blob: c985a302464999f04ae9135081b0c6b108dbc6c9 [file] [log] [blame]
/* Copyright (c) 2015-2020 The Khronos Group Inc.
* Copyright (c) 2015-2020 Valve Corporation
* Copyright (c) 2015-2020 LunarG, Inc.
* Copyright (C) 2015-2020 Google Inc.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
* Author: Cody Northrop <cnorthrop@google.com>
* Author: Michael Lentine <mlentine@google.com>
* Author: Tobin Ehlis <tobine@google.com>
* Author: Chia-I Wu <olv@google.com>
* Author: Chris Forbes <chrisf@ijw.co.nz>
* Author: Mark Lobodzinski <mark@lunarg.com>
* Author: Ian Elliott <ianelliott@google.com>
* Author: Dave Houlton <daveh@lunarg.com>
* Author: Dustin Graves <dustin@lunarg.com>
* Author: Jeremy Hayes <jeremy@lunarg.com>
* Author: Jon Ashburn <jon@lunarg.com>
* Author: Karl Schultz <karl@lunarg.com>
* Author: Mark Young <marky@lunarg.com>
* Author: Mike Schuchardt <mikes@lunarg.com>
* Author: Mike Weiblen <mikew@lunarg.com>
* Author: Tony Barbour <tony@LunarG.com>
* Author: John Zulauf <jzulauf@lunarg.com>
* Author: Shannon McPherson <shannon@lunarg.com>
* Author: Jeremy Kniager <jeremyk@lunarg.com>
*/
#include "chassis.h"
#include "core_validation.h"
// This LUT is created to allow a static listing of each VUID that is covered by drawdispatch commands
// clang-format off
static const std::map<CMD_TYPE, DrawDispatchVuid> drawdispatch_vuid = {
{CMD_DRAW, {
"VUID-vkCmdDraw-commandBuffer-cmdpool",
"VUID-vkCmdDraw-renderpass",
"VUID-vkCmdDraw-None-02700",
"VUID-vkCmdDraw-commandBuffer-02701",
"VUID-vkCmdDraw-None-04007",
"VUID-vkCmdDraw-None-04008",
"VUID-vkCmdDraw-None-02697",
"VUID-vkCmdDraw-renderPass-02684",
"VUID-vkCmdDraw-subpass-02685",
"VUID-vkCmdDraw-sampleLocationsEnable-02689",
"VUID-vkCmdDraw-magFilter-04553",
"VUID-vkCmdDraw-None-02692",
kVUIDUndefined, // indirect_protected_cb
kVUIDUndefined, // indirect_contiguous_memory;
kVUIDUndefined, // indirect_buffer_bit
"VUID-vkCmdDraw-viewportCount-03417",
"VUID-vkCmdDraw-scissorCount-03418",
"VUID-vkCmdDraw-viewportCount-03419",
"VUID-vkCmdDraw-primitiveTopology-03420",
"VUID-vkCmdDraw-flags-02696",
"VUID-vkCmdDraw-None-02686",
"VUID-vkCmdDraw-None-02691",
"VUID-vkCmdDraw-None-02698",
"VUID-vkCmdDraw-None-04584",
"VUID-vkCmdDraw-None-02699",
"VUID-vkCmdDraw-None-02702",
"VUID-vkCmdDraw-None-02703",
"VUID-vkCmdDraw-None-02704",
"VUID-vkCmdDraw-None-02721",
"VUID-vkCmdDraw-None-02859",
}},
{CMD_DRAWINDEXED, {
"VUID-vkCmdDrawIndexed-commandBuffer-cmdpool",
"VUID-vkCmdDrawIndexed-renderpass",
"VUID-vkCmdDrawIndexed-None-02700",
"VUID-vkCmdDrawIndexed-commandBuffer-02701",
"VUID-vkCmdDrawIndexed-None-04007",
"VUID-vkCmdDrawIndexed-None-04008",
"VUID-vkCmdDrawIndexed-None-02697",
"VUID-vkCmdDrawIndexed-renderPass-02684",
"VUID-vkCmdDrawIndexed-subpass-02685",
"VUID-vkCmdDrawIndexed-sampleLocationsEnable-02689",
"VUID-vkCmdDrawIndexed-magFilter-04553",
"VUID-vkCmdDrawIndexed-None-02692",
kVUIDUndefined, // indirect_protected_cb
kVUIDUndefined, // indirect_contiguous_memory;
kVUIDUndefined, // indirect_buffer_bit
"VUID-vkCmdDrawIndexed-viewportCount-03417",
"VUID-vkCmdDrawIndexed-scissorCount-03418",
"VUID-vkCmdDrawIndexed-viewportCount-03419",
"VUID-vkCmdDrawIndexed-primitiveTopology-03420",
"VUID-vkCmdDrawIndexed-flags-02696",
"VUID-vkCmdDrawIndexed-None-02686",
"VUID-vkCmdDrawIndexed-None-02691",
"VUID-vkCmdDrawIndexed-None-02698",
"VUID-vkCmdDrawIndexed-None-04584",
"VUID-vkCmdDrawIndexed-None-02699",
"VUID-vkCmdDrawIndexed-None-02702",
"VUID-vkCmdDrawIndexed-None-02703",
"VUID-vkCmdDrawIndexed-None-02704",
"VUID-vkCmdDrawIndexed-None-02721",
"VUID-vkCmdDrawIndexed-None-02859",
}},
{CMD_DRAWINDIRECT, {
"VUID-vkCmdDrawIndirect-commandBuffer-cmdpool",
"VUID-vkCmdDrawIndirect-renderpass",
"VUID-vkCmdDrawIndirect-None-02700",
"VUID-vkCmdDrawIndirect-commandBuffer-02701",
"VUID-vkCmdDrawIndirect-None-04007",
"VUID-vkCmdDrawIndirect-None-04008",
"VUID-vkCmdDrawIndirect-None-02697",
"VUID-vkCmdDrawIndirect-renderPass-02684",
"VUID-vkCmdDrawIndirect-subpass-02685",
"VUID-vkCmdDrawIndirect-sampleLocationsEnable-02689",
"VUID-vkCmdDrawIndirect-magFilter-04553",
"VUID-vkCmdDrawIndirect-None-02692",
"VUID-vkCmdDrawIndirect-commandBuffer-02711",
"VUID-vkCmdDrawIndirect-buffer-02708",
"VUID-vkCmdDrawIndirect-buffer-02709",
"VUID-vkCmdDrawIndirect-viewportCount-03417",
"VUID-vkCmdDrawIndirect-scissorCount-03418",
"VUID-vkCmdDrawIndirect-viewportCount-03419",
"VUID-vkCmdDrawIndirect-primitiveTopology-03420",
"VUID-vkCmdDrawIndirect-flags-02696",
"VUID-vkCmdDrawIndirect-None-02686",
"VUID-vkCmdDrawIndirect-None-02691",
"VUID-vkCmdDrawIndirect-None-02698",
"VUID-vkCmdDrawIndirect-None-04584",
"VUID-vkCmdDrawIndirect-None-02699",
"VUID-vkCmdDrawIndirect-None-02702",
"VUID-vkCmdDrawIndirect-None-02703",
"VUID-vkCmdDrawIndirect-None-02704",
"VUID-vkCmdDrawIndirect-None-02721",
"VUID-vkCmdDrawIndirect-None-02859",
}},
{CMD_DRAWINDEXEDINDIRECT, {
"VUID-vkCmdDrawIndexedIndirect-commandBuffer-cmdpool",
"VUID-vkCmdDrawIndexedIndirect-renderpass",
"VUID-vkCmdDrawIndexedIndirect-None-02700",
"VUID-vkCmdDrawIndexedIndirect-commandBuffer-02701",
"VUID-vkCmdDrawIndexedIndirect-None-04007",
"VUID-vkCmdDrawIndexedIndirect-None-04008",
"VUID-vkCmdDrawIndexedIndirect-None-02697",
"VUID-vkCmdDrawIndexedIndirect-renderPass-02684",
"VUID-vkCmdDrawIndexedIndirect-subpass-02685",
"VUID-vkCmdDrawIndexedIndirect-sampleLocationsEnable-02689",
"VUID-vkCmdDrawIndexedIndirect-magFilter-04553",
"VUID-vkCmdDrawIndexedIndirect-None-02692",
"VUID-vkCmdDrawIndexedIndirect-commandBuffer-02711",
"VUID-vkCmdDrawIndexedIndirect-buffer-02708",
"VUID-vkCmdDrawIndexedIndirect-buffer-02709",
"VUID-vkCmdDrawIndexedIndirect-viewportCount-03417",
"VUID-vkCmdDrawIndexedIndirect-scissorCount-03418",
"VUID-vkCmdDrawIndexedIndirect-viewportCount-03419",
"VUID-vkCmdDrawIndexedIndirect-primitiveTopology-03420",
"VUID-vkCmdDrawIndexedIndirect-flags-02696",
"VUID-vkCmdDrawIndexedIndirect-None-02686",
"VUID-vkCmdDrawIndexedIndirect-None-02691",
"VUID-vkCmdDrawIndexedIndirect-None-02698",
"VUID-vkCmdDrawIndexedIndirect-None-04584",
"VUID-vkCmdDrawIndexedIndirect-None-02699",
"VUID-vkCmdDrawIndexedIndirect-None-02702",
"VUID-vkCmdDrawIndexedIndirect-None-02703",
"VUID-vkCmdDrawIndexedIndirect-None-02704",
"VUID-vkCmdDrawIndexedIndirect-None-02721",
"VUID-vkCmdDrawIndexedIndirect-None-02859",
}},
{CMD_DISPATCH, {
"VUID-vkCmdDispatch-commandBuffer-cmdpool",
"VUID-vkCmdDispatch-renderpass",
"VUID-vkCmdDispatch-None-02700",
kVUIDUndefined, // dynamic_state
kVUIDUndefined, // vertex_binding
kVUIDUndefined, // vertex_binding_null
"VUID-vkCmdDispatch-None-02697",
kVUIDUndefined, // render_pass_compatible
kVUIDUndefined, // subpass_index
kVUIDUndefined, // sample_location
"VUID-vkCmdDispatch-magFilter-04553",
"VUID-vkCmdDispatch-None-02692",
kVUIDUndefined, // indirect_protected_cb
kVUIDUndefined, // indirect_contiguous_memory;
kVUIDUndefined, // indirect_buffer_bit
kVUIDUndefined, // viewport_count
kVUIDUndefined, // scissor_count
kVUIDUndefined, // viewport_scissor_count
kVUIDUndefined, // primitive_topology
"VUID-vkCmdDispatch-flags-02696",
kVUIDUndefined, // subpass_input
"VUID-vkCmdDispatch-None-02691",
"VUID-vkCmdDispatch-None-02698",
kVUIDUndefined, // image_subresources
"VUID-vkCmdDispatch-None-02699",
"VUID-vkCmdDispatch-None-02702",
"VUID-vkCmdDispatch-None-02703",
"VUID-vkCmdDispatch-None-02704",
kVUIDUndefined, // vertex_binding_attribute
"VUID-vkCmdDispatch-None-02859",
}},
{CMD_DISPATCHINDIRECT, {
"VUID-vkCmdDispatchIndirect-commandBuffer-cmdpool",
"VUID-vkCmdDispatchIndirect-renderpass",
"VUID-vkCmdDispatchIndirect-None-02700",
kVUIDUndefined, // dynamic_state
kVUIDUndefined, // vertex_binding
kVUIDUndefined, // vertex_binding_null
"VUID-vkCmdDispatchIndirect-None-02697",
kVUIDUndefined, // render_pass_compatible
kVUIDUndefined, // subpass_index
kVUIDUndefined, // sample_location
"VUID-vkCmdDispatchIndirect-magFilter-04553",
"VUID-vkCmdDispatchIndirect-None-02692",
"VUID-vkCmdDispatchIndirect-commandBuffer-02711",
"VUID-vkCmdDispatchIndirect-buffer-02708",
"VUID-vkCmdDispatchIndirect-buffer-02709",
kVUIDUndefined, // viewport_count
kVUIDUndefined, // scissor_count
kVUIDUndefined, // viewport_scissor_count
kVUIDUndefined, // primitive_topology
"VUID-vkCmdDispatchIndirect-flags-02696",
kVUIDUndefined, // subpass_input
"VUID-vkCmdDispatchIndirect-None-02691",
"VUID-vkCmdDispatchIndirect-None-02698",
kVUIDUndefined, // image_subresources
"VUID-vkCmdDispatchIndirect-None-02699",
"VUID-vkCmdDispatchIndirect-None-02702",
"VUID-vkCmdDispatchIndirect-None-02703",
"VUID-vkCmdDispatchIndirect-None-02704",
kVUIDUndefined, // vertex_binding_attribute
"VUID-vkCmdDispatchIndirect-None-02859",
}},
{CMD_DRAWINDIRECTCOUNT, {
"VUID-vkCmdDrawIndirectCount-commandBuffer-cmdpool",
"VUID-vkCmdDrawIndirectCount-renderpass",
"VUID-vkCmdDrawIndirectCount-None-02700",
"VUID-vkCmdDrawIndirectCount-commandBuffer-02701",
"VUID-vkCmdDrawIndirectCount-None-04007",
"VUID-vkCmdDrawIndirectCount-None-04008",
"VUID-vkCmdDrawIndirectCount-None-02697",
"VUID-vkCmdDrawIndirectCount-renderPass-02684",
"VUID-vkCmdDrawIndirectCount-subpass-02685",
"VUID-vkCmdDrawIndirectCount-sampleLocationsEnable-02689",
"VUID-vkCmdDrawIndirectCount-magFilter-04553",
"VUID-vkCmdDrawIndirectCount-None-02692",
"VUID-vkCmdDrawIndirectCount-commandBuffer-02711",
"VUID-vkCmdDrawIndirectCount-buffer-02708",
"VUID-vkCmdDrawIndirectCount-buffer-02709",
"VUID-vkCmdDrawIndirectCount-viewportCount-03417",
"VUID-vkCmdDrawIndirectCount-scissorCount-03418",
"VUID-vkCmdDrawIndirectCount-viewportCount-03419",
"VUID-vkCmdDrawIndirectCount-primitiveTopology-03420",
"VUID-vkCmdDrawIndirectCount-flags-02696",
"VUID-vkCmdDrawIndirectCount-None-02686",
"VUID-vkCmdDrawIndirectCount-None-02691",
"VUID-vkCmdDrawIndirectCount-None-02698",
"VUID-vkCmdDrawIndirectCount-None-04584",
"VUID-vkCmdDrawIndirectCount-None-02699",
"VUID-vkCmdDrawIndirectCount-None-02702",
"VUID-vkCmdDrawIndirectCount-None-02703",
"VUID-vkCmdDrawIndirectCount-None-02704",
"VUID-vkCmdDrawIndirectCount-None-02721",
"VUID-vkCmdDrawIndirectCount-None-02859",
}},
{CMD_DRAWINDEXEDINDIRECTCOUNT,{
"VUID-vkCmdDrawIndexedIndirectCount-commandBuffer-cmdpool",
"VUID-vkCmdDrawIndexedIndirectCount-renderpass",
"VUID-vkCmdDrawIndexedIndirectCount-None-02700",
"VUID-vkCmdDrawIndexedIndirectCount-commandBuffer-02701",
"VUID-vkCmdDrawIndexedIndirectCount-None-04007",
"VUID-vkCmdDrawIndexedIndirectCount-None-04008",
"VUID-vkCmdDrawIndexedIndirectCount-None-02697",
"VUID-vkCmdDrawIndexedIndirectCount-renderPass-02684",
"VUID-vkCmdDrawIndexedIndirectCount-subpass-02685",
"VUID-vkCmdDrawIndexedIndirectCount-sampleLocationsEnable-02689",
"VUID-vkCmdDrawIndexedIndirectCount-magFilter-04553",
"VUID-vkCmdDrawIndexedIndirectCount-None-02692",
"VUID-vkCmdDrawIndexedIndirectCount-commandBuffer-02711",
"VUID-vkCmdDrawIndexedIndirectCount-buffer-02708",
"VUID-vkCmdDrawIndexedIndirectCount-buffer-02709",
"VUID-vkCmdDrawIndexedIndirectCount-viewportCount-03417",
"VUID-vkCmdDrawIndexedIndirectCount-scissorCount-03418",
"VUID-vkCmdDrawIndexedIndirectCount-viewportCount-03419",
"VUID-vkCmdDrawIndexedIndirectCount-primitiveTopology-03420",
"VUID-vkCmdDrawIndexedIndirectCount-flags-02696",
"VUID-vkCmdDrawIndexedIndirectCount-None-02686",
"VUID-vkCmdDrawIndexedIndirectCount-None-02691",
"VUID-vkCmdDrawIndexedIndirectCount-None-02698",
"VUID-vkCmdDrawIndexedIndirectCount-None-04584",
"VUID-vkCmdDrawIndexedIndirectCount-None-02699",
"VUID-vkCmdDrawIndexedIndirectCount-None-02702",
"VUID-vkCmdDrawIndexedIndirectCount-None-02703",
"VUID-vkCmdDrawIndexedIndirectCount-None-02704",
"VUID-vkCmdDrawIndexedIndirectCount-None-02721",
"VUID-vkCmdDrawIndexedIndirectCount-None-02859",
}},
{CMD_TRACERAYSNV, {
"VUID-vkCmdTraceRaysNV-commandBuffer-cmdpool",
"VUID-vkCmdTraceRaysNV-renderpass",
"VUID-vkCmdTraceRaysNV-None-02700",
"VUID-vkCmdTraceRaysNV-commandBuffer-02701",
kVUIDUndefined, // vertex_binding
kVUIDUndefined, // vertex_binding_null
"VUID-vkCmdTraceRaysNV-None-02697",
kVUIDUndefined, // render_pass_compatible
kVUIDUndefined, // subpass_index
kVUIDUndefined, // sample_location
"VUID-vkCmdTraceRaysNV-magFilter-04553",
"VUID-vkCmdTraceRaysNV-None-02692",
kVUIDUndefined, // indirect_protected_cb
kVUIDUndefined, // indirect_contiguous_memory;
kVUIDUndefined, // indirect_buffer_bit
kVUIDUndefined, // viewport_count
kVUIDUndefined, // scissor_count
kVUIDUndefined, // viewport_scissor_count
kVUIDUndefined, // primitive_topology
"VUID-vkCmdTraceRaysNV-flags-02696",
kVUIDUndefined, // subpass_input
"VUID-vkCmdTraceRaysNV-None-02691",
"VUID-vkCmdTraceRaysNV-None-02698",
kVUIDUndefined, // image_subresources
"VUID-vkCmdTraceRaysNV-None-02699",
"VUID-vkCmdTraceRaysNV-None-02702",
"VUID-vkCmdTraceRaysNV-None-02703",
"VUID-vkCmdTraceRaysNV-None-02704",
kVUIDUndefined, // vertex_binding_attribute
"VUID-vkCmdTraceRaysNV-None-02859",
}},
{CMD_TRACERAYSKHR, {
"VUID-vkCmdTraceRaysKHR-commandBuffer-cmdpool",
"VUID-vkCmdTraceRaysKHR-renderpass",
"VUID-vkCmdTraceRaysKHR-None-02700",
"VUID-vkCmdTraceRaysKHR-commandBuffer-02701",
kVUIDUndefined, // vertex_binding
kVUIDUndefined, // vertex_binding_null
"VUID-vkCmdTraceRaysKHR-None-02697",
kVUIDUndefined, // render_pass_compatible
kVUIDUndefined, // subpass_index
kVUIDUndefined, // sample_location
"VUID-vkCmdTraceRaysKHR-magFilter-04553",
"VUID-vkCmdTraceRaysKHR-None-02692",
kVUIDUndefined, // indirect_protected_cb
kVUIDUndefined, // indirect_contiguous_memory;
kVUIDUndefined, // indirect_buffer_bit
kVUIDUndefined, // viewport_count
kVUIDUndefined, // scissor_count
kVUIDUndefined, // viewport_scissor_count
kVUIDUndefined, // primitive_topology
"VUID-vkCmdTraceRaysKHR-flags-02696",
kVUIDUndefined, // subpass_input
"VUID-vkCmdTraceRaysKHR-None-02691",
"VUID-vkCmdTraceRaysKHR-None-02698",
kVUIDUndefined, // image_subresources
"VUID-vkCmdTraceRaysKHR-None-02699",
"VUID-vkCmdTraceRaysKHR-None-02702",
"VUID-vkCmdTraceRaysKHR-None-02703",
"VUID-vkCmdTraceRaysKHR-None-02704",
kVUIDUndefined, // vertex_binding_attribute
"VUID-vkCmdTraceRaysKHR-None-02859",
}},
{CMD_TRACERAYSINDIRECTKHR, {
"VUID-vkCmdTraceRaysIndirectKHR-commandBuffer-cmdpool",
"VUID-vkCmdTraceRaysIndirectKHR-renderpass",
"VUID-vkCmdTraceRaysIndirectKHR-None-02700",
"VUID-vkCmdTraceRaysIndirectKHR-commandBuffer-02701",
kVUIDUndefined, // vertex_binding
kVUIDUndefined, // vertex_binding_null
"VUID-vkCmdTraceRaysIndirectKHR-None-02697",
kVUIDUndefined, // render_pass_compatible
kVUIDUndefined, // subpass_index
kVUIDUndefined, // sample_location
"VUID-vkCmdTraceRaysIndirectKHR-magFilter-04553",
"VUID-vkCmdTraceRaysIndirectKHR-None-02692",
"VUID-vkCmdTraceRaysIndirectKHR-commandBuffer-02711",
"VUID-vkCmdTraceRaysIndirectKHR-buffer-02708",
"VUID-vkCmdTraceRaysIndirectKHR-buffer-02709",
kVUIDUndefined, // viewport_count
kVUIDUndefined, // scissor_count
kVUIDUndefined, // viewport_scissor_count
kVUIDUndefined, // primitive_topology
"VUID-vkCmdTraceRaysIndirectKHR-flags-02696",
kVUIDUndefined, // subpass_input
"VUID-vkCmdTraceRaysIndirectKHR-None-02691",
"VUID-vkCmdTraceRaysIndirectKHR-None-02698",
kVUIDUndefined, // image_subresources
"VUID-vkCmdTraceRaysIndirectKHR-None-02699",
"VUID-vkCmdTraceRaysIndirectKHR-None-02702",
"VUID-vkCmdTraceRaysIndirectKHR-None-02703",
"VUID-vkCmdTraceRaysIndirectKHR-None-02704",
kVUIDUndefined, // vertex_binding_attribute
"VUID-vkCmdTraceRaysIndirectKHR-None-02859",
}},
{CMD_DRAWMESHTASKSNV, {
"VUID-vkCmdDrawMeshTasksNV-commandBuffer-cmdpool",
"VUID-vkCmdDrawMeshTasksNV-renderpass",
"VUID-vkCmdDrawMeshTasksNV-None-02700",
"VUID-vkCmdDrawMeshTasksNV-commandBuffer-02701",
kVUIDUndefined, // vertex_binding
kVUIDUndefined, // vertex_binding_null
"VUID-vkCmdDrawMeshTasksNV-None-02697",
"VUID-vkCmdDrawMeshTasksNV-renderPass-02684",
"VUID-vkCmdDrawMeshTasksNV-subpass-02685",
"VUID-vkCmdDrawMeshTasksNV-sampleLocationsEnable-02689",
"VUID-vkCmdDrawMeshTasksNV-magFilter-04553",
"VUID-vkCmdDrawMeshTasksNV-None-02692",
kVUIDUndefined, // indirect_protected_cb
kVUIDUndefined, // indirect_contiguous_memory;
kVUIDUndefined, // indirect_buffer_bit
"VUID-vkCmdDrawMeshTasksNV-viewportCount-03417",
"VUID-vkCmdDrawMeshTasksNV-scissorCount-03418",
"VUID-vkCmdDrawMeshTasksNV-viewportCount-03419",
"VUID-vkCmdDrawMeshTasksNV-primitiveTopology-03420",
"VUID-vkCmdDrawMeshTasksNV-flags-02696",
"VUID-vkCmdDrawMeshTasksNV-None-02686",
"VUID-vkCmdDrawMeshTasksNV-None-02691",
"VUID-vkCmdDrawMeshTasksNV-None-02698",
"VUID-vkCmdDrawMeshTasksNV-None-04584",
"VUID-vkCmdDrawMeshTasksNV-None-02699",
"VUID-vkCmdDrawMeshTasksNV-None-02702",
"VUID-vkCmdDrawMeshTasksNV-None-02703",
"VUID-vkCmdDrawMeshTasksNV-None-02704",
kVUIDUndefined, // vertex_binding_attribute
"VUID-vkCmdDrawMeshTasksNV-None-02859",
}},
{CMD_DRAWMESHTASKSINDIRECTNV, {
"VUID-vkCmdDrawMeshTasksIndirectNV-commandBuffer-cmdpool",
"VUID-vkCmdDrawMeshTasksIndirectNV-renderpass",
"VUID-vkCmdDrawMeshTasksIndirectNV-None-02700",
"VUID-vkCmdDrawMeshTasksIndirectNV-commandBuffer-02701",
kVUIDUndefined, // vertex_binding
kVUIDUndefined, // vertex_binding_null
"VUID-vkCmdDrawMeshTasksIndirectNV-None-02697",
"VUID-vkCmdDrawMeshTasksIndirectNV-renderPass-02684",
"VUID-vkCmdDrawMeshTasksIndirectNV-subpass-02685",
"VUID-vkCmdDrawMeshTasksIndirectNV-sampleLocationsEnable-02689",
"VUID-vkCmdDrawMeshTasksIndirectNV-magFilter-04553",
"VUID-vkCmdDrawMeshTasksIndirectNV-None-02692",
"VUID-vkCmdDrawMeshTasksIndirectNV-commandBuffer-02711",
"VUID-vkCmdDrawMeshTasksIndirectNV-buffer-02708",
"VUID-vkCmdDrawMeshTasksIndirectNV-buffer-02709",
"VUID-vkCmdDrawMeshTasksIndirectNV-viewportCount-03417",
"VUID-vkCmdDrawMeshTasksIndirectNV-scissorCount-03418",
"VUID-vkCmdDrawMeshTasksIndirectNV-viewportCount-03419",
"VUID-vkCmdDrawMeshTasksIndirectNV-primitiveTopology-03420",
"VUID-vkCmdDrawMeshTasksIndirectNV-flags-02696",
"VUID-vkCmdDrawMeshTasksIndirectNV-None-02686",
"VUID-vkCmdDrawMeshTasksIndirectNV-None-02691",
"VUID-vkCmdDrawMeshTasksIndirectNV-None-02698",
"VUID-vkCmdDrawMeshTasksIndirectNV-None-04584",
"VUID-vkCmdDrawMeshTasksIndirectNV-None-02699",
"VUID-vkCmdDrawMeshTasksIndirectNV-None-02702",
"VUID-vkCmdDrawMeshTasksIndirectNV-None-02703",
"VUID-vkCmdDrawMeshTasksIndirectNV-None-02704",
kVUIDUndefined, // vertex_binding_attribute
"VUID-vkCmdDrawMeshTasksIndirectNV-None-02859",
}},
{CMD_DRAWMESHTASKSINDIRECTCOUNTNV, {
"VUID-vkCmdDrawMeshTasksIndirectCountNV-commandBuffer-cmdpool",
"VUID-vkCmdDrawMeshTasksIndirectCountNV-renderpass",
"VUID-vkCmdDrawMeshTasksIndirectCountNV-None-02700",
"VUID-vkCmdDrawMeshTasksIndirectCountNV-commandBuffer-02701",
kVUIDUndefined, // vertex_binding
kVUIDUndefined, // vertex_binding_null
"VUID-vkCmdDrawMeshTasksIndirectCountNV-None-02697",
"VUID-vkCmdDrawMeshTasksIndirectCountNV-renderPass-02684",
"VUID-vkCmdDrawMeshTasksIndirectCountNV-subpass-02685",
"VUID-vkCmdDrawMeshTasksIndirectCountNV-sampleLocationsEnable-02689",
"VUID-vkCmdDrawMeshTasksIndirectCountNV-magFilter-04553",
"VUID-vkCmdDrawMeshTasksIndirectCountNV-None-02692",
"VUID-vkCmdDrawMeshTasksIndirectCountNV-commandBuffer-02711",
"VUID-vkCmdDrawMeshTasksIndirectCountNV-buffer-02708",
"VUID-vkCmdDrawMeshTasksIndirectCountNV-buffer-02709",
"VUID-vkCmdDrawMeshTasksIndirectCountNV-viewportCount-03417",
"VUID-vkCmdDrawMeshTasksIndirectCountNV-scissorCount-03418",
"VUID-vkCmdDrawMeshTasksIndirectCountNV-viewportCount-03419",
"VUID-vkCmdDrawMeshTasksIndirectCountNV-primitiveTopology-03420",
"VUID-vkCmdDrawMeshTasksIndirectCountNV-flags-02696",
"VUID-vkCmdDrawMeshTasksIndirectCountNV-None-02686",
"VUID-vkCmdDrawMeshTasksIndirectCountNV-None-02691",
"VUID-vkCmdDrawMeshTasksIndirectCountNV-None-02698",
"VUID-vkCmdDrawMeshTasksIndirectCountNV-None-04584",
"VUID-vkCmdDrawMeshTasksIndirectCountNV-None-02699",
"VUID-vkCmdDrawMeshTasksIndirectCountNV-None-02702",
"VUID-vkCmdDrawMeshTasksIndirectCountNV-None-02703",
"VUID-vkCmdDrawMeshTasksIndirectCountNV-None-02704",
kVUIDUndefined, // vertex_binding_attribute
"VUID-vkCmdDrawMeshTasksIndirectCountNV-None-02859",
}},
{CMD_DRAWINDIRECTBYTECOUNTEXT, {
"VUID-vkCmdDrawIndirectByteCountEXT-commandBuffer-cmdpool",
"VUID-vkCmdDrawIndirectByteCountEXT-renderpass",
"VUID-vkCmdDrawIndirectByteCountEXT-None-02700",
"VUID-vkCmdDrawIndirectByteCountEXT-commandBuffer-02701",
"VUID-vkCmdDrawIndirectByteCountEXT-None-04007",
"VUID-vkCmdDrawIndirectByteCountEXT-None-04008",
"VUID-vkCmdDrawIndirectByteCountEXT-None-02697",
"VUID-vkCmdDrawIndirectByteCountEXT-renderPass-02684",
"VUID-vkCmdDrawIndirectByteCountEXT-subpass-02685",
"VUID-vkCmdDrawIndirectByteCountEXT-sampleLocationsEnable-02689",
"VUID-vkCmdDrawIndirectByteCountEXT-magFilter-04553",
"VUID-vkCmdDrawIndirectByteCountEXT-None-02692",
"VUID-vkCmdDrawIndirectByteCountEXT-commandBuffer-02646",
"UNASSIGNED-vkCmdDrawIndirectByteCountEXT-buffer", // TODO - Update when header are updated
"VUID-vkCmdDrawIndirectByteCountEXT-counterBuffer-02290",
"VUID-vkCmdDrawIndirectByteCountEXT-viewportCount-03417",
"VUID-vkCmdDrawIndirectByteCountEXT-scissorCount-03418",
"VUID-vkCmdDrawIndirectByteCountEXT-viewportCount-03419",
"VUID-vkCmdDrawIndirectByteCountEXT-primitiveTopology-03420",
"VUID-vkCmdDrawIndirectByteCountEXT-flags-02696",
"VUID-vkCmdDrawIndirectByteCountEXT-None-02686",
"VUID-vkCmdDrawIndirectByteCountEXT-None-02691",
"VUID-vkCmdDrawIndirectByteCountEXT-None-02698",
"VUID-vkCmdDrawIndirectByteCountEXT-None-04584",
"VUID-vkCmdDrawIndirectByteCountEXT-None-02699",
"VUID-vkCmdDrawIndirectByteCountEXT-None-02702",
"VUID-vkCmdDrawIndirectByteCountEXT-None-02703",
"VUID-vkCmdDrawIndirectByteCountEXT-None-02704",
"VUID-vkCmdDrawIndirectByteCountEXT-None-02721",
"VUID-vkCmdDrawIndirectByteCountEXT-None-02859",
}},
{CMD_DISPATCHBASE, {
"VUID-vkCmdDispatchBase-commandBuffer-cmdpool",
"VUID-vkCmdDispatchBase-renderpass",
"VUID-vkCmdDispatchBase-None-02700",
kVUIDUndefined, // dynamic_state
kVUIDUndefined, // vertex_binding
kVUIDUndefined, // vertex_binding_null
"VUID-vkCmdDispatchBase-None-02697",
kVUIDUndefined, // render_pass_compatible
kVUIDUndefined, // subpass_index
kVUIDUndefined, // sample_location
"VUID-vkCmdDispatchBase-magFilter-04553",
"VUID-vkCmdDispatchBase-None-02692",
kVUIDUndefined, // indirect_protected_cb
kVUIDUndefined, // indirect_contiguous_memory;
kVUIDUndefined, // indirect_buffer_bit
kVUIDUndefined, // viewport_count
kVUIDUndefined, // scissor_count
kVUIDUndefined, // viewport_scissor_count
kVUIDUndefined, // primitive_topology
"VUID-vkCmdDispatchBase-flags-02696",
kVUIDUndefined, // subpass_input
"VUID-vkCmdDispatchBase-None-02691",
"VUID-vkCmdDispatchBase-None-02698",
kVUIDUndefined, // image_subresources
"VUID-vkCmdDispatchBase-None-02699",
"VUID-vkCmdDispatchBase-None-02702",
"VUID-vkCmdDispatchBase-None-02703",
"VUID-vkCmdDispatchBase-None-02704",
kVUIDUndefined, // vertex_binding_attribute
"VUID-vkCmdDispatchBase-None-02859",
}},
// Used if invalid cmd_type is used
{CMD_NONE, {
kVUIDUndefined,
kVUIDUndefined,
kVUIDUndefined,
kVUIDUndefined,
kVUIDUndefined,
kVUIDUndefined,
kVUIDUndefined,
kVUIDUndefined,
kVUIDUndefined,
kVUIDUndefined,
kVUIDUndefined,
kVUIDUndefined,
kVUIDUndefined,
kVUIDUndefined,
kVUIDUndefined,
kVUIDUndefined,
kVUIDUndefined,
kVUIDUndefined,
kVUIDUndefined,
kVUIDUndefined,
kVUIDUndefined,
kVUIDUndefined,
kVUIDUndefined,
kVUIDUndefined,
kVUIDUndefined,
kVUIDUndefined,
kVUIDUndefined,
kVUIDUndefined,
kVUIDUndefined,
}}
};
// clang-format on
// Getter function to provide kVUIDUndefined in case an invalid cmd_type is passed in
const DrawDispatchVuid &CoreChecks::GetDrawDispatchVuid(CMD_TYPE cmd_type) const {
if (drawdispatch_vuid.find(cmd_type) != drawdispatch_vuid.cend()) {
return drawdispatch_vuid.at(cmd_type);
} else {
return drawdispatch_vuid.at(CMD_NONE);
}
}
// Generic function to handle validation for all CmdDraw* type functions
bool CoreChecks::ValidateCmdDrawType(VkCommandBuffer cmd_buffer, bool indexed, VkPipelineBindPoint bind_point, CMD_TYPE cmd_type,
const char *caller, VkQueueFlags queue_flags) const {
bool skip = false;
const DrawDispatchVuid vuid = GetDrawDispatchVuid(cmd_type);
const CMD_BUFFER_STATE *cb_state = GetCBState(cmd_buffer);
if (cb_state) {
skip |= ValidateCmdQueueFlags(cb_state, caller, queue_flags, vuid.queue_flag);
skip |= ValidateCmd(cb_state, cmd_type, caller);
skip |= ValidateCmdBufDrawState(cb_state, cmd_type, indexed, bind_point, caller);
skip |= (VK_PIPELINE_BIND_POINT_GRAPHICS == bind_point) ? OutsideRenderPass(cb_state, caller, vuid.inside_renderpass)
: InsideRenderPass(cb_state, caller, vuid.inside_renderpass);
}
return skip;
}
bool CoreChecks::PreCallValidateCmdDraw(VkCommandBuffer commandBuffer, uint32_t vertexCount, uint32_t instanceCount,
uint32_t firstVertex, uint32_t firstInstance) const {
return ValidateCmdDrawType(commandBuffer, false, VK_PIPELINE_BIND_POINT_GRAPHICS, CMD_DRAW, "vkCmdDraw()",
VK_QUEUE_GRAPHICS_BIT);
}
bool CoreChecks::PreCallValidateCmdDrawIndexed(VkCommandBuffer commandBuffer, uint32_t indexCount, uint32_t instanceCount,
uint32_t firstIndex, int32_t vertexOffset, uint32_t firstInstance) const {
bool skip = ValidateCmdDrawType(commandBuffer, true, VK_PIPELINE_BIND_POINT_GRAPHICS, CMD_DRAWINDEXED, "vkCmdDrawIndexed()",
VK_QUEUE_GRAPHICS_BIT);
const CMD_BUFFER_STATE *cb_state = GetCBState(commandBuffer);
if (!skip && (cb_state->status & CBSTATUS_INDEX_BUFFER_BOUND)) {
unsigned int index_size = 0;
const auto &index_buffer_binding = cb_state->index_buffer_binding;
if (index_buffer_binding.index_type == VK_INDEX_TYPE_UINT16) {
index_size = 2;
} else if (index_buffer_binding.index_type == VK_INDEX_TYPE_UINT32) {
index_size = 4;
} else if (index_buffer_binding.index_type == VK_INDEX_TYPE_UINT8_EXT) {
index_size = 1;
}
VkDeviceSize end_offset = (index_size * ((VkDeviceSize)firstIndex + indexCount)) + index_buffer_binding.offset;
if (end_offset > index_buffer_binding.size) {
skip |=
LogError(index_buffer_binding.buffer, "VUID-vkCmdDrawIndexed-indexSize-00463",
"vkCmdDrawIndexed() index size (%d) * (firstIndex (%d) + indexCount (%d)) "
"+ binding offset (%" PRIuLEAST64 ") = an ending offset of %" PRIuLEAST64
" bytes, which is greater than the index buffer size (%" PRIuLEAST64 ").",
index_size, firstIndex, indexCount, index_buffer_binding.offset, end_offset, index_buffer_binding.size);
}
}
return skip;
}
bool CoreChecks::PreCallValidateCmdDrawIndirect(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset, uint32_t count,
uint32_t stride) const {
bool skip = ValidateCmdDrawType(commandBuffer, false, VK_PIPELINE_BIND_POINT_GRAPHICS, CMD_DRAWINDIRECT, "vkCmdDrawIndirect()",
VK_QUEUE_GRAPHICS_BIT);
const BUFFER_STATE *buffer_state = GetBufferState(buffer);
skip |= ValidateIndirectCmd(commandBuffer, buffer, CMD_DRAWINDIRECT, "vkCmdDrawIndirect()");
if (count > 1) {
skip |= ValidateCmdDrawStrideWithStruct(commandBuffer, "VUID-vkCmdDrawIndirect-drawCount-00476", stride,
"VkDrawIndirectCommand", sizeof(VkDrawIndirectCommand));
skip |=
ValidateCmdDrawStrideWithBuffer(commandBuffer, "VUID-vkCmdDrawIndirect-drawCount-00488", stride,
"VkDrawIndirectCommand", sizeof(VkDrawIndirectCommand), count, offset, buffer_state);
}
// TODO: If the drawIndirectFirstInstance feature is not enabled, all the firstInstance members of the
// VkDrawIndirectCommand structures accessed by this command must be 0, which will require access to the contents of 'buffer'.
return skip;
}
bool CoreChecks::PreCallValidateCmdDrawIndexedIndirect(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset,
uint32_t count, uint32_t stride) const {
bool skip = ValidateCmdDrawType(commandBuffer, true, VK_PIPELINE_BIND_POINT_GRAPHICS, CMD_DRAWINDEXEDINDIRECT,
"vkCmdDrawIndexedIndirect()", VK_QUEUE_GRAPHICS_BIT);
const BUFFER_STATE *buffer_state = GetBufferState(buffer);
skip |= ValidateIndirectCmd(commandBuffer, buffer, CMD_DRAWINDEXEDINDIRECT, "vkCmdDrawIndexedIndirect()");
if (count > 1) {
skip |= ValidateCmdDrawStrideWithStruct(commandBuffer, "VUID-vkCmdDrawIndexedIndirect-drawCount-00528", stride,
"VkDrawIndexedIndirectCommand", sizeof(VkDrawIndexedIndirectCommand));
skip |= ValidateCmdDrawStrideWithBuffer(commandBuffer, "VUID-vkCmdDrawIndexedIndirect-drawCount-00540", stride,
"VkDrawIndexedIndirectCommand", sizeof(VkDrawIndexedIndirectCommand), count, offset,
buffer_state);
}
// TODO: If the drawIndirectFirstInstance feature is not enabled, all the firstInstance members of the
// VkDrawIndexedIndirectCommand structures accessed by this command must be 0, which will require access to the contents of
// 'buffer'.
return skip;
}
bool CoreChecks::PreCallValidateCmdDispatch(VkCommandBuffer commandBuffer, uint32_t x, uint32_t y, uint32_t z) const {
bool skip = false;
skip |= ValidateCmdDrawType(commandBuffer, false, VK_PIPELINE_BIND_POINT_COMPUTE, CMD_DISPATCH, "vkCmdDispatch()",
VK_QUEUE_COMPUTE_BIT);
return skip;
}
bool CoreChecks::PreCallValidateCmdDispatchBase(VkCommandBuffer commandBuffer, uint32_t baseGroupX, uint32_t baseGroupY,
uint32_t baseGroupZ, uint32_t groupCountX, uint32_t groupCountY,
uint32_t groupCountZ) const {
bool skip = false;
skip |= ValidateCmdDrawType(commandBuffer, false, VK_PIPELINE_BIND_POINT_COMPUTE, CMD_DISPATCHBASE, "vkCmdDispatchBase()",
VK_QUEUE_COMPUTE_BIT);
return skip;
}
bool CoreChecks::PreCallValidateCmdDispatchBaseKHR(VkCommandBuffer commandBuffer, uint32_t baseGroupX, uint32_t baseGroupY,
uint32_t baseGroupZ, uint32_t groupCountX, uint32_t groupCountY,
uint32_t groupCountZ) const {
bool skip = false;
skip |= ValidateCmdDrawType(commandBuffer, false, VK_PIPELINE_BIND_POINT_COMPUTE, CMD_DISPATCHBASE, "vkCmdDispatchBaseKHR()",
VK_QUEUE_COMPUTE_BIT);
return skip;
}
bool CoreChecks::PreCallValidateCmdDispatchIndirect(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset) const {
bool skip = ValidateCmdDrawType(commandBuffer, false, VK_PIPELINE_BIND_POINT_COMPUTE, CMD_DISPATCHINDIRECT,
"vkCmdDispatchIndirect()", VK_QUEUE_COMPUTE_BIT);
skip |= ValidateIndirectCmd(commandBuffer, buffer, CMD_DISPATCHINDIRECT, "vkCmdDispatchIndirect()");
return skip;
}
bool CoreChecks::ValidateCmdDrawIndirectCount(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset,
VkBuffer countBuffer, VkDeviceSize countBufferOffset, uint32_t maxDrawCount,
uint32_t stride, const char *apiName) const {
bool skip = false;
if ((api_version >= VK_API_VERSION_1_2) && (enabled_features.core12.drawIndirectCount == VK_FALSE)) {
skip |= LogError(commandBuffer, "VUID-vkCmdDrawIndirectCount-None-04445",
"%s(): Starting in Vulkan 1.2 the VkPhysicalDeviceVulkan12Features::drawIndirectCount must be enabled to "
"call this command.",
apiName);
}
skip |= ValidateCmdDrawStrideWithStruct(commandBuffer, "VUID-vkCmdDrawIndirectCount-stride-03110", stride, apiName,
sizeof(VkDrawIndirectCommand));
if (maxDrawCount > 1) {
const BUFFER_STATE *buffer_state = GetBufferState(buffer);
skip |= ValidateCmdDrawStrideWithBuffer(commandBuffer, "VUID-vkCmdDrawIndirectCount-maxDrawCount-03111", stride, apiName,
sizeof(VkDrawIndirectCommand), maxDrawCount, offset, buffer_state);
}
skip |= ValidateCmdDrawType(commandBuffer, false, VK_PIPELINE_BIND_POINT_GRAPHICS, CMD_DRAWINDIRECTCOUNT, apiName,
VK_QUEUE_GRAPHICS_BIT);
const BUFFER_STATE *count_buffer_state = GetBufferState(countBuffer);
skip |= ValidateIndirectCmd(commandBuffer, buffer, CMD_DRAWINDIRECTCOUNT, apiName);
skip |= ValidateMemoryIsBoundToBuffer(count_buffer_state, apiName, "VUID-vkCmdDrawIndirectCount-countBuffer-02714");
skip |=
ValidateBufferUsageFlags(count_buffer_state, VK_BUFFER_USAGE_INDIRECT_BUFFER_BIT, true,
"VUID-vkCmdDrawIndirectCount-countBuffer-02715", apiName, "VK_BUFFER_USAGE_INDIRECT_BUFFER_BIT");
return skip;
}
bool CoreChecks::PreCallValidateCmdDrawIndirectCountKHR(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset,
VkBuffer countBuffer, VkDeviceSize countBufferOffset, uint32_t maxDrawCount,
uint32_t stride) const {
return ValidateCmdDrawIndirectCount(commandBuffer, buffer, offset, countBuffer, countBufferOffset, maxDrawCount, stride,
"vkCmdDrawIndirectCountKHR");
}
bool CoreChecks::PreCallValidateCmdDrawIndirectCount(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset,
VkBuffer countBuffer, VkDeviceSize countBufferOffset, uint32_t maxDrawCount,
uint32_t stride) const {
return ValidateCmdDrawIndirectCount(commandBuffer, buffer, offset, countBuffer, countBufferOffset, maxDrawCount, stride,
"vkCmdDrawIndirectCount");
}
bool CoreChecks::ValidateCmdDrawIndexedIndirectCount(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset,
VkBuffer countBuffer, VkDeviceSize countBufferOffset, uint32_t maxDrawCount,
uint32_t stride, const char *apiName) const {
bool skip = false;
if ((api_version >= VK_API_VERSION_1_2) && (enabled_features.core12.drawIndirectCount == VK_FALSE)) {
skip |= LogError(commandBuffer, "VUID-vkCmdDrawIndexedIndirectCount-None-04445",
"%s(): Starting in Vulkan 1.2 the VkPhysicalDeviceVulkan12Features::drawIndirectCount must be enabled to "
"call this command.",
apiName);
}
skip |= ValidateCmdDrawStrideWithStruct(commandBuffer, "VUID-vkCmdDrawIndexedIndirectCount-stride-03142", stride, apiName,
sizeof(VkDrawIndexedIndirectCommand));
if (maxDrawCount > 1) {
const BUFFER_STATE *buffer_state = GetBufferState(buffer);
skip |= ValidateCmdDrawStrideWithBuffer(commandBuffer, "VUID-vkCmdDrawIndexedIndirectCount-maxDrawCount-03143", stride,
apiName, sizeof(VkDrawIndexedIndirectCommand), maxDrawCount, offset, buffer_state);
}
skip |= ValidateCmdDrawType(commandBuffer, true, VK_PIPELINE_BIND_POINT_GRAPHICS, CMD_DRAWINDEXEDINDIRECTCOUNT, apiName,
VK_QUEUE_GRAPHICS_BIT);
const BUFFER_STATE *count_buffer_state = GetBufferState(countBuffer);
skip |= ValidateIndirectCmd(commandBuffer, buffer, CMD_DRAWINDEXEDINDIRECTCOUNT, apiName);
skip |= ValidateMemoryIsBoundToBuffer(count_buffer_state, apiName, "VUID-vkCmdDrawIndexedIndirectCount-countBuffer-02714");
skip |= ValidateBufferUsageFlags(count_buffer_state, VK_BUFFER_USAGE_INDIRECT_BUFFER_BIT, true,
"VUID-vkCmdDrawIndexedIndirectCount-countBuffer-02715", apiName,
"VK_BUFFER_USAGE_INDIRECT_BUFFER_BIT");
return skip;
}
bool CoreChecks::PreCallValidateCmdDrawIndexedIndirectCountKHR(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset,
VkBuffer countBuffer, VkDeviceSize countBufferOffset,
uint32_t maxDrawCount, uint32_t stride) const {
return ValidateCmdDrawIndexedIndirectCount(commandBuffer, buffer, offset, countBuffer, countBufferOffset, maxDrawCount, stride,
"vkCmdDrawIndexedIndirectCountKHR");
}
bool CoreChecks::PreCallValidateCmdDrawIndexedIndirectCount(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset,
VkBuffer countBuffer, VkDeviceSize countBufferOffset,
uint32_t maxDrawCount, uint32_t stride) const {
return ValidateCmdDrawIndexedIndirectCount(commandBuffer, buffer, offset, countBuffer, countBufferOffset, maxDrawCount, stride,
"vkCmdDrawIndexedIndirectCount");
}
bool CoreChecks::PreCallValidateCmdDrawIndirectByteCountEXT(VkCommandBuffer commandBuffer, uint32_t instanceCount,
uint32_t firstInstance, VkBuffer counterBuffer,
VkDeviceSize counterBufferOffset, uint32_t counterOffset,
uint32_t vertexStride) const {
bool skip = false;
skip |= ValidateCmdDrawType(commandBuffer, false, VK_PIPELINE_BIND_POINT_GRAPHICS, CMD_DRAWINDIRECTBYTECOUNTEXT,
"vkCmdDrawIndirectByteCountEXT()", VK_QUEUE_GRAPHICS_BIT);
skip |= ValidateIndirectCmd(commandBuffer, counterBuffer, CMD_DRAWINDIRECTBYTECOUNTEXT, "vkCmdDrawIndirectByteCountEXT()");
return skip;
}
bool CoreChecks::PreCallValidateCmdTraceRaysNV(VkCommandBuffer commandBuffer, VkBuffer raygenShaderBindingTableBuffer,
VkDeviceSize raygenShaderBindingOffset, VkBuffer missShaderBindingTableBuffer,
VkDeviceSize missShaderBindingOffset, VkDeviceSize missShaderBindingStride,
VkBuffer hitShaderBindingTableBuffer, VkDeviceSize hitShaderBindingOffset,
VkDeviceSize hitShaderBindingStride, VkBuffer callableShaderBindingTableBuffer,
VkDeviceSize callableShaderBindingOffset, VkDeviceSize callableShaderBindingStride,
uint32_t width, uint32_t height, uint32_t depth) const {
bool skip = ValidateCmdDrawType(commandBuffer, true, VK_PIPELINE_BIND_POINT_RAY_TRACING_NV, CMD_TRACERAYSNV,
"vkCmdTraceRaysNV()", VK_QUEUE_COMPUTE_BIT);
const CMD_BUFFER_STATE *cb_state = GetCBState(commandBuffer);
skip |= InsideRenderPass(cb_state, "vkCmdTraceRaysNV()", "VUID-vkCmdTraceRaysNV-renderpass");
auto callable_shader_buffer_state = (BUFFER_STATE *)GetBufferState(callableShaderBindingTableBuffer);
if (callable_shader_buffer_state && callableShaderBindingOffset >= callable_shader_buffer_state->createInfo.size) {
skip |= LogError(commandBuffer, "VUID-vkCmdTraceRaysNV-callableShaderBindingOffset-02461",
"vkCmdTraceRaysNV: callableShaderBindingOffset %" PRIu64
" must be less than the size of callableShaderBindingTableBuffer %" PRIu64 " .",
callableShaderBindingOffset, callable_shader_buffer_state->createInfo.size);
}
auto hit_shader_buffer_state = (BUFFER_STATE *)GetBufferState(hitShaderBindingTableBuffer);
if (hit_shader_buffer_state && hitShaderBindingOffset >= hit_shader_buffer_state->createInfo.size) {
skip |= LogError(commandBuffer, "VUID-vkCmdTraceRaysNV-hitShaderBindingOffset-02459",
"vkCmdTraceRaysNV: hitShaderBindingOffset %" PRIu64
" must be less than the size of hitShaderBindingTableBuffer %" PRIu64 " .",
hitShaderBindingOffset, hit_shader_buffer_state->createInfo.size);
}
auto miss_shader_buffer_state = (BUFFER_STATE *)GetBufferState(missShaderBindingTableBuffer);
if (miss_shader_buffer_state && missShaderBindingOffset >= miss_shader_buffer_state->createInfo.size) {
skip |= LogError(commandBuffer, "VUID-vkCmdTraceRaysNV-missShaderBindingOffset-02457",
"vkCmdTraceRaysNV: missShaderBindingOffset %" PRIu64
" must be less than the size of missShaderBindingTableBuffer %" PRIu64 " .",
missShaderBindingOffset, miss_shader_buffer_state->createInfo.size);
}
auto raygen_shader_buffer_state = (BUFFER_STATE *)GetBufferState(raygenShaderBindingTableBuffer);
if (raygenShaderBindingOffset >= raygen_shader_buffer_state->createInfo.size) {
skip |= LogError(commandBuffer, "VUID-vkCmdTraceRaysNV-raygenShaderBindingOffset-02455",
"vkCmdTraceRaysNV: raygenShaderBindingOffset %" PRIu64
" must be less than the size of raygenShaderBindingTableBuffer %" PRIu64 " .",
raygenShaderBindingOffset, raygen_shader_buffer_state->createInfo.size);
}
return skip;
}
void CoreChecks::PostCallRecordCmdTraceRaysNV(VkCommandBuffer commandBuffer, VkBuffer raygenShaderBindingTableBuffer,
VkDeviceSize raygenShaderBindingOffset, VkBuffer missShaderBindingTableBuffer,
VkDeviceSize missShaderBindingOffset, VkDeviceSize missShaderBindingStride,
VkBuffer hitShaderBindingTableBuffer, VkDeviceSize hitShaderBindingOffset,
VkDeviceSize hitShaderBindingStride, VkBuffer callableShaderBindingTableBuffer,
VkDeviceSize callableShaderBindingOffset, VkDeviceSize callableShaderBindingStride,
uint32_t width, uint32_t height, uint32_t depth) {
CMD_BUFFER_STATE *cb_state = GetCBState(commandBuffer);
UpdateStateCmdDrawDispatchType(cb_state, CMD_TRACERAYSNV, VK_PIPELINE_BIND_POINT_RAY_TRACING_NV, "vkCmdTraceRaysNV()");
cb_state->hasTraceRaysCmd = true;
}
bool CoreChecks::PreCallValidateCmdTraceRaysKHR(VkCommandBuffer commandBuffer,
const VkStridedBufferRegionKHR *pRaygenShaderBindingTable,
const VkStridedBufferRegionKHR *pMissShaderBindingTable,
const VkStridedBufferRegionKHR *pHitShaderBindingTable,
const VkStridedBufferRegionKHR *pCallableShaderBindingTable, uint32_t width,
uint32_t height, uint32_t depth) const {
bool skip = ValidateCmdDrawType(commandBuffer, true, VK_PIPELINE_BIND_POINT_RAY_TRACING_KHR, CMD_TRACERAYSKHR,
"vkCmdTraceRaysKHR()", VK_QUEUE_COMPUTE_BIT);
return skip;
}
void CoreChecks::PostCallRecordCmdTraceRaysKHR(VkCommandBuffer commandBuffer,
const VkStridedBufferRegionKHR *pRaygenShaderBindingTable,
const VkStridedBufferRegionKHR *pMissShaderBindingTable,
const VkStridedBufferRegionKHR *pHitShaderBindingTable,
const VkStridedBufferRegionKHR *pCallableShaderBindingTable, uint32_t width,
uint32_t height, uint32_t depth) {
CMD_BUFFER_STATE *cb_state = GetCBState(commandBuffer);
UpdateStateCmdDrawDispatchType(cb_state, CMD_TRACERAYSKHR, VK_PIPELINE_BIND_POINT_RAY_TRACING_KHR, "vkCmdTraceRaysKHR()");
cb_state->hasTraceRaysCmd = true;
}
bool CoreChecks::PreCallValidateCmdTraceRaysIndirectKHR(VkCommandBuffer commandBuffer,
const VkStridedBufferRegionKHR *pRaygenShaderBindingTable,
const VkStridedBufferRegionKHR *pMissShaderBindingTable,
const VkStridedBufferRegionKHR *pHitShaderBindingTable,
const VkStridedBufferRegionKHR *pCallableShaderBindingTable,
VkBuffer buffer, VkDeviceSize offset) const {
bool skip = ValidateCmdDrawType(commandBuffer, true, VK_PIPELINE_BIND_POINT_RAY_TRACING_KHR, CMD_TRACERAYSINDIRECTKHR,
"vkCmdTraceRaysIndirectKHR()", VK_QUEUE_COMPUTE_BIT);
skip |= ValidateIndirectCmd(commandBuffer, buffer, CMD_TRACERAYSINDIRECTKHR, "vkCmdTraceRaysIndirectKHR()");
return skip;
}
void CoreChecks::PostCallRecordCmdTraceRaysIndirectKHR(VkCommandBuffer commandBuffer,
const VkStridedBufferRegionKHR *pRaygenShaderBindingTable,
const VkStridedBufferRegionKHR *pMissShaderBindingTable,
const VkStridedBufferRegionKHR *pHitShaderBindingTable,
const VkStridedBufferRegionKHR *pCallableShaderBindingTable, VkBuffer buffer,
VkDeviceSize offset) {
CMD_BUFFER_STATE *cb_state = GetCBState(commandBuffer);
BUFFER_STATE *buffer_state = GetBufferState(buffer);
UpdateStateCmdDrawDispatchType(cb_state, CMD_TRACERAYSINDIRECTKHR, VK_PIPELINE_BIND_POINT_RAY_TRACING_KHR,
"vkCmdTraceRaysIndirectKHR()");
cb_state->hasTraceRaysCmd = true;
AddCommandBufferBindingBuffer(cb_state, buffer_state);
}
bool CoreChecks::PreCallValidateCmdDrawMeshTasksNV(VkCommandBuffer commandBuffer, uint32_t taskCount, uint32_t firstTask) const {
bool skip = ValidateCmdDrawType(commandBuffer, false, VK_PIPELINE_BIND_POINT_GRAPHICS, CMD_DRAWMESHTASKSNV,
"vkCmdDrawMeshTasksNV()", VK_QUEUE_GRAPHICS_BIT);
return skip;
}
bool CoreChecks::PreCallValidateCmdDrawMeshTasksIndirectNV(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset,
uint32_t drawCount, uint32_t stride) const {
bool skip = ValidateCmdDrawType(commandBuffer, false, VK_PIPELINE_BIND_POINT_GRAPHICS, CMD_DRAWMESHTASKSINDIRECTNV,
"vkCmdDrawMeshTasksIndirectNV()", VK_QUEUE_GRAPHICS_BIT);
const BUFFER_STATE *buffer_state = GetBufferState(buffer);
skip |= ValidateIndirectCmd(commandBuffer, buffer, CMD_DRAWMESHTASKSINDIRECTNV, "vkCmdDrawMeshTasksIndirectNV()");
if (drawCount > 1) {
skip |= ValidateCmdDrawStrideWithBuffer(commandBuffer, "VUID-vkCmdDrawMeshTasksIndirectNV-drawCount-02157", stride,
"VkDrawMeshTasksIndirectCommandNV", sizeof(VkDrawMeshTasksIndirectCommandNV),
drawCount, offset, buffer_state);
}
return skip;
}
bool CoreChecks::PreCallValidateCmdDrawMeshTasksIndirectCountNV(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset,
VkBuffer countBuffer, VkDeviceSize countBufferOffset,
uint32_t maxDrawCount, uint32_t stride) const {
bool skip = ValidateCmdDrawType(commandBuffer, false, VK_PIPELINE_BIND_POINT_GRAPHICS, CMD_DRAWMESHTASKSINDIRECTCOUNTNV,
"vkCmdDrawMeshTasksIndirectCountNV()", VK_QUEUE_GRAPHICS_BIT);
const BUFFER_STATE *buffer_state = GetBufferState(buffer);
const BUFFER_STATE *count_buffer_state = GetBufferState(countBuffer);
skip |= ValidateIndirectCmd(commandBuffer, buffer, CMD_DRAWMESHTASKSINDIRECTCOUNTNV, "vkCmdDrawMeshTasksIndirectCountNV()");
skip |= ValidateMemoryIsBoundToBuffer(count_buffer_state, "vkCmdDrawMeshTasksIndirectCountNV()",
"VUID-vkCmdDrawMeshTasksIndirectCountNV-countBuffer-02714");
skip |= ValidateBufferUsageFlags(count_buffer_state, VK_BUFFER_USAGE_INDIRECT_BUFFER_BIT, true,
"VUID-vkCmdDrawMeshTasksIndirectCountNV-countBuffer-02715",
"vkCmdDrawMeshTasksIndirectCountNV()", "VK_BUFFER_USAGE_INDIRECT_BUFFER_BIT");
skip |= ValidateCmdDrawStrideWithStruct(commandBuffer, "VUID-vkCmdDrawMeshTasksIndirectCountNV-stride-02182", stride,
"VkDrawMeshTasksIndirectCommandNV", sizeof(VkDrawMeshTasksIndirectCommandNV));
if (maxDrawCount > 1) {
skip |= ValidateCmdDrawStrideWithBuffer(commandBuffer, "VUID-vkCmdDrawMeshTasksIndirectCountNV-maxDrawCount-02183", stride,
"VkDrawMeshTasksIndirectCommandNV", sizeof(VkDrawMeshTasksIndirectCommandNV),
maxDrawCount, offset, buffer_state);
}
return skip;
}