| /* Copyright (c) 2015-2026 The Khronos Group Inc. |
| * Copyright (c) 2015-2026 Valve Corporation |
| * Copyright (c) 2015-2026 LunarG, Inc. |
| * Copyright (C) 2015-2026 Google Inc. |
| * Copyright (C) 2026 Qualcomm Technologies, Inc. |
| * Modifications Copyright (C) 2020 Advanced Micro Devices, Inc. All rights reserved. |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #include "state_tracker/render_pass_state.h" |
| #include "state_tracker/image_state.h" |
| #include "containers/span.h" |
| #include "utils/convert_utils.h" |
| #include "utils/math_utils.h" |
| |
| // Defined according to spec (check VkSubpassDependency documentation) |
| static VkSubpassDependency2 ImplicitDependencyFromExternal(uint32_t subpass) { |
| VkSubpassDependency2 from_external = vku::InitStructHelper(); |
| from_external.srcSubpass = VK_SUBPASS_EXTERNAL; |
| from_external.dstSubpass = subpass; |
| from_external.srcStageMask = VK_PIPELINE_STAGE_NONE; |
| from_external.dstStageMask = VK_PIPELINE_STAGE_ALL_COMMANDS_BIT; |
| from_external.srcAccessMask = 0; |
| from_external.dstAccessMask = VK_ACCESS_INPUT_ATTACHMENT_READ_BIT | VK_ACCESS_COLOR_ATTACHMENT_READ_BIT | |
| VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT | VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_READ_BIT | |
| VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT; |
| return from_external; |
| } |
| |
| // Defined according to spec (check VkSubpassDependency documentation) |
| static VkSubpassDependency2 ImplicitDependencyToExternal(uint32_t subpass) { |
| VkSubpassDependency2 to_external = vku::InitStructHelper(); |
| to_external.srcSubpass = subpass; |
| to_external.dstSubpass = VK_SUBPASS_EXTERNAL; |
| to_external.srcStageMask = VK_PIPELINE_STAGE_ALL_COMMANDS_BIT; |
| to_external.dstStageMask = VK_PIPELINE_STAGE_NONE; |
| to_external.srcAccessMask = VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT | VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT; |
| to_external.dstAccessMask = 0; |
| return to_external; |
| } |
| |
| // NOTE: The functions below are only called from the vvl::RenderPass constructor, and use const_cast<> to set up |
| // members that never change after construction is finished. |
| static void RecordRenderPassDAG(const VkRenderPassCreateInfo2* pCreateInfo, vvl::RenderPass& render_pass) { |
| auto& self_dependencies = const_cast<std::vector<std::vector<uint32_t>>&>(render_pass.self_dependencies); |
| self_dependencies.resize(pCreateInfo->subpassCount); |
| auto& subpass_dependency_infos = const_cast<std::vector<SubpassDependencyInfo>&>(render_pass.subpass_dependency_infos); |
| subpass_dependency_infos.resize(pCreateInfo->subpassCount); |
| |
| for (uint32_t i = 0; i < pCreateInfo->subpassCount; ++i) { |
| self_dependencies[i].clear(); |
| subpass_dependency_infos[i].subpass = i; |
| } |
| for (uint32_t i = 0; i < pCreateInfo->dependencyCount; ++i) { |
| const VkSubpassDependency2& dependency = pCreateInfo->pDependencies[i]; |
| const uint32_t src_subpass = dependency.srcSubpass; |
| const uint32_t dst_subpass = dependency.dstSubpass; |
| |
| if (src_subpass == VK_SUBPASS_EXTERNAL && dst_subpass == VK_SUBPASS_EXTERNAL) { |
| // Invalid per VUID-VkSubpassDependency-srcSubpass-00865 |
| continue; |
| } |
| if (src_subpass != VK_SUBPASS_EXTERNAL && dst_subpass != VK_SUBPASS_EXTERNAL && src_subpass > dst_subpass) { |
| // Invalid per VUID-VkSubpassDependency-srcSubpass-00864 |
| continue; |
| } |
| if (src_subpass == dst_subpass) { |
| self_dependencies[dependency.srcSubpass].push_back(i); |
| } else if (src_subpass == VK_SUBPASS_EXTERNAL) { |
| subpass_dependency_infos[dst_subpass].barrier_from_external.emplace_back(&dependency); |
| } else if (dst_subpass == VK_SUBPASS_EXTERNAL) { |
| subpass_dependency_infos[src_subpass].barrier_to_external.emplace_back(&dependency); |
| } else { |
| subpass_dependency_infos[dst_subpass].dependencies[src_subpass].emplace_back(&dependency); |
| } |
| } |
| |
| // If no barriers to external are provided for a given subpass, add them. |
| // This is used for initialLayout/finalLayout transitions when corresponding |
| // subpass is the first/last subpass that uses the attachment. |
| for (SubpassDependencyInfo& info : subpass_dependency_infos) { |
| if (info.barrier_from_external.empty()) { |
| info.implicit_barrier_from_external = ImplicitDependencyFromExternal(info.subpass); |
| info.barrier_from_external.emplace_back(&info.implicit_barrier_from_external); |
| } |
| if (info.barrier_to_external.empty()) { |
| info.implicit_barrier_to_external = ImplicitDependencyToExternal(info.subpass); |
| info.barrier_to_external.emplace_back(&info.implicit_barrier_to_external); |
| } |
| } |
| |
| // |
| // Determine "asynchrononous" subpassess |
| // syncronization is only interested in asyncronous stages *earlier* that the current one... so we'll only look towards those. |
| // NOTE: This is O(N^3), which we could shrink to O(N^2logN) using sets instead of arrays, but given that N is likely to be |
| // small and the K for |= from the prev is must less than for set, we'll accept the brute force. |
| std::vector<std::vector<bool>> pass_depends(pCreateInfo->subpassCount); |
| for (uint32_t i = 1; i < pCreateInfo->subpassCount; ++i) { |
| auto& depends = pass_depends[i]; |
| depends.resize(i); |
| SubpassDependencyInfo& info = subpass_dependency_infos[i]; |
| for (const auto& [src_subpass, _] : info.dependencies) { |
| const auto& src_depends = pass_depends[src_subpass]; |
| for (uint32_t j = 0; j < src_subpass; j++) { |
| depends[j] = depends[j] || src_depends[j]; |
| } |
| depends[src_subpass] = true; |
| } |
| for (uint32_t subpass = 0; subpass < info.subpass; subpass++) { |
| if (!depends[subpass]) { |
| info.async.push_back(subpass); |
| } |
| } |
| } |
| } |
| |
| struct AttachmentTracker { // This is really only of local interest, but a bit big for a lambda |
| vvl::RenderPass& rp; |
| std::vector<vvl::RenderPass::SubpassPerView>& first; |
| std::vector<vvl::RenderPass::SubpassPerView>& last; |
| std::vector<std::vector<vvl::RenderPass::AttachmentTransition>>& subpass_transitions; |
| std::vector<VkImageLayout> attachment_layout; |
| std::vector<std::vector<VkImageLayout>> subpass_attachment_layout; |
| |
| explicit AttachmentTracker(vvl::RenderPass& render_pass, int32_t max_view_index) |
| : rp(render_pass), |
| first(const_cast<std::vector<vvl::RenderPass::SubpassPerView>&>(rp.attachment_first_subpass)), |
| last(const_cast<std::vector<vvl::RenderPass::SubpassPerView>&>(rp.attachment_last_subpass)), |
| subpass_transitions( |
| const_cast<std::vector<std::vector<vvl::RenderPass::AttachmentTransition>>&>(rp.subpass_transitions)) { |
| const uint32_t attachment_count = rp.create_info.attachmentCount; |
| |
| first.resize(attachment_count); |
| for (auto& subpass_per_view : first) { |
| subpass_per_view.resize(max_view_index + 1, VK_SUBPASS_EXTERNAL); |
| } |
| |
| last.resize(attachment_count); |
| for (auto& subpass_per_view : last) { |
| subpass_per_view.resize(max_view_index + 1, VK_SUBPASS_EXTERNAL); |
| } |
| |
| // Add an extra for final transition |
| subpass_transitions.resize(rp.create_info.subpassCount + 1); |
| |
| subpass_attachment_layout.resize(rp.create_info.subpassCount); |
| for (auto& subpass_layouts : subpass_attachment_layout) { |
| subpass_layouts.resize(attachment_count, kInvalidLayout); |
| } |
| |
| attachment_layout.reserve(attachment_count); |
| for (uint32_t j = 0; j < attachment_count; j++) { |
| attachment_layout.push_back(rp.create_info.pAttachments[j].initialLayout); |
| } |
| } |
| |
| void Update(uint32_t subpass, const uint32_t* preserved, uint32_t count) { |
| // for preserved attachment, preserve the layout from the most recent (max subpass) dependency |
| // or initial, if none |
| |
| // max_prev is invariant across attachments |
| uint32_t max_prev = VK_SUBPASS_EXTERNAL; |
| for (const auto& [src_subpass, _] : rp.subpass_dependency_infos[subpass].dependencies) { |
| max_prev = (max_prev == VK_SUBPASS_EXTERNAL) ? src_subpass : std::max(src_subpass, max_prev); |
| } |
| |
| for (const auto attachment : vvl::make_span(preserved, count)) { |
| if (max_prev == VK_SUBPASS_EXTERNAL) { |
| subpass_attachment_layout[subpass][attachment] = rp.create_info.pAttachments[attachment].initialLayout; |
| } else { |
| subpass_attachment_layout[subpass][attachment] = subpass_attachment_layout[max_prev][attachment]; |
| } |
| } |
| } |
| |
| void Update(uint32_t subpass, uint32_t view_mask, const VkAttachmentReference2* attach_ref, uint32_t count) { |
| if (!attach_ref) { |
| return; |
| } |
| // Disabled multiview is equivalent to a single view in the context of this function. |
| // This allows unified code without branching on whether a view mask is specified |
| if (view_mask == 0) { |
| view_mask = 1; |
| } |
| const auto view_indices = GetSetBitIndices(view_mask); |
| |
| for (uint32_t j = 0; j < count; j++) { |
| const auto attachment = attach_ref[j].attachment; |
| if (attachment != VK_ATTACHMENT_UNUSED) { |
| const auto layout = attach_ref[j].layout; |
| const auto initial_layout = rp.create_info.pAttachments[attachment].initialLayout; |
| bool no_external_transition = true; |
| |
| // Initial transition |
| bool first_transition = true; |
| for (uint32_t subpass_per_view : first[attachment]) { |
| // Check if earlier or this subpass already registered transition |
| if (subpass_per_view != VK_SUBPASS_EXTERNAL) { |
| assert(subpass_per_view <= subpass); |
| first_transition = false; |
| break; |
| } |
| } |
| if (first_transition && initial_layout != layout) { |
| subpass_transitions[subpass].emplace_back( |
| vvl::RenderPass::AttachmentTransition{VK_SUBPASS_EXTERNAL, attachment, initial_layout, layout}); |
| no_external_transition = false; |
| } |
| // Transition between subpasses |
| for (const auto& [src_subpass, _] : rp.subpass_dependency_infos[subpass].dependencies) { |
| const auto prev_layout = subpass_attachment_layout[src_subpass][attachment]; |
| if ((prev_layout != kInvalidLayout) && (prev_layout != layout)) { |
| subpass_transitions[subpass].emplace_back( |
| vvl::RenderPass::AttachmentTransition{src_subpass, attachment, prev_layout, layout}); |
| } |
| } |
| // This will insert a layout transition when dependencies are missing between first and subsequent use |
| // but is consistent with the idea of an implicit external dependency |
| // TODO: why do we check that dependencies is empty? |
| if (no_external_transition && rp.subpass_dependency_infos[subpass].dependencies.empty()) { |
| if (initial_layout != layout) { |
| subpass_transitions[subpass].emplace_back( |
| vvl::RenderPass::AttachmentTransition{VK_SUBPASS_EXTERNAL, attachment, initial_layout, layout}); |
| } |
| } |
| |
| attachment_layout[attachment] = layout; |
| subpass_attachment_layout[subpass][attachment] = layout; |
| |
| // Update the first/last subpass that attachment was used in |
| for (uint32_t view_index : view_indices) { |
| if (first[attachment][view_index] == VK_SUBPASS_EXTERNAL) { |
| first[attachment][view_index] = subpass; |
| } |
| } |
| for (uint32_t view_index : view_indices) { |
| last[attachment][view_index] = subpass; |
| } |
| } |
| } |
| } |
| |
| void FinalTransitions() { |
| // The last subpass that used the attachment is the maximum SubpassPerView value |
| // that is not VK_SUBPASS_EXTERNAL. |
| auto get_last_subpass = [](const vvl::RenderPass::SubpassPerView& subpass_per_view) { |
| uint32_t max_subpass = VK_SUBPASS_EXTERNAL; |
| for (uint32_t subpass : subpass_per_view) { |
| if (max_subpass == VK_SUBPASS_EXTERNAL) { |
| max_subpass = subpass; |
| } else if (subpass != VK_SUBPASS_EXTERNAL) { |
| // It's safe to use max function here, because both arguments are not VK_SUBPASS_EXTERNAL |
| max_subpass = std::max(max_subpass, subpass); |
| } |
| } |
| return max_subpass; |
| }; |
| // Final transitions |
| const uint32_t attachment_count = rp.create_info.attachmentCount; |
| for (uint32_t attachment = 0; attachment < attachment_count; ++attachment) { |
| const auto final_layout = rp.create_info.pAttachments[attachment].finalLayout; |
| const uint32_t last_transition_subpass = get_last_subpass(last[attachment]); |
| if (last_transition_subpass != VK_SUBPASS_EXTERNAL && final_layout != attachment_layout[attachment]) { |
| auto& final_transitions = subpass_transitions[rp.create_info.subpassCount]; |
| final_transitions.emplace_back(vvl::RenderPass::AttachmentTransition{last_transition_subpass, attachment, |
| attachment_layout[attachment], final_layout}); |
| } |
| } |
| } |
| }; |
| |
| static bool IsRenderPassMultiViewEnabled(const VkRenderPassCreateInfo2& renderpass_ci) { |
| // From the spec: |
| // If the VkSubpassDescription2::viewMask member of any element of pSubpasses is not zero, |
| // multiview functionality is considered to be enabled for this render pass. |
| bool is_multiview_enabled = false; |
| for (uint32_t subpass_index = 0; subpass_index < renderpass_ci.subpassCount; subpass_index++) { |
| const VkSubpassDescription2& subpass = renderpass_ci.pSubpasses[subpass_index]; |
| is_multiview_enabled |= (subpass.viewMask != 0); |
| } |
| return is_multiview_enabled; |
| } |
| |
| static bool IsRenderPassTileShadingEnabled(const VkRenderPassCreateInfo2& render_pass_ci) { |
| // From the spec: |
| // To enable tile shading for a render pass object, add a VkRenderPassTileShadingCreateInfoQCOM |
| // to the pNext chain of VkRenderPassCreateInfo or VkRenderPassCreateInfo2. |
| return vku::FindStructInPNextChain<VkRenderPassTileShadingCreateInfoQCOM>(render_pass_ci.pNext) != nullptr; |
| } |
| |
| static bool IsRenderPassTileShadingEnabled(const VkRenderingInfo& rendering_info) { |
| // From the spec: |
| // To enable tile shading for a dynamic render pass, add a VkRenderPassTileShadingCreateInfoQCOM |
| // to the pNext chain of VkRenderingInfo. |
| return vku::FindStructInPNextChain<VkRenderPassTileShadingCreateInfoQCOM>(rendering_info.pNext) != nullptr; |
| } |
| |
| static void InitRenderPassState(vvl::RenderPass& render_pass) { |
| auto create_info = render_pass.create_info.ptr(); |
| |
| RecordRenderPassDAG(create_info, render_pass); |
| |
| uint32_t all_view_mask = 0; |
| for (const auto& subpass : vvl::make_span(create_info->pSubpasses, create_info->subpassCount)) { |
| all_view_mask |= subpass.viewMask; |
| } |
| const uint32_t max_view_index = all_view_mask ? MostSignificantBit(all_view_mask) : 0; |
| |
| AttachmentTracker attachment_tracker(render_pass, max_view_index); |
| |
| for (uint32_t subpass_index = 0; subpass_index < create_info->subpassCount; ++subpass_index) { |
| const VkSubpassDescription2& subpass = create_info->pSubpasses[subpass_index]; |
| attachment_tracker.Update(subpass_index, subpass.viewMask, subpass.pColorAttachments, subpass.colorAttachmentCount); |
| attachment_tracker.Update(subpass_index, subpass.viewMask, subpass.pResolveAttachments, subpass.colorAttachmentCount); |
| attachment_tracker.Update(subpass_index, subpass.viewMask, subpass.pDepthStencilAttachment, 1); |
| attachment_tracker.Update(subpass_index, subpass.viewMask, subpass.pInputAttachments, subpass.inputAttachmentCount); |
| attachment_tracker.Update(subpass_index, subpass.pPreserveAttachments, subpass.preserveAttachmentCount); |
| } |
| attachment_tracker.FinalTransitions(); |
| } |
| |
| namespace vvl { |
| |
| // vkCreateRenderPass2 |
| RenderPass::RenderPass(VkRenderPass handle, VkRenderPassCreateInfo2 const* pCreateInfo) |
| : StateObject(handle, kVulkanObjectTypeRenderPass), |
| create_info(pCreateInfo), |
| use_dynamic_rendering(false), |
| use_dynamic_rendering_inherited(false), |
| dynamic_rendering_color_attachment_count(0), |
| has_multiview_enabled(IsRenderPassMultiViewEnabled(*create_info.ptr())), |
| has_tile_shading_enabled(IsRenderPassTileShadingEnabled(*create_info.ptr())) { |
| InitRenderPassState(*this); |
| } |
| |
| static vku::safe_VkRenderPassCreateInfo2 ConvertCreateInfo(const VkRenderPassCreateInfo& create_info) { |
| vku::safe_VkRenderPassCreateInfo2 create_info_2 = ConvertVkRenderPassCreateInfoToV2KHR(create_info); |
| return create_info_2; |
| } |
| |
| // vkCreateRenderPass |
| RenderPass::RenderPass(VkRenderPass handle, VkRenderPassCreateInfo const* pCreateInfo) |
| : StateObject(handle, kVulkanObjectTypeRenderPass), |
| create_info(ConvertCreateInfo(*pCreateInfo)), |
| use_dynamic_rendering(false), |
| use_dynamic_rendering_inherited(false), |
| dynamic_rendering_color_attachment_count(0), |
| has_multiview_enabled(IsRenderPassMultiViewEnabled(*create_info.ptr())), |
| has_tile_shading_enabled(IsRenderPassTileShadingEnabled(*create_info.ptr())) { |
| InitRenderPassState(*this); |
| } |
| |
| // vkCreateGraphicsPipelines (dynamic rendering state tied to pipeline state) |
| // (created in DeviceState::PreCallValidateCreateGraphicsPipelines) |
| RenderPass::RenderPass(const VkPipelineRenderingCreateInfo& rendering_ci) |
| : StateObject(static_cast<VkRenderPass>(VK_NULL_HANDLE), kVulkanObjectTypeRenderPass), |
| use_dynamic_rendering(true), |
| use_dynamic_rendering_inherited(false), |
| dynamic_pipeline_rendering_create_info(&rendering_ci), |
| dynamic_rendering_color_attachment_count(rendering_ci.colorAttachmentCount), |
| has_multiview_enabled(rendering_ci.viewMask != 0), |
| has_tile_shading_enabled(false) {} |
| |
| bool RenderPass::UsesColorAttachment(uint32_t subpass_num) const { |
| bool result = false; |
| |
| if (subpass_num < create_info.subpassCount) { |
| const auto& subpass = create_info.pSubpasses[subpass_num]; |
| |
| for (uint32_t i = 0; i < subpass.colorAttachmentCount; ++i) { |
| if (subpass.pColorAttachments[i].attachment != VK_ATTACHMENT_UNUSED) { |
| result = true; |
| break; |
| } |
| } |
| |
| #if defined(VK_USE_PLATFORM_ANDROID_KHR) |
| // VK_ANDROID_external_format_resolve allows for the only color attachment to be VK_ATTACHMENT_UNUSED |
| // but in this case, it will use the resolve attachment as color attachment. Which means that we do |
| // actually use color attachments |
| if (subpass.pResolveAttachments != nullptr) { |
| for (uint32_t i = 0; i < subpass.colorAttachmentCount && !result; ++i) { |
| uint32_t resolveAttachmentIndex = subpass.pResolveAttachments[i].attachment; |
| const void* resolveAtatchmentPNextChain = create_info.pAttachments[resolveAttachmentIndex].pNext; |
| if (vku::FindStructInPNextChain<VkExternalFormatANDROID>(resolveAtatchmentPNextChain)) result = true; |
| } |
| } |
| #endif |
| } |
| return result; |
| } |
| |
| bool RenderPass::UsesDepthStencilAttachment(uint32_t subpass_num) const { |
| bool result = false; |
| if (subpass_num < create_info.subpassCount) { |
| const auto& subpass = create_info.pSubpasses[subpass_num]; |
| if (subpass.pDepthStencilAttachment && subpass.pDepthStencilAttachment->attachment != VK_ATTACHMENT_UNUSED) { |
| result = true; |
| } |
| } |
| return result; |
| } |
| |
| // vkspec.html#renderpass-noattachments |
| bool RenderPass::UsesNoAttachment(uint32_t subpass) const { |
| // If using dynamic rendering, there is no subpass, so return 'false' |
| return !UsesDynamicRendering() && !UsesColorAttachment(subpass) && !UsesDepthStencilAttachment(subpass); |
| } |
| |
| uint32_t RenderPass::GetDynamicRenderingViewMask() const { |
| if (use_dynamic_rendering_inherited) { |
| return inheritance_rendering_info.viewMask; |
| } else if (use_dynamic_rendering) { |
| return dynamic_rendering_begin_rendering_info.viewMask; |
| } |
| return 0; |
| } |
| |
| VkRenderingFlags RenderPass::GetRenderingFlags() const { |
| if (use_dynamic_rendering_inherited) { |
| return inheritance_rendering_info.flags; |
| } else if (use_dynamic_rendering) { |
| return dynamic_rendering_begin_rendering_info.flags; |
| } |
| return 0; |
| } |
| |
| const VkMultisampledRenderToSingleSampledInfoEXT* RenderPass::GetMSRTSSInfo(uint32_t subpass) const { |
| if (UsesDynamicRendering()) { |
| return vku::FindStructInPNextChain<VkMultisampledRenderToSingleSampledInfoEXT>( |
| dynamic_rendering_begin_rendering_info.pNext); |
| } |
| return vku::FindStructInPNextChain<VkMultisampledRenderToSingleSampledInfoEXT>(create_info.pSubpasses[subpass].pNext); |
| } |
| |
| // vkCmdBeginRendering |
| RenderPass::RenderPass(const VkRenderingInfo& rendering_info) |
| : StateObject(static_cast<VkRenderPass>(VK_NULL_HANDLE), kVulkanObjectTypeRenderPass), |
| use_dynamic_rendering(true), |
| use_dynamic_rendering_inherited(false), |
| dynamic_rendering_begin_rendering_info(&rendering_info), |
| dynamic_rendering_color_attachment_count(dynamic_rendering_begin_rendering_info.colorAttachmentCount), |
| has_multiview_enabled(rendering_info.viewMask != 0u), |
| has_tile_shading_enabled(IsRenderPassTileShadingEnabled(rendering_info)) {} |
| |
| // vkBeginCommandBuffer (dynamic rendering in secondary command buffer) |
| RenderPass::RenderPass(VkCommandBufferInheritanceRenderingInfo const* pInheritanceRenderingInfo) |
| : StateObject(static_cast<VkRenderPass>(VK_NULL_HANDLE), kVulkanObjectTypeRenderPass), |
| use_dynamic_rendering(false), |
| use_dynamic_rendering_inherited(true), |
| inheritance_rendering_info(pInheritanceRenderingInfo), |
| dynamic_rendering_color_attachment_count(inheritance_rendering_info.colorAttachmentCount), |
| has_multiview_enabled(false), |
| has_tile_shading_enabled(false) {} |
| |
| Framebuffer::Framebuffer(VkFramebuffer handle, const VkFramebufferCreateInfo* pCreateInfo, std::shared_ptr<RenderPass>&& rpstate, |
| std::vector<std::shared_ptr<vvl::ImageView>>&& attachments) |
| : StateObject(handle, kVulkanObjectTypeFramebuffer), |
| safe_create_info(pCreateInfo), |
| create_info(*safe_create_info.ptr()), |
| rp_state(rpstate), |
| attachments_view_state(std::move(attachments)) {} |
| |
| void Framebuffer::LinkChildNodes() { |
| // Connect child node(s), which cannot safely be done in the constructor. |
| for (auto& a : attachments_view_state) { |
| a->AddParent(this); |
| } |
| } |
| |
| void Framebuffer::Destroy() { |
| for (auto& view : attachments_view_state) { |
| view->RemoveParent(this); |
| } |
| attachments_view_state.clear(); |
| StateObject::Destroy(); |
| } |
| |
| } // namespace vvl |