation |
| * Copyright (c) 2015-2021 LunarG, Inc. |
| * Copyright (C) 2015-2021 Google Inc. |
| * Modifications Copyright (C) 2020 Advanced Micro Devices, Inc. All rights reserved. |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| * |
| * Author: Courtney Goeltzenleuchter <courtneygo@google.com> |
| * Author: Tobin Ehlis <tobine@google.com> |
| * Author: Chris Forbes <chrisf@ijw.co.nz> |
| * Author: Mark Lobodzinski <mark@lunarg.com> |
| * Author: Dave Houlton <daveh@lunarg.com> |
| * Author: John Zulauf <jzulauf@lunarg.com> |
| * Author: Tobias Hector <tobias.hector@amd.com> |
| */ |
| #include "cmd_buffer_state.h" |
| #include "render_pass_state.h" |
| #include "state_tracker.h" |
| #include "image_state.h" |
| |
| const char *CommandTypeString(CMD_TYPE type) { |
| // Autogenerated as part of the command_validation.h codegen |
| return kGeneratedCommandNameList[type]; |
| } |
| |
| VkDynamicState ConvertToDynamicState(CBStatusFlagBits flag) { |
| switch (flag) { |
| case CBSTATUS_LINE_WIDTH_SET: |
| return VK_DYNAMIC_STATE_LINE_WIDTH; |
| case CBSTATUS_DEPTH_BIAS_SET: |
| return VK_DYNAMIC_STATE_DEPTH_BIAS; |
| case CBSTATUS_BLEND_CONSTANTS_SET: |
| return VK_DYNAMIC_STATE_BLEND_CONSTANTS; |
| case CBSTATUS_DEPTH_BOUNDS_SET: |
| return VK_DYNAMIC_STATE_DEPTH_BOUNDS; |
| case CBSTATUS_STENCIL_READ_MASK_SET: |
| return VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK; |
| case CBSTATUS_STENCIL_WRITE_MASK_SET: |
| return VK_DYNAMIC_STATE_STENCIL_WRITE_MASK; |
| case CBSTATUS_STENCIL_REFERENCE_SET: |
| return VK_DYNAMIC_STATE_STENCIL_REFERENCE; |
| case CBSTATUS_VIEWPORT_SET: |
| return VK_DYNAMIC_STATE_VIEWPORT; |
| case CBSTATUS_SCISSOR_SET: |
| return VK_DYNAMIC_STATE_SCISSOR; |
| case CBSTATUS_EXCLUSIVE_SCISSOR_SET: |
| return VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_NV; |
| case CBSTATUS_SHADING_RATE_PALETTE_SET: |
| return VK_DYNAMIC_STATE_VIEWPORT_SHADING_RATE_PALETTE_NV; |
| case CBSTATUS_LINE_STIPPLE_SET: |
| return VK_DYNAMIC_STATE_LINE_STIPPLE_EXT; |
| case CBSTATUS_VIEWPORT_W_SCALING_SET: |
| return VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_NV; |
| case CBSTATUS_CULL_MODE_SET: |
| return VK_DYNAMIC_STATE_CULL_MODE_EXT; |
| case CBSTATUS_FRONT_FACE_SET: |
| return VK_DYNAMIC_STATE_FRONT_FACE_EXT; |
| case CBSTATUS_PRIMITIVE_TOPOLOGY_SET: |
| return VK_DYNAMIC_STATE_PRIMITIVE_TOPOLOGY_EXT; |
| case CBSTATUS_VIEWPORT_WITH_COUNT_SET: |
| return VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT_EXT; |
| case CBSTATUS_SCISSOR_WITH_COUNT_SET: |
| return VK_DYNAMIC_STATE_SCISSOR_WITH_COUNT_EXT; |
| case CBSTATUS_VERTEX_INPUT_BINDING_STRIDE_SET: |
| return VK_DYNAMIC_STATE_VERTEX_INPUT_BINDING_STRIDE_EXT; |
| case CBSTATUS_DEPTH_TEST_ENABLE_SET: |
| return VK_DYNAMIC_STATE_DEPTH_TEST_ENABLE_EXT; |
| case CBSTATUS_DEPTH_WRITE_ENABLE_SET: |
| return VK_DYNAMIC_STATE_DEPTH_WRITE_ENABLE_EXT; |
| case CBSTATUS_DEPTH_COMPARE_OP_SET: |
| return VK_DYNAMIC_STATE_DEPTH_COMPARE_OP_EXT; |
| case CBSTATUS_DEPTH_BOUNDS_TEST_ENABLE_SET: |
| return VK_DYNAMIC_STATE_DEPTH_BOUNDS_TEST_ENABLE_EXT; |
| case CBSTATUS_STENCIL_TEST_ENABLE_SET: |
| return VK_DYNAMIC_STATE_STENCIL_TEST_ENABLE_EXT; |
| case CBSTATUS_STENCIL_OP_SET: |
| return VK_DYNAMIC_STATE_STENCIL_OP_EXT; |
| case CBSTATUS_DISCARD_RECTANGLE_SET: |
| return VK_DYNAMIC_STATE_DISCARD_RECTANGLE_EXT; |
| case CBSTATUS_SAMPLE_LOCATIONS_SET: |
| return VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT; |
| case CBSTATUS_COARSE_SAMPLE_ORDER_SET: |
| return VK_DYNAMIC_STATE_VIEWPORT_COARSE_SAMPLE_ORDER_NV; |
| case CBSTATUS_PATCH_CONTROL_POINTS_SET: |
| return VK_DYNAMIC_STATE_PATCH_CONTROL_POINTS_EXT; |
| case CBSTATUS_RASTERIZER_DISCARD_ENABLE_SET: |
| return VK_DYNAMIC_STATE_RASTERIZER_DISCARD_ENABLE_EXT; |
| case CBSTATUS_DEPTH_BIAS_ENABLE_SET: |
| return VK_DYNAMIC_STATE_DEPTH_BIAS_ENABLE_EXT; |
| case CBSTATUS_LOGIC_OP_SET: |
| return VK_DYNAMIC_STATE_LOGIC_OP_EXT; |
| case CBSTATUS_PRIMITIVE_RESTART_ENABLE_SET: |
| return VK_DYNAMIC_STATE_PRIMITIVE_RESTART_ENABLE_EXT; |
| case CBSTATUS_VERTEX_INPUT_SET: |
| return VK_DYNAMIC_STATE_VERTEX_INPUT_EXT; |
| default: |
| // CBSTATUS_INDEX_BUFFER_BOUND is not in VkDynamicState |
| return VK_DYNAMIC_STATE_MAX_ENUM; |
| } |
| return VK_DYNAMIC_STATE_MAX_ENUM; |
| } |
| |
| CBStatusFlagBits ConvertToCBStatusFlagBits(VkDynamicState state) { |
| switch (state) { |
| case VK_DYNAMIC_STATE_VIEWPORT: |
| return CBSTATUS_VIEWPORT_SET; |
| case VK_DYNAMIC_STATE_SCISSOR: |
| return CBSTATUS_SCISSOR_SET; |
| case VK_DYNAMIC_STATE_LINE_WIDTH: |
| return CBSTATUS_LINE_WIDTH_SET; |
| case VK_DYNAMIC_STATE_DEPTH_BIAS: |
| return CBSTATUS_DEPTH_BIAS_SET; |
| case VK_DYNAMIC_STATE_BLEND_CONSTANTS: |
| return CBSTATUS_BLEND_CONSTANTS_SET; |
| case VK_DYNAMIC_STATE_DEPTH_BOUNDS: |
| return CBSTATUS_DEPTH_BOUNDS_SET; |
| case VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK: |
| return CBSTATUS_STENCIL_READ_MASK_SET; |
| case VK_DYNAMIC_STATE_STENCIL_WRITE_MASK: |
| return CBSTATUS_STENCIL_WRITE_MASK_SET; |
| case VK_DYNAMIC_STATE_STENCIL_REFERENCE: |
| return CBSTATUS_STENCIL_REFERENCE_SET; |
| case VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_NV: |
| return CBSTATUS_VIEWPORT_W_SCALING_SET; |
| case VK_DYNAMIC_STATE_DISCARD_RECTANGLE_EXT: |
| return CBSTATUS_DISCARD_RECTANGLE_SET; |
| case VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT: |
| return CBSTATUS_SAMPLE_LOCATIONS_SET; |
| case VK_DYNAMIC_STATE_VIEWPORT_SHADING_RATE_PALETTE_NV: |
| return CBSTATUS_SHADING_RATE_PALETTE_SET; |
| case VK_DYNAMIC_STATE_VIEWPORT_COARSE_SAMPLE_ORDER_NV: |
| return CBSTATUS_COARSE_SAMPLE_ORDER_SET; |
| case VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_NV: |
| return CBSTATUS_EXCLUSIVE_SCISSOR_SET; |
| case VK_DYNAMIC_STATE_LINE_STIPPLE_EXT: |
| return CBSTATUS_LINE_STIPPLE_SET; |
| case VK_DYNAMIC_STATE_CULL_MODE_EXT: |
| return CBSTATUS_CULL_MODE_SET; |
| case VK_DYNAMIC_STATE_FRONT_FACE_EXT: |
| return CBSTATUS_FRONT_FACE_SET; |
| case VK_DYNAMIC_STATE_PRIMITIVE_TOPOLOGY_EXT: |
| return CBSTATUS_PRIMITIVE_TOPOLOGY_SET; |
| case VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT_EXT: |
| return CBSTATUS_VIEWPORT_WITH_COUNT_SET; |
| case VK_DYNAMIC_STATE_SCISSOR_WITH_COUNT_EXT: |
| return CBSTATUS_SCISSOR_WITH_COUNT_SET; |
| case VK_DYNAMIC_STATE_VERTEX_INPUT_BINDING_STRIDE_EXT: |
| return CBSTATUS_VERTEX_INPUT_BINDING_STRIDE_SET; |
| case VK_DYNAMIC_STATE_DEPTH_TEST_ENABLE_EXT: |
| return CBSTATUS_DEPTH_TEST_ENABLE_SET; |
| case VK_DYNAMIC_STATE_DEPTH_WRITE_ENABLE_EXT: |
| return CBSTATUS_DEPTH_WRITE_ENABLE_SET; |
| case VK_DYNAMIC_STATE_DEPTH_COMPARE_OP_EXT: |
| return CBSTATUS_DEPTH_COMPARE_OP_SET; |
| case VK_DYNAMIC_STATE_DEPTH_BOUNDS_TEST_ENABLE_EXT: |
| return CBSTATUS_DEPTH_BOUNDS_TEST_ENABLE_SET; |
| case VK_DYNAMIC_STATE_STENCIL_TEST_ENABLE_EXT: |
| return CBSTATUS_STENCIL_TEST_ENABLE_SET; |
| case VK_DYNAMIC_STATE_STENCIL_OP_EXT: |
| return CBSTATUS_STENCIL_OP_SET; |
| case VK_DYNAMIC_STATE_PATCH_CONTROL_POINTS_EXT: |
| return CBSTATUS_PATCH_CONTROL_POINTS_SET; |
| case VK_DYNAMIC_STATE_RASTERIZER_DISCARD_ENABLE_EXT: |
| return CBSTATUS_RASTERIZER_DISCARD_ENABLE_SET; |
| case VK_DYNAMIC_STATE_DEPTH_BIAS_ENABLE_EXT: |
| return CBSTATUS_DEPTH_BIAS_ENABLE_SET; |
| case VK_DYNAMIC_STATE_LOGIC_OP_EXT: |
| return CBSTATUS_LOGIC_OP_SET; |
| case VK_DYNAMIC_STATE_PRIMITIVE_RESTART_ENABLE_EXT: |
| return CBSTATUS_PRIMITIVE_RESTART_ENABLE_SET; |
| case VK_DYNAMIC_STATE_VERTEX_INPUT_EXT: |
| return CBSTATUS_VERTEX_INPUT_SET; |
| default: |
| return CBSTATUS_NONE; |
| } |
| return CBSTATUS_NONE; |
| } |
| |
| CMD_BUFFER_STATE::CMD_BUFFER_STATE(ValidationStateTracker *dd, VkCommandBuffer cb, const VkCommandBufferAllocateInfo *pCreateInfo, |
| std::shared_ptr<COMMAND_POOL_STATE> &pool) |
| : REFCOUNTED_NODE(cb, kVulkanObjectTypeCommandBuffer), |
| createInfo(*pCreateInfo), |
| command_pool(pool), |
| dev_data(dd), |
| unprotected(pool->unprotected) { |
| Reset(); |
| } |
| |
| // Get the image viewstate for a given framebuffer attachment |
| IMAGE_VIEW_STATE *CMD_BUFFER_STATE::GetActiveAttachmentImageViewState(uint32_t index) { |
| assert(active_attachments && index != VK_ATTACHMENT_UNUSED && (index < active_attachments->size())); |
| return active_attachments->at(index); |
| } |
| |
| // Get the image viewstate for a given framebuffer attachment |
| const IMAGE_VIEW_STATE *CMD_BUFFER_STATE::GetActiveAttachmentImageViewState(uint32_t index) const { |
| assert(active_attachments && index != VK_ATTACHMENT_UNUSED && (index < active_attachments->size())); |
| return active_attachments->at(index); |
| } |
| |
| void CMD_BUFFER_STATE::AddChild(BASE_NODE *child_node) { |
| if (child_node->AddParent(this)) { |
| object_bindings.insert(child_node->Handle()); |
| } |
| } |
| |
| void CMD_BUFFER_STATE::RemoveChild(BASE_NODE *child_node) { |
| child_node->RemoveParent(this); |
| object_bindings.erase(child_node->Handle()); |
| } |
| |
| // Reset the command buffer state |
| // Maintain the createInfo and set state to CB_NEW, but clear all other state |
| void CMD_BUFFER_STATE::Reset() { |
| ResetUse(); |
| // Reset CB state (note that createInfo is not cleared) |
| memset(&beginInfo, 0, sizeof(VkCommandBufferBeginInfo)); |
| memset(&inheritanceInfo, 0, sizeof(VkCommandBufferInheritanceInfo)); |
| hasDrawCmd = false; |
| hasTraceRaysCmd = false; |
| hasBuildAccelerationStructureCmd = false; |
| hasDispatchCmd = false; |
| state = CB_NEW; |
| commandCount = 0; |
| submitCount = 0; |
| image_layout_change_count = 1; // Start at 1. 0 is insert value for validation cache versions, s.t. new == dirty |
| status = 0; |
| static_status = 0; |
| inheritedViewportDepths.clear(); |
| usedViewportScissorCount = 0; |
| pipelineStaticViewportCount = 0; |
| pipelineStaticScissorCount = 0; |
| viewportMask = 0; |
| viewportWithCountMask = 0; |
| viewportWithCountCount = 0; |
| scissorMask = 0; |
| scissorWithCountMask = 0; |
| scissorWithCountCount = 0; |
| trashedViewportMask = 0; |
| trashedScissorMask = 0; |
| trashedViewportCount = false; |
| trashedScissorCount = false; |
| usedDynamicViewportCount = false; |
| usedDynamicScissorCount = false; |
| primitiveTopology = VK_PRIMITIVE_TOPOLOGY_MAX_ENUM; |
| |
| activeRenderPassBeginInfo = safe_VkRenderPassBeginInfo(); |
| activeRenderPass = nullptr; |
| active_attachments = nullptr; |
| active_subpasses = nullptr; |
| attachments_view_states.clear(); |
| activeSubpassContents = VK_SUBPASS_CONTENTS_INLINE; |
| activeSubpass = 0; |
| broken_bindings.clear(); |
| waitedEvents.clear(); |
| events.clear(); |
| writeEventsBeforeWait.clear(); |
| activeQueries.clear(); |
| startedQueries.clear(); |
| image_layout_map.clear(); |
| current_vertex_buffer_binding_info.vertex_buffer_bindings.clear(); |
| vertex_buffer_used = false; |
| primaryCommandBuffer = VK_NULL_HANDLE; |
| |
| linkedCommandBuffers.clear(); |
| // Remove reverse command buffer links. |
| Invalidate(true); |
| |
| queue_submit_functions.clear(); |
| queue_submit_functions_after_render_pass.clear(); |
| cmd_execute_commands_functions.clear(); |
| eventUpdates.clear(); |
| queryUpdates.clear(); |
| |
| // Remove object bindings |
| for (const auto &obj : object_bindings) { |
| if (obj.node) { |
| obj.node->RemoveParent(this); |
| } |
| } |
| object_bindings.clear(); |
| |
| for (auto &item : lastBound) { |
| item.Reset(); |
| } |
| // Remove this cmdBuffer's reference from each FrameBuffer's CB ref list |
| for (auto &framebuffer : framebuffers) { |
| framebuffer->RemoveParent(this); |
| } |
| framebuffers.clear(); |
| activeFramebuffer = VK_NULL_HANDLE; |
| index_buffer_binding.reset(); |
| |
| qfo_transfer_image_barriers.Reset(); |
| qfo_transfer_buffer_barriers.Reset(); |
| |
| // Clean up the label data |
| debug_label.Reset(); |
| validate_descriptorsets_in_queuesubmit.clear(); |
| |
| // Best practices info |
| small_indexed_draw_call_count = 0; |
| |
| transform_feedback_active = false; |
| |
| // Remove object bindings |
| for (const auto &obj : object_bindings) { |
| BASE_NODE *base_obj = obj.node; |
| if (base_obj) RemoveChild(base_obj); |
| } |
| object_bindings.clear(); |
| |
| // Clean up the label data |
| ResetCmdDebugUtilsLabel(dev_data->report_data, commandBuffer()); |
| |
| if (dev_data->command_buffer_reset_callback) { |
| (*dev_data->command_buffer_reset_callback)(commandBuffer()); |
| } |
| } |
| |
| // Track which resources are in-flight by atomically incrementing their "in_use" count |
| void CMD_BUFFER_STATE::IncrementResources() { |
| submitCount++; |
| |
| // TODO : We should be able to remove the NULL look-up checks from the code below as long as |
| // all the corresponding cases are verified to cause CB_INVALID state and the CB_INVALID state |
| // should then be flagged prior to calling this function |
| for (auto event : writeEventsBeforeWait) { |
| auto event_state = dev_data->GetEventState(event); |
| if (event_state) event_state->write_in_use++; |
| } |
| } |
| |
| // Discussed in details in https://github.com/KhronosGroup/Vulkan-Docs/issues/1081 |
| // Internal discussion and CTS were written to prove that this is not called after an incompatible vkCmdBindPipeline |
| // "Binding a pipeline with a layout that is not compatible with the push constant layout does not disturb the push constant values" |
| // |
| // vkCmdBindDescriptorSet has nothing to do with push constants and don't need to call this after neither |
| // |
| // Part of this assumes apps at draw/dispath/traceRays/etc time will have it properly compatabile or else other VU will be triggered |
| void CMD_BUFFER_STATE::ResetPushConstantDataIfIncompatible(const PIPELINE_LAYOUT_STATE *pipeline_layout_state) { |
| if (pipeline_layout_state == nullptr) { |
| return; |
| } |
| if (push_constant_data_ranges == pipeline_layout_state->push_constant_ranges) { |
| return; |
| } |
| |
| push_constant_data_ranges = pipeline_layout_state->push_constant_ranges; |
| push_constant_data.clear(); |
| push_constant_data_update.clear(); |
| uint32_t size_needed = 0; |
| for (const auto &push_constant_range : *push_constant_data_ranges) { |
| auto size = push_constant_range.offset + push_constant_range.size; |
| size_needed = std::max(size_needed, size); |
| |
| auto stage_flags = push_constant_range.stageFlags; |
| uint32_t bit_shift = 0; |
| while (stage_flags) { |
| if (stage_flags & 1) { |
| VkShaderStageFlagBits flag = static_cast<VkShaderStageFlagBits>(1 << bit_shift); |
| const auto it = push_constant_data_update.find(flag); |
| |
| if (it != push_constant_data_update.end()) { |
| if (it->second.size() < push_constant_range.offset) { |
| it->second.resize(push_constant_range.offset, PC_Byte_Not_Set); |
| } |
| if (it->second.size() < size) { |
| it->second.resize(size, PC_Byte_Not_Updated); |
| } |
| } else { |
| std::vector<uint8_t> bytes; |
| bytes.resize(push_constant_range.offset, PC_Byte_Not_Set); |
| bytes.resize(size, PC_Byte_Not_Updated); |
| push_constant_data_update[flag] = bytes; |
| } |
| } |
| stage_flags = stage_flags >> 1; |
| ++bit_shift; |
| } |
| } |
| push_constant_data.resize(size_needed, 0); |
| } |
| |
| void CMD_BUFFER_STATE::Destroy() { |
| // Allow any derived class to clean up command buffer state |
| if (dev_data->command_buffer_reset_callback) { |
| (*dev_data->command_buffer_reset_callback)(commandBuffer()); |
| } |
| if (dev_data->command_buffer_free_callback) { |
| (*dev_data->command_buffer_free_callback)(commandBuffer()); |
| } |
| |
| // Remove the cb debug labels |
| EraseCmdDebugUtilsLabel(dev_data->report_data, commandBuffer()); |
| Reset(); |
| BASE_NODE::Destroy(); |
| } |
| |
| void CMD_BUFFER_STATE::NotifyInvalidate(const LogObjectList &invalid_handles, bool unlink) { |
| if (state == CB_RECORDING) { |
| state = CB_INVALID_INCOMPLETE; |
| } else if (state == CB_RECORDED) { |
| state = CB_INVALID_COMPLETE; |
| } |
| assert(!invalid_handles.object_list.empty()); |
| broken_bindings.emplace(invalid_handles.object_list[0], invalid_handles); |
| |
| if (unlink) { |
| for (auto &obj : invalid_handles.object_list) { |
| object_bindings.erase(obj); |
| if (obj.type == kVulkanObjectTypeCommandBuffer) { |
| linkedCommandBuffers.erase(static_cast<CMD_BUFFER_STATE *>(obj.node)); |
| } |
| } |
| } |
| BASE_NODE::NotifyInvalidate(invalid_handles, unlink); |
| } |
| |
| // The const variant only need the image as it is the key for the map |
| const ImageSubresourceLayoutMap *CMD_BUFFER_STATE::GetImageSubresourceLayoutMap(VkImage image) const { |
| auto it = image_layout_map.find(image); |
| if (it == image_layout_map.cend()) { |
| return nullptr; |
| } |
| return &it->second; |
| } |
| |
| // The non-const variant only needs the image state, as the factory requires it to construct a new entry |
| ImageSubresourceLayoutMap *CMD_BUFFER_STATE::GetImageSubresourceLayoutMap(const IMAGE_STATE &image_state) { |
| auto &layout_map = image_layout_map[image_state.image()]; |
| if (!layout_map) { |
| // Was an empty slot... fill it in. |
| layout_map.emplace(image_state); |
| } |
| return &layout_map; |
| } |
| |
| static bool SetQueryState(QueryObject object, QueryState value, QueryMap *localQueryToStateMap) { |
| (*localQueryToStateMap)[object] = value; |
| return false; |
| } |
| |
| void CMD_BUFFER_STATE::BeginQuery(const QueryObject &query_obj) { |
| activeQueries.insert(query_obj); |
| startedQueries.insert(query_obj); |
| queryUpdates.emplace_back([query_obj](const ValidationStateTracker *device_data, bool do_validate, |
| VkQueryPool &firstPerfQueryPool, uint32_t perfQueryPass, QueryMap *localQueryToStateMap) { |
| SetQueryState(QueryObject(query_obj, perfQueryPass), QUERYSTATE_RUNNING, localQueryToStateMap); |
| return false; |
| }); |
| } |
| |
| void CMD_BUFFER_STATE::EndQuery(const QueryObject &query_obj) { |
| activeQueries.erase(query_obj); |
| queryUpdates.emplace_back([query_obj](const ValidationStateTracker *device_data, bool do_validate, |
| VkQueryPool &firstPerfQueryPool, uint32_t perfQueryPass, QueryMap *localQueryToStateMap) { |
| return SetQueryState(QueryObject(query_obj, perfQueryPass), QUERYSTATE_ENDED, localQueryToStateMap); |
| }); |
| } |
| |
| static bool SetQueryStateMulti(VkQueryPool queryPool, uint32_t firstQuery, uint32_t queryCount, uint32_t perfPass, QueryState value, |
| QueryMap *localQueryToStateMap) { |
| for (uint32_t i = 0; i < queryCount; i++) { |
| QueryObject object = QueryObject(QueryObject(queryPool, firstQuery + i), perfPass); |
| (*localQueryToStateMap)[object] = value; |
| } |
| return false; |
| } |
| |
| void CMD_BUFFER_STATE::EndQueries(VkQueryPool queryPool, uint32_t firstQuery, uint32_t queryCount) { |
| for (uint32_t slot = firstQuery; slot < (firstQuery + queryCount); slot++) { |
| QueryObject query = {queryPool, slot}; |
| activeQueries.erase(query); |
| } |
| queryUpdates.emplace_back([queryPool, firstQuery, queryCount](const ValidationStateTracker *device_data, bool do_validate, |
| VkQueryPool &firstPerfQueryPool, uint32_t perfQueryPass, |
| QueryMap *localQueryToStateMap) { |
| return SetQueryStateMulti(queryPool, firstQuery, queryCount, perfQueryPass, QUERYSTATE_RESET, localQueryToStateMap); |
| }); |
| } |
| |
| void CMD_BUFFER_STATE::ResetQueryPool(VkQueryPool queryPool, uint32_t firstQuery, uint32_t queryCount) { |
| for (uint32_t slot = firstQuery; slot < (firstQuery + queryCount); slot++) { |
| QueryObject query = {queryPool, slot}; |
| resetQueries.insert(query); |
| } |
| |
| queryUpdates.emplace_back([queryPool, firstQuery, queryCount](const ValidationStateTracker *device_data, bool do_validate, |
| VkQueryPool &firstPerfQueryPool, uint32_t perfQueryPass, |
| QueryMap *localQueryToStateMap) { |
| return SetQueryStateMulti(queryPool, firstQuery, queryCount, perfQueryPass, QUERYSTATE_RESET, localQueryToStateMap); |
| }); |
| } |
| |
| void UpdateSubpassAttachments(const safe_VkSubpassDescription2 &subpass, std::vector<SUBPASS_INFO> &subpasses) { |
| for (uint32_t index = 0; index < subpass.inputAttachmentCount; ++index) { |
| const uint32_t attachment_index = subpass.pInputAttachments[index].attachment; |
| if (attachment_index != VK_ATTACHMENT_UNUSED) { |
| subpasses[attachment_index].used = true; |
| subpasses[attachment_index].usage = VK_IMAGE_USAGE_INPUT_ATTACHMENT_BIT; |
| subpasses[attachment_index].layout = subpass.pInputAttachments[index].layout; |
| } |
| } |
| |
| for (uint32_t index = 0; index < subpass.colorAttachmentCount; ++index) { |
| const uint32_t attachment_index = subpass.pColorAttachments[index].attachment; |
| if (attachment_index != VK_ATTACHMENT_UNUSED) { |
| subpasses[attachment_index].used = true; |
| subpasses[attachment_index].usage = VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT; |
| subpasses[attachment_index].layout = subpass.pColorAttachments[index].layout; |
| } |
| if (subpass.pResolveAttachments) { |
| const uint32_t attachment_index2 = subpass.pResolveAttachments[index].attachment; |
| if (attachment_index2 != VK_ATTACHMENT_UNUSED) { |
| subpasses[attachment_index2].used = true; |
| subpasses[attachment_index2].usage = VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT; |
| subpasses[attachment_index2].layout = subpass.pResolveAttachments[index].layout; |
| } |
| } |
| } |
| |
| if (subpass.pDepthStencilAttachment) { |
| const uint32_t attachment_index = subpass.pDepthStencilAttachment->attachment; |
| if (attachment_index != VK_ATTACHMENT_UNUSED) { |
| subpasses[attachment_index].used = true; |
| subpasses[attachment_index].usage = VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT; |
| subpasses[attachment_index].layout = subpass.pDepthStencilAttachment->layout; |
| } |
| } |
| } |
| |
| void CMD_BUFFER_STATE::UpdateAttachmentsView(const VkRenderPassBeginInfo *pRenderPassBegin) { |
| auto &attachments = *(active_attachments.get()); |
| const bool imageless = (activeFramebuffer->createInfo.flags & VK_FRAMEBUFFER_CREATE_IMAGELESS_BIT) ? true : false; |
| const VkRenderPassAttachmentBeginInfo *attachment_info_struct = nullptr; |
| if (pRenderPassBegin) attachment_info_struct = LvlFindInChain<VkRenderPassAttachmentBeginInfo>(pRenderPassBegin->pNext); |
| |
| for (uint32_t i = 0; i < attachments.size(); ++i) { |
| if (imageless) { |
| if (attachment_info_struct && i < attachment_info_struct->attachmentCount) { |
| auto res = |
| attachments_view_states.insert(dev_data->GetShared<IMAGE_VIEW_STATE>(attachment_info_struct->pAttachments[i])); |
| attachments[i] = res.first->get(); |
| } |
| } else { |
| auto res = attachments_view_states.insert(activeFramebuffer->attachments_view_state[i]); |
| attachments[i] = res.first->get(); |
| } |
| } |
| } |
| |
| void CMD_BUFFER_STATE::BeginRenderPass(const VkRenderPassBeginInfo *pRenderPassBegin, const VkSubpassContents contents) { |
| activeFramebuffer = dev_data->GetShared<FRAMEBUFFER_STATE>(pRenderPassBegin->framebuffer); |
| activeRenderPass = dev_data->GetShared<RENDER_PASS_STATE>(pRenderPassBegin->renderPass); |
| activeRenderPassBeginInfo = safe_VkRenderPassBeginInfo(pRenderPassBegin); |
| activeSubpass = 0; |
| activeSubpassContents = contents; |
| |
| // Connect this RP to cmdBuffer |
| if (!dev_data->disabled[command_buffer_state] && activeRenderPass) { |
| AddChild(activeRenderPass.get()); |
| } |
| |
| auto chained_device_group_struct = LvlFindInChain<VkDeviceGroupRenderPassBeginInfo>(pRenderPassBegin->pNext); |
| if (chained_device_group_struct) { |
| active_render_pass_device_mask = chained_device_group_struct->deviceMask; |
| } else { |
| active_render_pass_device_mask = initial_device_mask; |
| } |
| |
| active_subpasses = nullptr; |
| active_attachments = nullptr; |
| |
| if (activeFramebuffer) { |
| framebuffers.insert(activeFramebuffer); |
| |
| // Set cb_state->active_subpasses |
| active_subpasses = std::make_shared<std::vector<SUBPASS_INFO>>(activeFramebuffer->createInfo.attachmentCount); |
| const auto &subpass = activeRenderPass->createInfo.pSubpasses[activeSubpass]; |
| UpdateSubpassAttachments(subpass, *active_subpasses); |
| |
| // Set cb_state->active_attachments & cb_state->attachments_view_states |
| active_attachments = std::make_shared<std::vector<IMAGE_VIEW_STATE *>>(activeFramebuffer->createInfo.attachmentCount); |
| UpdateAttachmentsView(pRenderPassBegin); |
| |
| // Connect this framebuffer and its children to this cmdBuffer |
| AddChild(activeFramebuffer.get()); |
| } |
| } |
| |
| void CMD_BUFFER_STATE::NextSubpass(VkSubpassContents contents) { |
| activeSubpass++; |
| activeSubpassContents = contents; |
| |
| // Update cb_state->active_subpasses |
| if (activeRenderPass && activeFramebuffer) { |
| active_subpasses = nullptr; |
| active_subpasses = std::make_shared<std::vector<SUBPASS_INFO>>(activeFramebuffer->createInfo.attachmentCount); |
| |
| const auto &subpass = activeRenderPass->createInfo.pSubpasses[activeSubpass]; |
| UpdateSubpassAttachments(subpass, *active_subpasses); |
| } |
| } |
| |
| void CMD_BUFFER_STATE::EndRenderPass() { |
| activeRenderPass = nullptr; |
| active_attachments = nullptr; |
| active_subpasses = nullptr; |
| activeSubpass = 0; |
| activeFramebuffer = VK_NULL_HANDLE; |
| } |
| |
| void CMD_BUFFER_STATE::Begin(const VkCommandBufferBeginInfo *pBeginInfo) { |
| if (CB_RECORDED == state || CB_INVALID_COMPLETE == state) { |
| Reset(); |
| } |
| // Set updated state here in case implicit reset occurs above |
| state = CB_RECORDING; |
| beginInfo = *pBeginInfo; |
| if (beginInfo.pInheritanceInfo && (createInfo.level == VK_COMMAND_BUFFER_LEVEL_SECONDARY)) { |
| inheritanceInfo = *(beginInfo.pInheritanceInfo); |
| beginInfo.pInheritanceInfo = &inheritanceInfo; |
| // If we are a secondary command-buffer and inheriting. Update the items we should inherit. |
| if ((createInfo.level != VK_COMMAND_BUFFER_LEVEL_PRIMARY) && |
| (beginInfo.flags & VK_COMMAND_BUFFER_USAGE_RENDER_PASS_CONTINUE_BIT)) { |
| activeRenderPass = dev_data->GetShared<RENDER_PASS_STATE>(beginInfo.pInheritanceInfo->renderPass); |
| activeSubpass = beginInfo.pInheritanceInfo->subpass; |
| |
| if (beginInfo.pInheritanceInfo->framebuffer) { |
| activeFramebuffer = dev_data->GetShared<FRAMEBUFFER_STATE>(beginInfo.pInheritanceInfo->framebuffer); |
| active_subpasses = nullptr; |
| active_attachments = nullptr; |
| |
| if (activeFramebuffer) { |
| framebuffers.insert(activeFramebuffer); |
| |
| // Set active_subpasses |
| active_subpasses = std::make_shared<std::vector<SUBPASS_INFO>>(activeFramebuffer->createInfo.attachmentCount); |
| const auto &subpass = activeRenderPass->createInfo.pSubpasses[activeSubpass]; |
| UpdateSubpassAttachments(subpass, *active_subpasses); |
| |
| // Set active_attachments & attachments_view_states |
| active_attachments = |
| std::make_shared<std::vector<IMAGE_VIEW_STATE *>>(activeFramebuffer->createInfo.attachmentCount); |
| UpdateAttachmentsView(nullptr); |
| |
| // Connect this framebuffer and its children to this cmdBuffer |
| if (!dev_data->disabled[command_buffer_state]) { |
| AddChild(activeFramebuffer.get()); |
| } |
| } |
| } |
| |
| // Check for VkCommandBufferInheritanceViewportScissorInfoNV (VK_NV_inherited_viewport_scissor) |
| auto p_inherited_viewport_scissor_info = |
| LvlFindInChain<VkCommandBufferInheritanceViewportScissorInfoNV>(beginInfo.pInheritanceInfo->pNext); |
| if (p_inherited_viewport_scissor_info != nullptr && p_inherited_viewport_scissor_info->viewportScissor2D) { |
| auto pViewportDepths = p_inherited_viewport_scissor_info->pViewportDepths; |
| inheritedViewportDepths.assign(pViewportDepths, |
| pViewportDepths + p_inherited_viewport_scissor_info->viewportDepthCount); |
| } |
| } |
| } |
| |
| auto chained_device_group_struct = LvlFindInChain<VkDeviceGroupCommandBufferBeginInfo>(pBeginInfo->pNext); |
| if (chained_device_group_struct) { |
| initial_device_mask = chained_device_group_struct->deviceMask; |
| } else { |
| initial_device_mask = (1 << dev_data->physical_device_count) - 1; |
| } |
| performance_lock_acquired = dev_data->performance_lock_acquired; |
| } |
| |
| void CMD_BUFFER_STATE::End(VkResult result) { |
| // Cached validation is specific to a specific recording of a specific command buffer. |
| for (auto *descriptor_set : validated_descriptor_sets) { |
| descriptor_set->ClearCachedValidation(this); |
| } |
| validated_descriptor_sets.clear(); |
| if (VK_SUCCESS == result) { |
| state = CB_RECORDED; |
| } |
| } |
| |
| void CMD_BUFFER_STATE::ExecuteCommands(uint32_t commandBuffersCount, const VkCommandBuffer *pCommandBuffers) { |
| CMD_BUFFER_STATE *sub_cb_state = NULL; |
| for (uint32_t i = 0; i < commandBuffersCount; i++) { |
| sub_cb_state = dev_data->Get<CMD_BUFFER_STATE>(pCommandBuffers[i]); |
| assert(sub_cb_state); |
| if (!(sub_cb_state->beginInfo.flags & VK_COMMAND_BUFFER_USAGE_SIMULTANEOUS_USE_BIT)) { |
| if (beginInfo.flags & VK_COMMAND_BUFFER_USAGE_SIMULTANEOUS_USE_BIT) { |
| // TODO: Because this is a state change, clearing the VK_COMMAND_BUFFER_USAGE_SIMULTANEOUS_USE_BIT needs to be moved |
| // from the validation step to the recording step |
| beginInfo.flags &= ~VK_COMMAND_BUFFER_USAGE_SIMULTANEOUS_USE_BIT; |
| } |
| } |
| |
| // Propagate inital layout and current layout state to the primary cmd buffer |
| // NOTE: The update/population of the image_layout_map is done in CoreChecks, but for other classes derived from |
| // ValidationStateTracker these maps will be empty, so leaving the propagation in the the state tracker should be a no-op |
| // for those other classes. |
| for (const auto &sub_layout_map_entry : sub_cb_state->image_layout_map) { |
| const auto image = sub_layout_map_entry.first; |
| const IMAGE_STATE *image_state = dev_data->GetImageState(image); |
| if (!image_state) continue; // Can't set layouts of a dead image |
| |
| auto *cb_subres_map = GetImageSubresourceLayoutMap(*image_state); |
| const auto *sub_cb_subres_map = &sub_layout_map_entry.second; |
| assert(cb_subres_map && sub_cb_subres_map); // Non const get and map traversal should never be null |
| cb_subres_map->UpdateFrom(*sub_cb_subres_map); |
| } |
| |
| sub_cb_state->primaryCommandBuffer = commandBuffer(); |
| linkedCommandBuffers.insert(sub_cb_state); |
| AddChild(sub_cb_state); |
| for (auto &function : sub_cb_state->queryUpdates) { |
| queryUpdates.push_back(function); |
| } |
| for (auto &function : sub_cb_state->queue_submit_functions) { |
| queue_submit_functions.push_back(function); |
| } |
| |
| // State is trashed after executing secondary command buffers. |
| // Importantly, this function runs after CoreChecks::PreCallValidateCmdExecuteCommands. |
| trashedViewportMask = ~uint32_t(0); |
| trashedScissorMask = ~uint32_t(0); |
| trashedViewportCount = true; |
| trashedScissorCount = true; |
| } |
| } |
| |
| void CMD_BUFFER_STATE::PushDescriptorSetState(VkPipelineBindPoint pipelineBindPoint, PIPELINE_LAYOUT_STATE *pipeline_layout, |
| uint32_t set, uint32_t descriptorWriteCount, |
| const VkWriteDescriptorSet *pDescriptorWrites) { |
| // Short circuit invalid updates |
| if (!pipeline_layout || (set >= pipeline_layout->set_layouts.size()) || !pipeline_layout->set_layouts[set] || |
| !pipeline_layout->set_layouts[set]->IsPushDescriptor()) { |
| return; |
| } |
| |
| // We need a descriptor set to update the bindings with, compatible with the passed layout |
| const auto &dsl = pipeline_layout->set_layouts[set]; |
| const auto lv_bind_point = ConvertToLvlBindPoint(pipelineBindPoint); |
| auto &last_bound = lastBound[lv_bind_point]; |
| auto &push_descriptor_set = last_bound.push_descriptor_set; |
| // If we are disturbing the current push_desriptor_set clear it |
| if (!push_descriptor_set || !CompatForSet(set, last_bound, pipeline_layout->compat_for_set)) { |
| last_bound.UnbindAndResetPushDescriptorSet(this, new cvdescriptorset::DescriptorSet(0, nullptr, dsl, 0, dev_data)); |
| } |
| |
| UpdateLastBoundDescriptorSets(pipelineBindPoint, pipeline_layout, set, 1, nullptr, push_descriptor_set.get(), 0, nullptr); |
| last_bound.pipeline_layout = pipeline_layout->layout(); |
| |
| // Now that we have either the new or extant push_descriptor set ... do the write updates against it |
| push_descriptor_set->PerformPushDescriptorsUpdate(dev_data, descriptorWriteCount, pDescriptorWrites); |
| } |
| |
| // Generic function to handle state update for all CmdDraw* and CmdDispatch* type functions |
| void CMD_BUFFER_STATE::UpdateStateCmdDrawDispatchType(CMD_TYPE cmd_type, VkPipelineBindPoint bind_point, const char *function) { |
| UpdateDrawState(cmd_type, bind_point, function); |
| hasDispatchCmd = true; |
| } |
| |
| // Generic function to handle state update for all CmdDraw* type functions |
| void CMD_BUFFER_STATE::UpdateStateCmdDrawType(CMD_TYPE cmd_type, VkPipelineBindPoint bind_point, const char *function) { |
| UpdateStateCmdDrawDispatchType(cmd_type, bind_point, function); |
| hasDrawCmd = true; |
| |
| // Update the consumed viewport/scissor count. |
| uint32_t &used = usedViewportScissorCount; |
| used = std::max(used, pipelineStaticViewportCount); |
| used = std::max(used, pipelineStaticScissorCount); |
| usedDynamicViewportCount |= !!(dynamic_status & CBSTATUS_VIEWPORT_WITH_COUNT_SET); // !! silences MSVC warn |
| usedDynamicScissorCount |= !!(dynamic_status & CBSTATUS_SCISSOR_WITH_COUNT_SET); |
| } |
| |
| void CMD_BUFFER_STATE::UpdateDrawState(CMD_TYPE cmd_type, const VkPipelineBindPoint bind_point, const char *function) { |
| const auto lv_bind_point = ConvertToLvlBindPoint(bind_point); |
| auto &state = lastBound[lv_bind_point]; |
| PIPELINE_STATE *pipe = state.pipeline_state; |
| if (VK_NULL_HANDLE != state.pipeline_layout) { |
| for (const auto &set_binding_pair : pipe->active_slots) { |
| uint32_t set_index = set_binding_pair.first; |
| // Pull the set node |
| cvdescriptorset::DescriptorSet *descriptor_set = state.per_set[set_index].bound_descriptor_set; |
| |
| // For the "bindless" style resource usage with many descriptors, need to optimize command <-> descriptor binding |
| |
| // TODO: If recreating the reduced_map here shows up in profilinging, need to find a way of sharing with the |
| // Validate pass. Though in the case of "many" descriptors, typically the descriptor count >> binding count |
| cvdescriptorset::PrefilterBindRequestMap reduced_map(*descriptor_set, set_binding_pair.second); |
| const auto &binding_req_map = reduced_map.FilteredMap(*this, *pipe); |
| |
| if (reduced_map.IsManyDescriptors()) { |
| // Only update validate binding tags if we meet the "many" criteria in the Prefilter class |
| descriptor_set->UpdateValidationCache(*this, *pipe, binding_req_map); |
| } |
| |
| // We can skip updating the state if "nothing" has changed since the last validation. |
| // See CoreChecks::ValidateCmdBufDrawState for more details. |
| bool descriptor_set_changed = |
| !reduced_map.IsManyDescriptors() || |
| // Update if descriptor set (or contents) has changed |
| state.per_set[set_index].validated_set != descriptor_set || |
| state.per_set[set_index].validated_set_change_count != descriptor_set->GetChangeCount() || |
| (!dev_data->disabled[image_layout_validation] && |
| state.per_set[set_index].validated_set_image_layout_change_count != image_layout_change_count); |
| bool need_update = descriptor_set_changed || |
| // Update if previous bindingReqMap doesn't include new bindingReqMap |
| !std::includes(state.per_set[set_index].validated_set_binding_req_map.begin(), |
| state.per_set[set_index].validated_set_binding_req_map.end(), binding_req_map.begin(), |
| binding_req_map.end()); |
| |
| if (need_update) { |
| // Bind this set and its active descriptor resources to the command buffer |
| if (!descriptor_set_changed && reduced_map.IsManyDescriptors()) { |
| // Only record the bindings that haven't already been recorded |
| BindingReqMap delta_reqs; |
| std::set_difference(binding_req_map.begin(), binding_req_map.end(), |
| state.per_set[set_index].validated_set_binding_req_map.begin(), |
| state.per_set[set_index].validated_set_binding_req_map.end(), |
| layer_data::insert_iterator<BindingReqMap>(delta_reqs, delta_reqs.begin())); |
| descriptor_set->UpdateDrawState(dev_data, this, cmd_type, pipe, delta_reqs, function); |
| } else { |
| descriptor_set->UpdateDrawState(dev_data, this, cmd_type, pipe, binding_req_map, function); |
| } |
| |
| state.per_set[set_index].validated_set = descriptor_set; |
| state.per_set[set_index].validated_set_change_count = descriptor_set->GetChangeCount(); |
| state.per_set[set_index].validated_set_image_layout_change_count = image_layout_change_count; |
| if (reduced_map.IsManyDescriptors()) { |
| // Check whether old == new before assigning, the equality check is much cheaper than |
| // freeing and reallocating the map. |
| if (state.per_set[set_index].validated_set_binding_req_map != set_binding_pair.second) { |
| state.per_set[set_index].validated_set_binding_req_map = set_binding_pair.second; |
| } |
| } else { |
| state.per_set[set_index].validated_set_binding_req_map = BindingReqMap(); |
| } |
| } |
| } |
| } |
| if (!pipe->vertex_binding_descriptions_.empty()) { |
| vertex_buffer_used = true; |
| } |
| } |
| |
| // Update pipeline_layout bind points applying the "Pipeline Layout Compatibility" rules. |
| // One of pDescriptorSets or push_descriptor_set should be nullptr, indicating whether this |
| // is called for CmdBindDescriptorSets or CmdPushDescriptorSet. |
| void CMD_BUFFER_STATE::UpdateLastBoundDescriptorSets(VkPipelineBindPoint pipeline_bind_point, |
| const PIPELINE_LAYOUT_STATE *pipeline_layout, uint32_t first_set, |
| uint32_t set_count, const VkDescriptorSet *pDescriptorSets, |
| cvdescriptorset::DescriptorSet *push_descriptor_set, |
| uint32_t dynamic_offset_count, const uint32_t *p_dynamic_offsets) { |
| assert((pDescriptorSets == nullptr) ^ (push_descriptor_set == nullptr)); |
| // Defensive |
| assert(pipeline_layout); |
| if (!pipeline_layout) return; |
| |
| uint32_t required_size = first_set + set_count; |
| const uint32_t last_binding_index = required_size - 1; |
| assert(last_binding_index < pipeline_layout->compat_for_set.size()); |
| |
| // Some useful shorthand |
| const auto lv_bind_point = ConvertToLvlBindPoint(pipeline_bind_point); |
| auto &last_bound = lastBound[lv_bind_point]; |
| auto &pipe_compat_ids = pipeline_layout->compat_for_set; |
| const uint32_t current_size = static_cast<uint32_t>(last_bound.per_set.size()); |
| |
| // We need this three times in this function, but nowhere else |
| auto push_descriptor_cleanup = [&last_bound](const cvdescriptorset::DescriptorSet *ds) -> bool { |
| if (ds && ds->IsPushDescriptor()) { |
| assert(ds == last_bound.push_descriptor_set.get()); |
| last_bound.push_descriptor_set = nullptr; |
| return true; |
| } |
| return false; |
| }; |
| |
| // Clean up the "disturbed" before and after the range to be set |
| if (required_size < current_size) { |
| if (last_bound.per_set[last_binding_index].compat_id_for_set != pipe_compat_ids[last_binding_index]) { |
| // We're disturbing those after last, we'll shrink below, but first need to check for and cleanup the push_descriptor |
| for (auto set_idx = required_size; set_idx < current_size; ++set_idx) { |
| if (push_descriptor_cleanup(last_bound.per_set[set_idx].bound_descriptor_set)) break; |
| } |
| } else { |
| // We're not disturbing past last, so leave the upper binding data alone. |
| required_size = current_size; |
| } |
| } |
| |
| // We resize if we need more set entries or if those past "last" are disturbed |
| if (required_size != current_size) { |
| last_bound.per_set.resize(required_size); |
| } |
| |
| // For any previously bound sets, need to set them to "invalid" if they were disturbed by this update |
| for (uint32_t set_idx = 0; set_idx < first_set; ++set_idx) { |
| if (last_bound.per_set[set_idx].compat_id_for_set != pipe_compat_ids[set_idx]) { |
| push_descriptor_cleanup(last_bound.per_set[set_idx].bound_descriptor_set); |
| last_bound.per_set[set_idx].bound_descriptor_set = nullptr; |
| last_bound.per_set[set_idx].dynamicOffsets.clear(); |
| last_bound.per_set[set_idx].compat_id_for_set = pipe_compat_ids[set_idx]; |
| } |
| } |
| |
| // Now update the bound sets with the input sets |
| const uint32_t *input_dynamic_offsets = p_dynamic_offsets; // "read" pointer for dynamic offset data |
| for (uint32_t input_idx = 0; input_idx < set_count; input_idx++) { |
| auto set_idx = input_idx + first_set; // set_idx is index within layout, input_idx is index within input descriptor sets |
| cvdescriptorset::DescriptorSet *descriptor_set = |
| push_descriptor_set ? push_descriptor_set : dev_data->GetSetNode(pDescriptorSets[input_idx]); |
| |
| // Record binding (or push) |
| if (descriptor_set != last_bound.push_descriptor_set.get()) { |
| // Only cleanup the push descriptors if they aren't the currently used set. |
| push_descriptor_cleanup(last_bound.per_set[set_idx].bound_descriptor_set); |
| } |
| last_bound.per_set[set_idx].bound_descriptor_set = descriptor_set; |
| last_bound.per_set[set_idx].compat_id_for_set = pipe_compat_ids[set_idx]; // compat ids are canonical *per* set index |
| |
| if (descriptor_set) { |
| auto set_dynamic_descriptor_count = descriptor_set->GetDynamicDescriptorCount(); |
| // TODO: Add logic for tracking push_descriptor offsets (here or in caller) |
| if (set_dynamic_descriptor_count && input_dynamic_offsets) { |
| const uint32_t *end_offset = input_dynamic_offsets + set_dynamic_descriptor_count; |
| last_bound.per_set[set_idx].dynamicOffsets = std::vector<uint32_t>(input_dynamic_offsets, end_offset); |
| input_dynamic_offsets = end_offset; |
| assert(input_dynamic_offsets <= (p_dynamic_offsets + dynamic_offset_count)); |
| } else { |
| last_bound.per_set[set_idx].dynamicOffsets.clear(); |
| } |
| if (!descriptor_set->IsPushDescriptor()) { |
| // Can't cache validation of push_descriptors |
| validated_descriptor_sets.insert(descriptor_set); |
| } |
| } |
| } |
| } |
| |
| // Set image layout for given VkImageSubresourceRange struct |
| void CMD_BUFFER_STATE::SetImageLayout(const IMAGE_STATE &image_state, const VkImageSubresourceRange &image_subresource_range, |
| VkImageLayout layout, VkImageLayout expected_layout) { |
| auto *subresource_map = GetImageSubresourceLayoutMap(image_state); |
| assert(subresource_map); // the non-const getter must return a valid pointer |
| if (subresource_map->SetSubresourceRangeLayout(*this, image_subresource_range, layout, expected_layout)) { |
| image_layout_change_count++; // Change the version of this data to force revalidation |
| } |
| for (const auto *alias_state : image_state.aliasing_images) { |
| assert(alias_state); |
| // The map state of the aliases should all be in sync, so no need to check the return value |
| subresource_map = GetImageSubresourceLayoutMap(*alias_state); |
| assert(subresource_map); |
| subresource_map->SetSubresourceRangeLayout(*this, image_subresource_range, layout, expected_layout); |
| } |
| } |
| |
| // Set the initial image layout for all slices of an image view |
| void CMD_BUFFER_STATE::SetImageViewInitialLayout(const IMAGE_VIEW_STATE &view_state, VkImageLayout layout) { |
| if (dev_data->disabled[image_layout_validation]) { |
| return; |
| } |
| IMAGE_STATE *image_state = view_state.image_state.get(); |
| auto *subresource_map = GetImageSubresourceLayoutMap(*image_state); |
| subresource_map->SetSubresourceRangeInitialLayout(*this, layout, view_state); |
| for (const auto *alias_state : image_state->aliasing_images) { |
| assert(alias_state); |
| subresource_map = GetImageSubresourceLayoutMap(*alias_state); |
| subresource_map->SetSubresourceRangeInitialLayout(*this, layout, view_state); |
| } |
| } |
| |
| // Set the initial image layout for a passed non-normalized subresource range |
| void CMD_BUFFER_STATE::SetImageInitialLayout(const IMAGE_STATE &image_state, const VkImageSubresourceRange &range, |
| VkImageLayout layout) { |
| auto *subresource_map = GetImageSubresourceLayoutMap(image_state); |
| assert(subresource_map); |
| subresource_map->SetSubresourceRangeInitialLayout(*this, image_state.NormalizeSubresourceRange(range), layout); |
| for (const auto *alias_state : image_state.aliasing_images) { |
| assert(alias_state); |
| subresource_map = GetImageSubresourceLayoutMap(*alias_state); |
| assert(subresource_map); |
| subresource_map->SetSubresourceRangeInitialLayout(*this, alias_state->NormalizeSubresourceRange(range), layout); |
| } |
| } |
| |
| void CMD_BUFFER_STATE::SetImageInitialLayout(VkImage image, const VkImageSubresourceRange &range, VkImageLayout layout) { |
| const IMAGE_STATE *image_state = dev_data->GetImageState(image); |
| if (!image_state) return; |
| SetImageInitialLayout(*image_state, range, layout); |
| } |
| |
| void CMD_BUFFER_STATE::SetImageInitialLayout(const IMAGE_STATE &image_state, const VkImageSubresourceLayers &layers, |
| VkImageLayout layout) { |
| SetImageInitialLayout(image_state, RangeFromLayers(layers), layout); |
| } |
| |
| // Set image layout for all slices of an image view |
| void CMD_BUFFER_STATE::SetImageViewLayout(const IMAGE_VIEW_STATE &view_state, VkImageLayout layout, VkImageLayout layoutStencil) { |
| const IMAGE_STATE *image_state = view_state.image_state.get(); |
| |
| VkImageSubresourceRange sub_range = view_state.normalized_subresource_range; |
| |
| if (sub_range.aspectMask == (VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT) && layoutStencil != kInvalidLayout) { |
| sub_range.aspectMask = VK_IMAGE_ASPECT_DEPTH_BIT; |
| SetImageLayout(*image_state, sub_range, layout); |
| sub_range.aspectMask = VK_IMAGE_ASPECT_STENCIL_BIT; |
| SetImageLayout(*image_state, sub_range, layoutStencil); |
| } else { |
| SetImageLayout(*image_state, sub_range, layout); |
| } |
| } |