blob: 6398b368870eec809bbae1ed5f182f90fa6e7c29 [file] [log] [blame]
/* Copyright (c) 2015-2022 The Khronos Group Inc.
* Copyright (c) 2015-2022 Valve Corporation
* Copyright (c) 2015-2022 LunarG, Inc.
* Copyright (C) 2015-2022 Google Inc.
* Modifications Copyright (C) 2020 Advanced Micro Devices, Inc. All rights reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
* Author: Courtney Goeltzenleuchter <courtneygo@google.com>
* Author: Tobin Ehlis <tobine@google.com>
* Author: Chris Forbes <chrisf@ijw.co.nz>
* Author: Mark Lobodzinski <mark@lunarg.com>
* Author: Dave Houlton <daveh@lunarg.com>
* Author: John Zulauf <jzulauf@lunarg.com>
* Author: Tobias Hector <tobias.hector@amd.com>
* Author: Jeremy Gebben <jeremyg@lunarg.com>
*/
#pragma once
#include "device_memory_state.h"
#include "image_layout_map.h"
#include "vk_format_utils.h"
#include "vk_layer_utils.h"
class ValidationStateTracker;
class SURFACE_STATE;
class SWAPCHAIN_NODE;
static inline bool operator==(const VkImageSubresource &lhs, const VkImageSubresource &rhs) {
bool is_equal = (lhs.aspectMask == rhs.aspectMask) && (lhs.mipLevel == rhs.mipLevel) && (lhs.arrayLayer == rhs.arrayLayer);
return is_equal;
}
VkImageSubresourceRange NormalizeSubresourceRange(const VkImageCreateInfo &image_create_info, const VkImageSubresourceRange &range);
VkImageSubresourceRange NormalizeSubresourceRange(const VkImageCreateInfo &image_create_info,
const VkImageViewCreateInfo &view_create_info);
// Transfer VkImageSubresourceRange into VkImageSubresourceLayers struct
static inline VkImageSubresourceLayers LayersFromRange(const VkImageSubresourceRange &subresource_range) {
VkImageSubresourceLayers subresource_layers;
subresource_layers.aspectMask = subresource_range.aspectMask;
subresource_layers.baseArrayLayer = subresource_range.baseArrayLayer;
subresource_layers.layerCount = subresource_range.layerCount;
subresource_layers.mipLevel = subresource_range.baseMipLevel;
return subresource_layers;
}
// Transfer VkImageSubresourceLayers into VkImageSubresourceRange struct
static inline VkImageSubresourceRange RangeFromLayers(const VkImageSubresourceLayers &subresource_layers) {
VkImageSubresourceRange subresource_range;
subresource_range.aspectMask = subresource_layers.aspectMask;
subresource_range.baseArrayLayer = subresource_layers.baseArrayLayer;
subresource_range.layerCount = subresource_layers.layerCount;
subresource_range.baseMipLevel = subresource_layers.mipLevel;
subresource_range.levelCount = 1;
return subresource_range;
}
class GlobalImageLayoutRangeMap : public subresource_adapter::BothRangeMap<VkImageLayout, 16> {
public:
GlobalImageLayoutRangeMap(index_type index) : BothRangeMap<VkImageLayout, 16>(index) {}
ReadLockGuard ReadLock() const { return ReadLockGuard(lock_); }
WriteLockGuard WriteLock() { return WriteLockGuard(lock_); }
private:
mutable ReadWriteLock lock_;
};
// State for VkImage objects.
// Parent -> child relationships in the object usage tree:
// 1. Normal images:
// IMAGE_STATE [1] -> [1] DEVICE_MEMORY_STATE
//
// 2. Sparse images:
// IMAGE_STATE [1] -> [N] DEVICE_MEMORY_STATE
//
// 3. VK_IMAGE_CREATE_ALIAS_BIT images:
// IMAGE_STATE [N] -> [1] DEVICE_MEMORY_STATE
// All other images using the same device memory are in the aliasing_images set.
//
// 4. Swapchain images
// IMAGE_STATE [N] -> [1] SWAPCHAIN_NODE
// All other images using the same swapchain and swapchain_image_index are in the aliasing_images set.
// Note that the images for *every* image_index will show up as parents of the swapchain,
// so swapchain_image_index values must be compared.
//
class IMAGE_STATE : public BINDABLE {
public:
const safe_VkImageCreateInfo safe_create_info;
const VkImageCreateInfo &createInfo;
bool shared_presentable; // True for a front-buffered swapchain image
bool layout_locked; // A front-buffered image that has been presented can never have layout transitioned
const uint64_t ahb_format; // External Android format, if provided
const VkImageSubresourceRange full_range; // The normalized ISR for all levels, layers, and aspects
const VkSwapchainKHR create_from_swapchain;
std::shared_ptr<SWAPCHAIN_NODE> bind_swapchain;
uint32_t swapchain_image_index;
const VkFormatFeatureFlags2KHR format_features;
// Need to memory requirments for each plane if image is disjoint
const bool disjoint; // True if image was created with VK_IMAGE_CREATE_DISJOINT_BIT
static constexpr int MAX_PLANES = 3;
using MemoryReqs = std::array<VkMemoryRequirements, MAX_PLANES>;
const MemoryReqs requirements;
std::array<bool, MAX_PLANES> memory_requirements_checked;
using SparseReqs = std::vector<VkSparseImageMemoryRequirements>;
const SparseReqs sparse_requirements;
const bool sparse_metadata_required; // Track if sparse metadata aspect is required for this image
bool get_sparse_reqs_called; // Track if GetImageSparseMemoryRequirements() has been called for this image
bool sparse_metadata_bound; // Track if sparse metadata aspect is bound to this image
const image_layout_map::Encoder subresource_encoder; // Subresource resolution encoder
std::unique_ptr<const subresource_adapter::ImageRangeEncoder> fragment_encoder; // Fragment resolution encoder
const VkDevice store_device_as_workaround; // TODO REMOVE WHEN encoder can be const
std::shared_ptr<GlobalImageLayoutRangeMap> layout_range_map;
IMAGE_STATE(const ValidationStateTracker *dev_data, VkImage img, const VkImageCreateInfo *pCreateInfo,
VkFormatFeatureFlags2KHR features);
IMAGE_STATE(const ValidationStateTracker *dev_data, VkImage img, const VkImageCreateInfo *pCreateInfo, VkSwapchainKHR swapchain,
uint32_t swapchain_index, VkFormatFeatureFlags2KHR features);
IMAGE_STATE(IMAGE_STATE const &rh_obj) = delete;
VkImage image() const { return handle_.Cast<VkImage>(); }
bool HasAHBFormat() const { return ahb_format != 0; }
bool IsCompatibleAliasing(IMAGE_STATE *other_image_state) const;
// returns true if this image could be using the same memory as another image
bool CanAlias() const { return ((createInfo.flags & VK_IMAGE_CREATE_ALIAS_BIT) != 0) || bind_swapchain; }
bool IsCreateInfoEqual(const VkImageCreateInfo &other_createInfo) const;
bool IsCreateInfoDedicatedAllocationImageAliasingCompatible(const VkImageCreateInfo &other_createInfo) const;
bool IsSwapchainImage() const { return create_from_swapchain != VK_NULL_HANDLE; }
inline bool IsImageTypeEqual(const VkImageCreateInfo &other_createInfo) const {
return createInfo.imageType == other_createInfo.imageType;
}
inline bool IsFormatEqual(const VkImageCreateInfo &other_createInfo) const {
return createInfo.format == other_createInfo.format;
}
inline bool IsMipLevelsEqual(const VkImageCreateInfo &other_createInfo) const {
return createInfo.mipLevels == other_createInfo.mipLevels;
}
inline bool IsUsageEqual(const VkImageCreateInfo &other_createInfo) const { return createInfo.usage == other_createInfo.usage; }
inline bool IsSamplesEqual(const VkImageCreateInfo &other_createInfo) const {
return createInfo.samples == other_createInfo.samples;
}
inline bool IsTilingEqual(const VkImageCreateInfo &other_createInfo) const {
return createInfo.tiling == other_createInfo.tiling;
}
inline bool IsArrayLayersEqual(const VkImageCreateInfo &other_createInfo) const {
return createInfo.arrayLayers == other_createInfo.arrayLayers;
}
inline bool IsInitialLayoutEqual(const VkImageCreateInfo &other_createInfo) const {
return createInfo.initialLayout == other_createInfo.initialLayout;
}
inline bool IsSharingModeEqual(const VkImageCreateInfo &other_createInfo) const {
return createInfo.sharingMode == other_createInfo.sharingMode;
}
inline bool IsExtentEqual(const VkImageCreateInfo &other_createInfo) const {
return (createInfo.extent.width == other_createInfo.extent.width) &&
(createInfo.extent.height == other_createInfo.extent.height) &&
(createInfo.extent.depth == other_createInfo.extent.depth);
}
inline bool IsQueueFamilyIndicesEqual(const VkImageCreateInfo &other_createInfo) const {
return (createInfo.queueFamilyIndexCount == other_createInfo.queueFamilyIndexCount) &&
(createInfo.queueFamilyIndexCount == 0 ||
memcmp(createInfo.pQueueFamilyIndices, other_createInfo.pQueueFamilyIndices,
createInfo.queueFamilyIndexCount * sizeof(createInfo.pQueueFamilyIndices[0])) == 0);
}
~IMAGE_STATE() {
if (!Destroyed()) {
Destroy();
}
}
void SetSwapchain(std::shared_ptr<SWAPCHAIN_NODE> &swapchain, uint32_t swapchain_index);
VkDeviceSize GetFakeBaseAddress() const override;
void Destroy() override;
VkExtent3D GetSubresourceExtent(const VkImageSubresourceLayers &subresource) const;
VkImageSubresourceRange NormalizeSubresourceRange(const VkImageSubresourceRange &range) const {
return ::NormalizeSubresourceRange(createInfo, range);
}
void SetInitialLayoutMap();
protected:
void NotifyInvalidate(const BASE_NODE::NodeList &invalid_nodes, bool unlink) override;
};
// State for VkImageView objects.
// Parent -> child relationships in the object usage tree:
// IMAGE_VIEW_STATE [N] -> [1] IMAGE_STATE
class IMAGE_VIEW_STATE : public BASE_NODE {
public:
const VkImageViewCreateInfo create_info;
const VkImageSubresourceRange normalized_subresource_range;
const image_layout_map::RangeGenerator range_generator;
const VkSampleCountFlagBits samples;
const unsigned descriptor_format_bits;
const VkSamplerYcbcrConversion samplerConversion; // Handle of the ycbcr sampler conversion the image was created with, if any
const VkFilterCubicImageViewImageFormatPropertiesEXT filter_cubic_props;
const float min_lod;
const VkFormatFeatureFlags2KHR format_features;
const VkImageUsageFlags inherited_usage; // from spec #resources-image-inherited-usage
std::shared_ptr<IMAGE_STATE> image_state;
IMAGE_VIEW_STATE(const std::shared_ptr<IMAGE_STATE> &image_state, VkImageView iv, const VkImageViewCreateInfo *ci,
VkFormatFeatureFlags2KHR ff, const VkFilterCubicImageViewImageFormatPropertiesEXT &cubic_props);
IMAGE_VIEW_STATE(const IMAGE_VIEW_STATE &rh_obj) = delete;
VkImageView image_view() const { return handle_.Cast<VkImageView>(); }
void LinkChildNodes() override {
// Connect child node(s), which cannot safely be done in the constructor.
image_state->AddParent(this);
}
virtual ~IMAGE_VIEW_STATE() {
if (!Destroyed()) {
Destroy();
}
}
bool OverlapSubresource(const IMAGE_VIEW_STATE &compare_view) const;
void Destroy() override;
bool IsDepthSliced() const;
VkOffset3D GetOffset() const;
VkExtent3D GetExtent() const;
uint32_t GetAttachmentLayerCount() const;
};
struct SWAPCHAIN_IMAGE {
IMAGE_STATE *image_state = nullptr;
VkDeviceSize fake_base_address = 0;
bool acquired = false;
};
// State for VkSwapchainKHR objects.
// Parent -> child relationships in the object usage tree:
// SWAPCHAIN_NODE [N] -> [1] SURFACE_STATE
// However, only 1 swapchain for each surface can be !retired.
class SWAPCHAIN_NODE : public BASE_NODE {
public:
const safe_VkSwapchainCreateInfoKHR createInfo;
std::vector<SWAPCHAIN_IMAGE> images;
bool retired = false;
const bool shared_presentable;
uint32_t get_swapchain_image_count = 0;
uint64_t max_present_id = 0;
const safe_VkImageCreateInfo image_create_info;
std::shared_ptr<SURFACE_STATE> surface;
ValidationStateTracker *dev_data;
uint32_t acquired_images = 0;
SWAPCHAIN_NODE(ValidationStateTracker *dev_data, const VkSwapchainCreateInfoKHR *pCreateInfo, VkSwapchainKHR swapchain);
~SWAPCHAIN_NODE() {
if (!Destroyed()) {
Destroy();
}
}
VkSwapchainKHR swapchain() const { return handle_.Cast<VkSwapchainKHR>(); }
void PresentImage(uint32_t image_index);
void AcquireImage(uint32_t image_index);
void Destroy() override;
protected:
void NotifyInvalidate(const BASE_NODE::NodeList &invalid_nodes, bool unlink) override;
};
struct GpuQueue {
VkPhysicalDevice gpu;
uint32_t queue_family_index;
};
inline bool operator==(GpuQueue const &lhs, GpuQueue const &rhs) {
return (lhs.gpu == rhs.gpu && lhs.queue_family_index == rhs.queue_family_index);
}
namespace std {
template <>
struct hash<GpuQueue> {
size_t operator()(GpuQueue gq) const throw() {
return hash<uint64_t>()((uint64_t)(gq.gpu)) ^ hash<uint32_t>()(gq.queue_family_index);
}
};
} // namespace std
// State for VkSurfaceKHR objects.
// Parent -> child relationships in the object usage tree:
// SURFACE_STATE -> nothing
class SURFACE_STATE : public BASE_NODE {
public:
SURFACE_STATE(VkSurfaceKHR s) : BASE_NODE(s, kVulkanObjectTypeSurfaceKHR) {}
~SURFACE_STATE() {
if (!Destroyed()) {
Destroy();
}
}
VkSurfaceKHR surface() const { return handle_.Cast<VkSurfaceKHR>(); }
void Destroy() override;
VkImageCreateInfo GetImageCreateInfo() const;
void RemoveParent(BASE_NODE *parent_node) override;
void SetQueueSupport(VkPhysicalDevice phys_dev, uint32_t qfi, bool supported);
bool GetQueueSupport(VkPhysicalDevice phys_dev, uint32_t qfi) const;
void SetPresentModes(VkPhysicalDevice phys_dev, std::vector<VkPresentModeKHR> &&modes);
std::vector<VkPresentModeKHR> GetPresentModes(VkPhysicalDevice phys_dev) const;
void SetFormats(VkPhysicalDevice phys_dev, std::vector<VkSurfaceFormatKHR> &&fmts);
std::vector<VkSurfaceFormatKHR> GetFormats(VkPhysicalDevice phys_dev) const;
void SetCapabilities(VkPhysicalDevice phys_dev, const VkSurfaceCapabilitiesKHR &caps);
VkSurfaceCapabilitiesKHR GetCapabilities(VkPhysicalDevice phys_dev) const;
SWAPCHAIN_NODE *swapchain{nullptr};
private:
std::unique_lock<std::mutex> Lock() const { return std::unique_lock<std::mutex>(lock_); }
mutable std::mutex lock_;
mutable layer_data::unordered_map<GpuQueue, bool> gpu_queue_support_;
mutable layer_data::unordered_map<VkPhysicalDevice, std::vector<VkPresentModeKHR>> present_modes_;
mutable layer_data::unordered_map<VkPhysicalDevice, std::vector<VkSurfaceFormatKHR>> formats_;
mutable layer_data::unordered_map<VkPhysicalDevice, VkSurfaceCapabilitiesKHR> capabilities_;
};