| /* Copyright (c) 2015-2026 The Khronos Group Inc. |
| * Copyright (c) 2015-2026 Valve Corporation |
| * Copyright (c) 2015-2026 LunarG, Inc. |
| * Copyright (C) 2015-2026 Google Inc. |
| * Modifications Copyright (C) 2020 Advanced Micro Devices, Inc. All rights reserved. |
| * Modifications Copyright (C) 2022 RasterGrid Kft. |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| #pragma once |
| #include <variant> |
| #include "state_tracker/device_memory_state.h" |
| #include "state_tracker/device_range_state.h" |
| #include "containers/range.h" |
| |
| namespace vvl { |
| |
| class BufferSubState; |
| class BufferViewSubState; |
| class BufferAddressRangeSubState; |
| class DeviceState; |
| class VideoProfileDesc; |
| |
| class Buffer : public Bindable, public SubStateManager<BufferSubState> { |
| // We normally want to allow full access to the |create_info| |
| // but due to things, such as VkBufferUsageFlags2CreateInfo, it is really easy |
| // to not realize that |create_info.usage| is the wrong usage and you need to check the pNext. |
| // The answer is for these cases, to force a getter function for the entire |create_info| to prevent bugs |
| const vku::safe_VkBufferCreateInfo safe_create_info; |
| const VkBufferCreateInfo &create_info; |
| |
| public: |
| const VkMemoryRequirements requirements; |
| VkDeviceAddress deviceAddress = 0; |
| // VkBufferUsageFlags2CreateInfo can be used instead of the VkBufferCreateInfo::usage |
| const VkBufferUsageFlags2 usage; |
| |
| unordered_set<std::shared_ptr<const VideoProfileDesc>> supported_video_profiles; |
| |
| Buffer(DeviceState &dev_data, VkBuffer handle, const VkBufferCreateInfo *pCreateInfo); |
| |
| Buffer(Buffer const &rh_obj) = delete; |
| |
| // This destructor is needed because Bindable depends on the tracker_ variant defined in this |
| // class. So we need to do the Destroy() work before tracker_ is destroyed. |
| virtual ~Buffer() { |
| if (!Destroyed()) { |
| Destroy(); |
| } |
| } |
| |
| void Destroy() override; |
| void NotifyInvalidate(const StateObject::NodeList &invalid_nodes, bool unlink) override; |
| |
| VkBuffer VkHandle() const { return handle_.Cast<VkBuffer>(); } |
| |
| VkBufferCreateFlags GetFlags() const { return create_info.flags; } |
| VkDeviceSize GetSize() const { return create_info.size; } |
| VkSharingMode GetSharingMode() const { return create_info.sharingMode; } |
| uint32_t GetQueueFamilyIndexCount() const { return create_info.queueFamilyIndexCount; } |
| const uint32_t* GetQueueFamilyIndices() const { return create_info.pQueueFamilyIndices; } |
| |
| vvl::range<VkDeviceAddress> DeviceAddressRange() const { return {deviceAddress, deviceAddress + create_info.size}; } |
| |
| // This function is only used for comparing Imported External Dedicated Memory |
| bool CompareCreateInfo(const Buffer &other) const; |
| |
| // Used to help unify the way we print the BDA info |
| std::string Describe(const Logger& dev_data) const; |
| |
| private: |
| std::variant<std::monostate, BindableLinearMemoryTracker, BindableSparseMemoryTracker> tracker_; |
| }; |
| |
| class BufferSubState { |
| public: |
| explicit BufferSubState(Buffer &buf) : base(buf) {} |
| BufferSubState(const BufferSubState &) = delete; |
| BufferSubState &operator=(const BufferSubState &) = delete; |
| virtual ~BufferSubState() {} |
| virtual void Destroy() {} |
| virtual void NotifyInvalidate(const StateObject::NodeList&, bool) {} |
| |
| Buffer &base; |
| }; |
| |
| class BufferView : public StateObject, public SubStateManager<BufferViewSubState> { |
| public: |
| const vku::safe_VkBufferViewCreateInfo safe_create_info; |
| const VkBufferViewCreateInfo &create_info; |
| |
| std::shared_ptr<Buffer> buffer_state; |
| #ifdef VK_USE_PLATFORM_METAL_EXT |
| const bool metal_bufferview_export; |
| #endif // VK_USE_PLATFORM_METAL_EXT |
| // Format features that matter when accessing the buffer |
| // both as a buffer (ex OpLoad) or image (ex OpImageWrite) |
| const VkFormatFeatureFlags2 buffer_format_features; |
| |
| BufferView(const std::shared_ptr<Buffer> &bf, VkBufferView handle, const VkBufferViewCreateInfo *pCreateInfo, |
| VkFormatFeatureFlags2 format_features); |
| |
| void LinkChildNodes() override { |
| // Connect child node(s), which cannot safely be done in the constructor. |
| buffer_state->AddParent(this); |
| } |
| virtual ~BufferView() { |
| if (!Destroyed()) { |
| Destroy(); |
| } |
| } |
| |
| BufferView(const BufferView &rh_obj) = delete; |
| |
| VkBufferView VkHandle() const { return handle_.Cast<VkBufferView>(); } |
| |
| void Destroy() override; |
| |
| void NotifyInvalidate(const StateObject::NodeList &invalid_nodes, bool unlink) override; |
| |
| bool Invalid() const override { return Destroyed() || !buffer_state || buffer_state->Invalid(); } |
| |
| VkDeviceSize Size() const { |
| VkDeviceSize size = create_info.range; |
| if (size == VK_WHOLE_SIZE) { |
| size = buffer_state->GetSize() - create_info.offset; |
| } |
| return size; |
| } |
| }; |
| |
| class BufferViewSubState { |
| public: |
| explicit BufferViewSubState(BufferView &buf) : base(buf) {} |
| BufferViewSubState(const BufferViewSubState &) = delete; |
| BufferViewSubState &operator=(const BufferViewSubState &) = delete; |
| virtual ~BufferViewSubState() {} |
| virtual void Destroy() {} |
| virtual void NotifyInvalidate(const StateObject::NodeList&, bool) {} |
| |
| BufferView &base; |
| }; |
| |
| // As the API went from using VkBuffer to VkDevicesAddress/VkDeviceSize. |
| // The issue become when there are 2 VkBuffer that can actually be tied to it. |
| // |
| // Example: |
| // VkDeviceMemory is from [0x1000, 0x2000] |
| // VkBuffer A is bound to [0x1000, 0x2000] |
| // VkBuffer B is also bound to [0x1000, 0x2000] |
| // |
| // In this case it is valid to delete VkBuffer A or B, but once both are destroyed, the VkDeviceAddress becomes invalid. |
| // |
| // We agreed (https://gitlab.khronos.org/vulkan/vulkan/-/issues/4665) that the case like |
| // |
| // VkDeviceMemory is from [0x1000, 0x2000] |
| // VkBuffer A is bound to [0x1000, 0x2000] |
| // VkBuffer B is bound to [0x1000, 0x1800] |
| // VkBuffer C is bound to [0x1800, 0x2000] |
| // |
| // If VkBuffer A is destroyed, it is now invalid to use the range [0x1000, 0x2000] regardless of the various sub-buffers covering it |
| class BufferAddressRange : public StateObject { |
| public: |
| // We use a small_vector because we can assume most apps don't do buffer memory aliasing |
| // But it is common for middleware to want a copy of the buffer, so we set the size to 2 |
| small_vector<vvl::Buffer*, 2> buffer_states; |
| |
| // This holds the information we will want to print any error message |
| // We "trick" VkHandleInfo by providing it a pointer instead of a normal vulkan handle |
| InternalDeviceRange internal_range; |
| |
| BufferAddressRange(small_vector<vvl::Buffer*, 2> buffer_states, const vvl::range<VkDeviceAddress> range, |
| VkBufferUsageFlags2 usage); |
| |
| void LinkChildNodes() override { |
| // Connect child node(s), which cannot safely be done in the constructor. |
| for (const auto &buffer_state : buffer_states) { |
| buffer_state->AddParent(this); |
| } |
| } |
| virtual ~BufferAddressRange() { |
| if (!Destroyed()) { |
| Destroy(); |
| } |
| } |
| |
| BufferAddressRange(const BufferAddressRange &rh_obj) = delete; |
| |
| void Destroy() override; |
| |
| void NotifyInvalidate(const StateObject::NodeList &invalid_nodes, bool unlink) override; |
| |
| // Only invalid if ALL the buffers in the range are invalid |
| bool Invalid() const override { |
| if (Destroyed()) { |
| return true; |
| } |
| for (const auto *buffer_state : buffer_states) { |
| if (buffer_state && !buffer_state->Invalid()) { |
| return false; |
| } |
| } |
| return true; |
| } |
| }; |
| |
| } // namespace vvl |